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Rulakye
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Posted - 2008.12.06 22:31:00 -
[1]
Hi all,
just a quick question about using tech 1 PvP ships like the drake for example. Im in it for the fun so im not too fussed about losing ships but i would like to make a reasonable difference. Currently I can really only use tech 2 shield boosters etc for a drake. I realise that the clever thing to do is train up tech 2 (which im doing) but id like to get in a battle cruiser asap. I have seen setups out there with all tech 1 will they make a difference?
thanks for any advice
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Joe Starbreaker
Starbreaker Frigateers Tear Extraction And Reclamation Service
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Posted - 2008.12.06 22:39:00 -
[2]
Yes, but it's ok, life is short so go have fun
............. Now recruiting like-minded pilots. |

HMSDauntless
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Posted - 2008.12.06 22:39:00 -
[3]
Drakes aren't ideal for PVP - it's a giant shield, can take lots of damage, but it can't deal as much damage back. If you do try to go for max damage, you'll have to cut back on your tank. Also, missiles don't do max damage if the target is moving, so you're damage output is reduced even further.
If you want to pvp, Moa's are inexpensive, and can do fair damage. Look into other ships, T1 is definitely viable. Just not drakes.
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Rulakye
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Posted - 2008.12.06 22:43:00 -
[4]
Edited by: Rulakye on 06/12/2008 22:45:32 im skilled in launchers currently and am using a caracal. Is the moa good enough with missiles considering its bonuses?
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Merin Ryskin
Peregrine Industries
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Posted - 2008.12.06 22:47:00 -
[5]
Originally by: HMSDauntless Drakes aren't ideal for PVP - it's a giant shield, can take lots of damage, but it can't deal as much damage back. If you do try to go for max damage, you'll have to cut back on your tank. Also, missiles don't do max damage if the target is moving, so you're damage output is reduced even further.
This is 100% wrong. If you fit your Drake properly, you can get 500 dps with a nice buffer tank, excellent range, and MWD/point. The Drake is an excellent PvP ship as long as you know how to use it right.
As for the OP, no a T1 fitted BC is not a good idea. You may score some kills, but only because no matter how badly you're fitted, there's always someone worse. Against good opponents with T2 fits, you're just going to earn expensive lossmails. Fly T1 cruisers until you can use a full T2 fit. -----------
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Rulakye
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Posted - 2008.12.06 22:51:00 -
[6]
Thanks Merin. How about Moa with launchers? otherwise im gonna have to stick with the caracal
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Merin Ryskin
Peregrine Industries
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Posted - 2008.12.06 22:53:00 -
[7]
Originally by: Rulakye Thanks Merin. How about Moa with launchers? otherwise im gonna have to stick with the caracal
Think about it for a second. Which ship could possibly be better with missiles, the one with 5x launcher hardpoints and two missile bonuses, or the one with 2x launcher hardpoints and zero missile bonuses? -----------
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Sidus Isaacs
Gallente
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Posted - 2008.12.06 23:07:00 -
[8]
Originally by: HMSDauntless Drakes aren't ideal for PVP - it's a giant shield, can take lots of damage, but it can't deal as much damage back. If you do try to go for max damage, you'll have to cut back on your tank. Also, missiles don't do max damage if the target is moving, so you're damage output is reduced even further.
If you want to pvp, Moa's are inexpensive, and can do fair damage. Look into other ships, T1 is definitely viable. Just not drakes.
My HAM Drake does very well in PvP actually.
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Malcanis
Deep Core Mining Inc.
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Posted - 2008.12.07 01:26:00 -
[9]
Originally by: Rulakye Hi all,
just a quick question about using tech 1 PvP ships like the drake for example. Im in it for the fun so im not too fussed about losing ships but i would like to make a reasonable difference. Currently I can really only use tech 2 shield boosters etc for a drake. I realise that the clever thing to do is train up tech 2 (which im doing) but id like to get in a battle cruiser asap. I have seen setups out there with all tech 1 will they make a difference?
thanks for any advice
Well you can insure it so you're really only paying for modules.
