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Fraa Excelsias
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Posted - 2008.12.01 20:13:00 -
[1]
Holas!
After one month of playing EVE (re: logging in for 2 minutes to change skills), I'm almost done. My learning queue is set to finish in 2-3 weeks (rank 1s to level 5, advanced learnings to 4).
So, then I need to decide what to do. Here's my thoughts:
Amarr -- Don't like the look of their ships, and from what I've read, FOTM.
Minmatar -- Fast, great for small gangs. I'm looking for something a little different though.
Caldari -- I like. Good mission ships, and I like the eWar idea.
Gallente -- I like the idea of drone ships!
So, here's my rub...
1) I want to be a solid addition to any fleet; 2) I still want access to good ships for small gangs; 3) I want to be able to run missions / rat.
Am I better off going Caldari/Missiles/eWar, or Gallente/Drones?
Help me! :) I know there is no RIGHT answer, but I'd love opinions as to WHAT would make me the most useful newbie in 3-4 months time.
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2008.12.01 20:18:00 -
[2]
Amarr is probably the best choice.
They got everything you want.
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Hyveres
Caldari
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Posted - 2008.12.01 20:30:00 -
[3]
Gallente I'd say if caldari is the option.
When your gunnery is high you can always train caldari ships later since they do have a couple of decent snipers in addition to their Ewar ships. "Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |
Presidio
Minmatar Hug Nutz
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Posted - 2008.12.01 21:00:00 -
[4]
Drones are less skill intensive.And if you decide to change your mind later you can always switch to another race, you'll almost always need good drone skills. So go gallente since you're a new player. -
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Sawce
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Posted - 2008.12.01 21:02:00 -
[5]
Gallente, cause' the ships look better. |
Rainson Arrvax
Minmatar Selectus Pravus Lupus
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Posted - 2008.12.01 21:13:00 -
[6]
Minmatar.
-- End of Thread --
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Awngrid Butimmune
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Posted - 2008.12.01 21:58:00 -
[7]
Edited by: Awngrid Butimmune on 01/12/2008 22:04:46 Go Gayllente for the dronez. Missioning and ratting with teh dronez is the ****
Ok, seriously though, do you have a higher base memory or perception? You will train drone skills faster if your base memory was higher and vice versa for missiles if base perception was higher. Take the easiest path. However, if only a point difference or you feel stronly about either weapon system, go with what you find more fun.
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Sarciss
SniggWaffe
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Posted - 2008.12.01 22:01:00 -
[8]
Originally by: Rainson Arrvax Minmatar.
-- End of Thread --
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RedSplat
Suddenly Ninjas
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Posted - 2008.12.01 22:13:00 -
[9]
Originally by: Rainson Arrvax Minmatar.
-- End of Thread --
I am cross training from Caldari just so i can fly my rust buckets properly....of course i also have pretty equal skills for flying Cal.Min/Gal AF's/Cruiser/BC's but then i am doing it wrong- and enjoying it at the same time.
OP, brace for rather in-depth and personally subjective: were i to start a new character for pvp purposes, i would choose Galente. I would train for assault frigs, gal Hacs and have a focus on drones, then crosstrain into Amar cruisers for the arbi and then for a curse.
Lots of core skills shared there with drones as a main dmg source, having cruiser 5 in two races isn't too painful. BS wise i would fly a Neut Domi. There was even talk of French toast
But there was none to be had |
Malcanis
Deep Core Mining Inc.
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Posted - 2008.12.01 22:41:00 -
[10]
I'd go Gallante if you don't like Amarr. Although not like amarr because of how their ships look is... original. Although Caldari ships are very much easy mode for PvE, the reverse is true for PvP. Gallante ships are adaptable for either.
And since you mention FoTM, my hunch is that Gallante are next in line for the buffbat. Might as well ride that wave.
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Artemis Rose
Sileo In Pacis
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Posted - 2008.12.02 05:33:00 -
[11]
Originally by: Fraa Excelsias
1) I want to be a solid addition to any fleet; 2) I still want access to good ships for small gangs; 3) I want to be able to run missions / rat.
