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Kinnison
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Posted - 2004.07.15 18:40:00 -
[1]
This idea would be usable for all the classes of guns. Simply a very rapid fire, extremely short range gun, perhaps using special ammo for the class) for shooting down incoming missiles just before they hit. It wouldn't be very useful against torps, probably, but might be another useful option. Perhaps with yet another skill to go with it? Think Phalanx gun.
This idea seems quite a good one to me, as Amarr and Gallente ships tend to have poor missile defense.
Of course, it would use up ammo at a frightening rate - all the better for producers!!
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Kinnison
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Posted - 2004.07.15 18:40:00 -
[2]
This idea would be usable for all the classes of guns. Simply a very rapid fire, extremely short range gun, perhaps using special ammo for the class) for shooting down incoming missiles just before they hit. It wouldn't be very useful against torps, probably, but might be another useful option. Perhaps with yet another skill to go with it? Think Phalanx gun.
This idea seems quite a good one to me, as Amarr and Gallente ships tend to have poor missile defense.
Of course, it would use up ammo at a frightening rate - all the better for producers!!
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Zaldiri
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Posted - 2004.07.15 18:55:00 -
[3]
Maybe, but it shouldn't be more effective than defeder missles.
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Zaldiri
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Posted - 2004.07.15 18:55:00 -
[4]
Maybe, but it shouldn't be more effective than defeder missles.
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Nick Parker
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Posted - 2004.07.16 04:39:00 -
[5]
Leave it to a Gallente to wanna weaken the Caldari as much as possible. I'm all for it if there will be a Drone Killing gun, Uses ammo and hits Drones only. Hi Damage and Hi ROF so you can kill lots of Space Trash er I mean drones
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Nick Parker
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Posted - 2004.07.16 04:39:00 -
[6]
Leave it to a Gallente to wanna weaken the Caldari as much as possible. I'm all for it if there will be a Drone Killing gun, Uses ammo and hits Drones only. Hi Damage and Hi ROF so you can kill lots of Space Trash er I mean drones
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Absolute Evil
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Posted - 2004.07.19 17:13:00 -
[7]
OHHHH OHHHH
How about laser defense guns or mirrors, get real if missiles are to powerful for you then get a missile boat. I got one after they nerfed my tempest.
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Absolute Evil
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Posted - 2004.07.19 17:13:00 -
[8]
OHHHH OHHHH
How about laser defense guns or mirrors, get real if missiles are to powerful for you then get a missile boat. I got one after they nerfed my tempest.
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Zaldiri
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Posted - 2004.07.19 19:20:00 -
[9]
Originally by: Nick Parker Leave it to a Gallente to wanna weaken the Caldari as much as possible. I'm all for it if there will be a Drone Killing gun, Uses ammo and hits Drones only. Hi Damage and Hi ROF so you can kill lots of Space Trash er I mean drones
Yep the Gallente would want to weaken the Caldiri and it wouldn't be hard for them to invent such a gun. I mean we have them in RL now. So they should be implemented. At least you can shoot down drones with guns. There isn't an explantation to why you cant shoot down missles with small guns even though it would be easy.
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Zaldiri
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Posted - 2004.07.19 19:20:00 -
[10]
Originally by: Nick Parker Leave it to a Gallente to wanna weaken the Caldari as much as possible. I'm all for it if there will be a Drone Killing gun, Uses ammo and hits Drones only. Hi Damage and Hi ROF so you can kill lots of Space Trash er I mean drones
Yep the Gallente would want to weaken the Caldiri and it wouldn't be hard for them to invent such a gun. I mean we have them in RL now. So they should be implemented. At least you can shoot down drones with guns. There isn't an explantation to why you cant shoot down missles with small guns even though it would be easy.
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Zaldiri
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Posted - 2004.07.19 19:24:00 -
[11]
Originally by: Absolute Evil OHHHH OHHHH
How about laser defense guns or mirrors, get real if missiles are to powerful for you then get a missile boat. I got one after they nerfed my tempest.
