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Menog Fenduro
Eternally Corporation RED Citizens
0
|
Posted - 2012.04.14 16:25:00 -
[1] - Quote
Hello,
would like to offer the idea, to make it possible to find permacloaker in a system. People login, fly on a safespot and take look every few hours. He had a hugh bonus, but the systemuser have no way to find him...
Whats about a "effect" when the ship stands for about 30 minutes cloaked at the same point. Some interferences may be found when a ship is cloaked so long at the same point
Combat Scanner Probes may find a signature after a time and you have the chance to warp to the cloaky and decloak him.
This will reduce the amount of afk cloaker in a system and may reduce it to pilots that really want to get a kill or pilots that chance the position every xy minute |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
464
|
Posted - 2012.04.14 19:53:00 -
[2] - Quote
Yes because reposting the same idea every day is going to work....
 ================ Get PAID FOR SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152 |

Herping yourDerp
Federal Navy Academy Gallente Federation
482
|
Posted - 2012.04.14 20:14:00 -
[3] - Quote
if they are cloaked they can't shoot you. |

Belshazzar Babylon
Republic Military School Minmatar Republic
9
|
Posted - 2012.04.14 22:31:00 -
[4] - Quote
How does this come up so often? Cloaks are fine. |

loco coco
7
|
Posted - 2012.04.14 23:47:00 -
[5] - Quote
Menog Fenduro wrote:Hello,
would like to offer the idea, to make it possible to find permacloaker in a system. People login, fly on a safespot and take look every few hours. He had a hugh bonus, but the systemuser have no way to find him...
Whats about a "effect" when the ship stands for about 30 minutes cloaked at the same point. Some interferences may be found when a ship is cloaked so long at the same point
Combat Scanner Probes may find a signature after a time and you have the chance to warp to the cloaky and decloak him.
This will reduce the amount of afk cloaker in a system and may reduce it to pilots that really want to get a kill or pilots that chance the position every xy minute
Just gonna throw an idea out there: If you're worried about cloakies in a system, then secure your system better, have more combat ships ready to warp at any second, bubble gates and drop random items that will decloak a ship and have people watch. |

Menog Fenduro
Eternally Corporation RED Citizens
1
|
Posted - 2012.04.15 10:45:00 -
[6] - Quote
loco coco wrote:
Just gonna throw an idea out there: If you're worried about cloakies in a system, then secure your system better, have more combat ships ready to warp at any second, bubble gates and drop random items that will decloak a ship and have people watch.
yeah and pay playre for being 24h around just waiting for a cloaky ;)
the part that cloakys have such hugh bonus is something special. what other tactic or typ of ship has a so big advantage. permacloakys can't shoot u, thats right, but you have to live with the threat all the time and when systems are full with permacloakys most of them just want to be a threat and bring down the live in the system. just with being there and afk..
that this point is discussed so often, shows that it needs some work.
i don't say "lets easy scan for the cloaky and kill them", the cloaky must have his "cloakybonus". but not for those who stand only in a system, and maybe engage you every 3-4 days.
the most of them has a safespot and they stand still all the time... so why not add a effect, like a spatial distortion that comes up after some time (maybe 30 or 45 minutes) and is scanable with probes. the permacloaky has to warp away, he has to play not to be afk, just moving or orbit all the time would not help because his cloak is disrupting the space around... maybe 0.1 AU
this will leave the cloaky advantage but gives pilots the possibility to do something against afk permacloakys. you can still camp a gate with cloakys, who comes to a system and scans the gate with probes ^^ ?
and when you are a sci-fi fan ^^ in every space sci-fi series there is a way to find cloaked ships that stand around. by tracking his warp signature or because of a spatial distortion or many more ^^ |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
377
|
Posted - 2012.04.15 11:11:00 -
[7] - Quote
Menog Fenduro wrote:Mummy I'm scared of the big meanie cloakies! Make them go away! abloobloobloo
 |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
471
|
Posted - 2012.04.15 19:32:00 -
[8] - Quote
Menog Fenduro wrote:loco coco wrote:
Just gonna throw an idea out there: If you're worried about cloakies in a system, then secure your system better, have more combat ships ready to warp at any second, bubble gates and drop random items that will decloak a ship and have people watch.
yeah and pay playre for being 24h around just waiting for a cloaky ;) the part that cloakys have such hugh bonus is something special. what other tactic or typ of ship has a so big advantage. permacloakys can't shoot u, thats right, but you have to live with the threat all the time and when systems are full with permacloakys most of them just want to be a threat and bring down the live in the system. just with being there and afk.. that this point is discussed so often, shows that it needs some work. i don't say "lets easy scan for the cloaky and kill them", the cloaky must have his "cloakybonus". but not for those who stand only in a system, and maybe engage you every 3-4 days. the most of them has a safespot and they stand still all the time... so why not add a effect, like a spatial distortion that comes up after some time (maybe 30 or 45 minutes) and is scanable with probes. the permacloaky has to warp away, he has to play not to be afk, just moving or orbit all the time would not help because his cloak is disrupting the space around... maybe 0.1 AU this will leave the cloaky advantage but gives pilots the possibility to do something against afk permacloakys. you can still camp a gate with cloakys, who comes to a system and scans the gate with probes ^^ ? and when you are a sci-fi fan ^^ in every space sci-fi series there is a way to find cloaked ships that stand around. by tracking his warp signature or because of a spatial distortion or many more ^^
You left out the bit that CCP and everyone else always gives a resounding answer.
That answer is no.
Learn to read....seriously...you people are an embarrassment.
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Aryndel Vyst
GoonWaffe Goonswarm Federation
320
|
Posted - 2012.04.16 02:34:00 -
[9] - Quote
STOP AFK CLOACKING TODAY |

