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Sofitia Mourtos
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Posted - 2004.07.18 10:58:00 -
[31]
Originally by: Hakera Insurance was changed to make it so that making a loss ingame is now extremely difficult. I say change insurance by ship class so that battleships are back to 1 week or maybe 4 week terms.
Why not drop the insurance all together and let it be run by players, as surgested here ---------------------------------------- Buying Co-processor II bpo |

Sofitia Mourtos
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Posted - 2004.07.18 10:58:00 -
[32]
Originally by: Hakera Insurance was changed to make it so that making a loss ingame is now extremely difficult. I say change insurance by ship class so that battleships are back to 1 week or maybe 4 week terms.
Why not drop the insurance all together and let it be run by players, as surgested here ---------------------------------------- Buying Co-processor II bpo |

Tar om
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Posted - 2004.07.18 11:40:00 -
[33]
Its not that BS are too effective or too cheap - its the fact that money is too easy to make. Of course if you nerf money making we'd lose all the wallet huggers currently mining veld in Empire with their Apocs. When it comes to PvP you'd be amazed how many BS head for station while the frigs and cruisers launch. -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com |

Tar om
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Posted - 2004.07.18 11:40:00 -
[34]
Its not that BS are too effective or too cheap - its the fact that money is too easy to make. Of course if you nerf money making we'd lose all the wallet huggers currently mining veld in Empire with their Apocs. When it comes to PvP you'd be amazed how many BS head for station while the frigs and cruisers launch. -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com |

Hellek
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Posted - 2004.07.18 12:58:00 -
[35]
If frigs get launchers that can launch cruise missiles, I also want tachyon beams and megapulses with frig fitting requirements as they are the amarr counterparts to cruise/siege launchers. I think you see how sick that idea is.
I also don't see any reason for dropping insurance on BS but not on the rest. If insurance gets nerfed, it should be same for cruisers and frigs, don't see any reason why it should only be done to BS. I agree though that, especially with Tier1 BS, there is not much loss when an insured ship gets blown up, and that this is not good. Especially on ships like scorp which are mostly used for EW and therefore hardly use named launchers or guns and such stuff (and usually no named shield boosters, etc. either).
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Hellek
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Posted - 2004.07.18 12:58:00 -
[36]
If frigs get launchers that can launch cruise missiles, I also want tachyon beams and megapulses with frig fitting requirements as they are the amarr counterparts to cruise/siege launchers. I think you see how sick that idea is.
I also don't see any reason for dropping insurance on BS but not on the rest. If insurance gets nerfed, it should be same for cruisers and frigs, don't see any reason why it should only be done to BS. I agree though that, especially with Tier1 BS, there is not much loss when an insured ship gets blown up, and that this is not good. Especially on ships like scorp which are mostly used for EW and therefore hardly use named launchers or guns and such stuff (and usually no named shield boosters, etc. either).
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fairimear
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Posted - 2004.07.18 13:04:00 -
[37]
Bs r balanced for the game atm the nerf to its turrets will allow new cruiser classes to be more effective and once the dreadnaught comes in you will see a ship for vets that will put the bs into line.
On another note titans r mobile bases not the uber ship that every 1 thinks. And i would put good isk on them being weak as hell so they require a defence fleet.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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fairimear
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Posted - 2004.07.18 13:04:00 -
[38]
Bs r balanced for the game atm the nerf to its turrets will allow new cruiser classes to be more effective and once the dreadnaught comes in you will see a ship for vets that will put the bs into line.
On another note titans r mobile bases not the uber ship that every 1 thinks. And i would put good isk on them being weak as hell so they require a defence fleet.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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Admiral IceBlock
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Posted - 2004.07.18 13:20:00 -
[39]
Let Frigates be able to damage modules, so it can be possible to make a Battleship inmobile...
maybe change the damage too?
Battleship Guns to Battleship does 100% Battleship Guns to Cruiser does 75% Battleship Guns to Frigate does 50%
Cruiser Guns to Battleship does 125% Cruiser Guns to Cruiser does 100% Cruiser Guns to Frigate does 75%
Frigate Guns to Battleship does 150% Frigate Guns to Cruiser does 125% Frigate Guns to Frigate does 100%
"We brake for nobody"
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Admiral IceBlock
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Posted - 2004.07.18 13:20:00 -
[40]
Let Frigates be able to damage modules, so it can be possible to make a Battleship inmobile...
maybe change the damage too?
Battleship Guns to Battleship does 100% Battleship Guns to Cruiser does 75% Battleship Guns to Frigate does 50%
Cruiser Guns to Battleship does 125% Cruiser Guns to Cruiser does 100% Cruiser Guns to Frigate does 75%
Frigate Guns to Battleship does 150% Frigate Guns to Cruiser does 125% Frigate Guns to Frigate does 100%
"We brake for nobody"
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Raem Civrie
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Posted - 2004.07.18 13:29:00 -
[41]
In real life, if you, for example, ram your car into a fence, the insurance company will up your rates. EVE should incorporate this, so that people that tend to lose alot of ships end up paying more and more for their insurance, up to the point of making insurance moot. It may be based on ship classess, i.e. if you have burned two battleships, your battleship insurance suffers maybe 10 or 20% increase, but cruiser and frigate insurances only suffer 5 or 10%, or less. Or even make it so that frigate loss can always be insured and lost without fearing higher rates. But losing a battleship should definitely be a much more of a deal than it is right now.
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Raem Civrie
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Posted - 2004.07.18 13:29:00 -
[42]
In real life, if you, for example, ram your car into a fence, the insurance company will up your rates. EVE should incorporate this, so that people that tend to lose alot of ships end up paying more and more for their insurance, up to the point of making insurance moot. It may be based on ship classess, i.e. if you have burned two battleships, your battleship insurance suffers maybe 10 or 20% increase, but cruiser and frigate insurances only suffer 5 or 10%, or less. Or even make it so that frigate loss can always be insured and lost without fearing higher rates. But losing a battleship should definitely be a much more of a deal than it is right now.
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Lustralis
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Posted - 2004.07.18 14:05:00 -
[43]
Good point Raem but the consequence of that would be a kind of bell curve in terms of people engaging in combat. Crap players (I mean players on the wrong side of the learning curve) would be penalised. Perhaps if you included an insurance increase "decay" factor over time, just like in real life (no claims bonus).
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Lustralis
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Posted - 2004.07.18 14:05:00 -
[44]
Good point Raem but the consequence of that would be a kind of bell curve in terms of people engaging in combat. Crap players (I mean players on the wrong side of the learning curve) would be penalised. Perhaps if you included an insurance increase "decay" factor over time, just like in real life (no claims bonus).
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Tsual
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Posted - 2004.07.18 14:31:00 -
[45]
Originally by: Lustralis
Perhaps if you included an insurance increase "decay" factor over time, just like in real life (no claims bonus).
Making safespotting and blobbing a standart tactic.
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Tsual - Miner from faith, frigat junky for life. Ritual of the Qua'nadhar. |

