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Zora Xen
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Posted - 2008.12.19 09:19:00 -
[1]
Edited by: Zora Xen on 19/12/2008 09:24:33 I've heard devs mention 'Skill Redistribution' somewhere. - Is this something players would support? - Would it re-energise the player base? (eg. Industrialist decides he wants to PvP) - Does it impede CCP's subscription model? - Would you pay a micro-transaction fee for such a service?
These issues notwithstanding there are a lot of details to work out in its implentation for which I have a few ideas, but I'll leave that for another time.
What are your thoughts on the matter?
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Karille
Gallente Sharks With Frickin' Laser Beams
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Posted - 2008.12.19 09:23:00 -
[2]
I sure hope it never happens.
Vote for Karille next CSM cycle. Forum players need a voice too. |

Tippia
Raddick Explorations BlackWater.
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Posted - 2008.12.19 09:25:00 -
[3]
Yes, they've mentioned it in connection to the phrase "will never happen." They have mentioned the possibility of allowing a attribute point reshuffle though…
No sig for me, thankyouverymuch. |

Roymundo
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Posted - 2008.12.19 09:27:00 -
[4]
Originally by: Zora Xen Edited by: Zora Xen on 19/12/2008 09:24:33 I've heard devs mention 'Skill Redistribution' somewhere. - Is this something players would support? - Would it re-energise the player base? (eg. Industrialist decides he wants to PvP) - Does it impede CCP's subscription model? - Would you pay a micro-transaction fee for such a service?
These issues notwithstanding there are a lot of details to work out in its implentation for which I have a few ideas, but I'll leave that for another time.
What are your thoughts on the matter?
i would support this if they made it impossible for people to rapidly switch their points around.
better if it happens slowly and over an extended period of time. say you're training at 2200sp/hour then moving skills happens at 500 sp/hour??
something slow like this. makes it hard for it to be exploited while skill allows some long term re-training.
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Neamus
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Posted - 2008.12.19 09:38:00 -
[5]
I'd definitely support an attribute reshuffle, but not skill points.
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Malcanis
R.E.C.O.N. The Firm.
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Posted - 2008.12.19 09:42:00 -
[6]
DO NOT WANT
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Estel Arador
Minmatar
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Posted - 2008.12.19 09:50:00 -
[7]
Originally by: Zora Xen I've heard devs mention 'Skill Redistribution' somewhere.
Who? What? Where? When?
I've never heard CCP say anything like that, and I like to keep up with things related to skills.
(There may have been a post about attribute redistribution a few weeks ago, but that was something vague like 'we might consider thinking about it' for ambulation or something.)
FREE! jumpclone service |

Zora Xen
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Posted - 2008.12.19 09:59:00 -
[8]
Originally by: Estel Arador
Who? What? Where? When?
It was at a talk given by a dev. I watched the video but don't recall where I found the link sry .
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Tippia
Raddick Explorations BlackWater.
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Posted - 2008.12.19 10:18:00 -
[9]
Originally by: Zora Xen
Originally by: Estel Arador Who? What? Where? When?
It was at a talk given by a dev. I watched the video but don't recall where I found the link sry .
It was probably the fanfest Q&A session, where the question was brought up and again: no, they didn't want skill redistribution but might consider attribute respecs as a part of their "be kinder to newbies" initiative.
…filing down that "mildly steep learning cliff" and all that.
No sig for me, thankyouverymuch. |

Haakelen
Gallente Cassandra's Light Caeruleum Alliance
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Posted - 2008.12.19 11:17:00 -
[10]
How does attribute respec help newbies? Newbies can reroll if they find out they did something dumb. Attribute respec would only really help mid-aged wannabe minmaxers who wish they picked Achura.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2008.12.19 12:04:00 -
[11]
Originally by: Haakelen How does attribute respec help newbies? Newbies can reroll if they find out they did something dumb.
Because by the time they stop being newbies and figure out they've picked the wrong thing, they'll already have invested enough in their character to starting from scratch hurt.
No sig for me, thankyouverymuch. |

