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Ruban Boatbuyer
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Posted - 2008.11.03 16:29:00 -
[1]
IĈm a Caldari missile chucker who is getting more into the pvp side of things and am wondering what the best type of missile damage I should have loaded up for roaming gangs and solo pvp? Up until now I just went with the ship bonus (kinetic) but now IĈm flying Ravens I have a choice. What damage type should I have pre-loaded in my launchers if I donĈt know who IĈm going to be up against?
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NoNah
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Posted - 2008.11.03 16:30:00 -
[2]
If there was one omnimissile that was better, everyone would tank against it and it would be crap once again.
Bring a couple of types, and atleast one kind of fof if using guided. Parrots, commence!
Postcount: 66362
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madaluap
Gallente Mercenary Forces
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Posted - 2008.11.03 16:30:00 -
[3]
Edited by: madaluap on 03/11/2008 16:30:47 EM/Explosive imo..Just remember to swap too thermal if you encounter T2 amarr stuff. _________________________________________________ |

phanthom chancer
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Posted - 2008.11.03 16:42:00 -
[4]
Originally by: madaluap Edited by: madaluap on 03/11/2008 16:30:47 EM/Explosive imo..Just remember to swap too thermal if you encounter T2 amarr stuff.
Personally I feel that thermal/explosive is a better choice. The majority of ships encountered in PvP will not be shield tanked (at least in my experience) meaning the large majority of where your DPS is going is into the armor. And as shield tankers tend to run photon shields, a lot of the time EM won't even be the best choice there.
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Endless Subversion
The Accursed
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Posted - 2008.11.03 16:44:00 -
[5]
The obvious answer is the it depends on your target.
With omnitanking so prevalent you're likely to find that: **t1 vs t2 denotes the ship tech level, not the tank modules**
EM for tI shield tanks EM for tII caldari shield tanks EM for tII amarr shield tanks
EXP for tI armor tanks EXP for tII gallente armor tanks EXP for tII minmatar armor tanks (dev vagas)
Therm for tII amarr armor tanks
Kin for tII minmatar shield tanks
As a disclaimer, lots of people fit strange tanks on their ships. Some people deliberately fit resist mods for the types you ought to be shooting at them (ie, extra explosive hardener on t1 armor tanks) and some people tank for specific fights if they know what they're facing. But as a general rule fo thumb the above list is accurate.
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Sidus Isaacs
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Posted - 2008.11.03 16:45:00 -
[6]
Kinetic of your ship has kinetic bonus, and some Thermal and EM incase you meet a kinetic tanker.
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Malcanis
RuffRyders Eradication Alliance
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Posted - 2008.11.03 16:50:00 -
[7]
Originally by: Sidus Isaacs Kinetic of your ship has kinetic bonus, and some Thermal and EM incase you meet a kinetic tanker.
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Loki Farseer
Live and Let Die Unlimited
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Posted - 2008.11.03 16:59:00 -
[8]
I want to see an Amarr Shield Tanker 
...on second thought with this game I'm sure someone has 
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Endless Subversion
The Accursed
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Posted - 2008.11.03 17:05:00 -
[9]
Originally by: Loki Farseer I want to see an Amarr Shield Tanker 
...on second thought with this game I'm sure someone has 
I was talking about buffer tanked. Specifically the curse, though I've seen buffered zealots too.
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eXtas
Atomic Battle Penguins
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Posted - 2008.11.03 17:11:00 -
[10]
Originally by: Loki Farseer I want to see an Amarr Shield Tanker 
...on second thought with this game I'm sure someone has 
there is plenty: nano sac, nano zealot, curse, succubus, phantasm, nightmare
usually EM is best vs the t2 amarr armortankers allso because they fit therm + omni tank and sheilds got 0 em resist. --------
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Andrea Griffin
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Posted - 2008.11.03 17:23:00 -
[11]
Originally by: Loki Farseer I want to see an Amarr Shield Tanker 
...on second thought with this game I'm sure someone has 
Passive Tank Harbinger:
Lows: 4x Shield Power Relay II 2x Gyrostabilizer II
Mids: 2x Large Shield Extender II 2x Invulnerability Field II
Highs: 7x 425mm AutoCannon II (EMP M Ammo) 1x Medium Nosferatu II
Rigs: 1x Capacitor Control Circuit 2x Core Defence Field Purger II
Tanks 371 DPS, deals 306 DPS without drones. Use Republic Fleet EMP and DPS is bumped up to 352. That's enough to do some L4 missions. All Level 5 Skills of course, since I'm being an EveFit Warrior. 
