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Col Callahan
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2008.10.30 07:46:00 -
[1]
I'm sure this has been gone over before but I have not seen or could find a motion made or submitted to the CSM members.
What I have noticed is that the Drone regions keeping the market over saturated with Morphite. This dose 2 things that I can see are undeniable.
Discourages miners from mining morphite because there are minerals to mine that will pay more on the hour.
Also it drives the cost of t2 products down which in turn drives the rest of all the t2 components and advanced minerals down due to the end sale value of the product in which the producer is going the want to make a profit and pass the loss down to line.
I believe that if Morphite based alloys were removed from drone NPC ship loot tables then it would case a positive impact on the current t2 market. _
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2008.10.30 08:06:00 -
[2]
Removing minerals from loot would in general be quite good, imo
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Jason Edwards
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Posted - 2008.10.30 12:36:00 -
[3]
High sec lvl 4 missions generate morphite and large quantities of zydrine and megacyte because of drones.
Essentially hurting the profit of 0.0
------------------------ "There was this bright flash of light - and now this egg shaped thing is on my screen - did I level up?" |
Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.10.30 20:20:00 -
[4]
Originally by: Col Callahan Also it drives the cost of t2 products down which in turn drives the rest of all the t2 components and advanced minerals down due to the end sale value of the product in which the producer is going the want to make a profit and pass the loss down to line.
I believe that if Morphite based alloys were removed from drone NPC ship loot tables then it would case a positive impact on the current t2 market.
Call me confused: how does decreasing the cost to build a T2 item (through lower-priced materials required for construction) create for the T2 builder a loss that he pass on to the consumer in the form of higher prices? The opposite is true: decreasing the supply of Morphite as you suggest will drive the cost of Morphite up, and with it the cost of all items that require Morphite to construct.
That having been said, you still might be right about Morphite being too easy to get through ratting in the drone regions. It might be, for example, that the ratio of Morphite alloys to other allows is too high. Some data-mining ought to be useful, here, and some things they could look at include: a) is the value worth of drone droppings reasonable compared to the loot and bounty of similar non-drone rats? b) does the mineral distribution of the drone droppings favor Morphite too much? c) does the 'compactness' of the drone droppings compared to conventional loot plus bounties make it possible to profit more from drones than other NPC rats?
If inbalances are found, they could: a) change the total amounts of drone droppings per kill b) change the ratio of Morphite droppings to non-Morphite droppings (while keeping the value constant) c) change the size of rat droppings
-- Becq Starforged Ushra'Khan
The Flame of Freedom Burns On! |
Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.10.30 20:23:00 -
[5]
Oh, I disagree that droppings should be removed entirely, though: drone droppings are actually better in some ways than bounties, since they do not represent an influx of isk into the game, like bounties do. They give valuable property to the ratter, which can be sold; but isk is not 'created', it is transferred from other players.
-- Becq Starforged Ushra'Khan
The Flame of Freedom Burns On! |
Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.10.30 22:43:00 -
[6]
Originally by: LaVista Vista Removing minerals from loot would in general be quite good, imo
Would that include drone metals, where minerals are the only thing you get for killing them?
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Bunyip
Gallente Center for Advanced Studies
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Posted - 2008.10.31 02:02:00 -
[7]
Originally by: LaVista Vista Removing minerals from loot would in general be quite good, imo
I strongly disagree. I think unnamed T1 loot should be removed from all NPC spawns, but removing minerals from loot? That would flood the market with T1 goods. This idea is outlined on my webpage.
Level 4 missions are perhaps the only source of Morphite in empire (excluding the market), so having something that gives the high-security players a taste of low-sec without seriously hindering the Mercoxit mining trade is a good thing.
The drone alloys replace bounties, and allow the player to use said items to create ships and weapons and such (yes, even Morphite for T2 items). Balancing the amount of compounds that the drones give out seems like the best answer to this problem, if indeed it is a problem.
-Bunyip
"May all your hits be crits." - Knights of the Dinner Table. |
Karentaki
Gallente Fighting While Intoxicated Intrepid Crossing
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Posted - 2008.10.31 11:13:00 -
[8]
NOOOOOOO. It's hard enough getting good returns on drone region rats when you have to wait days for minerals to sell without them nerfing profits even more. Nerf L4 missions - they are the ones which contribute most of the morphite in highsec.
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Opertone
SIEGE. United Legion
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Posted - 2008.10.31 20:29:00 -
[9]
nerf drone minerals please... i am a miner and drone farmers drive me out of business... mmm let drones give something else of value
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Venkul Mul
Gallente
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Posted - 2008.11.01 14:06:00 -
[10]
Originally by: Karentaki NOOOOOOO. It's hard enough getting good returns on drone region rats when you have to wait days for minerals to sell without them nerfing profits even more. Nerf L4 missions - they are the ones which contribute most of the morphite in highsec.
Wow: 74 units in attack of the drones, 2-10-12-14 in infiltrated outpost, 4-6 in Rogue drone harassement; 7 mission against 34, 122 units, an average of less than 4 units for mission. Another 2 drone mission and I will be capable of building a Cerberus.
I am crashing the economy.
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Ris Dnalor
Ex Cruoris Libertas
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Posted - 2008.11.09 07:40:00 -
[11]
aye morphite is too abundant atm.
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Arithron
Gallente Gallente Trade Alliance
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Posted - 2008.11.09 10:23:00 -
[12]
Hmm, so we need to remove morphite, because it makes T2 cheaper, and drives down the price of T2 Goods?