Marduk Kilrathi
Lions Of Judah Veritas Immortalis
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Posted - 2008.12.19 12:09:00 -
[12]
Originally by: Roymundo
Originally by: Zora Xen Edited by: Zora Xen on 19/12/2008 09:24:33 I've heard devs mention 'Skill Redistribution' somewhere. - Is this something players would support? - Would it re-energise the player base? (eg. Industrialist decides he wants to PvP) - Does it impede CCP's subscription model? - Would you pay a micro-transaction fee for such a service?
These issues notwithstanding there are a lot of details to work out in its implentation for which I have a few ideas, but I'll leave that for another time.
What are your thoughts on the matter?
i would support this if they made it impossible for people to rapidly switch their points around.
better if it happens slowly and over an extended period of time. say you're training at 2200sp/hour then moving skills happens at 500 sp/hour??
something slow like this. makes it hard for it to be exploited while skill allows some long term re-training.
Then you might as well just simply train the other skills? Since it would be much quicker doing it that way.
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God Rod
Amarr Imperial Academy
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Posted - 2008.12.19 12:09:00 -
[13]
just reroll, a layer should know fairly quickly that his attributes dont suit their play style early, i dont believe it is a problem and CCP would better off addressing other issues
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Inmaculada Divinity
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Posted - 2008.12.19 13:00:00 -
[14]
Originally by: Zora Xen Edited by: Zora Xen on 19/12/2008 09:24:33 I've heard devs mention 'Skill Redistribution' somewhere. - Is this something players would support? - Would it re-energise the player base? (eg. Industrialist decides he wants to PvP) - Does it impede CCP's subscription model? - Would you pay a micro-transaction fee for such a service?
These issues notwithstanding there are a lot of details to work out in its implentation for which I have a few ideas, but I'll leave that for another time.
What are your thoughts on the matter?
This sounds like...
"I wish to unlearn my talents" Are you sure? This will cost you 1 gold!
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Tippia
Raddick Explorations BlackWater.
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Posted - 2008.12.19 13:12:00 -
[15]
Originally by: God Rod just reroll, a layer should know fairly quickly that his attributes dont suit their play style early, i dont believe it is a problem and CCP would better off addressing other issues
You believe wrong, imo. First of all, why should they know that? How many different paths are there to take in EVE? How long does it take to give them all a try? How long does it take to figure out the overlaps? How long does it take to come up with a plan for the future (and one that works at that)?
By the time I had something even remotely resembling a plan for the future, I was already at 6-7mil SP — "rerolling" wouldn't have been particularly fun at that point.
No sig for me, thankyouverymuch. |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.12.19 13:13:00 -
[16]
Originally by: Malcanis DO NOT WANT
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DesuSigs |

Korizan
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Posted - 2008.12.19 13:25:00 -
[17]
Skill Redistribution.
That would EPIC to say the least if CCP did it.
I can see it now. Okay everyone can redistribute your skills but only once. Wonder how many people will screw it up and make their character totally worthless. Or change them to be uber only to get the nerf bat one month later. Or maybe change a characters job and then decide it wasn't for them but , whoops to late.
In other words if CCP allowed a redistribute they would be opening themselves up to more complaints & petitions then I care to count. And if they allow multiple changes well then what is the point of training @ all. People would then max out a character with 2 learning skills and only train those. When they were ready they would just change there specs and looky there instant power leveled character.
So with all that in mind the answer is no, never a redistribute.
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2008.12.19 13:46:00 -
[18]
LIES -- BIG Lottery, BIG Deal, InEve
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Tasty Bit
Gallente UNITED STAR SYNDICATE
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Posted - 2008.12.19 14:11:00 -
[19]
Easier to just make a new alt.
And CCCP will get more money from you if you do this.
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Ticondrius
Southern Cross Alliance
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Posted - 2008.12.19 15:08:00 -
[20]
The video in question was from the fanfest during the CCP Dev Panel. It was a question from the crowd.
The Dev responding said that it was a good idea, but had to be worked out clearly to avoid abuse as well as be done through some sort of in-game mechanic.
Personally, I'm betting attribute modifying boosters will appear. Consume one, gain 1 point, and lose one from either a specific other attribute or randomly lose one point from an attribute different than the one being boosted. All on the base (before learning skills and implants) attributes. -=-=-=-=-=-=-=-=-=-=- PROPOSAL: Chaos Incarnate's Face MMORPG: Many Men Online Role Playing Girls |

