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Juzika Tareyiko
Caldari Achurian Ventures
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Posted - 2008.11.05 01:51:00 -
[1]
Today I entered the Pith Merchant Depot(DED 2) in Ekura(Lonetrek region). This was my secong time there in 2 days. Today, to my surprise, there was not a single Overseer in the complexe. All the defending ships were there though. In the last room, there was a few wrecks floating around so I figured I got in not so long after another player had got in.
In previous experiences in DED 1 complexes, I had often found wrecks left behind by other pilots so I had assumed that Complexes were NOT instanciated but rather secured areas were you are sure that hostiles spawn at a regular interval. But today, after I had dispatched all the hostiles in the last room, a team of pilots showed up. Unhappy to find nothing to justify the waste of there Key, they told me they were going to make a petition has they believed that the Complexes Overseers and protectors should re-spawn upon the use of the Key.
Something else, they asked me if had used a fresh key(one just looted off the Gate protector) or a stored key. Yesterday, I used a fresh key: The only missing Overseer was from the first room. Today I used a stored key: There was not a single overseer. In my own opinion, I think it's just coincidence. But the 2 pilots I met in there seem to think otherwise.
So a little clarification would certainly help many young pilots see the light about DED Complexes. Here, I'll ask questions and give my own answers. If they are wrong or if you feel that other questions should be added, please reply to this post and I'll make the corrections.
1) Are Complexes instanciated? ANSWER: No, they are secured area were anyone who has the key can get into.
2) Do the hostiles re-spawn upon the use of a key? ANSWER: No, they are on re-spawn timers. Different type of hostiles inside a complexe also have different re-spawn timer.
3) Is there supposed to be an Overseer in every room? ANSWER: Yes, but the Overseers can be on much longer re-spawn timers. So going in a Complexe shortly after someone else may result in the absence of Overseers.
4) Is there any difference between a stored Key(or one bought from another pilot) and a fresh Key looted off the Gatekeeper? ANSWER: No.
5) Is there any way to make sure that the Complexe is fresh? ANSWER: No. You can check out the entry gate for any traces of combat. But even the lack of it does not mean that someone did not have a stored Key and by-passed the Gatekeepers.
6) Will the Complexe's hostiles and Overseers re-spawn even if I am inside? ANSWER: Yes.
7) Does an Overseer always drop a rare item? ANSWER: No
I hope that covers it all. 
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Iracham
Gallente
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Posted - 2008.11.05 08:59:00 -
[2]
3) is not true.
Learn to probe and get out of crappy public plexes.
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Gorki Andropov
FKL Combine
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Posted - 2008.11.05 09:39:00 -
[3]
Originally by: Iracham 3) is not true.
Learn to probe and get out of crappy public plexes.
lol I totally agree.
Even a probed 3/10 beats a ****ty public 2/10 by miles. So, you know, get out there and stop whining. I hope that covers it all.  -----------------------------------------------
"I have not problem with prostitute, but the kiddy dools is to much for me" - Orcan |

Rachel Voegel
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Posted - 2008.11.05 11:15:00 -
[4]
Originally by: Juzika Tareyiko 5) Is there any way to make sure that the Complexe is fresh?
If you use the directional scanner you MIGHT be able to see if there are wrecks in the plex.
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Irongut
M'8'S Frontal Impact
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Posted - 2008.11.05 20:05:00 -
[5]
3) No.
5) Be the first person there after dt. Or, work out the respawn delay and be there at dt + (respawn x X) where X is 1, 2, 3, etc.
Also I'm not sure what you mean by complexes being a secured area but if you think you're safe from pvp in them then you're wrong.
--
* Brace for Impact! * |

Zhang Ramses
Chaos From Order
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Posted - 2008.11.05 20:54:00 -
[6]
You might also want to differentiate the static DED plexes (level 1 and 2, highsec) from the ones that spawn randomly (levels 3-10, lowsec or 0.0 only).
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Juzika Tareyiko
Caldari Achurian Ventures
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Posted - 2008.11.06 07:05:00 -
[7]
Some clarifications...
