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Goyda
Destry's Lounge
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Posted - 2008.12.09 12:11:00 -
[1]
Edited by: Goyda on 09/12/2008 12:11:59
Originally by: Patri Andari The above posters have it nearly correct. He logged off before he became visible on your overview. If you did not see him on grid when he logged back in then I doubt he used the repeated log on log off trick (exploit imho)as it only moves you a short distance.
I am fairly certain of the tactic he used but I fear revealing it might be against the EULA and would **** a lot of people off. But I will say this, If he is using the tactic I think he is, the only way you will EVER kill him is if he screws up or gets a lot of lag. Even if he is in a big slow freighter.
If you don't get aggressed to him before he's out of local 1 min then he disappears,, if you aggress before he leaves local then you have 15 minutes !!! go probe him/her out.
And the trick I think you are referring to is having two clients open one in-game and the other at the char select screen. When you see the camp you simply click a second char on the account and POOF the other char is quickly completely gone from game.
I just wish CCP would put a line of code in the game which would say oh you hit ctrl-q ? then you're here for 15minutes. :)
hint don't log in space. :)
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Goyda
Destry's Lounge
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Posted - 2008.12.10 15:15:00 -
[2]
I think the easiest way is to put something in the code to detect a window close or a control-q and if either of these occur then they have 30 seconds before they leave local.
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Goyda
Destry's Lounge
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Posted - 2008.12.10 15:27:00 -
[3]
Originally by: Zaknussem
Originally by: Khandara Seraphim
Can you predict the consequences of this? From a PR point of view, this would be suicide. From a customer relations perspective, the same. Marketing have a hard enough time selling EvE as is, this would only make it harder. CCP would get all the blame...and lose subscribers. So it ain't happening.
The best you can hope for is a half-step solution that makes it more tolerable. What Le Skunk suggests might work. Something like that is the best you're ever gonna get.
I completely disagree with this. Many people in the IT / internet business are striving towards 24x7 yet all of the players in EvE like/livewith/tolerate 23x7, why ? Because we expect it. I would really like to see how many people cancel their accounts after a patch. Lots of EMO but in the end I think it would be nominal if any stopped playing because of this. Put it out in the patch notes, give 'em time to get used to it on SiSi and then implement. I was torqued over the missle thing, I even thought about quitting, but then it made it challenge me even more. I've been playing since beta (another char) and honestly this is the one MMO that has kept my interest because of the dynamics and challenges in the game (PvP not PvE I think PvE is boring as all get out)
If they had mass exodus over a change like this it would be from non-loyal customer base anyway.
In the end, I think simply putting a few lines of code in to detect the following: control-q, window close and put a 30 second delay before they leave local.
This will make sure freighters/haulers have eyes and/or fleet support when moving. There is a risk in jumping into lowsec and they know it.
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Goyda
Destry's Lounge
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Posted - 2008.12.10 15:30:00 -
[4]
Edited by: Goyda on 10/12/2008 15:31:15
Originally by: steave435
Originally by: Goyda I think the easiest way is to put something in the code to detect a window close or a control-q and if either of these occur then they have 30 seconds before they leave local.
Then people would just pull out the network cable or turn of the router or something similar.
Fine by me. Have your buddies watch local and then pull your cable. It takes ~10 seconds for EvE to detect a network disconnect of this type. Plus it's a heck of alot more difficult (mostly) to unplug your internet conn than hit ctrl-q.
I can see all the bears jumping up and hurrying to the back of their computers to unplug the cable. Or I picture LOTS of comps with the back facing the user. LOL.
My post wasn't a "this will stop them from disconnecting from the network" but more a lets make it more difficult for the to just do it willy nilly.
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