Gerrick Palivorn
Caldari Provisions Caldari State
234
|
Posted - 2012.04.16 10:26:00 -
[10] - Quote
Strangely this makes me want to afk cloak the OP |

Tiger's Spirit
Troll Hunters INC.
62
|
Posted - 2012.04.16 13:02:00 -
[11] - Quote
Menog Fenduro wrote:Hello,
Whats about a "effect" when the ship stands for about 30 minutes cloaked at the same point. Some interferences may be found when a ship is cloaked so long at the same point
And what happen when the AFK cloaked ship is aligning something ? 30 minute enough to reach another grid easily. So what is the cloaking in same point ? :P
But we know need something against the risk free AFK cloaky fags. Maybe the best one, capacitor or something fuel consumption for cloak modules. Huge comsumption for not cloaky ships, and smaller consumption to covert ships. |

Ya Huei
Imperial Collective
56
|
Posted - 2012.04.16 13:19:00 -
[12] - Quote
obligatory:
Removing local fixes AFK cloaky "issue"
|

Sepheir Sepheron
FL4SH GITZ
24
|
Posted - 2012.04.17 12:11:00 -
[13] - Quote
Herping yourDerp wrote:if they are cloaked they can't shoot you.
Yeah and ******* addicts won't hit you unless they notice you, it should be legal then, right? |

Tiger's Spirit
Troll Hunters INC.
62
|
Posted - 2012.04.17 14:09:00 -
[14] - Quote
Ya Huei wrote:obligatory:
Removing local fixes AFK cloaky "issue"
Just need remove afk fags from game which happened in 2004 (the game disconnected them after 30 minute inactive play) and the afk fags issue is solved. :D
But what i said : "Maybe the best one, capacitor or something fuel consumption for cloak modules. Huge comsumption for not cloaky ships, and smaller consumption to covert ships." The risk free afk cloaking is a crap. It's time to add to cloaking more risk. |

Ila Dace
Center for Advanced Studies Gallente Federation
7
|
Posted - 2012.04.17 19:05:00 -
[15] - Quote
Aryndel Vyst wrote:STOP AFK CLOACKING TODAY What is all this about cloaca bots now?
Oh, and to the OP...: "No" |

Menog Fenduro
Eternally Corporation RED Citizens
2
|
Posted - 2012.04.18 06:25:00 -
[16] - Quote
Tiger's Spirit wrote:Menog Fenduro wrote:Hello,
Whats about a "effect" when the ship stands for about 30 minutes cloaked at the same point. Some interferences may be found when a ship is cloaked so long at the same point
And what happen when the AFK cloaked ship is aligning something ? 30 minute enough to reach another grid easily. So what is the cloaking in same point ? :P
"...just moving or orbit all the time would not help because his cloak is disrupting the space around... maybe 0.1 AU..." ^^
But your idea with the fuel is a nice idea too 
its nice to see who is posting ^^ u all have just some NPC Corp characters ;) ? and i would like to make a bet that the most of you how don't "like" it are in this "business" ^^ and not afflicted ;) i make just a supposition ;)
and when this topic is some topic that is discussed most of the time as some of u say, think about why ;) |

