| Pages: [1] 2 3 4 5 6 7 8 :: one page |
| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Tank CEO
Caldari Dark Cartel
|
Posted - 2008.11.27 02:44:00 -
[1]
Put bistot/ark in low sec. Put better pirate npcs in low sec (battleship). Put all lvl4+ agents in low sec only. You can keep your criminal flaggin and sentry guns. Do we have a deal?
Also, why is low sec so random? Like. shouldn't it be like, the closer you are the 1.0 space, the radius of .5+ is greater and the closer u are to 0.0, the radius of low is greater...
Flame on!
Teamspeak Rumble Recording! Vote for homepage |

Nadarius Chrome
Celestial Industrial Alliance
|
Posted - 2008.11.27 02:49:00 -
[2]
Well if it's players making deals, then I say no to this one. It's pretty one-sided, in your favour. You get better rats to chew on when there's no targets (and to raise sec status) and you get more player targets, and highsec carebears get, well, shafted.
But last I heard, it was up to the devs, and they only listen when it's >9000 players expressing their opinion in a heated way. Rational discussion between a few people never gets noticed by CCP.  |

Gonada
Priory Of The Lemon Atlas Alliance
|
Posted - 2008.11.27 02:51:00 -
[3]
bs in low sec, not
level 4's sure
lowsec is just that, the area where people can get their feet wet and wanna- be's can gank the mentally challenged.
Please, jump into traffic
|

manfrog
Gallente Federal Navy Academy
|
Posted - 2008.11.27 02:51:00 -
[4]
what he said :)
no reward for pirates
...........
WoW that way ------->>>>
|

Treelox
Amarr Market Jihadist Revolutionary Party
|
Posted - 2008.11.27 02:54:00 -
[5]
low sec....working as intended imo
low sec is the bas-tard stepchild of high sec and 0.0, the worst of both with none of the benifits. Really seems like it is working as intended, imo.
Does this make it desirable? No, but any "Fix" to low sec that I have seen over the last few years presented here on the forums by players would "damage" either high sec or 0.0 to their detriment. --
|

Plim
Gallente Oursulaert Technology Institute
|
Posted - 2008.11.27 03:05:00 -
[6]
Someone commented in another thread that they should put more complexes back into low sec, I agree with that.
High reward things which require group organisation would be a good idea, because empire corps will be more likely to venture into low sec in gangs. Whearas the current amount of reward gained from level 4s encourages soloing.
---- Failing to understand your crazy epicycles since 2003. |

Nadarius Chrome
Celestial Industrial Alliance
|
Posted - 2008.11.27 03:20:00 -
[7]
If you really wanna buff lowsec, make it a proper traffic route between 0.0 and highsec. 0.0 logistics can almost entirely skip lowsec these days. It's like a small town dying because of the new interstate bypass. |

Souvera Corvus
Gallente SPORADIC MOVEMENT FOUNDATI0N
|
Posted - 2008.11.27 04:24:00 -
[8]
Nope, its essentially a plea for more easy targets. The 'move all L4's to low-sec' is a dead give-away.
Low-sec suffers for two reasons in my view.
The 23/7 camps that plague low-sec entry points.
And the fact that scanning out low-sec mission runners has been made much easier.
If you combine these things with the fact that the 'pirates' aren't actually pirates at all in the sense that they operate out of commercial interest, being more interested in KM's and 'carebear tears' then what reason is there for those 'carebears' to come?
None.
Its why they don't.
You can't force someone to do something they find unpleasant. Its a game its meant to be fun.
So 'pirates' complain loudly to CCP in the hope that CCP will force-feed them KM's in the shape of miners and mission runners when they move L4's to low-sec.
Players behaviour has to change. Low-sec should be treated more as a 'farming ground' than a 'killing ground'. Competing cartels battling over the rights to farm industrial activity in their areas.
Players should take the intiative themselves and stop carping about nerfing other people's playstyles to suit their own.
Leave low-sec alone, its just fine thanks.
|

Lady Aja
Caldari Ore Mongers Black Hand.
|
Posted - 2008.11.27 04:25:00 -
[9]
while i respect you for hunting the likes of URGThrash in youre younger days lol...
Npc Battle ships in low sec is bad... Battle cruisers yes.. that way you will get faction spawns in the millions
I think it should be all level 4 agents in low sec OR 0.0, and all agents above Q10. level 1 > 3.
but in saying that, one should be able to pick and choose a certain amount of missions every 6 hours maybe 8 to help avoid farming when in agent hubs such as Hophib.
as for better mins inlow sec... maybe but as very small rocks, very least if abc rocks are to be in low sec make them exploration ONLY!
|

