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Isonkon Serikain
Gallente 0utbreak
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Posted - 2008.10.29 19:57:00 -
[1]
After training nearly 70m SP, I find that I am no better off, numbers wise, than a pvp pilot with 30m. The big difference is that I have maxed out several skill trees, and that makes me flexible, but in spite of having twice the SP and extensive PVP experience, I can still lose easily to a pilot with half the skills. The main difference that helps me win is my extensive experience, rather than in-game numbers.
There should be a greater payoff for training to those levels. High SP pilots don't have much to look forward to other than specialize in other races. The skill trees for racial specialties (like projectiles, missiles, etc..) should be deeper and have a greater payoff. Also, add advanced skills that require the basic ones for engineering, mechanic, navigation, etc...
I think this would make high SP pilots more valuable and add more dimension to the game.
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Dyaven
Attention Ltd.
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Posted - 2008.10.29 20:13:00 -
[2]
No. This is exactly how it should be, once you get to a certain point the amount of SP you have shouldn't matter. Otherwise older characters would dominate.
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Croesus
Caldari Titan Indurstrial
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Posted - 2008.10.29 20:17:00 -
[3]
I think you underestimate flexibility. you can always switch to what is needed and you can always fly what is the flavor of the month no matter the nerfs.
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TimMc
Gallente The Motley Crew
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Posted - 2008.10.29 21:35:00 -
[4]
Congrats you just realised what the point of the skill system was. Shame it too 70mil SP to do it.
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Foulque
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Posted - 2008.10.29 21:56:00 -
[5]
T3 coming soonÖ
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.29 22:26:00 -
[6]
put your hopes in t3, thats what i do atm while training spec skills to 5
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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Ambre Dupuis
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Posted - 2008.10.29 22:45:00 -
[7]
So then basically you're saying a 30m sp character should not be able to kill a 70m sp character solo? So if you started the game late you're screwed unless if you buy an older character? No thanks. I would hate for this game to be about that.
I love how there is a point where you have to move onto other ships, other tress after you've reached a certain stage. I love how there is a point where everyone is on par with each other, it makes the game "fair".
Enjoy your versatility, but just because you're older please don't start thinking you should be better than everyone else.
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Washell Olivaw
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Posted - 2008.10.29 22:55:00 -
[8]
I wish more of you 70 million types would complain about this.
It helps to educate the newcomers SP isn't everything. 
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Lady Aja
Caldari Ore Mongers Black Hand.
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Posted - 2008.10.29 23:48:00 -
[9]
Originally by: Isonkon Serikain After training nearly 70m SP, I find that I am no better off, numbers wise, than a pvp pilot with 30m. The big difference is that I have maxed out several skill trees, and that makes me flexible, but in spite of having twice the SP and extensive PVP experience, I can still lose easily to a pilot with half the skills. The main difference that helps me win is my extensive experience, rather than in-game numbers.
There should be a greater payoff for training to those levels. High SP pilots don't have much to look forward to other than specialize in other races. The skill trees for racial specialties (like projectiles, missiles, etc..) should be deeper and have a greater payoff. Also, add advanced skills that require the basic ones for engineering, mechanic, navigation, etc...
I think this would make high SP pilots more valuable and add more dimension to the game.
please transfer youre chr and all his stuff to my account now! kthxbye
ikoban > i wonder how many idiots will name thier orca "free willy" ? |

Amezyarak
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Posted - 2008.10.30 00:12:00 -
[10]
Originally by: Isonkon Serikain The main difference that helps me win is my extensive experience, rather than in-game numbers.
And NOW we have a REAL game. This is how it should be.
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Arderich
Bruderschaft des Wahrhaftigen A.R.K.
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Posted - 2008.10.30 01:26:00 -
[11]
I am currently training amarr titan. Not because I want to fly a titan, not because I ever have the intention to buy a titan but because for me this is the most useful skill to train for. Sounds stupid? Yes, it is, but I refuse to train non amarrian skills and I refuse to train skills such as veldspar refining.
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Ralara
Caldari D00M. Triumvirate.
