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Thread Statistics | Show CCP posts - 0 post(s) |

Fejo
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Posted - 2008.12.24 21:27:00 -
[31]
Well said Kane and good to see you back :)
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Kane Kuchera
Amarr NoD Imperium
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Posted - 2008.12.25 21:32:00 -
[32]
Great to be back mate, thanks. ACHMED FLEET FTW! |

Mickey Simon
Noir.
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Posted - 2008.12.26 17:31:00 -
[33]
I don't engage in FW, but can appreciate that OMS at the least is ****ed. /signed Meanwhile, on the other side of town . . . |

TooNu
State Protectorate Academy
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Posted - 2008.12.27 12:07:00 -
[34]
No more OMS lag!
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Concorduck
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Posted - 2008.12.27 12:55:00 -
[35]
Jumping on the bandwagon -----------------------------------------
Originally by: Crumplecorn Contact the CSM about it, voting themselves into disbandment wouldn't be pushing the boundaries of absurdity for them.
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Myrhial Arkenath
Ghost Festival
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Posted - 2008.12.27 13:27:00 -
[36]
If Jita can have it's own node then the FW systems should have their own as well, as they are becoming about as set in stone as the famous trading hub.
Diary of a pod pilot |

Mr Banzai
Caldari Rogue Squadron
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Posted - 2008.12.27 19:35:00 -
[37]
While i don't believe that dedicated nodes for certain places is a right way to go (i.e. fix it as a whole instead), this may work as a temporary solution. Supporting.
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Lt Pizi
Gallente Federal Defence Union
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Posted - 2008.12.27 22:22:00 -
[38]
yes pls ad one of your superservers to the FW systems
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Beowolf Schaefer
Gallente Task Force Talon Security Force
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Posted - 2008.12.27 22:33:00 -
[39]
I'm in.
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dicke Locke
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Posted - 2008.12.30 09:17:00 -
[40]
I agree. Nothing more to say.
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Alfred Spangler
NoD Imperium
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Posted - 2009.01.03 16:28:00 -
[41]
Originally by: ****e Locke I agree. Nothing more to say.
Same here.
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Cynosauria
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Posted - 2009.01.03 16:33:00 -
[42]
/Signed
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DonSailieri
Federal Defence Union
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Posted - 2009.01.03 16:36:00 -
[43]
/signed DonSailieri
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EvilPhog
Dark-Rising
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Posted - 2009.01.03 16:39:00 -
[44]
Agreed, even if there is a dedicated node shared by both OMS and Tama, and another node for the Amarr/Caldari equivilent. So that's 2 more dedicated nodes. It's unlikely that there will be 2 large scale fights going on simultaneously between the 2 factions in their "home" systems at the same time.
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Steve Floros
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Posted - 2009.01.03 16:46:00 -
[45]
Edited by: Steve Floros on 03/01/2009 16:46:31 Agree
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Devido
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Posted - 2009.01.03 19:26:00 -
[46]
I agree! |

GoodNDead
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Posted - 2009.01.03 21:04:00 -
[47]
You guys have not read the last dev blog..
optimize your client = performance boost.
Quote: Here is a list of things you should do in order to make sure that your framerate is sufficient to at least see when you are podded. It is important for you to configure the client before you enter the fight because some of these settings will only take effect when a new scene is loaded and if you have some of the heavier options enabled your client might not recover from the warp-in before you find yourself back at HQ with Aura's friendly voice telling you about the latest advances in cloning technology.
* Only show the exact brackets you are interested in (at the very least disable drone and wreck brackets). * Disable drone models. * Disable Turret Effects. * Keep your camera zoomed out all way when warping in. * Disable Explosion Effects. * Disable Effects. * Disable audio (this does not include EVE Voice, there should not be a performance impact there). * Disable Damage Messages and Tactical Messages. * Disable shadows and HDR. * Consider using Windows Vista (people might hate it but it has considerably better native heap management).
Faction War having a lot of newer pilots that have very little experience in large scale pvp will often not know how to optimize there clients. They assume all lag is server side.
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Do Won
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Posted - 2009.01.04 13:44:00 -
[48]
Sounds like a reasonable first step to getting non-laggy fw working. I presume that CCP's present send us an email notification of fleet wars system is going to be made dynamic for allocation of servers. In fact giving systems with large fleets in them a server automatically would seem reasonable to me. |

eWrath
Revenent Defence Corperation The Omni Federation
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Posted - 2009.01.04 20:33:00 -
[49]
Originally by: GoodNDead You guys have not read the last dev blog..
optimize your client = performance boost.
Quote: Here is a list of things you should do in order to make sure that your framerate is sufficient to at least see when you are podded. It is important for you to configure the client before you enter the fight because some of these settings will only take effect when a new scene is loaded and if you have some of the heavier options enabled your client might not recover from the warp-in before you find yourself back at HQ with Aura's friendly voice telling you about the latest advances in cloning technology.
* Only show the exact brackets you are interested in (at the very least disable drone and wreck brackets). * Disable drone models. * Disable Turret Effects. * Keep your camera zoomed out all way when warping in. * Disable Explosion Effects. * Disable Effects. * Disable audio (this does not include EVE Voice, there should not be a performance impact there). * Disable Damage Messages and Tactical Messages. * Disable shadows and HDR. * Consider using Windows Vista (people might hate it but it has considerably better native heap management).
Faction War having a lot of newer pilots that have very little experience in large scale pvp will often not know how to optimize there clients. They assume all lag is server side.
Why not offer text-mode EVE then? There's no point in going into a fight if you can't see anything, who is giving you how much damage (I generally prefer simple damage notifications).. who's drones are on you.. what are your drones attacking (drone AI, sigh)..
I support this cause. -----
Beware miners with guns! |

