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Rhaegor Stormborn
D00M. Triumvirate.
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Posted - 2008.12.11 01:39:00 -
[31]
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Saju Somtaaw
Department of Defence
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Posted - 2008.12.11 01:54:00 -
[32]
Do a basic ship class check on bumping so that only ships of equal/larger class move you, while a smaller ship gets moved. IE Everything moves a shuttle, but only another freighter can bump a freighter. For ships of same class than they'd both move. In this case class only means what it's under on the market with T2 being their base hull class. ---- --- --- Devs Sign Here; GMs and ISD welcome to :) |

Enkimdu
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Posted - 2008.12.11 02:08:00 -
[33]
Interceptor has more kinetic energy than your transport ship. Pewpew
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Joruh
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Posted - 2008.12.11 02:32:00 -
[34]
Edited by: Joruh on 11/12/2008 02:32:55 Please throw a slate of ice, let say 3inch, at a brick wall. Come back with the result as to which break up.
Kinetic is not all. Even if you go REALLY REALLY FAST, then the collision system won't have time to recognise the impact incoming and prepare for it, said impact will occur (because if it take 12 seconds to align, you can believe it can take 12 second to desalign and "avoid" the collision, right?), the ship will take damage but so will you. Bumping still occur, depending on where you hit it (Dead center of gravity, sideway, on the nose or tail, spin).
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Nick Domani
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Posted - 2008.12.11 02:36:00 -
[35]
Originally by: Enkimdu Interceptor has more kinetic energy than your transport ship. Pewpew
Inertia. Your interceptor hasn't the mass to impart enough of its kinetic energy to the transport ship...you're a bug on a windshield.
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Gorn Sotrizo
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Posted - 2008.12.11 03:33:00 -
[36]
Originally by: Nick Domani
Originally by: Enkimdu Interceptor has more kinetic energy than your transport ship. Pewpew
Inertia. Your interceptor hasn't the mass to impart enough of its kinetic energy to the transport ship...you're a bug on a windshield.
Exactly. Even if I get thrown off course by the impact, it should still do something to both of us. I hadn't initially thought of the idea of impact damage, but I think if it was enough to be appreciable it could be an effective solution. The only problem would be if they set it so the damage can be completely negated by small ships putting us exactly where we are now.
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