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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Napro
Caldari
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Posted - 2008.12.16 15:46:00 -
[31]
Originally by: Smeginell come on ccp ive got 4 accounts, all costing me money, all useless, cant log on since patch all caches bin deleted to try that but no different , lets have some feedback pls.
obligatory "Switch to WoW nub" reply
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CCP Gangleri
Minmatar
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Posted - 2008.12.16 15:48:00 -
[32]
Originally by: Going Forit
Well for my part, at the login screen Vista tells me that my graphics driver has crashed and resolved. Tbh it really looks that way too. If I don't hit the three finger tribute at that point (closing down the client), eve crashes the entire pc to hell and back.
And second, I'm too lazy for any bug reporting. Hello "Dead Space", been long overdue (Really I'm not arrogant, just lazy)
This sounds like your drivers are not up to date, let us know if updating them resolves the issue. ------------------
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Khatara
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Posted - 2008.12.16 16:18:00 -
[33]
Edited by: Khatara on 16/12/2008 16:20:44
Originally by: CCP Gangleri Edited by: CCP Gangleri on 16/12/2008 15:39:22 For those that are having trouble logging in, if the problem persists then please file a bug report as per the instructions in the original post.
To help us diagnose the issue in the meantime please provide more specific data in your post, we are trying to find out what could be causing this but are not finding any patterns so far. If only one of your characters is affected then please file a stuck petition for that character.
edit: How to file a bug report
I've had the same problem since Quantum Rise 1.0.3. patch. See forum thread here for additional information:
http://oldforums.eveonline.com/?a=topic&threadID=945821
I've submitted a bug report, including dxdiag and logserver file, however wihtout more patterns and a logserver file replicating the bug, they said they couldn't isolate the problem.
Funny thing was, everytime I ran eve with logserver running, my client logged in perfectly everytime.
See the above thread for more information.
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Kishmull
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Posted - 2008.12.16 16:25:00 -
[34]
Originally by: Assimil8r Something's been nerfed regarding cap usage. My Golem was holding steady at 49% cap yesterday with a permaboost fit (confirmed by EFT); today the same fit on the same ship is dropping below 33% cap remaining. I haven't finished training any skills during that period, nor installed/uninstalled any implants, nor was I being neut'ed or NOS'd, so I can only think that something has changed on the server side.
Anyone else seeing similar behavior?
yes my caldari navy raven has gone from cap stable (permarun)at around 48% to below 31% in 7 mins of use. this test was carried out outside of a station with no enemies present and no launcher usage, no changes in skills or implants. i havent tested it for longer yet and will update this post once i have done. nb have a sneaking suspicion that it is no longer cap stable. not good.
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Going Forit
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Posted - 2008.12.16 16:33:00 -
[35]
Originally by: CCP Gangleri
Originally by: Going Forit
Well for my part, at the login screen Vista tells me that my graphics driver has crashed and resolved. Tbh it really looks that way too. If I don't hit the three finger tribute at that point (closing down the client), eve crashes the entire pc to hell and back.
And second, I'm too lazy for any bug reporting. Hello "Dead Space", been long overdue (Really I'm not arrogant, just lazy)
This sounds like your drivers are not up to date, let us know if updating them resolves the issue.
Well for your pleasure I updated the driver(s), everything else was up to par except for the Nvidia 8800GTS 256Mb card and whatever onboard sound chip driver.
Didn't help.
Hope you get it sorted, but I'll be going over here now and start worrying about something else.
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Vir Hellnamin
Gradient Electus Matari
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Posted - 2008.12.16 16:48:00 -
[36]
Edited by: Vir Hellnamin on 16/12/2008 16:54:58 Edited by: Vir Hellnamin on 16/12/2008 16:54:02 perma-running Raven here; after about 17 mins (got bored after 23mins)the cap is under 30% (lowest 25%, goes up to 29% during recharge cycle), but holding... is there some slight server side desync going or something (cap reading visual bug)? -- V.H.
"Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
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Dunkdumb
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Posted - 2008.12.16 17:00:00 -
[37]
Well, at least my client isn't using up 750mb of VM. It's back down to a resonable 250mb. And no crashes yet. But lets cross our fingers and see how the rest of the days go.
