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Shamis Orzoz
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Posted - 2004.07.02 00:04:00 -
[31]
Originally by: Pandora Panda I doubt a taranis will lose to an kestrel assuming both pilots are of reasonable skill, but its certainly not implausable.
I saw 2 friends lose taranis's to kestrels yesterday. Not at the same time, but both in the same manner. Both the taranis pilots were PvP veterans with over 10 million skill points. The taranis is still better all around, but kestrels are uber for frigate vs frigate.
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Shamis Orzoz
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Posted - 2004.07.02 00:04:00 -
[32]
Originally by: Pandora Panda I doubt a taranis will lose to an kestrel assuming both pilots are of reasonable skill, but its certainly not implausable.
I saw 2 friends lose taranis's to kestrels yesterday. Not at the same time, but both in the same manner. Both the taranis pilots were PvP veterans with over 10 million skill points. The taranis is still better all around, but kestrels are uber for frigate vs frigate.
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Shamis Orzoz
SniggWaffe
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Posted - 2004.07.02 00:04:00 -
[33]
Originally by: Pandora Panda I doubt a taranis will lose to an kestrel assuming both pilots are of reasonable skill, but its certainly not implausable.
I saw 2 friends lose taranis's to kestrels yesterday. Not at the same time, but both in the same manner. Both the taranis pilots were PvP veterans with over 10 million skill points. The taranis is still better all around, but kestrels are uber for frigate vs frigate.
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pyrross
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Posted - 2004.07.02 02:11:00 -
[34]
And the kestrel fitted with 4 launchers with light missiles??
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pyrross
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Posted - 2004.07.02 02:11:00 -
[35]
And the kestrel fitted with 4 launchers with light missiles??
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pyrross
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Posted - 2004.07.02 02:11:00 -
[36]
And the kestrel fitted with 4 launchers with light missiles??
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iLLumino
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Posted - 2004.07.02 02:55:00 -
[37]
Yupp, I had fitted with bloodclaws...
But i was nice and gave back the loot, even brought it to the station in torrinos. I like Kessies almost more than Crows, becuase i get more engagements in the Kessie than when i fly Crow...
It was nice fights though...
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iLLumino
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Posted - 2004.07.02 02:55:00 -
[38]
Yupp, I had fitted with bloodclaws...
But i was nice and gave back the loot, even brought it to the station in torrinos. I like Kessies almost more than Crows, becuase i get more engagements in the Kessie than when i fly Crow...
It was nice fights though...
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iLLumino
Deep Core Mining Inc.
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Posted - 2004.07.02 02:55:00 -
[39]
Yupp, I had fitted with bloodclaws...
But i was nice and gave back the loot, even brought it to the station in torrinos. I like Kessies almost more than Crows, becuase i get more engagements in the Kessie than when i fly Crow...
It was nice fights though...
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hatchette
Caldari Destructive Influence
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Posted - 2004.07.02 06:48:00 -
[40]
My preference is incursus.. with 3 light anode nautron blasters and a named dmg mod. It's a BS killer. The powergrid might be a problem.. i have micro-aux mounted on it.
If i were to fly an interceptor.. i'll go with taranis.. One gun more.. and you can fit 2 dmg mods on;)
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hatchette
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Posted - 2004.07.02 06:48:00 -
[41]
My preference is incursus.. with 3 light anode nautron blasters and a named dmg mod. It's a BS killer. The powergrid might be a problem.. i have micro-aux mounted on it.
If i were to fly an interceptor.. i'll go with taranis.. One gun more.. and you can fit 2 dmg mods on;)
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hatchette
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Posted - 2004.07.02 06:48:00 -
[42]
My preference is incursus.. with 3 light anode nautron blasters and a named dmg mod. It's a BS killer. The powergrid might be a problem.. i have micro-aux mounted on it.
If i were to fly an interceptor.. i'll go with taranis.. One gun more.. and you can fit 2 dmg mods on;)
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Andrew Redburn
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Posted - 2004.07.02 10:08:00 -
[43]
Edited by: Andrew Redburn on 02/07/2004 10:10:51 In my opinion the Crow is the best overall firgate/interceptor. 25% rof bonus, 3 missle slots max, together with the 4-3-3 slot config is quite good. The kestrel might have 4 launchers, but a named 125mm or 150mm rail will make one launcher up, if you web your target. Since no frigate is faster than interceptors, you should be able to kill every frigate as long as you don't get webbed yourself, because outrunning missles is now very easy (lights only 1km, which I already reach with one OD and one AB/AB Tech II, not to mention a MWD; fastest are CMs with just 1,6km/s).