F90OEX
F9X
|
Posted - 2008.11.27 04:43:00 -
[10]
I agree with Tank CEO, Lowsec needs a Buff. Don't force players to go there. But give them enough of a incentive to want to go there can make all the difference.
Right now it sucks...
|

Lady Aja
Caldari Ore Mongers Black Hand.
|
Posted - 2008.11.27 05:14:00 -
[11]
Originally by: Souvera Corvus Nope, its essentially a plea for more easy targets. The 'move all L4's to low-sec' is a dead give-away.
Low-sec suffers for two reasons in my view.
1. The 23/7 camps that plague low-sec entry points.
2. And the fact that scanning out low-sec mission runners has been made much easier.
You are wrong on count ONE! 0.0 entry and exit points are more camped than low sec points.
As for count TWO... if youre ratting with people in local you do not know in low sec you deserve to be scanned down. the people scanning you down are just ninja salvagers who want to salvge youre wrecks. more so the one youre ship will become lol.
|

Joe
Umbra Legion Shadow Empire.
|
Posted - 2008.11.27 05:18:00 -
[12]
Originally by: Tank CEO Put bistot/ark in low sec. Put better pirate npcs in low sec (battleship). Put all lvl4+ agents in low sec only. You can keep your criminal flaggin and sentry guns. Do we have a deal?
I like the idea of moving all lvl 4s, or atleast all >Q0 Agents into Low sec, But you can allready get High-End asteriods in hidden belts, or Plexs with plenty of BS's in Low-Sec, simply through Exploration.
I really think there needs to be more Industrial Incentive for corps to use low-Sec tho, Such as 0.4-0.5 MoonMining.
|

Mika Meroko
Minmatar Crayon Posting Inc
|
Posted - 2008.11.27 05:29:00 -
[13]
Edited by: Mika Meroko on 27/11/2008 05:33:32 I am amazed how limited these people think...
no, moving all level 4 agents and giving whatever wont move people into low sec.
why?
Assume all agents are moved to low sec....
mission runners follows.
guess what? ... gankbears (not pirates) will kill them all.
and.... it takes dozens of missions for missioners to replace their loss. (the dont fly what you can afford to lose argument doesnt fly here... since if you do that, your missioning speed is much much longer, making you more exposed..)
and this will get missioners frustrated... and becomes a bad timesink for them... something they dont want to do.
lets face it.. most gankbears (again, not all pirates) arent the most cordial in what they do...
and what happens when gankbears dont know when to stop killing and charge protection money?
thats right... no body comes anymore...
this IS NOT COUNTERSTRIKE IN SPACE...DEATH HURTS.
IF IT HURTS TOO MUCH... people STOP playing...
okay, assuming they dont quit... they moved on other activities where theres: Effort = gain...
they start doing level 3 missions in highsec...
and wala... low sec is empty again!!!!
then Mr. Gankbear cries some more about how empty low sec is.
how is time to move level 3 missions to low sec!
and the cycle repeats itself again!
(remember, level FIVES are already in low sec...and it didnt get people there...)
you want more people in low sec?..
stop killing them ...
remember, losses HURT for anyone but the pirates..(lets face it... if pirates dont pirate each other cause is not profitable.. yeah... my point...)
End result:
CCP loses money!
I still fail to comprehend why gankbears dont ride the faction war wagon...
oh wait.. those targets shoots back.... and grouped...
no offence.. but I am sick of all those whiny gankbears (not exlusive to all pirates... as I do know afew damn good ones who dont whine and complain to any magnitude to those on the forum)
who cant think beyond their own little bubble!
isssh!
yes.. Buff Low sec is fine, just do it in a way that attract people to WANT to come....
you cant force anybody here... they have an "I quit" option..
and your pesudo macho: "go back to wow" doesnt help CCP okay?
CCP needs money.... remember that.
/rant off....
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
|

