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Arthur Krow
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Posted - 2008.12.21 07:49:00 -
[1]
Do I really need it if I'm only interested by Unknown complexes? 
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Horchan
Gallente
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Posted - 2008.12.21 09:40:00 -
[2]
Only if you want to be able to use Sifts to find exploration sites (and you will want them). ---
DesuSigs |

Arthur Krow
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Posted - 2008.12.21 12:40:00 -
[3]
Good point. I like when things sound logical 
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Deva Blackfire
coracao ardente
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Posted - 2008.12.21 14:14:00 -
[4]
you need it
And if you want to run more than 1 plex per day covops lv4, signal acquisition lv4 are minimum (and sisters scan probe launcher).
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Abyss Wyrm
Caldari
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Posted - 2008.12.21 17:33:00 -
[5]
Without sift you will fly around plex all the day, never come closer couple of thousends km...
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Sergey CTF
NART APSUA Corp
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Posted - 2008.12.22 08:32:00 -
[6]
And what about 5 lvl of Astrometrics?
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2008.12.22 09:04:00 -
[7]
Originally by: Sergey CTF And what about 5 lvl of Astrometrics?
Completely unnecessary unless you use Recon Probes and are looking for ships. For exploration there's no gain to get Astrometrics V. For ship probing however, you get access to the 40 AU Ferret probe and the 1000 AU Deep Space Observator probe, which both help a lot when looking for an elusive target.
It also helps Moon Surveying, since you can use the shortest time survey probe with Atrometrics V.
Balance is important, but you will always adapt to changing circumstances and you don't whine about stuff you can't change. |

Deva Blackfire
coracao ardente
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Posted - 2008.12.22 14:11:00 -
[8]
Originally by: Abyss Wyrm Without sift you will fly around plex all the day, never come closer couple of thousends km...
actually pursuit can give you warp to 0 to some easier plexes :)
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Kantress
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Posted - 2008.12.22 14:14:00 -
[9]
Originally by: Deva Blackfire
Originally by: Abyss Wyrm Without sift you will fly around plex all the day, never come closer couple of thousends km...
actually pursuit can give you warp to 0 to some easier plexes :)
0? How is that possible? I thought distance from the object had nothing to do with deviation.
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Deva Blackfire
coracao ardente
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Posted - 2008.12.22 16:05:00 -
[10]
Originally by: Kantress
Originally by: Deva Blackfire
Originally by: Abyss Wyrm Without sift you will fly around plex all the day, never come closer couple of thousends km...
actually pursuit can give you warp to 0 to some easier plexes :)
0? How is that possible? I thought distance from the object had nothing to do with deviation.
Probes have MAXIMUM deviation. Minimum is 0. Thus if strenght of hit is high enough you can warp to zero to some plexes using pursuits (same as quests give you warp to zero to anomalies).
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Kantress
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Posted - 2008.12.22 17:16:00 -
[11]
Originally by: Deva Blackfire
Originally by: Kantress
Originally by: Deva Blackfire
Originally by: Abyss Wyrm Without sift you will fly around plex all the day, never come closer couple of thousends km...
actually pursuit can give you warp to 0 to some easier plexes :)
0? How is that possible? I thought distance from the object had nothing to do with deviation.
Probes have MAXIMUM deviation. Minimum is 0. Thus if strenght of hit is high enough you can warp to zero to some plexes using pursuits (same as quests give you warp to zero to anomalies).
Oh? The signal strength determines the accuracy as well? I thought it only determined the likelihood of finding it.
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Abyss Wyrm
Caldari
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Posted - 2008.12.22 17:28:00 -
[12]
Originally by: Sergey CTF And what about 5 lvl of Astrometrics?
Need only for deep space ship scaning, and for portals... useless in exploration
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Abyss Wyrm
Caldari
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Posted - 2008.12.22 17:30:00 -
[13]
Originally by: Deva Blackfire
Originally by: Abyss Wyrm Without sift you will fly around plex all the day, never come closer couple of thousends km...
actually pursuit can give you warp to 0 to some easier plexes :)
The better plex, the lower signal will be. Ihad hard times even in highsecs (long time ago) to pinpoint to 0 plexes even with comb probes. And it often takes to spend 3-5 sift in 0.0 before you finaly pinpoint the plex.
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Deva Blackfire
coracao ardente
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Posted - 2008.12.22 17:41:00 -
[14]
Originally by: Kantress
Oh? The signal strength determines the accuracy as well? I thought it only determined the likelihood of finding it.
Yup, it does. Especially when signal hits over 1,0 - then its "warp to zero".
Quote: The better plex, the lower signal will be. Ihad hard times even in highsecs (long time ago) to pinpoint to 0 plexes even with comb probes. And it often takes to spend 3-5 sift in 0.0 before you finaly pinpoint the plex.
I dont carry any comb probes myself (because highest deviation on quests is within pursuit range) so never could get those hits. I heard from friend he managed ot get to 0 on quests but dunno if it was bull or no.
As for 0.0 plexes 1-3 sifts my average (3 sifts for 10/10's).
