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Alowishus
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Posted - 2004.07.22 21:51:00 -
[1]
I ran with this setup:
7x Dual Modal Heavy Beam 1x Rudimentary Concusion Bomb
1x Quad LiF Booster Rockets (MWD) 1x Named Cap Recharger (16.5%) 1x Sensor Booster
2x Large Automated Repairer 4x Named CPR 2x Heatsink II
It was a very successful setup, I rarely ever had to warp out. With the dual repairers I could take my time and do everything right. My targetting range with the booster was 117km, my cap was 3865/238 (would be 198 if sensor booster was replaced with another 16.5% cap recharger, target range was then 78km), my optimal with radios was 70km. With Anodes the optimal was 78km but I didn't have enough of them and I hate mixing guns with different optimal ranges.
Often when hunting in groups my BS was going toe to toe with the Tier 2 BS. Of course I'm sure if they had tried a million setups and optimized like I did then they would have better ships but my Arma was certainly better than the "average" Tier 2 BS.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.22 21:51:00 -
[2]
I ran with this setup:
7x Dual Modal Heavy Beam 1x Rudimentary Concusion Bomb
1x Quad LiF Booster Rockets (MWD) 1x Named Cap Recharger (16.5%) 1x Sensor Booster
2x Large Automated Repairer 4x Named CPR 2x Heatsink II
It was a very successful setup, I rarely ever had to warp out. With the dual repairers I could take my time and do everything right. My targetting range with the booster was 117km, my cap was 3865/238 (would be 198 if sensor booster was replaced with another 16.5% cap recharger, target range was then 78km), my optimal with radios was 70km. With Anodes the optimal was 78km but I didn't have enough of them and I hate mixing guns with different optimal ranges.
Often when hunting in groups my BS was going toe to toe with the Tier 2 BS. Of course I'm sure if they had tried a million setups and optimized like I did then they would have better ships but my Arma was certainly better than the "average" Tier 2 BS.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
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Posted - 2004.07.23 07:40:00 -
[3]
Originally by: StinkFinger 1- Mega pulse lasers own dual heavy beams..better range, damage, and rof....switch it.
Fitting, fitting, fitting. Look at the fitting requirements of the Mega Pulse compared to a Dual Heavy Beam. And no, a Mega Pulse does not have better range. Better damage yes.
Originally by: StinkFinger 2-What's the point of a sensor booster when your optimal range is less then your normal targetting range
Time mostly. When my targetting range was as closer to my optimal I had less time to do everything. But like I said, I go back to the Cap Recharger when I so feel like it.
Originally by: StinkFinger 3-? Only difference between a named cpr and a regular cpr is 1 cpu...unless you're using sanshas/dread etc. versions..
Every bit helps. I chose the named CPRs because at the time I first got my Arma I was using every last bit of CPU. Now I'm using less but I still kept them on there. I was telling people what I was running, not necessarily suggesting people run with identical modules.
Originally by: StinkFinger 4-You won't have enough cap to run 2 large repairers and fire your guns indefinately. Use a hardener instead; will make your tanking much more effective.
I never had to run all of it indefinately.
Originally by: StinkFinger 5-A Rudimentary Concusion Bomb is a small smarbomb, correct? If it isn't ignore this point. If it is, then using one is stupid. Upgrade to a large one ASAP.
It's a large.
Originally by: StinkFinger 6-A 16.5% cap recharger? Buy a tech 2 one, homes....every bit helps and I'm sure you can afford a tech 2...if you're cheap, then buy a 17.25 or 18% one.
They were what I had in my hangar. I plan on getting tech 2s but I haven't been to Empire in awhile.
Originally by: StinkFinger Other then those 6 points, your setup rocks .
It was the perfect balance of range, cap, offense and deffense. You can't have everything perfect. I'd rather keep my balanced setup that's working well than try to make one point better and sacrifice all others.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.23 07:40:00 -
[4]
Originally by: StinkFinger 1- Mega pulse lasers own dual heavy beams..better range, damage, and rof....switch it.