Icarus Flame
Amarr
|
Posted - 2008.11.27 05:33:00 -
[14]
I agree that lowsec needs a buff. I've decided to give up piracy completely, not for lack of targets, but because it's not really piracy. It's "pirate" vs. "pirate" in lowsec hubs like Amamake. Right now, if you catch a pve-er in a lowsec belt, it's obvious that he was doing something horribly wrong. Scanning out mission runners is different, but missions are a little contrived anyway.
Really, it's not just about getting more targets. It's about being able to turn a decent profit there. Whatever happens, lowsec should be more profitable than highsec. If that means moving all level 4 agents to lowsec, then so be it. Definitely boost the belts in all respects - BS spawns and higher grade ores, for sure.
If you look at the drawing board, you'll see something called viceroyalties, which would be player protected systems of lowsec, analogous to the sovereignty system in 0.0. Obviously it shouldn't be exactly the same, because 0.0 should always remain different. But it should definitely be possible to turn a profit in lowsec through pve, and one that is better than you would make in highsec. So don't say that the only reason for a lowsec boost is easy kills for "pirates". Please. We're mature here.
|

Lillian D'Florite
|
Posted - 2008.11.27 05:36:00 -
[15]
Edited by: Lillian D''Florite on 27/11/2008 05:41:28
Originally by: Icarus Flame I agree that lowsec needs a buff. I've decided to give up piracy completely, not for lack of targets, but because it's not really piracy. It's "pirate" vs. "pirate" in lowsec hubs like Amamake. Right now, if you catch a pve-er in a lowsec belt, it's obvious that he was doing something horribly wrong. Scanning out mission runners is different, but missions are a little contrived anyway.
Really, it's not just about getting more targets. It's about being able to turn a decent profit there. Whatever happens, lowsec should be more profitable than highsec. If that means moving all level 4 agents to lowsec, then so be it. Definitely boost the belts in all respects - BS spawns and higher grade ores, for sure.
If you look at the drawing board, you'll see something called viceroyalties, which would be player protected systems of lowsec, analogous to the sovereignty system in 0.0. Obviously it shouldn't be exactly the same, because 0.0 should always remain different. But it should definitely be possible to turn a profit in lowsec through pve, and one that is better than you would make in highsec. So don't say that the only reason for a lowsec boost is easy kills for "pirates". Please. We're mature here.
The thing is, low sec IS more profitable than highsec.
The problem is: the risk made by PLAYERS are extremely high.
hence making ANY amount of profit no matter how large not worth it.
just like 0.0 space, it is very lucrative once you control it.
but since you cant really do that for low sec, the end result is what we have now.
|

Mika Meroko
Minmatar Crayon Posting Inc
|
Posted - 2008.11.27 05:40:00 -
[16]
Edited by: Mika Meroko on 27/11/2008 05:40:29
Originally by: Lillian D'Florite
The thing is, low sec IS more profitable than highsec.
The problem is: the risk made by PLAYERS are extremely high...
hence making ANY amount of profit no matter how large not worth it...
just like 0.0 space...
very lucrative...
once you control it.. is the most profitable..
Hence why Pirates have to actually start pirating and honoring ransom and the like instead of killing everything that moves for tears and giggles...no body pays ransom anymore thanks to those guys who kill everything, go for tears/kill mails and such...
oh well, atleast theres always POS war-decs and ransoming..
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
|

Joe
Umbra Legion Shadow Empire.
|
Posted - 2008.11.27 05:43:00 -
[17]
Originally by: Mika Meroko *rant*
I don't think a system in play that allows for new players to rapidly grind lvl 4 standings, Gain Navy BS, and quit after reaching their 2-3 month SOLO-EVE endgoal is at all helpfull to the game.
I think moving lvl 4s would promote more co-op between players, helping to develope 'esprit de corps' , Sure there would be more interaction with Pirates, but the Lvl 5 Caldari Agent Systems have shown that with high local population, Solo Pirates are less common.
|

