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Sassinak
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Posted - 2004.07.09 21:44:00 -
[1]
Edited by: Sassinak on 09/07/2004 21:45:09
Originally by: Powder anyone ever tried to do a 3v3 duel? and if so how did htat work out?
That would be a much better mach of skill tbh, it wouldnt rely on setups so much, but much more co-ordination and teamwork.
Skirmish duals like that should be much more interesting tbh.
GL though guys
Whoever is the loser isnt defaced in any way tbh. A fight to the death is a fight to the death.
I just hope there is no lameness from either side..... Sass Arcane Technologies |

Sassinak
|
Posted - 2004.07.09 21:44:00 -
[2]
Edited by: Sassinak on 09/07/2004 21:45:09
Originally by: Powder anyone ever tried to do a 3v3 duel? and if so how did htat work out?
That would be a much better mach of skill tbh, it wouldnt rely on setups so much, but much more co-ordination and teamwork.
Skirmish duals like that should be much more interesting tbh.
GL though guys
Whoever is the loser isnt defaced in any way tbh. A fight to the death is a fight to the death.
I just hope there is no lameness from either side..... Sass Arcane Technologies |

Sassinak
|
Posted - 2004.07.09 22:04:00 -
[3]
Originally by: Stained
Originally by: Sassinak Edited by: Sassinak on 09/07/2004 21:45:09
Originally by: Powder anyone ever tried to do a 3v3 duel? and if so how did htat work out?
That would be a much better mach of skill tbh, it wouldnt rely on setups so much, but much more co-ordination and teamwork.
Skirmish duals like that should be much more interesting tbh.
GL though guys
Whoever is the loser isnt defaced in any way tbh. A fight to the death is a fight to the death.
I just hope there is no lameness from either side.....
Who remembers the good ol' 5v5's on Chaos!?!?!!? Oh man that was funny =p
lmao that was awesome, when we camped that moon with a bunch of us and we got the rest of the server to try to take it from us, sorta like capture the flag, yeah that was ace. Sass Arcane Technologies |

Sassinak
|
Posted - 2004.07.09 22:04:00 -
[4]
Originally by: Stained
Originally by: Sassinak Edited by: Sassinak on 09/07/2004 21:45:09
Originally by: Powder anyone ever tried to do a 3v3 duel? and if so how did htat work out?
That would be a much better mach of skill tbh, it wouldnt rely on setups so much, but much more co-ordination and teamwork.
Skirmish duals like that should be much more interesting tbh.
GL though guys
Whoever is the loser isnt defaced in any way tbh. A fight to the death is a fight to the death.
I just hope there is no lameness from either side.....
Who remembers the good ol' 5v5's on Chaos!?!?!!? Oh man that was funny =p
lmao that was awesome, when we camped that moon with a bunch of us and we got the rest of the server to try to take it from us, sorta like capture the flag, yeah that was ace. Sass Arcane Technologies |

Sassinak
|
Posted - 2004.07.12 00:18:00 -
[5]
Edited by: Sassinak on 12/07/2004 00:21:34
Originally by: Dentali Not in defense of either side but this battle shows the GMs what problems there currently are. When you have battleship on battleship with close range weaponry unable to hit each other at that range... for gods sake the turret is in the other battleships engine at that point... it should REAM them. Just the freaking blast radius and how close you are there is no way it doesnt strike them! Personally, I think that every turret shot should hit but the range should effect the damage. So yes a 1400mm with EMP ammo smacks a battleship from 90km. It does 0.0 damage but it does hit. It should never miss. Missles never miss they just explode when the range is way screwed... which inflicts 0.0 damage. But when they hit they do the same damage everytime...
Can we have teh fix0rs?!
Also id like to note that you nerfed shield tanking and made everyone revert to armor tanking. But... armor tanking is about 2x as bad as shield tanking... so what exactly did you accomplish? 
My Shield Tanked Raven is atleast as good as it was pre patch tbh...
Although i just fit my ship to what is required at the time tbh. Sass Arcane Technologies |

Sassinak
|
Posted - 2004.07.12 00:18:00 -
[6]
Edited by: Sassinak on 12/07/2004 00:21:34
Originally by: Dentali Not in defense of either side but this battle shows the GMs what problems there currently are. When you have battleship on battleship with close range weaponry unable to hit each other at that range... for gods sake the turret is in the other battleships engine at that point... it should REAM them. Just the freaking blast radius and how close you are there is no way it doesnt strike them! Personally, I think that every turret shot should hit but the range should effect the damage. So yes a 1400mm with EMP ammo smacks a battleship from 90km. It does 0.0 damage but it does hit. It should never miss. Missles never miss they just explode when the range is way screwed... which inflicts 0.0 damage. But when they hit they do the same damage everytime...
Can we have teh fix0rs?!
Also id like to note that you nerfed shield tanking and made everyone revert to armor tanking. But... armor tanking is about 2x as bad as shield tanking... so what exactly did you accomplish? 
My Shield Tanked Raven is atleast as good as it was pre patch tbh...
Although i just fit my ship to what is required at the time tbh. Sass Arcane Technologies |
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