Fitting, fitting, fitting. Look at the fitting requirements of the Mega Pulse compared to a Dual Heavy Beam. And no, a Mega Pulse does not have better range. Better damage yes.
Originally by: StinkFinger 2-What's the point of a sensor booster when your optimal range is less then your normal targetting range
Time mostly. When my targetting range was as closer to my optimal I had less time to do everything. But like I said, I go back to the Cap Recharger when I so feel like it.
Originally by: StinkFinger 3-? Only difference between a named cpr and a regular cpr is 1 cpu...unless you're using sanshas/dread etc. versions..
Every bit helps. I chose the named CPRs because at the time I first got my Arma I was using every last bit of CPU. Now I'm using less but I still kept them on there. I was telling people what I was running, not necessarily suggesting people run with identical modules.
Originally by: StinkFinger 4-You won't have enough cap to run 2 large repairers and fire your guns indefinately. Use a hardener instead; will make your tanking much more effective.
I never had to run all of it indefinately.
Originally by: StinkFinger 5-A Rudimentary Concusion Bomb is a small smarbomb, correct? If it isn't ignore this point. If it is, then using one is stupid. Upgrade to a large one ASAP.
It's a large.
Originally by: StinkFinger 6-A 16.5% cap recharger? Buy a tech 2 one, homes....every bit helps and I'm sure you can afford a tech 2...if you're cheap, then buy a 17.25 or 18% one.
They were what I had in my hangar. I plan on getting tech 2s but I haven't been to Empire in awhile.
Originally by: StinkFinger Other then those 6 points, your setup rocks .
It was the perfect balance of range, cap, offense and deffense. You can't have everything perfect. I'd rather keep my balanced setup that's working well than try to make one point better and sacrifice all others.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.23 18:49:00 -
[5]
Originally by: StinkFinger Can't use 2 large armor repairers, of course, but using 2 is stupid. Either use a hardener or put in a cap relay.
I disagree. I used to use hardeners, didn't notice a difference. Two large repairers do use more cap but you don't have to cycle them both that many times. I find it nice to cycle one about half way through the cycle of the other. Works great. One armor repairer on the Arma was not enough. I had to run it constantly and I still could not stay ahead of the damage, even with hardeners.
Bottom line is my setup works in practice, not theory.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.23 18:49:00 -
[6]
Originally by: StinkFinger Can't use 2 large armor repairers, of course, but using 2 is stupid. Either use a hardener or put in a cap relay.
I disagree. I used to use hardeners, didn't notice a difference. Two large repairers do use more cap but you don't have to cycle them both that many times. I find it nice to cycle one about half way through the cycle of the other. Works great. One armor repairer on the Arma was not enough. I had to run it constantly and I still could not stay ahead of the damage, even with hardeners.
Bottom line is my setup works in practice, not theory.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.23 23:08:00 -
[7]
Originally by: StinkFinger Mine works better.
Maybe on weaker spawns it does. One harderner and one large repairer won't hold up against two 750k rats at 30k. I know from experience. Two large repairers will.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.23 23:08:00 -
[8]
Originally by: StinkFinger Mine works better.
Maybe on weaker spawns it does. One harderner and one large repairer won't hold up against two 750k rats at 30k. I know from experience. Two large repairers will.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.23 23:46:00 -
[9]
Originally by: SKiNNiEH 2 armor reps work better than 1 armor rep and 2 hardeners. But... 2 armor reps and 2 hardeners work better than 3 armor reps.
Yep, just as my experience has indicated. Except for three repairers, never actually tried to take it that far. Two hardeners and two large repairers is what I would consider to be an actual "tank", maybe three hardeners. One repairer and one hardner is just silly. Why bother? Just put on a bunch of tachs, tracking computers and sensor boosters and kill the rats from 150km.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.23 23:46:00 -
[10]
Originally by: SKiNNiEH 2 armor reps work better than 1 armor rep and 2 hardeners. But... 2 armor reps and 2 hardeners work better than 3 armor reps.
