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whisk
Gallente Quam Singulari Warp to Desktop
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Posted - 2008.11.14 00:18:00 -
[31]
Originally by: Cpt Branko
Originally by: whisk
TP, longer range ;)
Well, ofc, but was just pointing out that people fitting TPs to say HAM drakes - which fight point blank - are silly.
true......................
Adapt or Die
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xeom
Sniggerdly Pandemic Legion
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Posted - 2008.11.14 02:37:00 -
[32]
Still think an AB vaga will dry to any decent gate camp.
Small gatecamps with Vaga were easy to escape from.. MWD out and warp.
With AB, your only bet EVER is to burn back to gate and jump...
Does not take into account webbing frigs, multiple rapiers, and some folks not agressing to jump in after you.
Still, for low sec, this might be feasible
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Cpt Branko
Surge.
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Posted - 2008.11.14 03:02:00 -
[33]
Originally by: xeom
Still, for low sec, this might be feasible
Seems feasible to be honest. It's a good reason to fly it; with, for instance, the ceptors/etc in FW gangs, MWD out and warpoff is not really a option, and you can't kill em in time really.
With the AB, you can make a lot of progress towards the gate before you're tackled - and when you are, you are still having some speed.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Rogerano
Minmatar Brutor tribe
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Posted - 2008.11.14 04:21:00 -
[34]
Originally by: xeom Does not take into account webbing frigs, multiple rapiers, and...
Aren't webs stacking penalised now? We caught a moa on a gate post-QR and it burned back at 160m/s despite having 4+ webs on it. --- Not happy with something in EVE? An emo whine will doubtless help your cause. |

Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.11.14 04:43:00 -
[35]
Originally by: Rogerano
Originally by: xeom Does not take into account webbing frigs, multiple rapiers, and...
Aren't webs stacking penalised now? We caught a moa on a gate post-QR and it burned back at 160m/s despite having 4+ webs on it.
They were always stacking penalized.
The issue was that a 90% web at a 13% penalty still produces a 98.5% reduction in speed.
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Yakov Draken
Minmatar Tides Of War
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Posted - 2008.11.14 04:51:00 -
[36]
Originally by: Cpt Branko The problem is this: solo battleships of the turret (or any except the 'your cap, I haz eaten it' variety) will not be flown in solo PVP by anyone who has actually bothered to log onto SISI or test the patch changes on TQ.
Earlier today I spotted a Domi heading out to the local mission running system. I got in my dual local rep Tempest and got on a strike on the gate. When my covert alt spotted him about to come back into my system I warped to gate, waited for him to uncloak, and attempted to lock him. I failed to lock him despite having a sensor booster (I dunno - lag has been wierd) and he warped off. Had I locked him in time I would have killed him and looted his wreck - flying solo in my Tempest. I have a neut, web, point, SB, enough rep to de-aggro and jump through a gate vs light opposition - so why should I never fly solo in this ship again? Do you count having a covert alt as not solo?
Blanket statements on what is possible in pvp in Eve tend to ignore the extremely varied pvp environments in this game.
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Solid Prefekt
Minmatar Haven Front
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Posted - 2008.11.14 17:57:00 -
[37]
An AB Vaga is a very interesting idea. My problem with this is that the big benefit of the Vaga was the ability to control range. You needed this as you had the worst tank and DPS. To fly so close wastes your ship bonuses in falloff and the advantage you get with barrage.
And the AB Vaga will be great to get ratters, but it will not do well when it gets neuted in battle as you won't have the speed to get away from a ship like the Curse. |

The Slagh
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Posted - 2008.11.16 16:03:00 -
[38]
Originally by: bldyannoyed It seems the Vagabond is pretty much back to where it used to be some 18months r so ago before every ****er started nano-ing.
I.E. the ship you really REALLY dont want to see warp into the same belt as you when you're ratting.
If the numbers hold up it should be able to effectively speed/sig tank anything bigger than itself and basically pummel anything smaller before it becomes a threat. Throw a couple of falloff rigs on it and anything it can't speed tank it can simply outrange.
Who would have thought that nerfing the **** out of speed would make the original speed fiend good again?
I love how CCP does stuff like this.
Stealth Buffs, FTW. |

Thercon Jair
Minmatar InQuest Ascension Skunk-Works
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Posted - 2008.11.16 18:00:00 -
[39]
Originally by: Solid Prefekt An AB Vaga is a very interesting idea. My problem with this is that the big benefit of the Vaga was the ability to control range. You needed this as you had the worst tank and DPS. To fly so close wastes your ship bonuses in falloff and the advantage you get with barrage.
And the AB Vaga will be great to get ratters, but it will not do well when it gets neuted in battle as you won't have the speed to get away from a ship like the Curse.
What you don't see is that an AB vaga very much has the ability to control range. What you don't see is that a vagabond doesn't always need to stay out of webrange. Fighting an amarr? Well, those guys have worse tracking and better range than you, so, why should you stay out of webrange where you can be hit and where your guns lose out due to falloff? Sure, it's how you fight blasterboats, but against Amarrs, go in close with faction ammo that does not get a tracking malus and kill them. The falloff even then works to your advantage, as a huge falloff means you're going to lose like no damage at all when you're fighting 1-2km out of your optimal.
Minnie ships are not "a certain style of combat", it always depends on what you're up against. |
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