Completely irrelavent post. You can't defend agianst lasers at the present, but you can defend agianst missles. Its just the groop that have the most trouble with missiles anyway, the gallente, can't mount the only defenses. Where as the Caldiri the group with the least trouble with them, can mount plenty of defenses
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Zaldiri
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Posted - 2004.07.19 19:24:00 -
[12]
Originally by: Absolute Evil OHHHH OHHHH
How about laser defense guns or mirrors, get real if missiles are to powerful for you then get a missile boat. I got one after they nerfed my tempest.
Completely irrelavent post. You can't defend agianst lasers at the present, but you can defend agianst missles. Its just the groop that have the most trouble with missiles anyway, the gallente, can't mount the only defenses. Where as the Caldiri the group with the least trouble with them, can mount plenty of defenses
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NAGGAROK
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Posted - 2004.07.19 19:39:00 -
[13]
Edited by: NAGGAROK on 19/07/2004 19:41:45
Originally by: Zaldiri
Where as the Caldiri the group with the least trouble with them, can mount plenty of defenses
Is that because they use alot of missile launchers and that's what missiles go in? Gee, if the Gallente want missile defense, mebbe they shuld use 1 of those extra Hi-Slots and stick a smartbomb in it(even tho smart bombs aren't exactly smart )
EDIT: I for got to mention, I think he meant a laser-based missile defense system; i.e. incoming missle gets shot by pulse blaster.
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NAGGAROK
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Posted - 2004.07.19 19:39:00 -
[14]
Edited by: NAGGAROK on 19/07/2004 19:41:45
Originally by: Zaldiri
Where as the Caldiri the group with the least trouble with them, can mount plenty of defenses
Is that because they use alot of missile launchers and that's what missiles go in? Gee, if the Gallente want missile defense, mebbe they shuld use 1 of those extra Hi-Slots and stick a smartbomb in it(even tho smart bombs aren't exactly smart )
EDIT: I for got to mention, I think he meant a laser-based missile defense system; i.e. incoming missle gets shot by pulse blaster.
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valkir
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Posted - 2004.07.20 04:47:00 -
[15]
Edited by: valkir on 20/07/2004 04:49:22
Originally by: Kinnison This idea would be usable for all the classes of guns. Simply a very rapid fire, extremely short range gun, perhaps using special ammo for the class) for shooting down incoming missiles just before they hit. It wouldn't be very useful against torps, probably, but might be another useful option. Perhaps with yet another skill to go with it? Think Phalanx gun.
This idea seems quite a good one to me, as Amarr and Gallente ships tend to have poor missile defense.
Of course, it would use up ammo at a frightening rate - all the better for producers!!
up a few notches they have a mod thread that is stickied it was made to be looked at good idea mebe you should post it there
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valkir
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Posted - 2004.07.20 04:47:00 -
[16]
Edited by: valkir on 20/07/2004 04:49:22
Originally by: Kinnison This idea would be usable for all the classes of guns. Simply a very rapid fire, extremely short range gun, perhaps using special ammo for the class) for shooting down incoming missiles just before they hit. It wouldn't be very useful against torps, probably, but might be another useful option. Perhaps with yet another skill to go with it? Think Phalanx gun.
This idea seems quite a good one to me, as Amarr and Gallente ships tend to have poor missile defense.
Of course, it would use up ammo at a frightening rate - all the better for producers!!
up a few notches they have a mod thread that is stickied it was made to be looked at good idea mebe you should post it there
Error 7.0b1 - The item could not be deleted because it was missing The world will end in five minutes Please log out.
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Eyeshadow
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Posted - 2004.07.20 09:52:00 -
[17]
Originally by: Nick Parker Leave it to a Gallente to wanna weaken the Caldari as much as possible. I'm all for it if there will be a Drone Killing gun, Uses ammo and hits Drones only.
Not a gun as such, but the destroyers that are coming with shiva will have many small turrets loaded on. I belive these are meatn as drone/frig killers.