Confuzer
Volition Cult The Volition Cult
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Posted - 2008.12.19 15:16:00 -
[21]
It is ILLOGICAL.
How can you use time trained on a skill, change into another skill. It's just wrong I say! ----------------- Destiny is not a matter of chance. It is a matter of choice. It's not a thing to be waited for - it is a thing to be achieved. |

Tasty Bit
Gallente UNITED STAR SYNDICATE
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Posted - 2008.12.19 15:26:00 -
[22]
Originally by: Confuzer It is ILLOGICAL.
How can you use time trained on a skill, change into another skill. It's just wrong I say!
Yes, cos as we know, the rest of Eve is completely logical.
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Ex0101
Omega Fleet Enterprises Executive Outcomes
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Posted - 2008.12.19 15:30:00 -
[23]
Attribute modification id be happy with, skill redistribution most definitely not.
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Cambarus
The Baros Syndicate Ministry Of Amarrian Secret Service
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Posted - 2008.12.19 16:01:00 -
[24]
Originally by: Ex0101 Attribute modification id be happy with, skill redistribution most definitely not.
This. The massive impact of attribute distribution is often missed by newer players until it is too late. Hell, even a 2mil SP newb who's been playing only a month tends to be unwilling to reroll, as a month is quite a while to work on a character, even if in terms of eve it's not much. |

Tarron Sarek
Gallente Biotronics Inc. Alternative Realities
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Posted - 2008.12.19 16:21:00 -
[25]
Give players an inch, and they will take a mile.
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

skuko
Caldari
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Posted - 2008.12.19 16:23:00 -
[26]
Intelligence 19 Perception 21 Charisma 13 Willpower 20 Memory 19
^ my initial stats i'm okay with them, done my research prior to rolling a char, thank you very much...
to the point - thanks, but no thanks...
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Brayiel
The White Rabbits
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Posted - 2008.12.19 16:23:00 -
[27]
I wouldn't mind an attribute reshuffle, and possibly the ability to delete skills I no longer need, I have a few mining/industry/science skills that my alt now does better than my main. I would quite happily forget these skills to lower my clone cost and to tidy up my skillbook, after 4 years I have a lot of skills I simply do not nor will ever use again, I would love to get id of them. I don't want the SPs redistributed or compensated, please just let me get rid of them 
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Aphoticus
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Posted - 2008.12.19 17:34:00 -
[28]
Edited by: Aphoticus on 19/12/2008 17:36:11 Edited by: Aphoticus on 19/12/2008 17:35:15 Would it not make sense to be able to redistribute points from one skill to another as suggested earlier in the thread where it takes a little time under the following conditions:
What is the real difference between heavy missiles and heavy assault missiles, and similiar sets of skills?
Such that If I train level 4 in one and 4 in the other, that I could switch those around in a shorter period of time than it would take to train the one to level 4.
This is what I always thought would be nice.
In light of you get a good idea when you role up your character, well, that is one thing, but I have over 7mil SP now, and realized that maybe training cruise missiles instead of torpedoes may have been a better choice, but, the knowledge being so similiar would suggest that I could reconcentrate my focus, and bring that knowledge from cruise torpedoes to cruise missiles.
Did any of that make sense?
Edit: Which brings me to a another point - after 3 skill levels in something say Frigate in one race, you achieve frigate 4 in your main, as an example.
Why should my time be less strenous training frigate 4 in the other race transfering the knowledge from my main level 4 skill to the other?
That is just another example.
Edit - Edit: Or just have synergy bonus for training related skills. If I have frigate level 5 in Minmatar, gimme a bonus when training other races frigates.
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soldieroffortune 258
Gallente Trinity Council.
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Posted - 2008.12.19 17:35:00 -
[29]
Originally by: Karille I sure hope it never happens.
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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soldieroffortune 258
Gallente Trinity Council.
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Posted - 2008.12.19 17:36:00 -
[30]
Originally by: Haakelen How does attribute respec help newbies? Newbies can reroll if they find out they did something dumb. Attribute respec would only really help mid-aged wannabe minmaxers who wish they picked Achura.
i am one of those people that screwed up big time
i started game with (i believe) something like 16 perception w/ like 4 or 5 memory
others can live with it as i have
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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