Tiger's Spirit
Troll Hunters INC.
63
|
Posted - 2012.04.18 07:39:00 -
[17] - Quote
Menog Fenduro wrote:Tiger's Spirit wrote:Menog Fenduro wrote:Hello,
Whats about a "effect" when the ship stands for about 30 minutes cloaked at the same point. Some interferences may be found when a ship is cloaked so long at the same point
And what happen when the AFK cloaked ship is aligning something ? 30 minute enough to reach another grid easily. So what is the cloaking in same point ? :P "...just moving or orbit all the time would not help because his cloak is disrupting the space around... maybe 0.1 AU..." ^^ But your idea with the fuel is a nice idea too  ... "and when this topic is some topic that is discussed most of the time as some of u say, think about why ;)"
About why ? Because we want to kill afk cloakers, but afk cloaking is risk free. Just asking why ? Why risk free a playtype in enemy space, when everything other movements there is not risk free ???
|

Belshazzar Babylon
Republic Military School Minmatar Republic
13
|
Posted - 2012.04.18 09:27:00 -
[18] - Quote
Menog Fenduro wrote: Whats about a "effect" when the ship stands for about 30 minutes cloaked at the same point. Some interferences may be found when a ship is cloaked so long at the same point
Combat Scanner Probes may find a signature after a time and you have the chance to warp to the cloaky and decloak him.
This will reduce the amount of afk cloaker in a system and may reduce it to pilots that really want to get a kill or pilots that chance the position every xy minute
What a new and interesting idea that has never been proposed before. I'm sure the developers have read your post and are all over your idea. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
385
|
Posted - 2012.04.18 10:09:00 -
[19] - Quote
Tiger's Spirit wrote:Menog Fenduro wrote:Tiger's Spirit wrote:Menog Fenduro wrote:Hello,
Whats about a "effect" when the ship stands for about 30 minutes cloaked at the same point. Some interferences may be found when a ship is cloaked so long at the same point
And what happen when the AFK cloaked ship is aligning something ? 30 minute enough to reach another grid easily. So what is the cloaking in same point ? :P "...just moving or orbit all the time would not help because his cloak is disrupting the space around... maybe 0.1 AU..." ^^ But your idea with the fuel is a nice idea too  ... "and when this topic is some topic that is discussed most of the time as some of u say, think about why ;)" About why ? Because we want to kill afk cloakers, but afk cloaking is risk free. Just asking why ? Why risk free a playtype in enemy space, when everything other movements there is not risk free ???
Docking up is risk free. I want to roam through red space and kill everyone AFKing in a station. Until I can do this, you can't kill someone who's cloaked. |

Tiger's Spirit
Troll Hunters INC.
63
|
Posted - 2012.04.18 11:18:00 -
[20] - Quote
Danika Princip wrote:Tiger's Spirit wrote:Menog Fenduro wrote:Tiger's Spirit wrote:Menog Fenduro wrote:Hello,
Whats about a "effect" when the ship stands for about 30 minutes cloaked at the same point. Some interferences may be found when a ship is cloaked so long at the same point
And what happen when the AFK cloaked ship is aligning something ? 30 minute enough to reach another grid easily. So what is the cloaking in same point ? :P "...just moving or orbit all the time would not help because his cloak is disrupting the space around... maybe 0.1 AU..." ^^ But your idea with the fuel is a nice idea too  ... "and when this topic is some topic that is discussed most of the time as some of u say, think about why ;)" About why ? Because we want to kill afk cloakers, but afk cloaking is risk free. Just asking why ? Why risk free a playtype in enemy space, when everything other movements there is not risk free ??? Docking up is risk free....
Really ? Try risk free docking up when station bubbled and enemy fleet are there and you are not in a cloaked ship and warp there. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
385
|
Posted - 2012.04.18 11:23:00 -
[21] - Quote
Tiger's Spirit wrote: Really ? Try risk free docking up when station bubbled and enemy fleet are there and you are not in a cloaked ship and warp there.
If you were dumb enough to wait long enough for them to get set up like that, then yeah. If you're paying attention and just dock when they're two jumps out, then where's the risk? |