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Posted - 2008.10.30 06:33:00 -
[12]
Edited by: Ralara on 30/10/2008 06:33:33
Originally by: Isonkon Serikain After training nearly 70m SP, I find that I am no better off, numbers wise, than a pvp pilot with 30m. The big difference is that I have maxed out several skill trees, and that makes me flexible, but in spite of having twice the SP and extensive PVP experience, I can still lose easily to a pilot with half the skills. The main difference that helps me win is my extensive experience, rather than in-game numbers.
There should be a greater payoff for training to those levels. High SP pilots don't have much to look forward to other than specialize in other races. The skill trees for racial specialties (like projectiles, missiles, etc..) should be deeper and have a greater payoff. Also, add advanced skills that require the basic ones for engineering, mechanic, navigation, etc...
I think this would make high SP pilots more valuable and add more dimension to the game.
I do not see the problem.
If you want a further edge over people, use faction ships with deadspace fittings. --
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E Vile
Caldari Provisions
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Posted - 2008.10.30 07:11:00 -
[13]
I think we should have a mastery book. After Specialization is trained Mastery should be the next option.
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Dennmoth Ferdier
Scoopex
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Posted - 2008.10.30 10:35:00 -
[14]
This isn't WoW, I'd hate to see that happen. There is a point where you've specialized far enough, and start using SP elsewhere while still giving newer players the chance to compete. When you've reached 10-20 million in pvp skills and focused on one ship class, you should be able to beat a 60 million sp player in a skill-, or rock-paper-scissors type of fight. If this wasn't the case, I could go play WoW with the 12 year old kiddies again. ------ Heart for isk, Balls for risk. |

Lady Aja
Caldari Ore Mongers Black Hand.
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Posted - 2008.10.30 13:50:00 -
[15]
Originally by: Dennmoth Ferdier This isn't WoW, I'd hate to see that happen. There is a point where you've specialized far enough, and start using SP elsewhere while still giving newer players the chance to compete. When you've reached 10-20 million in pvp skills and focused on one ship class, you should be able to beat a 60 million sp player in a skill-, or rock-paper-scissors type of fight. If this wasn't the case, I could go play WoW with the 12 year old kiddies again.
depends on what class of ship... 20m makes you a awesome commandship pilot.. with no bs skills at all.
ikoban > i wonder how many idiots will name thier orca "free willy" ? |

Estel Arador
Minmatar
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Posted - 2008.10.30 14:07:00 -
[16]
Originally by: E Vile I think we should have a mastery book. After Specialization is trained Mastery should be the next option.
Do I smell a potential T3 requirement?
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Furb Killer
Gallente The Scope
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Posted - 2008.10.30 16:48:00 -
[17]
No you dont, t3 wont be just a better t2 with even higher skill requirements.
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Last Wolf
Umbra Wing
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Posted - 2008.10.30 18:12:00 -
[18]
From what I've read, T3 will actually be WORSE than T2, normally. Except when you Overheat, Then its supposed to be leaps and bounds better than T2, for a short period. __________________________________________________________
Originally by: Liang Nuren wrong forum isroy i am vjery drunm
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Orion GUardian
Caldari
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Posted - 2008.10.30 18:18:00 -
[19]
for T3: wait for fanfest I fear that date btw
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Estel Arador
Minmatar
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Posted - 2008.10.30 18:29:00 -
[20]
Originally by: Furb Killer No you dont, t3 wont be just a better t2 with even higher skill requirements.
That's not to say that T3 won't have higher skill requirements...
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Ghoest
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Posted - 2008.10.31 00:15:00 -
[21]
Edited by: Ghoest on 31/10/2008 00:16:10 The OP has a good point but he focuses on the wrong problem.
High skill players have clones that cost a fortune and its unfair.
A 70m fighter isnt any better than a 20 m fighter and a 70 m trader wont earn any more money than a 20 m trader.
If you think corp is different than a guild or clan you have some insecurity issues.
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ThaDollaGenerale
The Priory
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Posted - 2008.10.31 05:29:00 -
[22]
Originally by: Isonkon Serikain I can still lose easily to a pilot with half the skills. The main difference that helps me win is my extensive experience, rather than in-game numbers.
