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Endless Subversion
The Accursed
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Posted - 2008.11.02 14:04:00 -
[1]
Keep on with your bull**** justifications and excuses.
Falcons ARE overpowered and they WILL be balanced.
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Endless Subversion
The Accursed
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Posted - 2008.11.03 14:43:00 -
[2]
I like BiggestT, I think he believes that if he replies to each post that talks about falcons being overpowered on a one-to-one basis that he can cancel out their criticism.
Keep on fighting the good fight BiggestT, you're totally correct, falcons are fine, nothing to be seen here!
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Endless Subversion
The Accursed
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Posted - 2008.11.03 16:29:00 -
[3]
Originally by: Murina Edited by: Murina on 03/11/2008 16:12:15
Originally by: Endless Subversion Keep on with your bull**** justifications and excuses.
Falcons ARE overpowered and they WILL be balanced.
Anything that does not sit still for your f1-f8 idea of pvp you just cannot deal with and just go str8 for a nerf dont ya pal?. Falcons are fine as they only have one roll, they are also easily combated by a well rounded and balanced gang.
Ya pal. I hear ya. You make a good case.
Guys, guys, because its only role is to reliably shut down 2-5 hostiles anywhere up to ~200km it's balanced! Because it's specialzied it can't be overpowered. They're mutually exclusive!@!!11
Let's not even start looking at solo or small gang counters. (hint, it's a falcon)
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Endless Subversion
The Accursed
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Posted - 2008.11.03 17:02:00 -
[4]
Originally by: Murina
So your first mistake is fighting it at 200km, i would have thought somebody whos experience comes from low sec you would understand the pitfalls of allowing others to dictate range. Close the range on a falcon and its damped, dead or warped off either way its useless.
See, I'd argue that my first mistake was responding to you.
But, I have this problem, I honestly believe a balanced EvE makes for a better and more interesting gameplay experience. Hand in hand with this goes the idea that imbalance makes EvE worse.
Currently falcons are imbalanced in solo game play and imbalanced in small gang warfare. This is because they have no real counters besides more falcons. Seeing as small gang and solo is 100% of the the EvE that I do, and that I've been aware of falcons being an issue for ages now, I'd say I've got a fairly good handle on the situation.
I've either personally used or been in gangs with sniper apocs, sniper maelstroms, cruise ravens, gallente recons (nano and otherwise), pilgrims, nano-probing myrmidons with gang mods, nano curses, nano ishtars, eccm'd BS and remote eccm'd bs. My corp and I have discussed falcon counters until we're all so sick of it we could puke. We've looked at setting up bookmarks in all major systems we visit (and we visit dozens in our roams looking for small scale pvp) specifically for being able to have a fighting chance verus falcons.
Guess what. None of this works. We've tried it, we've been there and IT DOES NOT WORK. In fact, the only thing that works, and this is imperfect too, is a falcon setup specifically to jam other falcons.
This is imbalanced and bad for EvE and needs to be fixed.
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Endless Subversion
The Accursed
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Posted - 2008.11.04 14:14:00 -
[5]
Originally by: Murina Edited by: Murina on 04/11/2008 10:16:16
Originally by: Suitonia Why even bother bringing theorycraft counters like Stealth Bombers (which are fairly unusable in lowsec) when another Falcon (or indeed Rook or Scorpion) can counter the Falcon with a lot more effectiveness, and is still useful to your gang if no Falcon's show up or are removed.
Actually a bomber with damp has a faster lock and no cloaking delay so instead of it being a toss up to who locks and jams first (the uncloaked falcon has the advantage normally) and then who gets a cycle off the bombers can uncloak and damp the falcon to uselessness long before it has a chance to lock the bomber.
Originally by: Suitonia as you need additionally remote rep battleships to keep your snipers alive under sentry gun fire, and their gang.
Did they increase the range of sentry guns to max then cos my sniper can hit out that far?.
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Endless Subversion
The Accursed
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Posted - 2008.11.04 17:45:00 -
[6]
Edited by: Endless Subversion on 04/11/2008 17:45:49
Originally by: daisy dook
Originally by: Endless Subversion Edited by: Endless Subversion on 04/11/2008 14:32:54 It's like hitting my head into a brick wall posting here.
A sniper ship doesn't do much of anything. The falcons always warp and when they come back (assuming they don't have more than 1 on grid SS in warp range) they lock, jam and are in warp by the time you can lock them.
I had a blackbird with 2-3 on grid SS's warp between them, lock and get a jam cycle off on my mates and then warp to the next ss before I could lock him. Meanwhile you're sitting in close range of all their close range ships in your honor tanked anti-falcon sniper apoc.
It's a joke.
Shock horror, your opponent prepares the battlefield and you have trouble beating their preparation.
Go on then, jackass, suggest a counter that works. I brought a dedicated anti-jam boat out that every falcon apologist swears hard counters ecm boats. Yet it didn't even come close to countering a blackbird.
Just because the opponent has a few SSs shouldn't mean he's uncounterable. Go look at the logistics of jumping into a camp with a falcon sitting somewhere within a 200-220km sphere of the gate. Then try and design a ship that can negate that.
Add to that the fact that if the jam pilot has ongrid bookmarks he only spends about a third of his time actually sitting in space targetable while still being 100% effective on his jams (since they don't cancel when he warps).
Go on champ.
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Endless Subversion
The Accursed
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Posted - 2008.11.04 17:47:00 -
[7]
Originally by: Murina
PS: 10 damp fitted StealthBombers would melt your falcons with alpha strikes one by one before you even had a chance to lock anything until you ran with what was left of your uber gang...........
And the small gang counter is...
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Endless Subversion
The Accursed
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Posted - 2008.11.04 19:14:00 -
[8]
Originally by: baltec1
Originally by: Endless Subversion
Originally by: Murina
PS: 10 damp fitted StealthBombers would melt your falcons with alpha strikes one by one before you even had a chance to lock anything until you ran with what was left of your uber gang...........
And the small gang counter is...
You could get away with just 4 bombers since most falcons dont plate up, the ten would be able to wipe out the BS with ease though.
A falcon jams roughly four BS. If I have four of my pilots fly ships that, combined, put out roughly the dps of one Domi's drones I've already lost. There isnt the room in small gnags for 4x stealth bombers especially not as a 'counter' to one falcon. |
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