Azrael Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.04.18 11:26:00 -
[22] - Quote
Well this post is popping up quite often so mayby something should be done about it.
If the mechanics would be perfect there would be no whiners now would there. |

Menog Fenduro
Eternally Corporation RED Citizens
2
|
Posted - 2012.04.18 11:27:00 -
[23] - Quote
Danika Princip wrote:Tiger's Spirit wrote: Really ? Try risk free docking up when station bubbled and enemy fleet are there and you are not in a cloaked ship and warp there.
If you were dumb enough to wait long enough for them to get set up like that, then yeah. If you're paying attention and just dock when they're two jumps out, then where's the risk?
I heard that some people need to sleep, can't believe it, but read it somewhere in the inet... it's scarring me  |

Menog Fenduro
Eternally Corporation RED Citizens
2
|
Posted - 2012.04.18 11:36:00 -
[24] - Quote
Azrael Dinn wrote:Well this post is popping up quite often so mayby something should be done about it.
If the mechanics would be perfect there would be no whiners now would there.
right, i can't find so many topics about ganking or something like that... every tactic had a counter tactic, but afk-permacloaking-attack-a-ship-every-day-when-it-is-alone not...
and don't start again with stupid answers like "bubble all, have a fleet 24/7 online and protecting everyone, put 500 shuttles around the gates and wait there with cloakys 24/7 too, blabla we are the biggest all other are kidds blabla" the most of u not even had the courage and post with there main character so how cares what you say or think ;)
*momy the forum is scarring my and i#m afraid that someone could know me, so i post with a alt all the time" ;) puppies ^^
but btt. the part with the fuel is a nice idea and would make a new part in the market, the fuel could be some PI product that is not used so much atm... |

Tiger's Spirit
Troll Hunters INC.
63
|
Posted - 2012.04.18 15:03:00 -
[25] - Quote
Menog Fenduro wrote:Danika Princip wrote:Tiger's Spirit wrote: Really ? Try risk free docking up when station bubbled and enemy fleet are there and you are not in a cloaked ship and warp there.
If you were dumb enough to wait long enough for them to get set up like that, then yeah. If you're paying attention and just dock when they're two jumps out, then where's the risk? I heard that some people need to sleep, can't believe it, but read it somewhere in the inet...  it's scarring me 
If some people want to go sleep, go and sleep and do not use AFK cloaking. AFK craps just eat server CPU times and wasting server resources for nothing. Wanna go sleep ? Just do it without eve. Or you read it somewhere in the inet too... sleeping necessary for AFK cloaking ? You scarring me. |

Arduemont
Malevolent Intentions Ineluctable.
46
|
Posted - 2012.04.18 16:13:00 -
[26] - Quote
There is already a tool to use against afk cloakers.
Its called "A standing fleet".
I don't particularly like AFK cloakies, but neither do I dislike them. I have never thought they are a problem. Guess that just comes from being in decent corps and alliances. |

Jack Carrigan
Order of the Shadow The Revenant Order
585
|
Posted - 2012.04.18 23:41:00 -
[27] - Quote
Cloaking is working as intended. STFU and Biomass. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

Powers Sa
GoonWaffe Goonswarm Federation
130
|
Posted - 2012.04.19 04:48:00 -
[28] - Quote
You can always do what I do and hunt them down with a fleet of 60 dudes and decloak them when they AFK and leave their stream up. |

Robert Caldera
Caldera Trading and Investment
201
|
Posted - 2012.04.19 15:35:00 -
[29] - Quote
no one should sit whereever he wants... for how long he wants. Regardless. Cloaked.
There is not reason why this shouldnt be possible. |

FloppieTheBanjoClown
The Skunkworks
1323
|
Posted - 2012.04.19 17:05:00 -
[30] - Quote
"I can't mine or rat in null because I see a stranger in local, so I want to make wormholes hugely more difficult to operate in." It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
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