Iracham, this post is NOT about Cosmic Anomalies but about Deadspace Complexes has defined by the EVE Player Guide.
Rachel Voegel, thanks for the tip. I have added it to question 5's answer.
Irongut, to begin, thanks a lot for your contribution. I have modified question 3 to what I think is a more accurate question. Also, thanks for the tip. I have added it to question 5's answer. Now about what I mean by secured area, is that it is locked, therefore unaccessible if you don't have the key. I have clarified question 1's answer accordingly. Furthermore, the question of PVP safety has helped me formulate a few more questions. Thanks again.
Zhang Ramses, thanks for your input. When you speak of DED plexes that spawn randomly, do you mean those that are found using scanners and probes? If so, to the best of my knowledge, those are called Cosmic Anomalies. Now, about the static complexes or otherwise named DED Complexes, you are talking about level 1 and 2 only. That puzzles me since, at the time of writing this, the ingame Star Map reported DED Deadspace Complexes up to level 7 and there were also 2 level 10. Are those not static as well? 
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syphurous
Gallente Center for Advanced Studies
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Posted - 2008.11.06 11:25:00 -
[8]
I use to farm a couple of the DED 2's in Caldari space for a couple weeks after Trinity. Then someone was able to log in and clear the rooms before I could log in. I was spamming the login button as the server started accepting connections for that node aswell. I had cleared the particular one I was on just before downtime, and not recieved anything from the can ( this is where the loot is ). When I got in, jumped into the first room, it had new wrecks and the key holder had been killed.( I dont know how it's done, but I came across this more than once.) I left for the other one I knew about 3 jumps over and it had been cleared too. I tried again the next two days and had the same result.
Of course, I still win. I didn't grind the living hell out of them, and then undersell my own contracts ensuring that the items became worthless.
I made about 600 mil off the loot I've pulled out of the DED 2s. There's no way you'll be able to make any real isk out of them anymore.
And I've had a DED3 in a .7 using probing. pulled about 320 mil out of it. Had to contract stuff and wait, but still :) Most people will read this thinking it's part of my post, when its actually my sig :P
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Richie Blackmoore
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Posted - 2008.11.06 18:52:00 -
[9]
Originally by: Juzika Tareyiko
9) Will CONCORD come to my defense if I am unjustly attacked inside a DED Complex? ANSWER: ???????????
CONCORD enters the plex, so i think they will assist you - somebody shot a wreck of mine in a 1/10 and got concorded (i layed the final blow ) - the poor guy said he was drunk and i believe him.
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Iracham
Gallente
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Posted - 2008.11.06 23:36:00 -
[10]
Originally by: Juzika Tareyiko Some clarifications...
Iracham, this post is NOT about Cosmic Anomalies but about Deadspace Complexes has defined by the EVE Player Guide.
And probing is about Cosmic Signatures, which can find plexes that don't suck. Not Cosmic Anomalies, which do suck.
That guide page is somewhat lacking in telling you that you MUST probe in order to find plexes higher than 2/10 (not counting COSMOS plexes, which are equally bad).
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Alana Blazing
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Posted - 2008.11.06 23:57:00 -
[11]
Originally by: Iracham
Originally by: Juzika Tareyiko Some clarifications...
Iracham, this post is NOT about Cosmic Anomalies but about Deadspace Complexes has defined by the EVE Player Guide.
And probing is about Cosmic Signatures, which can find plexes that don't suck. Not Cosmic Anomalies, which do suck.
That guide page is somewhat lacking in telling you that you MUST probe in order to find plexes higher than 2/10 (not counting COSMOS plexes, which are equally bad).
Well Ira if you are very lucky you might find cruiser faction spawns in high sec Anomalies. Apart of this you are right. ( I had one in i dont know how many Anomalies )
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Myyona
Minmatar Ataraxia Pharmacies
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Posted - 2008.11.07 11:57:00 -
[12]
The answer to question 9 is of course 'yes'.
CONCORD will always respond to unprovoked aggression in high security systems no matter where in the system the aggression is taking place.