I wouldn't want to take it into a real fight though - you would never live down the Killboard Shame. Which is a pity, really. I think it is fun to make things do what they're not supposed to do. You don't want to hear about the time I tried to nano-fit my Prophecy... 
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Seragon
Caldari VIRTUAL LIFE VANGUARD Intrepid Crossing
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Posted - 2008.11.03 17:27:00 -
[12]
To be honest, pick any. Whoever you run into may tank strangely anyways. If you really want to be prepared remember you have 6 launchers, load them all differently and double up on two. If you have all the types and you see one is doing way better, then you can switch out to that. And use caldari navy ammo.
To be more straight, I usually run thermal because I find it covers an oft ignored sweet spot. Or I go for whatever is cheapest 
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Mire Stoude
Cash Money Brothers Elitist Cowards
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Posted - 2008.11.03 20:32:00 -
[13]
Correct me if I'm wrong but I would think EM would be a good choice if you could only choose one. Shield tankers usually can't get it high enough to NOT be their lowest resist and armor tankers usually ignore it or just let the EANMs take care of it. Usually EM is the lowest or near lowest resist. The only exception are some T2 ships.
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Seragon
Caldari VIRTUAL LIFE VANGUARD Intrepid Crossing
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Posted - 2008.11.03 21:00:00 -
[14]
Originally by: Mire Stoude Correct me if I'm wrong but I would think EM would be a good choice if you could only choose one. Shield tankers usually can't get it high enough to NOT be their lowest resist and armor tankers usually ignore it or just let the EANMs take care of it. Usually EM is the lowest or near lowest resist. The only exception are some T2 ships.
Actually it's my second highest resist. My normal pvp shield tanking is 1 EM hardener and 2 invulns. Of course, for pvp I normally armor tank even my Caldari ships... but that's not the point. For armor though, you're right. I usually just let the EANM's take care of it.
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Poast Warrior
Imperial Academy
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Posted - 2008.11.03 21:13:00 -
[15]
In my torp raven 3 launchers are filled with therm, the other 3 with exp. I'll switch damage types if I know what my target is and I'm in warp or jumping in.
In the ships that get a kin bonus, I use mostly kin. So in cerb it's 3 kin and 2 ex, in drake I use 4 kin and 3 ex. I still switch if I know what's primary when I'm in warp or before jumping in.
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Artemis Rose
Varion Galactic Accord Corporate Enterprise Syndicate
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Posted - 2008.11.03 21:17:00 -
[16]
Originally by: Loki Farseer I want to see an Amarr Shield Tanker 
...on second thought with this game I'm sure someone has 
Usually see it on the 4 HML, nano curse abomination
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Take Enemy
BAD WOLF INC.
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Posted - 2008.11.03 21:26:00 -
[17]
Originally by: Mire Stoude Correct me if I'm wrong but I would think EM would be a good choice if you could only choose one. Shield tankers usually can't get it high enough to NOT be their lowest resist and armor tankers usually ignore it or just let the EANMs take care of it. Usually EM is the lowest or near lowest resist. The only exception are some T2 ships.
This. I fly Amarr/Gal and I tend to notice that EM is almost always the lowest. Gal you are plugging Exp and Amarr you are plugging Therm. Caldari is obvious. The exception I would guess is Matari which have serious EM resistance built in.
