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Kirzath
Amarr
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Posted - 2008.11.12 03:46:00 -
[1]
Turrets have Heat Sinks/Gyrostabs/Magstabs. Turrets also have Tracking Enhancers.
Missiles have Ballistic Control Units. But nothing to fill the role that the Tracking Enhancer serves for turrets.
What with the recent speed and missile modifications, I suggest a module to fill this gap and thus improve missiles altogether and perhaps offer redemption.
Missile Catalyst Injector T1: +7.5% Missile Explosion Velocity +5% Maximum Flight Time T2: +15% Missile Explosion Velocity +10% Maximum Flight Time
With meta variants scattered in between, faction/officer marginally better.
Y/N?
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UrsaeMajoris
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Posted - 2008.11.12 03:51:00 -
[2]
Agreed. CCP hire this man.
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Chaos Hellbreth
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Posted - 2008.11.12 03:56:00 -
[3]
/agree. And let me just say it is sad that we have to plug these into our ships to give our missiles capabilities that they probably should have to begin with (assuming everything is as bad as I have read).
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Mattk50
Caldari House Maadiah
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Posted - 2008.11.12 05:10:00 -
[4]
but then we would sacrifice our caldari shield tanks.
this whole speed nerf is out of wack.
honestly tyhere were better ways to beat nanos than killing the caldari race.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2008.11.12 05:12:00 -
[5]
Missiles aren't the same as guns nor do they need to be.
Originally by: Catharacta My CNR runs on salvager tears.
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Doc Iridium
Amarr Viziam
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Posted - 2008.11.12 05:26:00 -
[6]
Target painters?
Not sure how they have been impacted by the changes though. Well, I've said my piece - wait, is that Veldspar over there? Woot! |

FlameGlow
Legio Octae Rebellion Alliance
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Posted - 2008.11.12 07:15:00 -
[7]
Originally by: Doc Iridium Target painters?
Not sure how they have been impacted by the changes though.
They help gun tracking just as much as they help missiles _____________ I don't care what is nerfed, as long as it's not my "undock" button. |

Kittamaru
Gallente Democracy of Klingon Brothers Utterly Harmless
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Posted - 2008.11.12 12:40:00 -
[8]
Missiles also hit 100% of the time.
And your BCU's don't affect your tank like our Mag Stabs, Gyros, or other damage mods...
So, no.
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