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Kantress
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Posted - 2008.12.22 17:46:00 -
[15]
Edited by: Kantress on 22/12/2008 17:47:27 Ahh, cool. I'll have to try it out, then. I only have Astrometrics 3, and getting it to 4 will take a few days, and I have so many other things to train.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.12.22 23:02:00 -
[16]
Originally by: Deva Blackfire
Originally by: Abyss Wyrm Without sift you will fly around plex all the day, never come closer couple of thousends km...
actually pursuit can give you warp to 0 to some easier plexes :)
I think I got an under 500km with a quest probe, landed me on grid  might have been the 2 au probe though.
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Deva Blackfire
coracao ardente
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Posted - 2008.12.22 23:06:00 -
[17]
But yeah if you want some quite easy isk - train astrometrics 4 + covops 4 + signal acquisition 3/4 + triangulation 3 + theotherskilliforgotnameof 3.
With this you should find plexes quite often. Add sisters scan probe launcher on top of it and you can pretty much make living off scanning and running hisec sites. c-type dropping sites are quite crap but if you find 3/10 or even 4/10 complex you can hope for atype frig mods or ctype cruiser mods which can give you from 30 (bad luck) up to 300-500mil (very good luck) per drop.
Problem is finding em tho - they are quite rare ;p
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Ghengis Tia
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Posted - 2008.12.23 22:54:00 -
[18]
Edited by: Ghengis Tia on 23/12/2008 22:55:05
Originally by: Deva Blackfire you need it
And if you want to run more than 1 plex per day covops lv4, signal acquisition lv4 are minimum (and sisters scan probe launcher).
With Covops IV and two Gravity Capacitor Upgrades I (the rig that shortens your scan time) and Signal Acquisition III my scan time is 180 secs. Sig Acq IV will save me 18 seconds per scan.
If my skill training to Sig Acq IV is roughly 4 days, I need to make 19,200 scans to break even.
18 seconds may be the difference between getting your scan or getting ganked in lo-sec, I'll give you that....
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Childeric Polaris
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Posted - 2008.12.24 00:05:00 -
[19]
Originally by: Ghengis Tia With Covops IV and two Gravity Capacitor Upgrades I (the rig that shortens your scan time) and Signal Acquisition III my scan time is 180 secs. Sig Acq IV will save me 18 seconds per scan.
If my skill training to Sig Acq IV is roughly 4 days, I need to make 19,200 scans to break even.
18 seconds may be the difference between getting your scan or getting ganked in lo-sec, I'll give you that....
1) in Explo, I think it's not a matter of breaking even between scan time and skill training time. It's a matter of enjoying this part of the game. Otherwise, you can as well keep your covops skill low (or use a T1 frigate).
2) in low-sec (i'm just assuming, coz i rarely scan outside of 0.0) is not the difference between getting your scan or getting ganked : if you have a covops, you have a COCD and that's the best thing to have when it comes to staying alive. Just take a bit of distance and some altitude from your probe. That's it : you're safe.
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Abyss Wyrm
Caldari
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Posted - 2008.12.24 04:11:00 -
[20]
Originally by: Chainsaw Plankton
Originally by: Deva Blackfire
Originally by: Abyss Wyrm Without sift you will fly around plex all the day, never come closer couple of thousends km...
actually pursuit can give you warp to 0 to some easier plexes :)
I think I got an under 500km with a quest probe, landed me on grid  might have been the 2 au probe though.
There is always a 'chance'. But i also can tell you how once i spending f*cking 4 hours in 0.0 trying to pinpointing the plex with combs, simply because i've forget to take sifts. And thats with all astrometrics skills at 4.
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Akira Yamasara
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Posted - 2008.12.31 12:19:00 -
[21]
Edited by: Akira Yamasara on 31/12/2008 12:20:00
Originally by: Abyss Wyrm
Originally by: Sergey CTF And what about 5 lvl of Astrometrics?
Need only for deep space ship scaning, and for portals... useless in exploration
I have read somewhere (can't remember where ) that lvl 5 astrometics will give you acces to deep space observator scanning probes that will not only scan down ships, but also hidden plexes....(hidden as in, not scannable with the usual quest - sift probes) anyone can confirm this?
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Deva Blackfire
coracao ardente
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Posted - 2008.12.31 16:57:00 -
[22]
Edited by: Deva Blackfire on 31/12/2008 16:57:53
Originally by: Akira Yamasara Edited by: Akira Yamasara on 31/12/2008 12:20:00
Originally by: Abyss Wyrm
Originally by: Sergey CTF And what about 5 lvl of Astrometrics?
Need only for deep space ship scaning, and for portals... useless in exploration
I have read somewhere (can't remember where ) that lvl 5 astrometics will give you acces to deep space observator scanning probes that will not only scan down ships, but also hidden plexes....(hidden as in, not scannable with the usual quest - sift probes) anyone can confirm this?
its bull observators are "anti ship" probes and quite weak too. Their ONLY use is scanning 300AU+ safespots often used for supercaps.
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