Mika Meroko
Minmatar Crayon Posting Inc
|
Posted - 2008.11.27 05:49:00 -
[18]
Edited by: Mika Meroko on 27/11/2008 05:51:58
Originally by: Joe
Originally by: Mika Meroko *rant*
I don't think a system in play that allows for new players to rapidly grind lvl 4 standings, Gain Navy BS, and quit after reaching their 2-3 month SOLO-EVE endgoal is at all helpfull to the game.
I think moving lvl 4s would promote more co-op between players, helping to develope 'esprit de corps' , Sure there would be more interaction with Pirates, but the Lvl 5 Caldari Agent Systems have shown that with high local population, Solo Pirates are less common.
we are still playing the same eve right?
again, I am not saying there shouldnt be more reward in low sec...
heck, there is more reward in low sec... as it should be.
it is just the typical nature of an gankbear is what preventing your visions from.. materialising no matter what...
as I said earlier in my rant...
how accessiable something is determines if someone goes in/stays...
if they cant recover/regain what is lost in any decant time frame...
people will just say "screw you" and quit...
hence why I am for buffing low sec, but not for nerfing highsec...
10 mill an hour doing level 4s... enough to replace a few cruisers in pvp...
is not like crazy money in 0.0 .. but is good enough to get people into pvp...
and yeah, my main point is.. changing the mechanic wont do much in this case, other than marginalizing Eve and ... get CCP less money.... (causals who cant be bother/dont have the time to form said: "bonds" with people for one... lets face it.. being an alliance slave is not fun.... )
the pirating behaviour need to change to be more in lines with pirating...
instead of a 1 sided massacure.
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
|

Gaelenus
Gallente Society of the Crimson Flame
|
Posted - 2008.11.27 06:49:00 -
[19]
Originally by: Mika Meroko Edited by: Mika Meroko on 27/11/2008 05:43:06 /rant on...
QFT I don't care bear well not exclusivly, i run missions sure but i also go out into low sec to blow stuff up and i enjoy it, infact when i'm out in low sec looking for a fight i dont eve mind when i get ganked by a fleet etc i'm flying a ship that i dont mind losing at all and thats more importantly is built for pvp.
I can tell you straight off that when i was a younger character i tried two things:
1) ratting in low sec, yeah sure that was worth it... bleh i made more money doing lvl 2 missions and i lost less ships. Ratting in low sec is a joke only the ******ed do it. sSO with regards to this i agree with the OP making ratting in low sec more attractive by all means.
2) i decided to run missions in low sec, why welli thought it would be less crowded and i'd get more reward plus the people i was running missions for didnt have high sec agents for the levels i wanted. So i tried and this was doing lvl 3s in my myrm boy was that not worth it!
Spend any amount of time in missions in low sec and somone scans you out and ganks you thats assuming that moving about you dont get gate camp ganked. MIssions take a while to do and its not always possible to stay aligned or spam the scanner heck sometimes you need to pay attention to the rats.
So at the end of the say your just a sitting duck (especially if you use drones as you'r easier to find), whats worse is that effective PVE fits suck at PVP so when someone drops in on you you can be thier ship will outclass you by miles i for one dont enjoy such an un-even fight. You just lose too many ships to make it worth while and that was with lvl 3's, lvl 4's take longer and losing a BS hurts far more than losing a BC.
The only effective ay to get people to low sec is to buff lowsec NOT to nerf high sec, and even if you do make low sec more attractive you're never going to make it well populated most of eve contains carebears and people that don't like pvp, to get people like that to go to low sec you'd have to make low sec into high sec or almost and lets face it no one who uses low sec would like that (me included)
|

Verx Interis
Amarr Modicus Dementis
|
Posted - 2008.11.27 06:54:00 -
[20]
One thing nobody mentioned:
Why can't we normally anchor POS in 0.4? It seems like an arbitrary choice since there's no real logic as to how low the lowsec is. Shouldn't all lowsec be easily available for POS? It makes more sense that way.
Having a POS in a 0.4 without standing provides almost NO advantage over needing to have standings. Since most 0.4 systems are just wherever they feel like, it really only serves as a limitation.
Why was 0.3 chosen for POS anchoring? It's just odd. -- Your bad loan management perfectly strikes the stock market, wrecking for -777.68 points. |