Yep, just as my experience has indicated. Except for three repairers, never actually tried to take it that far. Two hardeners and two large repairers is what I would consider to be an actual "tank", maybe three hardeners. One repairer and one hardner is just silly. Why bother? Just put on a bunch of tachs, tracking computers and sensor boosters and kill the rats from 150km.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.24 07:09:00 -
[11]
Edited by: Alowishus on 24/07/2004 07:11:41 Edited by: Alowishus on 24/07/2004 07:11:10
Originally by: StinkFinger Are 2 repairers worth the damage nerf you'll take since you have to use those lame dual beams?
Nope.
Well on my setup I have no problems taking out 1 mil isk rats with radio crystals. What you should do is take the damage modifier and ROF of my named guns, factor in my two heatsink 2s, and my skills and then figure out if I am doing more DOT with my seven Dual Modal Beams than you are with a Tach/Mega Beam setup, your skills and your single heatsink. Then get back to me.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.24 07:09:00 -
[12]
Edited by: Alowishus on 24/07/2004 07:11:41 Edited by: Alowishus on 24/07/2004 07:11:10
Originally by: StinkFinger Are 2 repairers worth the damage nerf you'll take since you have to use those lame dual beams?
Nope.
Well on my setup I have no problems taking out 1 mil isk rats with radio crystals. What you should do is take the damage modifier and ROF of my named guns, factor in my two heatsink 2s, and my skills and then figure out if I am doing more DOT with my seven Dual Modal Beams than you are with a Tach/Mega Beam setup, your skills and your single heatsink. Then get back to me.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.24 19:42:00 -
[13]
Originally by: fras I've tested the following which works ok:
hi: 7x megapulse med: 2x cap recharger, 1x scrambler lo: 1x L armour rep, 3x hardner, 4x T2 damage mod.
That ain't gonna fly Orvolle. The Arma has 562.5 CPU with max skills and that setup uses 610-615 depending on skills.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.24 19:42:00 -
[14]
Originally by: fras I've tested the following which works ok:
hi: 7x megapulse med: 2x cap recharger, 1x scrambler lo: 1x L armour rep, 3x hardner, 4x T2 damage mod.
That ain't gonna fly Orvolle. The Arma has 562.5 CPU with max skills and that setup uses 610-615 depending on skills.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.24 22:26:00 -
[15]
Originally by: SKiNNiEH Imo, the apoc is the only one that can tank that nicely and still pack the punch needed to kill the spawn. With an arma, choices have to be made due to cap: go for damage or go for tank.
Agreed. I think I've done everything I can do with the Arma. I was planning on retiring it and getting an Apoc. It's still a good ship though.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.24 22:26:00 -
[16]
Originally by: SKiNNiEH Imo, the apoc is the only one that can tank that nicely and still pack the punch needed to kill the spawn. With an arma, choices have to be made due to cap: go for damage or go for tank.
Agreed. I think I've done everything I can do with the Arma. I was planning on retiring it and getting an Apoc. It's still a good ship though.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.29 18:22:00 -
[17]
Originally by: StinkFinger Swap a cpr with a pdu.
You keep coming up with setups that 1) won't work well or 2) don't fit. Do you even try these setups as you say or are you just pulling this stuff out of your ass? I think you are some n00b that has been playing for 3 months and you don't know what you are talking about. Do you even have an Armageddon?
N00bs should be asking questions, not giving answers.
Thanks.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.29 18:22:00 -
[18]
Originally by: StinkFinger Swap a cpr with a pdu.
You keep coming up with setups that 1) won't work well or 2) don't fit. Do you even try these setups as you say or are you just pulling this stuff out of your ass? I think you are some n00b that has been playing for 3 months and you don't know what you are talking about. Do you even have an Armageddon?
N00bs should be asking questions, not giving answers.
Thanks.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.31 18:02:00 -
[19]
Originally by: StinkFinger Point is, your setup is lame.