Given that this impacts T2 producers, but not the majority of pilots (who benefit from such things), I can't see how this is a bad thing? I produce T2 goods, but by far the biggest price dropper is invention! Personally, I see this as a good thing for the pilots. ).0 space already makes good isk per hr via other activities. That's a poor argument IMO.
Arithron Vote Arithron for CSM! Check out my thread: http://oldforums.eveonline.com/?a=topic&threadID=899358 |
Kalintos Tyl
Minmatar
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Posted - 2008.11.09 11:31:00 -
[13]
zydrine and megacyte should be removed too from alloys
Quote: It's not a good idea to place a Exotic Dancers in a Giant Secure Container. The Exotic Dancers will not survive intact, if transported in such a container.
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Orb Lati
ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.11.09 22:42:00 -
[14]
To an extent i would agree that while not removed completely it would be good to reduce some what the amount of morphite generated through drone alloys.
I strongly believe that module drops should be greatly reduced in NPC wreaks, which a minor increase in the ratio of meta gear and a small increase in salvage to offset the reduction of modules.
"We worship Strength because it is through strength that all other values are made possible" |
Xthril Ranger
hirr Morsus Mihi
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Posted - 2008.11.26 19:54:00 -
[15]
please boost merc mining . you'll never jump alone
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Opertone
Caldari SIEGE.
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Posted - 2008.11.26 21:34:00 -
[16]
Drone alloys and mission loots takes away from real miners, they have to train 15 mill SP and then work for peanuts, simply because everyone else can do what took them a couple years with just 2 mill SP.
Mining should be a profession, not an afk option, let the resources be extracted by real prospectors. Let minining asteroids appear in random places and not available for macro miners.
and still supporting |
Bellum Eternus
Death of Virtue
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Posted - 2008.11.27 00:27:00 -
[17]
The entire concept that the drone regions is based on is horribly flawed. Drones need to drop something unique and useful to the game (advanced drone parts for awesome T3 drones?) but *all* minerals dropped from killing targets needs to be removed from the game, regardless of security.
No more base T1 loot in missions, named only, and reduced named drops, drones need to drop something else (again, advanced drone parts, similar to salvage, used to create new types of drones).
Minerals need to come from *mining*. WTF is the point of people mining when their efforts can be equaled or exceeded by others with no mining skills/equipment what so ever?
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Venkul Mul
Gallente
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Posted - 2008.11.27 00:34:00 -
[18]
Originally by: Opertone Drone alloys and mission loots takes away from real miners, they have to train 15 mill SP and then work for peanuts, simply because everyone else can do what took them a couple years with just 2 mill SP.
Mining should be a profession, not an afk option, let the resources be extracted by real prospectors. Let minining asteroids appear in random places and not available for macro miners.
and still supporting
Exumer 5 with all the T2 crystals, but not deep core mining, is about 5 millions SP.
What are the other 10 millions SP?
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Rsorh Nalozigur
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Posted - 2008.11.27 03:02:00 -
[19]
Originally by: Bunyip
Originally by: LaVista Vista Removing minerals from loot would in general be quite good, imo
I strongly disagree. I think unnamed T1 loot should be removed from all NPC spawns, but removing minerals from loot? That would flood the market with T1 goods. This idea is outlined on my webpage.
Level 4 missions are perhaps the only source of Morphite in empire (excluding the market), so having something that gives the high-security players a taste of low-sec without seriously hindering the Mercoxit mining trade is a good thing.
The drone alloys replace bounties, and allow the player to use said items to create ships and weapons and such (yes, even Morphite for T2 items). Balancing the amount of compounds that the drones give out seems like the best answer to this problem, if indeed it is a problem.
damn my 4 votes didn't go in vain :)
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Myrhial Arkenath
Ghost Festival
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Posted - 2008.11.27 13:09:00 -
[20]
Give drones bounties, tags, or perhaps more of those drone parts to build the customized drones from. I have always understood these are underused and very expensive.
Diary of a pod pilot |
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BlondieBC
Ardent Industrial Arcane Alliance
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Posted - 2008.11.29 18:11:00 -
[21]
I would like to see the morphite replace by equal value of tritanium at the ccp standard price (i.e. trit is 2). This would allow drones to still be valuable, and not nerf drone space. It would also lower the mining value of veldspar in empire.
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Jason Edwards
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Posted - 2008.11.29 19:40:00 -
[22]
In last expansion the drone droppings got nerfed by like 33% from lvl 4 missions. ------------------------ To make a megathron from scratch, you must first invent the eve universe. |
Mister Xerox
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Posted - 2008.11.30 05:23:00 -
[23]
Originally by: Jason Edwards In last expansion the drone droppings got nerfed by like 33% from lvl 4 missions.
I ran a Lvl 4 q 13 mission agent the other day and got a chump little drone mission just because I was bored.
Total number of ships destroyed: 90+ All frigs/cruisers.
5 drops total, about 50m3, best mineral gained was mexallon. Less than 20 salvage parts total.
Sooooo.... how is this breaking 0.0 high-end mining? My single Hulk pilot can bring in more ISK in 5 minutes in 0.0 than I did for that entire mission, loot, and salvage (about 40 minutes total work). In a skiff he can make considerably more... but hauling that stuff is such a chore I just gave up on it.
Really... CCP should just do one of the following:
Option 1 >> Increase rat bounties across the board and remove all drops, salvage only. Give drones bounties. Add meta-item blueprints as possible loot. Officers drop higher end meta BPs.
Option 2 >> Remove all bounties and force ratters to loot & salvage to make their ISK. Turn everyone into miners, even if they're mining with Tachyon beams. This will not continually 'inject' ISK into the game from ratting. The only 'new' ISK will be generated by... by... <gasp> Mission rewards!
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