The Amarr Crusader might be very good since the last patch though I haven't the chance to try it so far, as it can use 4 named Small Laser turrets where each can do more than 100dmg easily and every 2.5s. 4 low slots give enough space for a dmg mod and whatever you need to fit the ship. Good for killing frigates, and even better for big ships as long as you have high Engineering/Gunneryskills (Cap!).
If you want it cheap with lots of damage, then the kestrel is a very good choice. Together with the RoF and Dmgbonus, there is no frigate that can do more damage (missle hit always and no cap needed). Skills required to pilot and equip one are very few, as you basicly only need missle launcher and light missles. Since it is slow compared to others you might have problems in frig vs frig though (Congratulations to the Kestrelpilot that took out two interceptors. I did that myself before I switched to a Crow and it is VERY difficult, even more now, since you don't have CMs anymore).
In any case a decent frigate PvP will need some skills, as you need speed, cap for your EW/AB/MWD and high missle or gunnery skills to do enough dmg for bigger targets. Not to mention the requirements for Elitefirgates.
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Andrew Redburn
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Posted - 2004.07.02 10:08:00 -
[44]
Edited by: Andrew Redburn on 02/07/2004 10:10:51 In my opinion the Crow is the best overall firgate/interceptor. 25% rof bonus, 3 missle slots max, together with the 4-3-3 slot config is quite good. The kestrel might have 4 launchers, but a named 125mm or 150mm rail will make one launcher up, if you web your target. Since no frigate is faster than interceptors, you should be able to kill every frigate as long as you don't get webbed yourself, because outrunning missles is now very easy (lights only 1km, which I already reach with one OD and one AB/AB Tech II, not to mention a MWD; fastest are CMs with just 1,6km/s).
The Amarr Crusader might be very good since the last patch though I haven't the chance to try it so far, as it can use 4 named Small Laser turrets where each can do more than 100dmg easily and every 2.5s. 4 low slots give enough space for a dmg mod and whatever you need to fit the ship. Good for killing frigates, and even better for big ships as long as you have high Engineering/Gunneryskills (Cap!).
If you want it cheap with lots of damage, then the kestrel is a very good choice. Together with the RoF and Dmgbonus, there is no frigate that can do more damage (missle hit always and no cap needed). Skills required to pilot and equip one are very few, as you basicly only need missle launcher and light missles. Since it is slow compared to others you might have problems in frig vs frig though (Congratulations to the Kestrelpilot that took out two interceptors. I did that myself before I switched to a Crow and it is VERY difficult, even more now, since you don't have CMs anymore).
In any case a decent frigate PvP will need some skills, as you need speed, cap for your EW/AB/MWD and high missle or gunnery skills to do enough dmg for bigger targets. Not to mention the requirements for Elitefirgates.
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Andrew Redburn
Caldari adeptus gattacus
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Posted - 2004.07.02 10:08:00 -
[45]
Edited by: Andrew Redburn on 02/07/2004 10:10:51 In my opinion the Crow is the best overall firgate/interceptor. 25% rof bonus, 3 missle slots max, together with the 4-3-3 slot config is quite good. The kestrel might have 4 launchers, but a named 125mm or 150mm rail will make one launcher up, if you web your target. Since no frigate is faster than interceptors, you should be able to kill every frigate as long as you don't get webbed yourself, because outrunning missles is now very easy (lights only 1km, which I already reach with one OD and one AB/AB Tech II, not to mention a MWD; fastest are CMs with just 1,6km/s).
The Amarr Crusader might be very good since the last patch though I haven't the chance to try it so far, as it can use 4 named Small Laser turrets where each can do more than 100dmg easily and every 2.5s. 4 low slots give enough space for a dmg mod and whatever you need to fit the ship. Good for killing frigates, and even better for big ships as long as you have high Engineering/Gunneryskills (Cap!).
If you want it cheap with lots of damage, then the kestrel is a very good choice. Together with the RoF and Dmgbonus, there is no frigate that can do more damage (missle hit always and no cap needed). Skills required to pilot and equip one are very few, as you basicly only need missle launcher and light missles. Since it is slow compared to others you might have problems in frig vs frig though (Congratulations to the Kestrelpilot that took out two interceptors. I did that myself before I switched to a Crow and it is VERY difficult, even more now, since you don't have CMs anymore).
In any case a decent frigate PvP will need some skills, as you need speed, cap for your EW/AB/MWD and high missle or gunnery skills to do enough dmg for bigger targets. Not to mention the requirements for Elitefirgates.
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Boonaki
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Posted - 2004.07.02 11:44:00 -
[46]
Kestrels work pretty well. 4 std launchers, 1 web, 1 warp scram, 1 1mn MWD. Low slots to make this setup work. The only problem I've had is taking out duel MWD frig/interceptor.
Test out some configs with a 400mm steel plate, 20 CPU 30 MW(if I recall) rocket launchers, webber if your going after interceptors. I know it takes something like 20 light em's to eat through 600+ armor.
Fear the Ibis of doom. |