And if u read the CSM log from last week u will also see that they are working on an anti-missile cruiser aswell. This is not the support cruiser that is coming out in a few weeks (i hope ) but something completely different
So both anti-missile and anti-drone weapon platforms are on the drawing board
Forums: Sharks - MC |

Eyeshadow
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Posted - 2004.07.20 09:52:00 -
[18]
Originally by: Nick Parker Leave it to a Gallente to wanna weaken the Caldari as much as possible. I'm all for it if there will be a Drone Killing gun, Uses ammo and hits Drones only.
Not a gun as such, but the destroyers that are coming with shiva will have many small turrets loaded on. I belive these are meatn as drone/frig killers.
And if u read the CSM log from last week u will also see that they are working on an anti-missile cruiser aswell. This is not the support cruiser that is coming out in a few weeks (i hope ) but something completely different
So both anti-missile and anti-drone weapon platforms are on the drawing board
Forums: Sharks - MC |

Boonaki
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Posted - 2004.07.20 12:03:00 -
[19]
I wouldn't mind see'n a small gun, 500m-3k op range depending on ammo, self targeting that shoots down both missiles and drones. But they'd need to give missiles hitpoints. Cruise missiles could have like 25, torpedos 50, and tech 2 torpedos could have like 25 shields and 50 armor. Be interesting.
Fear the Ibis of doom. |

Boonaki
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Posted - 2004.07.20 12:03:00 -
[20]
I wouldn't mind see'n a small gun, 500m-3k op range depending on ammo, self targeting that shoots down both missiles and drones. But they'd need to give missiles hitpoints. Cruise missiles could have like 25, torpedos 50, and tech 2 torpedos could have like 25 shields and 50 armor. Be interesting.
Fear the Ibis of doom. |
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Gungankllr
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Posted - 2004.07.21 04:50:00 -
[21]
Originally by: Boonaki But they'd need to give missiles hitpoints. Cruise missiles could have like 25, torpedos 50, and tech 2 torpedos could have like 25 shields and 50 armor. Be interesting.
Missiles have hit points. Defenders do 76 damage, and the max hitpoints for the biggest self-guided ordnance is 75 HP.
www.hadean.org
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Gungankllr
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Posted - 2004.07.21 04:50:00 -
[22]
Originally by: Boonaki But they'd need to give missiles hitpoints. Cruise missiles could have like 25, torpedos 50, and tech 2 torpedos could have like 25 shields and 50 armor. Be interesting.
Missiles have hit points. Defenders do 76 damage, and the max hitpoints for the biggest self-guided ordnance is 75 HP.
www.hadean.org
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Kinnison
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Posted - 2004.07.21 19:32:00 -
[23]
Another idea, a direct steal from an old SF RPG called Traveller:
Sandcaster. Basically a giant shotgun that fires a cloud of refracting crystal. Works against missiles, by damaging them or sending them off course or both, and lasers by diffusing the beam.
Nice defensive weapon for Minmatar as well, against Amarr lasers.
This one would be completely useless as an offensive weapon, unless the target is within a couple of hundred metres, in which case it's within smartbomb range anyway.
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Kinnison
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Posted - 2004.07.21 19:32:00 -
[24]
Another idea, a direct steal from an old SF RPG called Traveller:
Sandcaster. Basically a giant shotgun that fires a cloud of refracting crystal. Works against missiles, by damaging them or sending them off course or both, and lasers by diffusing the beam.
Nice defensive weapon for Minmatar as well, against Amarr lasers.
This one would be completely useless as an offensive weapon, unless the target is within a couple of hundred metres, in which case it's within smartbomb range anyway.
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Rogen DarHeel
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Posted - 2004.07.21 22:15:00 -
[25]
How bout special missile defense drones? No-missile Gallente ships would have a fighting chance against missile boat caldari ships for a change. 
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Rogen DarHeel
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Posted - 2004.07.21 22:15:00 -
[26]
How bout special missile defense drones? No-missile Gallente ships would have a fighting chance against missile boat caldari ships for a change. 