I'd say Caldari (though honestly, pick the race you like. They all have strong ships for all situations)
1. ECM, some nice gunboats there as well (Rokh, Eagle, etc) 2. Missile DPS at range, HAM Drakes, more ECM 3. Then you have easy mode PvE.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
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Posted - 2008.12.02 05:49:00 -
[12]
If the choise is between Gallente or Caldari for PvP - I would say go for the Ishtar with the clear idea that everything inbetween is temporary.
But in all honesty, Amarr is really your best. Great for fleet (Apoc, sniper zelot), great for logistics (Guardian), great for small gang (Zelot, Curse, Sacralidge) and great capitals (Archon, Revelation).
As for the FOTM thing. . .there are always fads in eve - its Amarr for a bit, Caldari for a bit, Minmatar for a bit. . .to be anti-fotm is kinda pointless - just fly what you like. But if you go Caldari, get used to the idea that you will be spending a greater part of your time in a Falcon or a Rokh. ----
ECCM is a Counter-measure not a defense. |
Xori Ruscuv
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Posted - 2008.12.02 05:49:00 -
[13]
Edited by: Xori Ruscuv on 02/12/2008 05:52:27 Caldari.
Originally by: Fraa Excelsias Gallente -- I like the idea of drone ships!
Drones are a pain in the ass, tbfh.
1) I want to be a solid addition to any fleet; FALCON. ROKH. SCORPION. 2) I still want access to good ships for small gangs; FALCON. TORP RAVEN. DRAKE. CROW. SCORPION. 3) I want to be able to run missions / rat. DRAKE. RAVEN. NIGHTHAWK. CERBERUS.
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Fraa Excelsias
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Posted - 2008.12.02 16:06:00 -
[14]
Hey guys, thanks for all the excellent advice!
I don't have anything against Amarr -- I just don't want lazzzzers. Meh.
Seriously torn between Caldari / Gallente.
Think I may go Caldari cause that's what all newbs do, amirite!?
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Walker Bulldog
VIRTUAL LIFE VANGUARD
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Posted - 2008.12.02 16:13:00 -
[15]
Originally by: Rainson Arrvax Minmatar.
-- End of Thread --
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Xori Ruscuv
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Posted - 2008.12.02 16:26:00 -
[16]
Originally by: Fraa Excelsias Hey guys, thanks for all the excellent advice!
I don't have anything against Amarr -- I just don't want lazzzzers. Meh.
Seriously torn between Caldari / Gallente.
Think I may go Caldari cause that's what all newbs do, amirite!?
A dev has said (I don't have a link, maybe someone else does) several times in the same thread that: - He sees nothing wrong with the Arazu/Lachesis/Damps - He sees nothing wrong with the Falcon/EM
This should tell you something right here.
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Knawt Ongrid
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Posted - 2008.12.02 16:31:00 -
[17]
Edited by: Knawt Ongrid on 02/12/2008 16:34:17
Originally by: Xori Ruscuv
A dev has said (I don't have a link, maybe someone else does) several times in the same thread that: - He sees nothing wrong with the Arazu/Lachesis/Damps - He sees nothing wrong with the Falcon/EM
This should tell you something right here.
thread really. and i think the dev was zulupark. but, fight the powah!
I think it's somewhere in here, but i can't be arsed right now to find it http://oldforums.eveonline.com/?a=topic&threadID=905941
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Seriphyn Inhonores
Gallente
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Posted - 2008.12.02 16:38:00 -
[18]
EVERYONE is Caldari...bloody fascists...
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Xori Ruscuv
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Posted - 2008.12.02 16:40:00 -
[19]
Originally by: Knawt Ongrid Edited by: Knawt Ongrid on 02/12/2008 16:34:17
Originally by: Xori Ruscuv
A dev has said (I don't have a link, maybe someone else does) several times in the same thread that: - He sees nothing wrong with the Arazu/Lachesis/Damps - He sees nothing wrong with the Falcon/EM
This should tell you something right here.
thread really. and i think the dev was zulupark. but, fight the powah!