Souvera Corvus
Gallente SPORADIC MOVEMENT FOUNDATI0N
|
Posted - 2008.11.27 14:46:00 -
[21]
Originally by: Lady Aja
Originally by: Souvera Corvus Nope, its essentially a plea for more easy targets. The 'move all L4's to low-sec' is a dead give-away.
Low-sec suffers for two reasons in my view.
1. The 23/7 camps that plague low-sec entry points.
2. And the fact that scanning out low-sec mission runners has been made much easier.
You are wrong on count ONE! 0.0 entry and exit points are more camped than low sec points.
As for count TWO... if youre ratting with people in local you do not know in low sec you deserve to be scanned down. the people scanning you down are just ninja salvagers who want to salvge youre wrecks. more so the one youre ship will become lol.
On count one, no.
Operating in both 0.0 and low-sec, Bosena 0.4 has far more camps than say B-Vip in GW as does Atlar also 0.4. 7q could maybe rival it but the overall impression is that low-sec camps that indulge in hauler slaughter happen far more often than 0.0 camps. There could be regional variations in this to be sure but 'gankbears' tend to prefer low-sec camps as the traffic is ordinarily far higher and the kills easier to dispatch.
On count two, I'm perfectly aware of scanning mechanics and have poeple in gang with me that are ridiculously good at doing it. The hard evidence here is that before scanning changes Hedaleolfarber in MH was a low-sec L4 hub whose traffic generated fights from Sakulda up to Oddelulf. Now that portion of MH is widely deserted and the resulting market that used to exist has disappeared.
Low-sec mission running is still possible as I do it myself from time to time but its been made a lot less worthwhile.
Low-sec doesn't need 'fixing'.
Hi-sec doesn't need nerfing.
|

Piper Halliwell
Minmatar Phantom Squad Axiom Empire
|
Posted - 2008.11.27 15:15:00 -
[22]
Originally by: F90OEX But give them enough of a incentive to want to go there can make all the difference.
Can you say level 5 missions? --------------------
You've got a gun, I've got a gun, Let's write a tragic ending.
|

Shaemell Buttleson
Euphoria Released
|
Posted - 2008.11.27 15:22:00 -
[23]
Dramaticly reduce the respawn of roids and ice or even give it a finite amount period in Hi-Sec!
|

Tsual
Minmatar Iikhelahii khulemah'lal
|
Posted - 2008.11.27 15:40:00 -
[24]
Fifth thread in like two or three weeks. ******************** Moral is only usefull so far as society demands it from one to accept its presence.
|

Khlitouris RegusII
|
Posted - 2008.11.27 15:45:00 -
[25]
Originally by: Souvera Corvus The 23/7 camps that plague low-sec entry points.
.
you dont get out of emopire much do you 
|

Zalasar
Caldari R I P
|
Posted - 2008.11.27 16:39:00 -
[26]
Signed ! ^^
Come to atlar and we can pirate some tank ! hiya. |

Bloody Rabbit
Jita Miners
|
Posted - 2008.11.27 17:06:00 -
[27]
Put more exploration sites in low sec,
Make Low sec the go to place for exploration, then you will see more players there. Currently there is no point, once we hit the skills needed we just skip to 0.0 npc regions and don't need low sec. The only time I have spent in low sec was traveling from empire to 0.0 or moving faction loot from 0.0 to empire to sell.
I do think that gate guns are a joke now so that needs to be looked at or rotation on the guns, something as currently the Heavy dic just aggros and then calls in back up. Back up being everything from no tank frigs to no tank cruisers, that is crap.
|

Bloody Rabbit
Jita Miners
|
Posted - 2008.11.27 17:08:00 -
[28]
Originally by: Piper Halliwell Can you say level 5 missions?
Level 5's suck for isk, there is almost no bounties and no isk reward. You get tags and salvage and LP for empire factions 
Now if we had level 5's for pirate factions then that would be motivation 
|

Cantana Soul
|
Posted - 2008.11.27 17:12:00 -
[29]
Put more high end ore in low sec. It buffs low sec for pirates and miners.
It might attract more indy pilots to risk more for more reward, where they can't or don't want to get into 0.0. Also brings back a fair amount of belt piracy.
I think it would work.
|

Kehmor
Caldari Malevolent Emo Herders Obsidian Empire
|
Posted - 2008.11.27 18:08:00 -
[30]
Originally by: Tank CEO Put bistot/ark in low sec. Put better pirate npcs in low sec (battleship). Put all lvl4+ agents in low sec only. You can keep your criminal flaggin and sentry guns. Do we have a deal?
Also, why is low sec so random? Like. shouldn't it be like, the closer you are the 1.0 space, the radius of .5+ is greater and the closer u are to 0.0, the radius of low is greater...
Flame on!
Just moving the agents would be enough, but I 100% agree. - Violence isn't the answer, it is the question. The answer is yes. |
| |
|
| Pages: [1] 2 3 4 5 6 7 8 :: one page |
| First page | Previous page | Next page | Last page |