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Friday 007
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Posted - 2004.07.23 01:35:00 -
[27]
Edited by: Friday 007 on 23/07/2004 01:44:25 Elite Cruisers
We are about to introduce more Elite frigates to the game now. The development of Elite Cruiser has already started. There will be four different classes:
-Point Defense Cruiser [ aka anti missile ] -Patrol Cruiser -Support Cruiser -Battlecruiser
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Friday 007
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Posted - 2004.07.23 01:35:00 -
[28]
Edited by: Friday 007 on 23/07/2004 01:44:25 Elite Cruisers
We are about to introduce more Elite frigates to the game now. The development of Elite Cruiser has already started. There will be four different classes:
-Point Defense Cruiser [ aka anti missile ] -Patrol Cruiser -Support Cruiser -Battlecruiser
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Tsunetomo
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Posted - 2004.07.23 13:07:00 -
[29]
lol - I just suggested the same thing in the new modules thread Rogan.
Actually though, since posting it I'm not sure it would work out fairly. I guess it depends how effective it is.
A Megathron has 7 guns all of which can target a Caldari Vessel, It can use all 7 guns in attack, where as the Caldari Battleships will be using their guns to either fight (with somewhat reduced firepower) or be shooting down drones with them - Seen as I don't think it would be possible to shoot down an anti missile drone with a missile :) |

Tsunetomo
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Posted - 2004.07.23 13:07:00 -
[30]
lol - I just suggested the same thing in the new modules thread Rogan.
Actually though, since posting it I'm not sure it would work out fairly. I guess it depends how effective it is.
A Megathron has 7 guns all of which can target a Caldari Vessel, It can use all 7 guns in attack, where as the Caldari Battleships will be using their guns to either fight (with somewhat reduced firepower) or be shooting down drones with them - Seen as I don't think it would be possible to shoot down an anti missile drone with a missile :) |
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Ouikka
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Posted - 2004.07.23 18:25:00 -
[31]
what a bout a special missile launcher, wich can only use defenders, but doesn t coun t as a missile launcher slot?
It would allow some ship with no missile launcher slots to defend themselves againts missiles, but with a lower rate of fire than standard or rocket launchers, and with no offensive options. (using a smartbomb for gallente means suicide: the drone start attacking you, which is not really amusing :/ )
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Ouikka
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Posted - 2004.07.23 18:25:00 -
[32]
what a bout a special missile launcher, wich can only use defenders, but doesn t coun t as a missile launcher slot?
It would allow some ship with no missile launcher slots to defend themselves againts missiles, but with a lower rate of fire than standard or rocket launchers, and with no offensive options. (using a smartbomb for gallente means suicide: the drone start attacking you, which is not really amusing :/ )
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Kasika
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Posted - 2004.07.28 19:47:00 -
[33]
Sooooo.. you guys are asking for race specific AMS (anti-missile systems) ?
Caldari already have their defender missiles.
Gallente could use a railgun fited with special ammunition which, like suggested above, fractures into multiple "pellets" and destroys the missiles but has limited range.
Minmatar could have the same deal, but similar to the real life Aircraft carriers which have huge guns that fire really rapidly, creating a "wall of flak" to chop up missiles.
Amarrians could have laser fitted with a special crystals that do just that. ----------------------------------- My IBIS is knowed as "The ultimate power in the universe".
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Kasika
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Posted - 2004.07.28 19:47:00 -
[34]
Sooooo.. you guys are asking for race specific AMS (anti-missile systems) ?
Caldari already have their defender missiles.
Gallente could use a railgun fited with special ammunition which, like suggested above, fractures into multiple "pellets" and destroys the missiles but has limited range.
Minmatar could have the same deal, but similar to the real life Aircraft carriers which have huge guns that fire really rapidly, creating a "wall of flak" to chop up missiles.
Amarrians could have laser fitted with a special crystals that do just that. ----------------------------------- My IBIS is knowed as "The ultimate power in the universe".
