
Max Hardcase
Art of War Exalted.
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Posted - 2008.11.28 12:35:00 -
[1]
Edited by: Max Hardcase on 28/11/2008 12:37:14 Edited by: Max Hardcase on 28/11/2008 12:37:02 Edited by: Max Hardcase on 28/11/2008 12:36:38 Arazu fails as a primary tackler post QR. Incase you hadnt noticed...agility was greatly increased on all ships, add an i-stab /nanofiber and yer golden. I couldnt even get a lock on a BB the other day b4 it had warped off. And I was spamming CTRL+LMB the millisecond it decloacked. That was with perfect targetting skills, Sensor booster II with scan res script and a scan res rig.
Equal class ships have a hard time targetting in time post QR.
What might work to fix damps for celeste/arazu/lachesis is if they add a 5-10% penalty reduction to the script effects / gallentecruiser lvl. Or EW str modules for all EW types, not just ECM.
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Max Hardcase
Art of War Exalted.
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Posted - 2008.11.28 14:01:00 -
[2]
Edited by: Max Hardcase on 28/11/2008 14:02:48
Originally by: Diomidis
Originally by: Max Hardcase Arazu fails as a primary tackler post QR. Incase you hadnt noticed...agility was greatly increased on all ships, add an i-stab /nanofiber and yer golden. I couldnt even get a lock on a BB the other day b4 it had warped off. And I was spamming CTRL+LMB the millisecond it decloacked. That was with perfect targetting skills, Sensor booster II with scan res script and a scan res rig.
Equal class ships have a hard time targetting in time post QR.
What might work to fix damps for celeste/arazu/lachesis is if they add a 5-10% penalty reduction to the script effects / gallentecruiser lvl. Or EW str modules for all EW types, not just ECM.
I fail to see how all other force recons could do any better in that case my friend... It's true that you cannot hold cruiser classed or smaller ships that don't won't to fight or attempt to re-reproach without a bubble...was that different pre-QR? No, and believe me I've flown the Rapier a lot before QR...
You needed a bubble to catch most things smaller than a BC, and you still do now... You needed a lot of luck and perhaps a sub-par opponent to stop his tackled, dual-webbed BC or BS to re-aproach with his overheated MWD with your rapier...
You still need a bubble... You have way more chances to really stop his re-approach with an Arazu around a gate than with a Rapier...
Damps are the T1-ship Gallente ewar...I don't see as many Celestis' as Arbitrators, I can give you that...Long range scrams are way better and the prime Arazu/Lachesis' role, just like neutralizing cap is the main Curse/Pilgrim's role, and webbing is the main Rapier/Huginn's role. Live with it now that the scrams did get a lot of love...
Never had problems with getting a lock on "average" cruisers pre-QR, SBII+scan res rig made sure of that. (Stabbers and vaga's where the exception there.) I do feel the RSD nerf was a tad OTT though.
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