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digitalwanderer
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Posted - 2004.07.12 02:18:00 -
[31]
I'd jump on the occasion if instead of using frigates for black ops,CCP would introduce black op cruisers...
Imagine if you will a black ops version of a caldari blackbird,that would definately be something to look forward to
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digitalwanderer
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Posted - 2004.07.12 02:18:00 -
[32]
I'd jump on the occasion if instead of using frigates for black ops,CCP would introduce black op cruisers...
Imagine if you will a black ops version of a caldari blackbird,that would definately be something to look forward to
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Grut
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Posted - 2004.07.12 10:05:00 -
[33]
Originally by: hatchette
Originally by: Xelios I can't think of a single useful thing for cloaking, I regret training electronics upgrades to 5 now. Scouting? You can do that in an interceptor, or with the scanner. Smuggling? We have nothing to smuggle. Avoiding gate campers? Not with all the restrictions on cloaking. Holding hostages? You can already do that with interceptors, and much more effectively since you don't have to wait to target. Hit and run, again interceptors can do this just fine. Holding down an enemy? Interceptors or frigates can do this much more effectively.
Basically the module serves no purpose that's not already covered by another ship in the game. Maybe when the different cloaking modules are released this will change, but currently IMO they're as useful as the 1200 units of garbage my agent just called on me to deliver.
well covert-ops frigates with covert-ops cloak offer something that you are not able to do with any other ship. You can warp cloaked.
What that means essentially is to warp in middle of your enemy, inspect situation, pick targets.. and set yourself in a good position so other gang members can gang-warp to you and be in perfect position for attack. (picking a single sheep that is not in the herd)
Agree totally, a blackops friggie is going to be the number one ship for attacking fleets in a defenceive position. Look forward to using it on you lot
Mostly harmless |

Grut
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Posted - 2004.07.12 10:05:00 -
[34]
Originally by: hatchette
Originally by: Xelios I can't think of a single useful thing for cloaking, I regret training electronics upgrades to 5 now. Scouting? You can do that in an interceptor, or with the scanner. Smuggling? We have nothing to smuggle. Avoiding gate campers? Not with all the restrictions on cloaking. Holding hostages? You can already do that with interceptors, and much more effectively since you don't have to wait to target. Hit and run, again interceptors can do this just fine. Holding down an enemy? Interceptors or frigates can do this much more effectively.
Basically the module serves no purpose that's not already covered by another ship in the game. Maybe when the different cloaking modules are released this will change, but currently IMO they're as useful as the 1200 units of garbage my agent just called on me to deliver.
well covert-ops frigates with covert-ops cloak offer something that you are not able to do with any other ship. You can warp cloaked.
What that means essentially is to warp in middle of your enemy, inspect situation, pick targets.. and set yourself in a good position so other gang members can gang-warp to you and be in perfect position for attack. (picking a single sheep that is not in the herd)
Agree totally, a blackops friggie is going to be the number one ship for attacking fleets in a defenceive position. Look forward to using it on you lot
Mostly harmless |

Arud
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Posted - 2004.07.12 10:28:00 -
[35]
I FOUND A USE FOR THEM  wont be that useful untill shiva
with the new alliance system parts of the alliance wars will be moved to empire, for people doing agient missions and are in some alliance to be able to do whole missions cloaked is very valuable
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Arud
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Posted - 2004.07.12 10:28:00 -
[36]
I FOUND A USE FOR THEM  wont be that useful untill shiva
with the new alliance system parts of the alliance wars will be moved to empire, for people doing agient missions and are in some alliance to be able to do whole missions cloaked is very valuable
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Der Ewige
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Posted - 2004.07.12 11:11:00 -
[37]
Imagen u have a fleet of 10 bs at save spot while there is a fleet of 15 hotile bs and some interceptors are camping your station (just an exampel). For sure u can send in interceptors to scout but they have to jump out agane after short time even if tehy jump to 300 km from station. Now would be much easier to send in a covert ops frig, jumps in cloaked no one sees it and with covert ops frigat it is even able to fly with a decend speed. Searchs for teh weakest point (maybe a group of 4 bs that stands 20 km besids the other's). Then the pilot have to figure out fdrom wich planet they have to warp to wich range from station so there flee tlands in optimal range to the 4 bs but out of range of the others. Maybe the pilot even have to fly 30 minuts undecovert between enemeis avoiding to come closer then 10 km to find the perfect place as fleet jump in point ;) I can imagine that that would be fun 
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Der Ewige
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Posted - 2004.07.12 11:11:00 -
[38]
Imagen u have a fleet of 10 bs at save spot while there is a fleet of 15 hotile bs and some interceptors are camping your station (just an exampel). For sure u can send in interceptors to scout but they have to jump out agane after short time even if tehy jump to 300 km from station. Now would be much easier to send in a covert ops frig, jumps in cloaked no one sees it and with covert ops frigat it is even able to fly with a decend speed. Searchs for teh weakest point (maybe a group of 4 bs that stands 20 km besids the other's). Then the pilot have to figure out fdrom wich planet they have to warp to wich range from station so there flee tlands in optimal range to the 4 bs but out of range of the others. Maybe the pilot even have to fly 30 minuts undecovert between enemeis avoiding to come closer then 10 km to find the perfect place as fleet jump in point ;) I can imagine that that would be fun 
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Spec 593357629
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Posted - 2004.07.12 11:25:00 -
[39]
ive got one thing to sya fast lock on and 5 mid slots hmm dunno sensordamps would be one use think of more combat:Your Civilian Gatling Rail Gun hits Amarr Sentry Gun, doing 0.2 damage.
Something to listen to while mineing |