Kade Jeekin
Kinda'Shujaa
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Posted - 2009.01.05 15:45:00 -
[50]
An interesting suggestion. Worthy, at least, of consideration. --------------------------------------- Outface the depths of evil with clarity --------------------------------------- |

Kane Kuchera
Amarr NoD Imperium
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Posted - 2009.01.06 22:59:00 -
[51]
Edited by: Kane Kuchera on 06/01/2009 23:00:18 Same crud allover again tonight. Please for the love of god....
ADDON: We DO optimize our clients with mos tof the stuff you said up there. SOme, like me do all of it. It's making no darn difference. ACHMED FLEET FTW! |

Vega Bond
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Posted - 2009.01.06 22:59:00 -
[52]
God Dammit!!! Another ******ed ass lag fest, this time in Abune... This bull**** has got to be fixed!
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Mos7Wan7ed
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Posted - 2009.01.06 23:03:00 -
[53]
Edited by: Mos7Wan7ed on 06/01/2009 23:07:44 Edited by: Mos7Wan7ed on 06/01/2009 23:05:07
Originally by: eWrath
Originally by: GoodNDead You guys have not read the last dev blog..
optimize your client = performance boost.
Quote: Here is a list of things you should do in order to make sure that your frame rate is sufficient to at least see when you are podded. It is important for you to configure the client before you enter the fight because some of these settings will only take effect when a new scene is loaded and if you have some of the heavier options enabled your client might not recover from the warp-in before you find yourself back at HQ with Aura's friendly voice telling you about the latest advances in cloning technology.
* Only show the exact brackets you are interested in (at the very least disable drone and wreck brackets). * Disable drone models. * Disable Turret Effects. * Keep your camera zoomed out all way when warping in. * Disable Explosion Effects. * Disable Effects. * Disable audio (this does not include EVE Voice, there should not be a performance impact there). * Disable Damage Messages and Tactical Messages. * Disable shadows and HDR. * Consider using Windows Vista (people might hate it but it has considerably better native heap management).
Faction War having a lot of newer pilots that have very little experience in large scale pvp will often not know how to optimize there clients. They assume all lag is server side.
Why not offer text-mode EVE then? There's no point in going into a fight if you can't see anything, who is giving you how much damage (I generally prefer simple damage notifications).. who's drones are on you.. what are your drones attacking (drone AI, sigh)..
I support this cause.
well if you PC can't handle it why blame ccp and call it server side lag? assigning a blade to your system isn't going to help lag if its fps based and not server based.
i dont see how complaining to ccp about your fps problem will help when they have given you tools to manage the problem.. do you want that server to do some your gpu processing for you over the interweb?
now if everyone that has responded to this thread about lag and has 100% of the new fps saving features ticked and still have the problems raise there hand..
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Sash'a
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Posted - 2009.01.06 23:05:00 -
[54]
this lag makes the game UNPLAYABLE if ccp didn't intend for massive fights they wouldn't have put everyone on the same server fix this soon - i'm sick of paying 15 bucks a month to watch twenty seconds of slideshow then waking up in station
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Chance Pierce
Caldari Big Weenie
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Posted - 2009.01.06 23:09:00 -
[55]
I believe this to be the best idea yet regarding server lag during large scale faction engagements.
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Satori Red
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Posted - 2009.01.06 23:24:00 -
[56]
signed.. I hope something can be done about it. I'm playing the game for these big engagements. If I want small isolated fights Ill go play wow.
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Chris Fierce
NoD Imperium
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Posted - 2009.01.18 22:35:00 -
[57]
Another lag filled FW battle today, around 100 ships should'nt be lagging a system to hell.
Maybe CCP are looking for a way to end FW? |

Gabriel Cruz
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Posted - 2009.01.20 00:15:00 -
[58]
I'm am Gabriel Cruz and I approve this message
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Bishop120
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Posted - 2009.01.20 00:16:00 -
[59]
Well I feel that the entire pipeline between OMS and Tama needs to be given dedicated servers to stop this lag... only other thing to fix this is to fix the way drones work to stop lag.. Drones are the main cause of FW lag.. fleet fights are fine untill people pull out the drones and even a few drones start lagging everything.
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Psyflame
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Posted - 2009.01.20 00:16:00 -
[60]
Supported.
The issue is server side lag, not my PC.
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