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Borun Tal
Minmatar Virtual Rock Industries
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Posted - 2008.12.16 17:11:00 -
[38]
Originally by: davcin This didn't happen to me personally (I didn't play after the patch yet) but there is a report about drone problems... (and I am concerned about it)
It is posted here: http://oldforums.eveonline.com/?a=topic&threadID=949434
Can someone have a look?
Good grief, I hope it's not a new bug. Haven't played with 1.0.4 yet, but I use scout drones quite a bit... ------------------------------------------- 1) Dell XPS M1710 (3Gig, nVidia GeForce Go 7900 GS, Vista Business SP1, display res 1920x1200, DX 10) 2) AMD/64 (3200+) on Asus AN8SLI32 w/3Gig, nVidia Ge |
Mitel Necron
Esto Perpetua
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Posted - 2008.12.16 17:20:00 -
[39]
I played for two hours while alt tabbing and I'm happy to say that my physical memory use didn't exceed 700mb! Pre today's patch it would have easily been as high as 1.5gb of mem use during the same period of time having alt tabbed!
also, i did a few lvl4 missions using my drone domi and i had no drone issues to speak of. just an fyi for those who posted above.
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Sergeant Brut
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Posted - 2008.12.16 17:27:00 -
[40]
It cant start downloading patch at all. Screen is blocked.
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Assimil8r
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Posted - 2008.12.16 18:02:00 -
[41]
Edited by: Assimil8r on 16/12/2008 18:02:43
Originally by: CCP Explorer No changes were made to cap usage. Quantum Rise 1.0.4 was a client release only.
Sorry, but I refuse to believe this considering that myself and 3 others in this thread (Kramnik, Kishmull and Vir Hellnamin) have experienced a change in cap usage after applying the 1.0.4 update.
Originally by: Vir Hellnamin perma-running Raven here; after about 17 mins (got bored after 23mins)the cap is under 30% (lowest 25%, goes up to 29% during recharge cycle), but holding... is there some slight server side desync going or something (cap reading visual bug)?
2nd test was about 23+ mins, went down to ~30%... starts to sound like reading error, or serverside slight lag]... still, might mess-up your day, if mid-mission crash causes tank to collapse.
I think this may be the answer (i.e. cap usage is simply displaying incorrectly in the UI) but I'm not risking my Golem to prove or disprove such a theory .
CCP, something has changed regarding cap usage - you need to investigate out what it is and let us know!
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Zamdroid
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Posted - 2008.12.16 18:49:00 -
[42]
Edited by: Zamdroid on 16/12/2008 18:54:31 Agree with the cap issue others are seeing. Pre latest patch, my Maelstrom was cap stable at 39% when perma running all mods, its now cap stable at 29%.
At least the memory issues appear to be sorted though.
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UVPhoenix2
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Posted - 2008.12.16 19:37:00 -
[43]
Has text lost it's sharpness? I was hoping this patch would fix the fuzzy/distorted text issue. It's beginning to hurt my eyes.
- Ian
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Jilly Serkov
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Posted - 2008.12.16 19:41:00 -
[44]
Originally by: Assimil8r ... but I'm not risking my Golem to prove or disprove such a theory...
Dude, you risk your Golem every time you undock in it !
.....
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Stygian Knight
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Posted - 2008.12.16 19:42:00 -
[45]
Originally by: Sergeant Brut It cant start downloading patch at all. Screen is blocked.
I get stuck on downloading patch screen. I can press escape button and return to login window, but i just cant download the patch.
And the client says: status: incompatible (protocol)
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Vir Hellnamin
Gradient Electus Matari
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Posted - 2008.12.16 19:45:00 -
[46]
Edited by: Vir Hellnamin on 16/12/2008 19:45:13
Originally by: Stygian Knight
Originally by: Sergeant Brut It cant start downloading patch at all. Screen is blocked.
I get stuck on downloading patch screen. I can press escape button and return to login window, but i just cant download the patch.
Does this link help: http://www.eve-online.com/patches/patches.asp ? -- V.H.
"Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
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Par'Gellen
Gallente The Scope
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Posted - 2008.12.16 19:59:00 -
[47]
Edited by: Par''Gellen on 16/12/2008 19:59:17
Originally by: UVPhoenix2 Has text lost it's sharpness? I was hoping this patch would fix the fuzzy/distorted text issue. It's beginning to hurt my eyes.
- Ian
Someone said in another thread somewhere that they turned down antialiasing a bit and that solved their fuzzy text issue. I assume they were forcing it through their video card software as I can't find anywhere in the client to turn it on or off.
I dunno... just repeating what I read as I was passing by... ---
To err is human. But it shouldn't be the company motto... |
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CCP Explorer
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Posted - 2008.12.16 20:16:00 -
[48]
Originally by: Assimil8r
Originally by: CCP Explorer No changes were made to cap usage. Quantum Rise 1.0.4 was a client release only.
Sorry, but I refuse to believe this considering that myself and 3 others in this thread (Kramnik, Kishmull and Vir Hellnamin) have experienced a change in cap usage after applying the 1.0.4 update. (...) I think this may be the answer (i.e. cap usage is simply displaying incorrectly in the UI) but I'm not risking my Golem to prove or disprove such a theory . CCP, something has changed regarding cap usage - you need to investigate what it is and let us know!
I checked all the changes in the 1.0.4 release and they are all client changes. The client does not control cap usage.
There was no new static data applied to the server and database updates were limited to the EVE API and the web site.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Gartanus
Caldari Caldari Provisions
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Posted - 2008.12.16 20:19:00 -
[49]
Edited by: Gartanus on 16/12/2008 20:19:30 I am not sure if this has anything to do with anything, but.....I have lag really bad when I am docked. Does not matter what system or station I am in. It is just lag central from the moment I dock till I undock. Also its only when I am running prem graphics. I have had to downgrade to the old graphics just to play the game. If not, it takes 5 minutes to just put missles in my cargo bay. If any one has any suggestions or ideas about this, I would really like to hear them. Thanks.
Now on a side note........Whereze ma FACE!!?? Lol! Its been over 4 months now. OOps! Never mind! I see I have a face. Hehe! This space reserved for something witty..... |
Miko Snowe
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Posted - 2008.12.16 20:36:00 -
[50]
Originally by: Miner Novec I downloaded and applied the patch to my desktop computer just fine.
I tried to update my notebook. It downloads the patch. When I click 'OK' to apply the patch however, it crashes with the Microsoft window saying "EVE-Online Patcher has encountered a problem and needs to close."
I had the same issue, and when i tried reloading eve it said that it had been damaged and after redownloading i cant even get the install file to run.
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Destination SkillQueue
Are We There Yet
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Posted - 2008.12.16 20:42:00 -
[51]
Originally by: Assimil8r Stuff about cap usage.
Just an idea. One of you experiencing this could use EFT with identical skill/implants/mods/rigs/ship and compare the results. If the result isn't identical, something is not working as intended. The exact difference given could even tell what the exact problem, if any, really is.
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The Vixen
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Posted - 2008.12.16 20:51:00 -
[52]
EVE Client prompted me to update the to the newest patch, but then it would freeze at "Downloading Patch" and whilst it was frozen, it ate my entire internet connection until I closed the client. Did this everytime. I even left it for an hour (for a 4mb patch) and came back with still the same problem.
Went here to manually download:
http://www.eve-online.com/patches/patches.asp
All, is well.
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UVPhoenix2
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Posted - 2008.12.16 21:19:00 -
[53]
Ya I force a combined AA mode which makes Eve look beautiful. This mode has always worked fine ever since I started playing Eve in June of this year. Quantum Rise 1.0.3 introduced this bug when using this AA mode.
What was changed? Why am I being forced to use a lesser AA mode just to make the text bright and clear? And what about the people who have this same font issue but are not forcing any AA at all?
CCP? What happened to the rendering of text under certain environments? I trust the devs know what supersampling AA is. It's never caused an issue with fonts up until QR 1.0.3 was deployed. Why is that? Can I get an honest answer?
