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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Casqade
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Posted - 2008.11.14 11:04:00 -
[91]
Hi all.
I cleaned this thread of irrelevant replies.
Those of you who are experiencing a memory leak please do the following:
1. Read this: http://oldforums.eveonline.com/?a=topic&threadID=585921 2. Go here and send us a bug report with the title "Premium Graphics Memory leak - Casqade" and where you include, dxdiag, logserver logs, information about what you are doing to cause the memory to leak, how much it is leaking with and as much information about it as possible.
Those of you who are experiencing a crash with a c++ error with "pure virtual function call"
1. Read this: http://oldforums.eveonline.com/?a=topic&threadID=585921 2. Go here and send us a bug report with the title "C++ error - Casqade" where you include, dxdiag, logserver logs, information about what you are doing to get the crash. 3. Log in and set the cache size to something that is not "None", Low/High/Extreme is fine. 4. Reply to this thread and say if this solved your problem.
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Almethea
Caldari
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Posted - 2008.11.14 11:18:00 -
[92]
3x Classic client
Win XP sp2 ATI 7800 GS (driver update) P4 3ghz 2gb ram
After few hours (or "long" travel) i have lag or freeze issue when i swap between account.
issue - freeze +/- 10 sec when dock/undock - huge lag in the market and chat channel
plz ccp give me back my RAM :)
One Isk Baby |
Wooster Knite
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Posted - 2008.11.14 11:31:00 -
[93]
its not premium graphic, im on XP and the game is much more laggy and unstable after the patch
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Erim Kaluk
Minmatar Valklear Guard
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Posted - 2008.11.14 11:33:00 -
[94]
I've found that my two clients that I usually run are a lot slower after the patch.
I'll try to log a bug report if I get the chance.
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Rivur'Tam
X10 Punishment
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Posted - 2008.11.14 11:36:00 -
[95]
I run 3 acts in premium on a laptop soooooooooooo
Its not the client its your computer.
Thou i do find its a tad slower after the patch, but if i noticed the ships seem to look better a hidden gfx buff maybe. .. I like teh secs and teh boobies |
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CCP Tanis.
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Posted - 2008.11.14 13:23:00 -
[96]
Thread moved to the correct forum...
In general you should always try the following first:
1. Stop running multiple clients from the same client folder (running multiple clients from the same folder can cause corruption of game files) 2. Change your graphics cache size to low: esc->graphics->Cache size: Low 3. Update your graphics and audio drivers 4. Ensure you have the latest version of directX 5. Ensure you have all important OS updates (windows update) 6. Change VSYNC setting: - Graphics options -> check "advanced settings" -> Present Interval to one.
Other important information to have:
- Are you running windowed or full-screen?
- How many clients do you run at one time?
- What are your client settings? (cache size, present interval, shadow quality, etc)
- What other programs are running in the background?
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Valkorsia
Caldari IONSTAR Curatores Veritatis Alliance
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Posted - 2008.11.14 18:20:00 -
[97]
If anyone in CCP is playing this game, there is no way you could not have noticed this. Hundreds of people have complained about this, filed tickets and bug reports ... and yet the stickies here have not been updated with CURRENT bug info.
Why? |
Meganoita
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Posted - 2008.11.14 19:24:00 -
[98]
Originally by: CCP Tanis.
1. Stop running multiple clients from the same client folder (running multiple clients from the same folder can cause corruption of game files)
Does the corruption result from sharing the install folder (Program Files\CCP\EVE) or from sharing the profile folder (in Application Data\Local Settings)? |
deepfreeze007
Caldari Swordfish LLD
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Posted - 2008.11.14 23:15:00 -
[99]
I've had 2 clients running for 8 hours today running missions and have not noticed any unusual memory activity at all. Started at about 250K MEM/20% CPU per client and after 8 hours of playing it's gone as high about 500K MEM and is comfortably sitting at 350K MEM/20% CPU.
AMD Athlon X2 6400+ Asus Crosshair nVidia nForce 590 SLI Corsair CM2X1024-6400C4 (4x 1024:4GB) EVGA GeForce 8800 GTS 512(G92) (2x:SLI) WinXP Pro SP3 |
Emperor D'Hoffryn
No Quarter. Imperial Republic Of the North
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Posted - 2008.11.17 04:04:00 -
[100]
Edited by: Emperor D''Hoffryn on 17/11/2008 04:05:46 Edited by: Emperor D''Hoffryn on 17/11/2008 04:05:18
Originally by: NightmareX Edited by: NightmareX on 13/11/2008 12:29:04
Originally by: Emperor D'Hoffryn
Originally by: NightmareX Edited by: NightmareX on 12/11/2008 22:16:28
hate to break it to you, but server 2008 uses the exact same codebase as Vista. It just installs with different default settings....the most important of which is probably having Aero disabled out of the box.
If you went to all the trouble of turning all that stuff back on...then surprise, you are actually running vista with MORE overhead...server has extra stuff on by default that vista does not.
I know this cause I work at Microsoft, and both OSes build from the exact same library.
So can you tell me why the 64-bit Server 2008 takes 1 GB lesser space than the 64-bit Windows Vista?. Server 2008 (64-bit) takes 2.49 GB while Windows Vista (64.bit) takes 3.5 GB.