I think it's somewhere in here, but i can't be arsed right now to find it http://oldforums.eveonline.com/?a=topic&threadID=905941
Yep, that's it.
http://oldforums.eveonline.com/?a=topic&threadID=905941
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Sean Faust
Gallente Point of No Return Eradication Alliance
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Posted - 2008.12.02 17:12:00 -
[20]
Well, since you mentioned fleet battles, I'm going to bring up a few points:
1. Battleships that have been set up for sniping are the backbone of any large fleet encounter, and the Rokh (Caldari) and Apocalypse (Amarr) are the top dogs here.
2. In large fleet battles, guns > missiles, so Caldari gunboats, not their missile boats, become the weapons of choice.
3. Gallente ships are designed around solo/small gang warfare, and most of their ships trade fleet viability for that. Drones become completely useless in huge fleet battles, and the lag usually prevents blaster ships from being able to close in on their targets. You could fit railguns, but then you'd be asking yourself "Why aren't I in a Rokh?"
4. When it comes to electronic warfare, ECM is the most effective form of it in the game because the ships that use it are the only ones than can lock down multiple ships at one time.
That being said...
Caldari - Fleet Gallente - Solo/small gang Minmatar - Solo/small gang Amarr - Pick your poison, they can do it all.
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Xori Ruscuv
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Posted - 2008.12.02 17:14:00 -
[21]
While this is true:
Originally by: Sean Faust Amarr - Pick your poison, they can do it all.
I disagree fundamentally with:
Quote: Caldari - Fleet Gallente - Solo/small gang Minmatar - Solo/small gang
Caldari have some very good small gang ships. Not solo ships... but small gang ships.
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Hyveres
Caldari
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Posted - 2008.12.02 17:25:00 -
[22]
The main reason I'd recommend gallente for a fresh player is that they use the same weaponskills in PvP and PvE , while for caldari their gunboats are not ideally suited for PvE. "Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |
Fraa Excelsias
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Posted - 2008.12.02 19:12:00 -
[23]
Maybe I should aim to do:
1) Drones, Guns & Gallente ships 2) Then x-train to Caldari boats -- after all, from what I can read, if I train med hyb V and focus on blasters / rails, I'm still in good shape to use those hyb gunnery skills and also train some caldari racial cruis/BS skills?
My thought is that Gallente ships and the skills that make them good will be more universally viable -- core skills, drones, guns.
Whereas Caldari forces me to skill up missiles and eWar, which are not as universally helpful?
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DeadRow
Mercenary Forces
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Posted - 2008.12.02 19:17:00 -
[24]
Originally by: Fraa Excelsias
Amarr -- Don't like the look of their ships, and from what I've read, FOTM.
What? How can you not like Amarr ship design?!
but if its between Gallente and Cardari, I'd go Gallente, Domi is a very nice mission ship and they ahve nice smaller ships too. Norrin Ellis > What?! Boobs aren't inappropriate! They feed children! For God's sake, think of the children!
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Derek Sigres
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Posted - 2008.12.02 19:19:00 -
[25]
As a general rule of thumb Gallente shine in smaller gangs where their ability to field monstorous amounts of EHP (or active tanks if the situation is right) and their sheer annihilate ability combined with the versatility of their drone ships is most effective. In larger gangs (say above about 10 members) caldari starts to pull ahead. The average caldari ship is the epitome of a precision implement - able to do a single job better than any other ship at a cost of all extraneous functionality.
For example, the Rokh is a natural sniper, the Cerberus can be brutally effective at clearing the skies of small ships and arguablly effective at driving off opposing EWAR and the Falcon is the epitome of support ship.
The choice literally comes down to having a lineup of ships that are generally good at combat or ships that are excellent at very specific kinds of combat.
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Umar Khattab
Amarr NME1
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Posted - 2008.12.03 19:21:00 -
[26]
You don't like the look of Amarr/Khanid ships? Vengeance, Malediction (toughest AF), Arbitrator (best drone cruiser), Curse/Pilgrim (best recons)... Seriously, forget about Caldari ships. They're ugly and not funny to fly at all. Amarr/Gallente is the way to go. _______________________________ "Nothing succeeds like excess" -Oscar Wilde |
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