Boonaki
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Posted - 2004.07.02 11:44:00 -
[47]
Kestrels work pretty well. 4 std launchers, 1 web, 1 warp scram, 1 1mn MWD. Low slots to make this setup work. The only problem I've had is taking out duel MWD frig/interceptor.
Test out some configs with a 400mm steel plate, 20 CPU 30 MW(if I recall) rocket launchers, webber if your going after interceptors. I know it takes something like 20 light em's to eat through 600+ armor.
Fear the Ibis of doom. |

Boonaki
Caldari Suffoco Noctis Atrocitas
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Posted - 2004.07.02 11:44:00 -
[48]
Kestrels work pretty well. 4 std launchers, 1 web, 1 warp scram, 1 1mn MWD. Low slots to make this setup work. The only problem I've had is taking out duel MWD frig/interceptor.
Test out some configs with a 400mm steel plate, 20 CPU 30 MW(if I recall) rocket launchers, webber if your going after interceptors. I know it takes something like 20 light em's to eat through 600+ armor.
Fear the Ibis of doom! |

Xtro 2
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Posted - 2004.07.02 12:05:00 -
[49]
Originally by: hatchette My preference is incursus.. with 3 light anode nautron blasters and a named dmg mod. It's a BS killer. The powergrid might be a problem.. i have micro-aux mounted on it.
If i were to fly an interceptor.. i'll go with taranis.. One gun more.. and you can fit 2 dmg mods on;)
Incursus is very good allround and cheap, good for damage, or when you wanna go fast you can strap on 3 mwd and break the 55kms barrier for a very fast escape, interceptor wise, im unsure, crow looks ok, then again still boils down to personal preference in the end. __________________________________________
Hell is nothing more than an office with fluorecent lights. |

Xtro 2
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Posted - 2004.07.02 12:05:00 -
[50]
Originally by: hatchette My preference is incursus.. with 3 light anode nautron blasters and a named dmg mod. It's a BS killer. The powergrid might be a problem.. i have micro-aux mounted on it.
If i were to fly an interceptor.. i'll go with taranis.. One gun more.. and you can fit 2 dmg mods on;)
Incursus is very good allround and cheap, good for damage, or when you wanna go fast you can strap on 3 mwd and break the 55kms barrier for a very fast escape, interceptor wise, im unsure, crow looks ok, then again still boils down to personal preference in the end. __________________________________________
Hell is nothing more than an office with fluorecent lights. |

Xtro 2
Caldari Pre-nerfed Tactics Blood of the Innocents
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Posted - 2004.07.02 12:05:00 -
[51]
Originally by: hatchette My preference is incursus.. with 3 light anode nautron blasters and a named dmg mod. It's a BS killer. The powergrid might be a problem.. i have micro-aux mounted on it.
If i were to fly an interceptor.. i'll go with taranis.. One gun more.. and you can fit 2 dmg mods on;)
Incursus is very good allround and cheap, good for damage, or when you wanna go fast you can strap on 3 mwd and break the 55kms barrier for a very fast escape, interceptor wise, im unsure, crow looks ok, then again still boils down to personal preference in the end.
Xtro 2 - Tactically Insane Tradesman.
Insanity, or madness, is a semi-permanent, severe mental disorder typically stemming from a form of mental illness. |

MadGaz
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Posted - 2004.07.02 12:27:00 -
[52]
Crusader is brilliant with 4 modulated medium beams. Takes up alot of grid, but it packs a punch. ------------------------------------------
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MadGaz
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Posted - 2004.07.02 12:27:00 -
[53]
Crusader is brilliant with 4 modulated medium beams. Takes up alot of grid, but it packs a punch. ------------------------------------------
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MadGaz
Finite Horizon
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Posted - 2004.07.02 12:27:00 -
[54]
Crusader is brilliant with 4 modulated medium beams. Takes up alot of grid, but it packs a punch. --------------------------- What can I put here without getting banned? |