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Kessiaan
Minmatar Army of One
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Posted - 2008.12.07 02:19:00 -
[10]
Drake can be OK in pvp, but not the way you usually see them fit, which is the biggest damn passive tank they can strap on, and some launchers in the highs, almost as an afterthought.
A buffer-tanked HAM drake or even a max gank (+ewar) fleet drake usually work better, if only because everyone expects drakes to be massively tanked but do little DPS, so they don't get primaried very often.
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The Djego
Minmatar merovinger inc
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Posted - 2008.12.07 02:19:00 -
[11]
T1 Ships, are ok, they are the best bang for the buck and most of my kills are still in T1 ships(and I can fly the T2 variants for quite some time and I also would have the ISK for it). They are much cheaper, people are more willing to engage you, and with right fitting the diffrence isnŠt this huge.
Fitting is preaty much the other way around, T2 is the best bang for the buck here(with expetion of CPU/Grid, Overheat repairbill or Faction Mods) and pushing the skills to a level where you can T2 fit a T1 Ship is far more usefull that T1 fit a T2 Ship. Go for T2 fitting first it will make the bigger diffrence on all ships and a T1 fitted T2 Ship will loose to a T2 fitted T1 Ship. Full T1 fit on a T1 Ships is actualy not realy a good solution, shure it is cheap but will get owned by better fitted T1 and T2 Ships quite easy. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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ThatCpp
Gallente Knights Of the Black Sun
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Posted - 2008.12.07 02:59:00 -
[12]
Honestly a bigger ship with t1 fittings is better than a smaller ship with t2 fittings. I don't really see a situation where a t2 fit caracal will be more useful than a t1 fit drake. Just be sure to use good named modules which will have close to the same stats as t2. The most important part is to fit your ship well, check out some fittings that work and try them out.
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Nick Parker
Caldari Freelancer Union Unaffiliated
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Posted - 2008.12.07 08:33:00 -
[13]
To the Op,
If you got the cash go for it, lots of people have posted good setups through here, and T1 setups are viable (allthough not optimal ofcourse.) but if your running about in a gang, why not fly a Blackbird. It may not have the damage that a Drake does, but it can jam with lowish skills, and can make a big difference in small scale pvp.
Good luck and have fun.
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plastastic
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Posted - 2008.12.07 10:37:00 -
[14]
Originally by: Rulakye Hi all, Currently I can really only use tech 2 shield boosters etc for a drake.
Thanks Merin. How about Moa with launchers? otherwise im gonna have to stick with the caracal
thanks for any advice
Merin i think this is a troll
if your not Merins right
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Dr Sheepbringer
Gallente
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Posted - 2008.12.07 11:02:00 -
[15]
Originally by: ThatCpp Honestly a bigger ship with t1 fittings is better than a smaller ship with t2 fittings. I don't really see a situation where a t2 fit caracal will be more useful than a t1 fit drake. Just be sure to use good named modules which will have close to the same stats as t2. The most important part is to fit your ship well, check out some fittings that work and try them out.
Well... I have no problems what so ever to attack bigger ships with small ships that are fitted well. In my experience a highly skilled small ship will almost always win a poorly skilled big ship (aka. first possible moment to get BS, you start using them). Stop whining. |

Zao Jin
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Posted - 2008.12.07 14:12:00 -
[16]
Edited by: Zao Jin on 07/12/2008 14:13:38
Originally by: ThatCpp Honestly a bigger ship with t1 fittings is better than a smaller ship with t2 fittings. I don't really see a situation where a t2 fit caracal will be more useful than a t1 fit drake. Just be sure to use good named modules which will have close to the same stats as t2. The most important part is to fit your ship well, check out some fittings that work and try them out.
Dumb, Dumb, Dumb. Arbalest HML's : 12,000,000 EACH. HAM's : about 2mil EACH. I'm willing to bet OP can't use HAM's tho. Malkuth are about the same as the T2, at 20% gimped performance. The same holds true for most mods that would go on a Drake... Same or greater cost for crap performance. Better option : Train and fly a Harpy. 2 weeks tops including the guns and easier to get a fight.
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