--- Nobody can do everything, but everybody can do nothing |

Juzika Tareyiko
Caldari Achurian Ventures
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Posted - 2008.11.11 00:18:00 -
[13]
Some more clarifications...
Syphurous, thanks for sharing your experience with us. Accordingly, I have corrected question 5's answer.
Richie Blackmoore and Myyona, thanks for giving me an answer to question 9.
Iracham, thanks for your continuing contribution to the thread. Firstly, you mentionned that one MUST probe to find DED Complexes higher then 2/10. That puzzles me since, at the time of writing this, the ingame Star Map reported DED Deadspace Complexes up to level 7 and there were also 2 level 10. Secondly, if I failed to talk about probing so far it is for 2 reasons: A) The focus of this thread is on how DED Complexes work, not on how to find them; B) Talking about probing would have mean't to talk about Explorating, witch would have gone way over the topic of this thread. Now, you and a few others have mentionned that there are differences in loot quality between public 'plexes and probed ones. So, how about starting your own thread on the subject? 
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Iracham
Gallente
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Posted - 2008.11.11 01:42:00 -
[14]
Originally by: Juzika Tareyiko Iracham, thanks for your continuing contribution to the thread. Firstly, you mentionned that one MUST probe to find DED Complexes higher then 2/10. That puzzles me since, at the time of writing this, the ingame Star Map reported DED Deadspace Complexes up to level 7 and there were also 2 level 10. Secondly, if I failed to talk about probing so far it is for 2 reasons: A) The focus of this thread is on how DED Complexes work, not on how to find them; B) Talking about probing would have mean't to talk about Explorating, witch would have gone way over the topic of this thread. Now, you and a few others have mentionned that there are differences in loot quality between public 'plexes and probed ones. So, how about starting your own thread on the subject? 
There are no 10/10 plexes publicly available. The ones which are 3/10 and up are COSMOS plexes, which are found in the Araz, Algintal, Okkelen, or Ani constellations, or the Kenobanala and Audesder systems and do not drop deadspace loot. The highest of these is the 6/10 Contested Guristas Outrider Post in Otomainen.
The reason that you must distinguish between public crap plexes and the probed ones is that the hidden ones do not require keys to progress through and do not have ships that respawn.
I would start my own thread if I wanted to share info, which I do not, I merely wish to correct your bad info.
Also, it is Exploration or Exploring, not Explorating; and I have not talked about how to find them at all, only that one must find them.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2008.11.11 01:49:00 -
[15]
Quote: Not Cosmic Anomalies, which do suck.
They don't. They have a heightened chance of faction spawns and are actually quite good in lowsec/0.0.
Originally by: Catharacta My CNR runs on salvager tears.
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Joss Sparq
Caldari ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.11.12 03:32:00 -
[16]
Originally by: Kahega Amielden
Originally by: Iracham Not Cosmic Anomalies, which do suck.
They don't. They have a heightened chance of faction spawns and are actually quite good in lowsec/0.0.
And in my experience they can also escalate to hidden DED complexes, but this is probably quite rare.
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Juzika Tareyiko
Caldari Achurian Ventures
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Posted - 2008.11.23 13:23:00 -
[17]
Final clarifications!?!
First off, I want to thank Iracham for his time and contribution. He kindly accepted to share some of his knowledge with me in game. His input helped clarify some questions and answers in regard to differences between public and otherwise non public Complexes. This is a key element since, has explained by Iracham, the EVE Deadspace Player Guide is outdated. Accordingly, a note has been added to question 2Ęs answer. Question 3 has been modified. A new question has been added, number 10.
Remember that the goal of this post is not to be a walkthrough on how and where to find Deadspace Complexes but just to point out the basics and common facts about them. So, in that regard, I think the post is complete.
If you think that this post can be helpful to new pilots and should be kept has a sticky, please sign your support.

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Juzika Tareyiko
Caldari Achurian Ventures
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Posted - 2008.11.30 14:28:00 -
[18]
Hmmmm! Interesting: No replies or vote to sticky this yet. Why? Has the EVE community become too elitist to simply care about their new players? 
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