Morikai Acler
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Posted - 2004.07.02 17:15:00 -
[55]
Ah hell, I'll throw in my .02 isk, since its not really my main combat frigate at the moment.
Merlin
hi Light Neutron (can be exchanged for 150mm proto) Light Ion (Can be exchanged for 125mm named, or tech 2 after they're released) 2x Rocket launcher
Mid 10mn AB (Tech 2 10mn can be a real squeeze if you sacrifice a bit of turrent firepower and go with standard missiles instead of rockets) Stasis web/tracking disruptor (depending on the weapon loadout) Tracking computer I (can't hit while orbiting frigates otherwise)
Lo 2x Micro Aux
With the frigate buff changes, the merlin has +5% shield cap and 10% optimal hybrid range now. Meaning over 400 shields with good skills. And fairly decent range on blasters and railguns. Can easily sustain over 1000ms indefinetely, and can take a fair amount of punishment as well.
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Morikai Acler
Caldari The Whitesands Consortium
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Posted - 2004.07.02 17:15:00 -
[56]
Ah hell, I'll throw in my .02 isk, since its not really my main combat frigate at the moment.
Merlin
hi Light Neutron (can be exchanged for 150mm proto) Light Ion (Can be exchanged for 125mm named, or tech 2 after they're released) 2x Rocket launcher
Mid 10mn AB (Tech 2 10mn can be a real squeeze if you sacrifice a bit of turrent firepower and go with standard missiles instead of rockets) Stasis web/tracking disruptor (depending on the weapon loadout) Tracking computer I (can't hit while orbiting frigates otherwise)
Lo 2x Micro Aux
With the frigate buff changes, the merlin has +5% shield cap and 10% optimal hybrid range now. Meaning over 400 shields with good skills. And fairly decent range on blasters and railguns. Can easily sustain over 1000ms indefinetely, and can take a fair amount of punishment as well.
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Morikai Acler
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Posted - 2004.07.02 17:15:00 -
[57]
Ah hell, I'll throw in my .02 isk, since its not really my main combat frigate at the moment.
Merlin
hi Light Neutron (can be exchanged for 150mm proto) Light Ion (Can be exchanged for 125mm named, or tech 2 after they're released) 2x Rocket launcher
Mid 10mn AB (Tech 2 10mn can be a real squeeze if you sacrifice a bit of turrent firepower and go with standard missiles instead of rockets) Stasis web/tracking disruptor (depending on the weapon loadout) Tracking computer I (can't hit while orbiting frigates otherwise)
Lo 2x Micro Aux
With the frigate buff changes, the merlin has +5% shield cap and 10% optimal hybrid range now. Meaning over 400 shields with good skills. And fairly decent range on blasters and railguns. Can easily sustain over 1000ms indefinetely, and can take a fair amount of punishment as well.
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Zack K'Lorna
Gallente The Black Ops
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Posted - 2006.08.17 15:52:00 -
[58]
Edited by: Zack K''Lorna on 17/08/2006 15:54:34
Originally by: Pandora Panda I'd say for 1-on-1 frig action - 1)Taranis 2)Kestrel 3)Crow
Against larger ships - 1)Crow 2)Kestrel 3)Rifter
I doubt a taranis will lose to an kestrel assuming both pilots are of reasonable skill, but its certainly not implausable.
If there was more than 1 Taranis against a larger ship, then that ship wouldn't stand much of a chance - which brings me to the point: Are interceptors more deadly in groups or solo? Using a metephor; 'A swarm of killer bees' for groups or just 'one killer bee'. (Even the smallest of animals can take out a much larger animal )
I'm an interceptor pilot and I use the Taranis all the time (Becuase I can only fly Gallente one's ) and the Taranis would be a deadly t**t with the right skills and mods, example skills; surgical strike 4/5, small blaster spec' lvl 5 and so on.. and mods like; t2 blasters, t2 small nos ect. (You get ze point, ya ya?)
At the end of the day though, the right ship for the right pilot will depend on the skills, mods and stratergies of that pilot.
And to answer your question, Necrologic, Taranis FTW!   ________________ Pwnability:  |

Max Teranous
Shinra Lotka Volterra
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Posted - 2006.08.17 16:01:00 -
[59]
Necromancy FTL.
Max 
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Amazoph
Gallente The Caldari Confederation
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Posted - 2006.08.17 16:24:00 -
[60]
Originally by: Max Teranous Necromancy FTL.
Yep. Didn't realise it was an 04 thread til i saw someone say 'dual mwd'... 
New sig soming soonÖ |
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