Spec 593357629
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Posted - 2004.07.12 11:25:00 -
[40]
ive got one thing to sya fast lock on and 5 mid slots hmm dunno sensordamps would be one use think of more combat:Your Civilian Gatling Rail Gun hits Amarr Sentry Gun, doing 0.2 damage.
Something to listen to while mineing |

Tok Narok
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Posted - 2004.07.12 11:36:00 -
[41]
Are they able to warp to any object on the scanner, is that just a myth?
Popular deviant. |

Tok Narok
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Posted - 2004.07.12 11:36:00 -
[42]
Are they able to warp to any object on the scanner, is that just a myth?
Popular deviant. |

Gaijin Lanis
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Posted - 2004.07.12 11:41:00 -
[43]
Myth, CCP has stated several times that no such ability will ever be implemented.
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Gaijin Lanis
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Posted - 2004.07.12 11:41:00 -
[44]
Myth, CCP has stated several times that no such ability will ever be implemented.
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Tok Narok
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Posted - 2004.07.12 11:48:00 -
[45]
"Ace".
Popular deviant. |

Tok Narok
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Posted - 2004.07.12 11:48:00 -
[46]
"Ace".
Popular deviant. |

Mongo Peck
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Posted - 2004.07.12 12:58:00 -
[47]
/me Sighs ......
If you really can't see the impact these ships will have on the game then I suggest .... you just move along.
Mongo speaks !!
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Mongo Peck
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Posted - 2004.07.12 12:58:00 -
[48]
/me Sighs ......
If you really can't see the impact these ships will have on the game then I suggest .... you just move along.
Mongo speaks !!
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mahhy
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Posted - 2004.07.12 13:28:00 -
[49]
Originally by: Gaijin Lanis Myth, CCP has stated several times that no such ability will ever be implemented.
The Black Ops ships will have some form of this capability, but it won't be "right click on scanner, select warp to". I figure there'll be some sort of high skill requirements, special scanner capabilties for the Black Ops, maybe a module involved, and then a final chance of maybe 25% of actually getting to the target in a safespot. Theres gotta be SOME way of busting safespots that doesn't take 2 days, but also doesn't occur fast enough that its instant-death for the target 
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mahhy
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Posted - 2004.07.12 13:28:00 -
[50]
Originally by: Gaijin Lanis Myth, CCP has stated several times that no such ability will ever be implemented.
The Black Ops ships will have some form of this capability, but it won't be "right click on scanner, select warp to". I figure there'll be some sort of high skill requirements, special scanner capabilties for the Black Ops, maybe a module involved, and then a final chance of maybe 25% of actually getting to the target in a safespot. Theres gotta be SOME way of busting safespots that doesn't take 2 days, but also doesn't occur fast enough that its instant-death for the target 
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Tok Narok
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Posted - 2004.07.12 13:36:00 -
[51]
Originally by: mahhy The Black Ops ships will have some form of this capability, but it won't be "right click on scanner, select warp to". I figure there'll be some sort of high skill requirements, special scanner capabilties for the Black Ops, maybe a module involved, and then a final chance of maybe 25% of actually getting to the target in a safespot.
Aye, I always figured it'd come in with the Advanced Sensor Upgrades skill and some form of module. Guess we'll see.
Popular deviant. |

Tok Narok
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Posted - 2004.07.12 13:36:00 -
[52]
Originally by: mahhy The Black Ops ships will have some form of this capability, but it won't be "right click on scanner, select warp to". I figure there'll be some sort of high skill requirements, special scanner capabilties for the Black Ops, maybe a module involved, and then a final chance of maybe 25% of actually getting to the target in a safespot.
Aye, I always figured it'd come in with the Advanced Sensor Upgrades skill and some form of module. Guess we'll see.
Popular deviant. |
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