Tsual
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Posted - 2004.07.18 14:31:00 -
[46]
Originally by: Lustralis
Perhaps if you included an insurance increase "decay" factor over time, just like in real life (no claims bonus).
Making safespotting and blobbing a standart tactic.
--------------------------------------
Tsual - Miner from faith, frigat junky for life. Ritual of the Qua'nadhar. |

illuminati
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Posted - 2004.07.18 15:08:00 -
[47]
Maybe you should try combat a little before you speak guys, honestly. It is already balanced atm with targetlock time, speed, damage over time and such. If you form a fleet with only battleships, you're screwed bigtime.
Some people really get turned on by the idea everything should cost weeks of monotonous moneyearning, like having a damn job or something. Well guess what, I DON'T! This is a game. Get over the fact that people have played long enough to acquire hardware and want to have fun with it. Tech 2 stuff is coming and longer skilltraining with that.
Now go on, get out of here, log off and scratch a rock with a nailfile or something. I prefer having fun over working but that's just silly me. 
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illuminati
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Posted - 2004.07.18 15:08:00 -
[48]
Maybe you should try combat a little before you speak guys, honestly. It is already balanced atm with targetlock time, speed, damage over time and such. If you form a fleet with only battleships, you're screwed bigtime.
Some people really get turned on by the idea everything should cost weeks of monotonous moneyearning, like having a damn job or something. Well guess what, I DON'T! This is a game. Get over the fact that people have played long enough to acquire hardware and want to have fun with it. Tech 2 stuff is coming and longer skilltraining with that.
Now go on, get out of here, log off and scratch a rock with a nailfile or something. I prefer having fun over working but that's just silly me. 
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hired goon
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Posted - 2004.07.18 15:45:00 -
[49]
You need to be in very good standing with the empire to be able to aquire an Apocalypse class battleship. Only very few have seen the capabilities of the recently produced Scorpion class, and the few that exist are thought of as prototypes.
I think standing and maintenance should play a very large part of all new, large ships about to be introduced. Especially the titan. As I've mentioned before, it should require a constant and massive supply of freight goods such as frozen food - which would mean more for traders to do. And another avenue of warfare... defeating a fleet by attacking supply lines. Therefore a weaker enemy like the Minmatar rebellion could take down a stronger one like the Imperial Navy, if under the proper leadership. ------------
We come in peace. And tanks. |

hired goon
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Posted - 2004.07.18 15:45:00 -
[50]
You need to be in very good standing with the empire to be able to aquire an Apocalypse class battleship. Only very few have seen the capabilities of the recently produced Scorpion class, and the few that exist are thought of as prototypes.
I think standing and maintenance should play a very large part of all new, large ships about to be introduced. Especially the titan. As I've mentioned before, it should require a constant and massive supply of freight goods such as frozen food - which would mean more for traders to do. And another avenue of warfare... defeating a fleet by attacking supply lines. Therefore a weaker enemy like the Minmatar rebellion could take down a stronger one like the Imperial Navy, if under the proper leadership. ------------
We come in peace. And tanks. |

Lentia
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Posted - 2004.07.18 21:35:00 -
[51]
Originally by: hired goon I think standing and maintenance should play a very large part of all new, large ships about to be introduced. Especially the titan. As I've mentioned before, it should require a constant and massive supply of freight goods such as frozen food - which would mean more for traders to do. And another avenue of warfare... defeating a fleet by attacking supply lines. Therefore a weaker enemy like the Minmatar rebellion could take down a stronger one like the Imperial Navy, if under the proper leadership.
Now thats interesting.
Lentia Military Officer http://www.staf.online-guild.com/ |

Lentia
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Posted - 2004.07.18 21:35:00 -
[52]
Originally by: hired goon I think standing and maintenance should play a very large part of all new, large ships about to be introduced. Especially the titan. As I've mentioned before, it should require a constant and massive supply of freight goods such as frozen food - which would mean more for traders to do. And another avenue of warfare... defeating a fleet by attacking supply lines. Therefore a weaker enemy like the Minmatar rebellion could take down a stronger one like the Imperial Navy, if under the proper leadership.
Now thats interesting.
Lentia Military Officer http://www.staf.online-guild.com/ |

meowcat
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Posted - 2004.07.18 21:50:00 -
[53]
i'm training 'ceptors atm, and i will be mothballing the dominix as soon as training is complete :-) ~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
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Posted - 2004.07.18 21:50:00 -
[54]
i'm training 'ceptors atm, and i will be mothballing the dominix as soon as training is complete :-) ~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |
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