Mine rocks.
Deal with it.

Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.31 18:02:00 -
[20]
Originally by: StinkFinger Point is, your setup is lame.
Mine rocks.
Deal with it.

Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.02 19:19:00 -
[21]
Originally by: StinkFinger
Originally by: Simen Looswe Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself.
That setup of yours is total sh|t. Don't need to say anymore.
Nobody listen to this guy, he's either been playing for three months and in a n00b corp still or this is an alt he hides behind to talk ****. All the setups I've seen from him could be described as vanilla at best but more likely crap, because they have no deffense. I doubt he has the experience required to say what is good or bad.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.02 19:19:00 -
[22]
Originally by: StinkFinger
Originally by: Simen Looswe Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself.
That setup of yours is total sh|t. Don't need to say anymore.
Nobody listen to this guy, he's either been playing for three months and in a n00b corp still or this is an alt he hides behind to talk ****. All the setups I've seen from him could be described as vanilla at best but more likely crap, because they have no deffense. I doubt he has the experience required to say what is good or bad.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.02 22:06:00 -
[23]
Originally by: StinkFinger This from a guy who uses dual heavy pulse lasers!
LOL
Wrong. I use dual heavy beam lasers. I have full set of modulated dual heavy beam lasers. They have the same range and DOT as Mega Beam Lasers but only use 1750PG. Of course since you have still proven not to understand the concept of DOT I wouldn't expect you to understand. Now who's stupid?
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.02 22:06:00 -
[24]
Originally by: StinkFinger This from a guy who uses dual heavy pulse lasers!
LOL
Wrong. I use dual heavy beam lasers. I have full set of modulated dual heavy beam lasers. They have the same range and DOT as Mega Beam Lasers but only use 1750PG. Of course since you have still proven not to understand the concept of DOT I wouldn't expect you to understand. Now who's stupid?
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.03 02:36:00 -
[25]
I'm not going to use mega pulse because A) I'd only gain about 12% DOT, B) I'll lose 25% of my range, C) I'll lose 50% of my deffenses. I don't think you fight very many BS NPC spawns otherwise you would understand why deffense and range is important. Just incase you were wondering, a BS NPC is alot harder than a Cruiser NPC.
Since you are in a n00b corp and n00b corps are KOS in most 0.0 space, where are you getting this NPC experience you claim to have?
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.03 02:36:00 -
[26]
I'm not going to use mega pulse because A) I'd only gain about 12% DOT, B) I'll lose 25% of my range, C) I'll lose 50% of my deffenses. I don't think you fight very many BS NPC spawns otherwise you would understand why deffense and range is important. Just incase you were wondering, a BS NPC is alot harder than a Cruiser NPC.
Since you are in a n00b corp and n00b corps are KOS in most 0.0 space, where are you getting this NPC experience you claim to have?
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.03 04:21:00 -
[27]
Edited by: Alowishus on 03/08/2004 04:28:45 I've been fighting Sansha's for the same ammount of time, have not had any problems with damage. You're not going to convince me that my setup doesn't work.
My setup has:
1) good damage 2) good range 3) excellent speed 4) excellent cap recharge 5) excellent deffense
If I put on mega pulse I will have:
1) excellent damage 2) ok range 3) no speed 4) good cap recharge 5) poor deffense
Wow. Good job, you are t3h ub3r ship fitter. 
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.03 04:21:00 -
[28]
Edited by: Alowishus on 03/08/2004 04:28:45 I've been fighting Sansha's for the same ammount of time, have not had any problems with damage. You're not going to convince me that my setup doesn't work.
My setup has:
1) good damage 2) good range 3) excellent speed 4) excellent cap recharge 5) excellent deffense
If I put on mega pulse I will have:
1) excellent damage 2) ok range 3) no speed 4) good cap recharge 5) poor deffense
Wow. Good job, you are t3h ub3r ship fitter. 
Raven 4TW! Rank(1) SP: 243745/256000 |
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