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Endless Subversion
The Accursed
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Posted - 2008.11.03 21:35:00 -
[18]
Edited by: Endless Subversion on 03/11/2008 21:35:30
Originally by: Mire Stoude Correct me if I'm wrong but I would think EM would be a good choice if you could only choose one. Shield tankers usually can't get it high enough to NOT be their lowest resist and armor tankers usually ignore it or just let the EANMs take care of it. Usually EM is the lowest or near lowest resist. The only exception are some T2 ships.
With t1 armor tanks 99 times out of 100 they will have explosive as their lowest resist. EANMs make EM the highest resist.
If you're going to be fighting armor tanked BS and you can only bring one missile type bring explosive (also the best dmg type vs falcons)
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Cpt Branko
Surge.
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Posted - 2008.11.03 21:49:00 -
[19]
Bonused (kinetic). Sometimes EM. In doubt, kinetic.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Hesod Adee
Federal Defence Union
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Posted - 2008.11.03 22:37:00 -
[20]
Originally by: NoNah If there was one omnimissile that was better, everyone would tank against it and it would be crap once again.
This is pretty much how it goes. Sure, some missile types may do a bit more damage on average, but if your ship has a bonus to one type then going with that type will serve you best. If not, go with the cheaper ammo. ---------------------------------------------- I support skill queues. |
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Solid Prefekt
Minmatar Haven Front
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Posted - 2008.11.04 05:02:00 -
[21]
I would use EXP because the majority of people that tank their ship will be armor tanking and EXP is generally the strongest against armor tankers. When someone does shield tank it is usually a weaker tank because they have to use the mid slots for other PVP mods like MWD/Web/Scram. The only time I would not use EXP would be if I know I am going up against a bunch of Drakes/Ravens (a care bear corp).
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.04 05:22:00 -
[22]
Originally by: Seragon To be honest, pick any. Whoever you run into may tank strangely anyways. If you really want to be prepared remember you have 6 launchers, load them all differently and double up on two.
Although this strategy sounds good i wldnt reccomend it. Its similar to why i dont like multi-specs, you are prepared for any situation sure, but as a result, you can never utilize the best dps/option and will achieve a mediocre result. Having to change ammo mid fight means ur sitting there doing jack all for 10 seconds, which is a long time in a fight.
Going for one and sticking with it works well, if ur really hitting him for jack just change to an opposite type (ie thermal-em, kinetic-explosive) and ud still be better off than before. Id reccomend anything but kinetic, as most ships will tank up kinetic. EVE history
Missiles post-nerf |

Cpt Branko
Surge.
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Posted - 2008.11.04 05:24:00 -
[23]
Originally by: BiggestT Id reccomend anything but kinetic, as most ships will tank up kinetic.
Most ships omni-tank, and tbh, on kinetic damage bonused ships you're nearly always better off firing kinetic at people. Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.04 05:33:00 -
[24]
Originally by: Cpt Branko
Originally by: BiggestT Id reccomend anything but kinetic, as most ships will tank up kinetic.
Most ships omni-tank, and tbh, on kinetic damage bonused ships you're nearly always better off firing kinetic at people.
yeah, but raven isnt, so id reccomend agaisnt using kinetic there... EVE history
Missiles post-nerf |

Cpt Branko
Surge.
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Posted - 2008.11.04 05:34:00 -
[25]
Originally by: BiggestT
Originally by: Cpt Branko
Originally by: BiggestT Id reccomend anything but kinetic, as most ships will tank up kinetic.
Most ships omni-tank, and tbh, on kinetic damage bonused ships you're nearly always better off firing kinetic at people.
yeah, but raven isnt, so id reccomend agaisnt using kinetic there...
Yeah, I generally use explosive or EM torps on the Typhoon for instance (which has a rof bonus) myself.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Daergaar
Caldari School of Applied Knowledge
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Posted - 2008.11.04 08:13:00 -
[26]
Explosive most of the time. Unless you're fighting a Drake. Then EM.
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