They have for sure removed some crap from 1 GB. Because Server 2008 doesn't have all of the crap and bloatware as Vista have. For me, Windows Server 2008 is running much better than Windows Vista, even with Aero activated anyways.
And yeah, Windows Server 2008 is running on the same core as Vista, but hell, Windows 7 or Windows Server 7 is going to do the same. The core is not the problem with the OS'es here.
The core in Server 2008 is just fixed and tweaked a bit since Vista was released. And the same is happening with the core in Windows 7 or Windows Server 7. Remember that Windows Server 2008 is 1 years and 4 months newer than Windows Vista. Lots of things can happen with the Vista core within that time.
The "alot that happened" is Service pack 1. Any and all bug fixes made for server after vista shipped are of course backrolled into Vista....why wouldnt they? If you completely Windows update both....the Core OS's are identical.
Also, Vista is not actually using all the memory you think it is. Both server2008 and Vista have various cache functions (eg superfetch) for perf increased. These functions are more aggressive on Vista...in Server2008 more memory is left by default for server apps. You can tweak the settings on Vista or turn these features off as well.
As someone who can build any version or SKU of windows, including Win7, on the machine under my desk....believe when I say I happen to know more about it then you do. |
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Borun Tal
Minmatar Virtual Rock Industries
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Posted - 2008.11.17 07:08:00 -
[101]
Originally by: Emperor D'Hoffryn
As someone who can build any version or SKU of windows, including Win7, on the machine under my desk....believe when I say I happen to know more about it then you do.
Something I learned long ago: if you have to throw around your resume, you've already invalidated your own opinion. :)
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VideoNasty
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Posted - 2008.11.17 11:02:00 -
[102]
Edited by: VideoNasty on 17/11/2008 11:03:15
Originally by: Borun Tal
Originally by: Emperor D'Hoffryn
As someone who can build any version or SKU of windows, including Win7, on the machine under my desk....believe when I say I happen to know more about it then you do.
Something I learned long ago: if you have to throw around your resume, you've already invalidated your own opinion. :)
I disagree! It's nice to see someone with a slight amount of common sense at long last replying to all the nonsense of this subject!
I too work with all these products and get sick of ppl who have installed an OS thinking they are the holy grail of it! Not to mention the idiacy behind installing a server based OS on your games platform because you are under the illusion that it is faster! If you really have such a problem with system speed then buy a new system that can do an adiquate job of playing eve and other games comfortably! Hell! It's cheaper than buying your totally legal copy of Server 2008. By legal, of course I mean, fully paid for as opposed to the other nonsense of breaking the trial version timer. That, in no way even closley resembles legal! |
Ken Foree
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Posted - 2008.12.05 03:28:00 -
[103]
I don't know if this will help anybody but here goes. I experienced alot of the same problems with memory leaks when I'm using 3 clients on vista 32 bit or 64 bit (premium on all clients). I mainly use vista 64 (top of the line dell pc in sli, new).
When I first start the three and go out of the station I have no problems whatsoever. Runs beautiful until I re-enter station with all three clients. Then I get a pretty bad slow down (stuttering). It won't go away until I leave the station but when I return to the station with all three clients it's back again.
I would have to exit program on 2 of the clients and re-enter. It would be all straight again until I repeated the above. I run everything in widescreen, window mode (1920 by 1080).
What I found was that I could leave the windows of three clients open and hit task manager, open resource monitor and close it again and everything will play just fine whether I enter the station with all three clients or not. Thought I'd post this just in case some of you have the same issue. I didnt have anything at all like this until "The Rise" came along. Strange.
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Cyb3r Thr3at
Southern Cross Empire
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Posted - 2008.12.05 12:29:00 -
[104]
Edited by: Cyb3r Thr3at on 05/12/2008 12:30:10 Ive got FPS/freezing issues aswell.
AMD Athlon 64 x2 Dual Core 5200+ 2.7GHz - Asus M3N78 PRO Mobo - Asus 8600GT OC - OCZ 800 x4G PC2-6400 Platinum - OCZ Game Xstream 600w SLI PS
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Jana rockefeller
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Posted - 2008.12.16 23:26:00 -
[105]
dunno how i manage it but i run 4 chars simultaneously (ooo big words) on a crappy old PC with an Athlon 64 3000+, a mere 1GB ram, ATI Radeon 9250 128mb vid card and it chugs along fine. I get the occasional 3-4 sec delay when alt-tabbing between chars (full window mode btw) but i just let the machine work and its fine afterwards. I have been looking for a newer vid card and 1gb ram to update it a little but for now, it suits me fine. I run the cache at low setting, turn off the crap i dont need such as missile trails, damage notifications etc but otherwise its basically out of the box with EVE. I did find a decent swap file helped me too, i used to get the Triangle of impending doom telling me i had low system memory resources so i changed that to let the PC handle it and its been fine since
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Drake Draconis
Minmatar Brutor tribe
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Posted - 2008.12.16 23:54:00 -
[106]
64bit OS [Vista] = Migraine 32bit OS [WinXP] = Minor ache OS-X Mac 10.5.6 [64bit OS 8 O ) ] = Schweet minus the graphics
In other words...... "winblows" dont work so well in gaming on 64 bit platforms... they prove to be unstable... and unpredictable.
At least with XP things are decent if not controllable... if you want to call it that.
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