- Ian
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Noidzz
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Posted - 2008.12.16 21:39:00 -
[54]
Ever since this update i have been unable to logon to eve MY PC is VISTA based. basicly you click on eve to load and it just crashes the eve picture comes up then vista says windows is checking for a solution to your problem or somthing like that.
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Sergeant Brut
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Posted - 2008.12.16 21:56:00 -
[55]
Originally by: Vir Hellnamin Edited by: Vir Hellnamin on 16/12/2008 19:45:13
Originally by: Stygian Knight
Originally by: Sergeant Brut It cant start downloading patch at all. Screen is blocked.
I get stuck on downloading patch screen. I can press escape button and return to login window, but i just cant download the patch.
Does this link help: http://www.eve-online.com/patches/patches.asp ?
didn't try, now normal downloading works.
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Lobster Man
Metafarmers
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Posted - 2008.12.16 22:24:00 -
[56]
Originally by: CCP Explorer
Originally by: Assimil8r
Originally by: CCP Explorer No changes were made to cap usage. Quantum Rise 1.0.4 was a client release only.
Sorry, but I refuse to believe this considering that myself and 3 others in this thread (Kramnik, Kishmull and Vir Hellnamin) have experienced a change in cap usage after applying the 1.0.4 update. (...) I think this may be the answer (i.e. cap usage is simply displaying incorrectly in the UI) but I'm not risking my Golem to prove or disprove such a theory . CCP, something has changed regarding cap usage - you need to investigate what it is and let us know!
I checked all the changes in the 1.0.4 release and they are all client changes. The client does not control cap usage.
There was no new static data applied to the server and database updates were limited to the EVE API and the web site.
I don't claim to know anything about how anything client/server related works, but maybe some sort of optimization has changed some sort of timing/frequency of data exchange between the server and client?
And personally, I still can't start a 2nd client if I've had one open for any period of time (I need to launch them both simultaneously if I want to run 2), and one seems to stutter a bit now where it didn't before.
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Archie1
Gallente
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Posted - 2008.12.16 22:54:00 -
[57]
now 2 off my chars can't login.
First, it was just one, then i tried to figure out, what's different with this one. !!! He was the only one of my chars, which i logged out in space !!! Logged in another alt and also logged him out in space, so now i've 2 char's which i can't log in any more.
Please try to fix this fast, this chars have work to do.
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JSquared
Quantum Warfare Research and Development
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Posted - 2008.12.17 01:02:00 -
[58]
I also have the same issue where I can not log in. Other toons on my same account can but not this one. How do I petition that I'm stuck if I can't even log in?
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Solanio
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Posted - 2008.12.17 01:06:00 -
[59]
regarding being unable to log in
I have the same problem and after playing around abit, it seems this is connected to being logged out in space AND using classic graphics.
If I log out in station or use premium graphics, I can log in whereever without problems. However this is only true if I have been using premium graphics exclusively since last clearing of settings folder. As soon as I change to classic graphics I can no longer log back in (if being logged out in space), even if I change back to premium graphics. |
Par'Gellen
Gallente The Scope
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Posted - 2008.12.17 01:14:00 -
[60]
Edited by: Par''Gellen on 17/12/2008 01:20:18 Edited by: Par''Gellen on 17/12/2008 01:15:14
Originally by: Destination SkillQueue Just an idea. One of you experiencing this could use EFT with identical skill/implants/mods/rigs/ship and compare the results. If the result isn't identical, something is not working as intended. The exact difference given could even tell what the exact problem, if any, really is.
I can confirm this happening. My perma-run armor tanked Dominix used to hover around 50% cap at all times. Tonight it's hovering around 30-35%. At first I paniced thinking I was being NOS'd then remembered I was fighting Sansha...
As you suggested I loaded up EFT and put in my implants, skills, and exact equipment. I made absolutely sure everything was identical in game and in EFT. EFT shows cap stable at exactly 50% which is what I remember in game from before the patch.
What gives CCP? Something obviously has changed...
Edit: Removed pyramid quote.
Edit 2: If I remove my CC8 and CR8 implants in EFT I get the numbers that I currently see in game. Are my cap implants no longer being applied? ---
To err is human. But it shouldn't be the company motto... |
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