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Roderic Excelion
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Posted - 2004.07.28 22:27:00 -
[35]
Weaken Caldari? More like make Amarr have a chance to survive, period. Amarr, slow tough, medium range, see a problem vs. any non-Amarr ship with a missile, being longer ranged, faster, and essentially autohits (for bonus damage on the Caldari). And before you mention smartbombs, tempremental, difficult to use, and try it on the Amarr drone carrier, I dare you!
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Roderic Excelion
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Posted - 2004.07.28 22:27:00 -
[36]
Weaken Caldari? More like make Amarr have a chance to survive, period. Amarr, slow tough, medium range, see a problem vs. any non-Amarr ship with a missile, being longer ranged, faster, and essentially autohits (for bonus damage on the Caldari). And before you mention smartbombs, tempremental, difficult to use, and try it on the Amarr drone carrier, I dare you!
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Orbital Illusion
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Posted - 2004.07.29 10:14:00 -
[37]
How is a smartbomb difficult to use as missile defense ? By only equipping 2 smartbombs i was able to render a scorpion totally helpless against me. I couldnt really damage him since i had 6 heavy nosferatus equipped in the other high slots, but he never got to armor damage on me... and i was armor tanked at the time. Only a very few of his missiles got through the SB's in like 2-3 minutes of continuous launching.
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Orbital Illusion
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Posted - 2004.07.29 10:14:00 -
[38]
How is a smartbomb difficult to use as missile defense ? By only equipping 2 smartbombs i was able to render a scorpion totally helpless against me. I couldnt really damage him since i had 6 heavy nosferatus equipped in the other high slots, but he never got to armor damage on me... and i was armor tanked at the time. Only a very few of his missiles got through the SB's in like 2-3 minutes of continuous launching.
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meowcat
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Posted - 2004.07.29 13:27:00 -
[39]
Originally by: Orbital Illusion How is a smartbomb difficult to use as missile defense ? By only equipping 2 smartbombs i was able to render a scorpion totally helpless against me. I couldnt really damage him since i had 6 heavy nosferatus equipped in the other high slots, but he never got to armor damage on me... and i was armor tanked at the time. Only a very few of his missiles got through the SB's in like 2-3 minutes of continuous launching.
smartbombs and drones dont mix |

meowcat
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Posted - 2004.07.29 13:27:00 -
[40]
Originally by: Orbital Illusion How is a smartbomb difficult to use as missile defense ? By only equipping 2 smartbombs i was able to render a scorpion totally helpless against me. I couldnt really damage him since i had 6 heavy nosferatus equipped in the other high slots, but he never got to armor damage on me... and i was armor tanked at the time. Only a very few of his missiles got through the SB's in like 2-3 minutes of continuous launching.
smartbombs and drones dont mix |
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Roderic Excelion
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Posted - 2004.08.03 04:54:00 -
[41]
Originally by: meowcat smartbombs and drones dont mix
See my previous post...
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Roderic Excelion
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Posted - 2004.08.03 04:54:00 -
[42]
Originally by: meowcat smartbombs and drones dont mix
See my previous post...
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Shootemup
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Posted - 2004.08.03 14:01:00 -
[43]
Another option: Perhaps a "missile scrambler" high-power item that has a chance at redirecting enemy missiles back at their origin? Would not work on torpedoes of course, but on any targeted missiles.
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Shootemup
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Posted - 2004.08.03 14:01:00 -
[44]
Another option: Perhaps a "missile scrambler" high-power item that has a chance at redirecting enemy missiles back at their origin? Would not work on torpedoes of course, but on any targeted missiles.
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Saelek
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Posted - 2004.08.03 14:08:00 -
[45]
Point Defence Weapons would be a nice addition seeing as tho we have defender missiles, why not have the same for projectile/hybrid/laser
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Saelek
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Posted - 2004.08.03 14:08:00 -
[46]
Point Defence Weapons would be a nice addition seeing as tho we have defender missiles, why not have the same for projectile/hybrid/laser
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