James Lyrus
Lyrus Associates The Star Fraction
|
Posted - 2008.11.17 19:59:00 -
[1]
Originally by: Adonai Darkwind
THIS is also a pointless reply, standard conservative way of thinking. Ze current system is great. Ze current system can't be better. Ze current system rules. Bot bot bot.
You're worried that people who play the current system happen to like it? That they like the fact that character advancement is independant of in game action, thus freeing you to do interesting things? Like invent your own professions.
Quote:
The whole discussion except its practical sides, I believe is more on principle. And the principle from my point of view is that, why not allowing people play in the way they want to. That's the middle road, or a hybrid system. Of course, I wouldn't want a system that pushes players to grind, but if let's say they want to grind, why not following their own path and getting rewarded, or their will is promoted by actually rewarding them for enjoying themselves?
Isn't the current system doing the same for you? You like it, you enjoy it, so it rewards you and promotes your will on the way you want to enjoy Eve. Why the other's, who are many really, and either quit the game or never stay long can't have the same experience from the moment that it won't affect the way it works for you?
This is a fallacious argument - in EVE, everything is competitive. If one person can press 'I win now' and have a billion isk, it'll have a massive knock on impact on the rest of the game. If one person can 'powerlevel' skills, then everyone will, and a large part of what makes EVE good will be gone.
Real time training is a good thing. It's bounded by upper limits on skills, and an 80/20 distribution of the skill time - 80% of the training time goes on that last level, so you can be 5% away from the 'veteran' with 1/5th the SPs in that area.
It allows people to do things that are interesting, without having to 'grind for optimization' which is what everyone is objecting to. I, like most other long term EVE players appreciate the fact that when I'm doing corp management, or empire logistics, or strategic planning, or diplomacy, or any of a host of other things in EVE, I'm not 'losing ground' to the person who's spending 23/7 running a mining macro or whatever.
Also: allowing players to play how they want to, is dumb. Most players are stupid. Most players will vote self interest over a good game. The majority of players will say 'yes' if you suggested that their favourite ship could use a bit of a boost, without actually thinking how that fits in to the whole game dynamic. -- 249km locking? |