Congratulations, you've just confirmed that EvE is working correctly.
Everyone move along here, nothing to see.
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Lusian
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Posted - 2008.10.31 06:38:00 -
[23]
I like your inquiry. I am not sure if your thinking if this is it or you don't know what to do with your skill training time. Haveing a lot of skills trained is like haveing a lot of different assortments of chocolate. You have tried it all. that doesn't make you the formost of head of what chocolate is better. For now use what you have to your advantage. use your experience to win the day.
Or you can look at it this way. You could have been born to the oldest race in the universe and you and that race could be looking at what you have become and think about how powerfull you used to be.
Age and lots of things mean nothing compared to creativity and enginuity. Your charecter age, experience and skills must be used as a tool. That all they really are.
I hope this answers your question.
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Elhina Novae
Sky's Edge
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Posted - 2008.10.31 07:53:00 -
[24]
A 1 year old player can specialize extremely and kill a 5 year old player, while the 5 year old player can train many branches on the skills tree and have more variety.
The way it should be ------------
Originally by: Boz Well
Originally by: SurrenderMonkey ... There's an Amarr problem?
Nothing that can't be solved by more Minmatar nerfs.
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Miyamoto Uroki
Caldari Katsu Corporation
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Posted - 2008.10.31 10:25:00 -
[25]
Aye, nothing wrong with the system, working as intended...
I am so thankfull that actually training most skills to 5 only gives you the usual very slight edge above a lvl 4 trained char but takes forever to train in comparison. That's called nerfing ubar high skilled chars from becoming simply too powerful. And it works fine until now and I hope that ccp never change it in the way you want them to.
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Blue Mantis
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Posted - 2008.10.31 12:35:00 -
[26]
Originally by: Isonkon Serikain ...The big difference is that I have maxed out several skill trees, and that makes me flexible.....The main difference that helps me win is my extensive experience, rather than in-game numbers.
With these two points you are much ahead of a lower SP char and that is good enough. You can have fun (=less boredome) with pvp, pve, trading, exploration or whatever you are a semiexpert in AND you are not necessarily the victim in a fight. Consider you would get pwned all the time by a 85mill SP char cos of his SP and you can't do anything about it????
So be happy 
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Bloody Rabbit
Jita Miners
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Posted - 2008.10.31 14:01:00 -
[27]
What I don't understand,
I have a 55 million SP char, I'm mostly trained in Amarr/Caldari. I have capital skills trained for both but I'm years from finishing them.
Are you telling me that at 70 million SP that you have MAXED out the capital tree?
and the command tree?
and cruisers?
and frigs?
and weapon systems?
and jump skills?
and shield and armor systems?
Because if you have then wow and congrats to you!!!
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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2008.10.31 14:07:00 -
[28]
Originally by: Bloody Rabbit What I don't understand,
I have a 55 million SP char, I'm mostly trained in Amarr/Caldari. I have capital skills trained for both but I'm years from finishing them.
Are you telling me that at 70 million SP that you have MAXED out the capital tree?
and the command tree?
and cruisers?
and frigs?
and weapon systems?
and jump skills?
and shield and armor systems?
Because if you have then wow and congrats to you!!!
This. I'm now going to start training caldari after I have trained 70mil SP to Amarr only.
"The Amarr are the tanking and ganking floating rods of goldcrap"
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Dirk Culliford
H A V O C Triumvirate.
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Posted - 2008.11.01 01:45:00 -
[29]
Originally by: Isonkon Serikain I can still lose easily to a pilot with half the skills. The main difference that helps me win is my extensive experience, rather than in-game numbers.
A game where player skills is as/more important than who started playing the game first? Unthinkable!!
Seriously, let's just make it so that the higher SP char always wins, and that new guys should never be allowed out of 1.0, because they've got less than 70mil SP and should therefore be totally useless 
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Lusian
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Posted - 2008.11.01 06:30:00 -
[30]
Originally by: Elhina Novae A 1 year old player can specialize extremely and kill a 5 year old player, while the 5 year old player can train many branches on the skills tree and have more variety.
Nuff Said
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