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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.02 19:38:00 -
[1]
Edited by: Letifer Deus on 02/01/2009 19:38:41 It is high time there were more shiny pretty ships for me to waste money on, so I decided to make up/suggest some tier 1 and tier 3 faction BS. =)
Anything not mentioned specifically is unchanged from vanilla version.
Gallente Navy Hyperion
layout: 8/5/7
st/ar/sh: 12750/12000/11250
sig. str.: 27
Rokh Navy Issue
layout: 8/7/5
st/ar/sh: 11250/9375/12750
sig. str.: 29
Abaddon Navy Issue
layout: 8-5-8
st/ar/sh: 12000/12750/10500
sig. str.: 25
Maelstrom Fleet Issue
layout: 8-7-5
st/ar/sh: 10500/11250/12000
sig. str.: 23
Gallente Navy Dominix
10% bonus to drone hitpoint/damage per lvl changed to +1 extra drone controlled per lvl
drone bandwidth: 250 Mbit/sec
st/ar/sh: 9961/9316/8203
sig. str.: 25
Scorpion Navy Issue
layout: 6-8-5
hardpoints: 4 turret/5 launcher
20% bonus to ECM Target Jammer optimal range changed to 10% bonus to shield hitpoints per lvl
st/ar/sh: 8203/8203/9961
sig str: 28
Armageddon Navy Issue
5% RoF bonus upped to 7.5%
mass: 110 mil. kg
drone capacity: 100 m3 drone bandwidth: 100 Mbit/sec
st/ar/sh: 9316/9961/8203
sig. str.: 19
Typhoon Fleet Issue
layout: 8-5-7
hardpoints: 5 turret/5 launcher
st/ar/sh: 9316/8887/8540
sig. str.: 21
sig. rad.: 300 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Xencieth
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Posted - 2009.01.02 20:29:00 -
[2]
signed
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Deva Blackfire
coracao ardente
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Posted - 2009.01.02 21:38:00 -
[3]
I like how you doubled dominix damage yet managed to remove drone bay from armageddon :)
And when we are talking bout arma: +1 turret (and some fitting) or +1 mid :)
No need to change anything else tbh.
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.02 22:13:00 -
[4]
Edited by: Letifer Deus on 02/01/2009 22:15:30
Originally by: Deva Blackfire I like how you doubled dominix damage yet managed to remove drone bay from armageddon :).
Beg your pardon, but I did not double the domi's damage. In fact, I did not even double the domi's drone damage. The domi received 33.33% increase in drone DPS (10 drones compared to 7.5 drones effective). However this comes at a huge effective loss in drone capacity (as you now need 2x the space to carry a full load of any given drone) and it is now more vulnerable to smart bombs as smartbombs hit ALL drones and the drones individually have significantly less HP.
While the effective total DPS gain by the faction arma is slightly less than the faction domi, I believe it more than makes up for this in the fact that it's turret dps is significantly increased.
I did not simply give another slot or turret to the tier 1s because I was looking to make them a little bit more interesting than that. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Bobbechk
The Illuminati. Pandemic Legion
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Posted - 2009.01.03 00:05:00 -
[5]
Edited by: Bobbechk on 03/01/2009 00:05:44
Originally by: Letifer Deus
Gallente Navy Dominix
10% bonus to drone hitpoint/damage per lvl changed to +1 extra drone controlled per lvl
drone bandwidth: 250 Mbit/sec
st/ar/sh: 9961/9316/8203
sig. str.: 25
OMG....
alltho the idea for new faction BS is approved!
...
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 00:10:00 -
[6]
Originally by: Bobbechk OMG....
alltho the idea for new faction BS is approved!
Out of curiosity, what is your problem with it? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Washell Olivaw
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Posted - 2009.01.03 00:22:00 -
[7]
Originally by: Letifer Deus
Originally by: Bobbechk OMG....
alltho the idea for new faction BS is approved!
Out of curiosity, what is your problem with it?
Don't know his problem, but +1 drone per level used to be the bonus on the dominix. Drone Interfacing used to be +1 drone per level too, which gave everyone 10 drones and ships like the Vexor and Dominix 15. The skill was changed to it's current 20% per level and the ships to 10% per level in order to limit the lag caused by drones.
Given the proliferance of carriers and motherships, there have even been talks of reducing those from there current 15 and 25 drones/fighters to less, made up for by a damage bonus.
They have made major strides in combatting lag, but server population has grown too. At the current state of lag and CCP's growth goals, there is no chance at all of a +1 drone per level bonus coming back on anything sub capital.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 00:35:00 -
[8]
Edited by: Letifer Deus on 03/01/2009 00:35:58
Originally by: Washell Olivaw there is no chance at all of a +1 drone per level bonus coming back on anything sub capital.
The number of extra drones brought into space due to faction Dominix would be more or less inconsequential and their effect on pvp lag would be practically zero, as they would be very rare in pvp. I thought about this myself and decided it really would not be an issue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Deva Blackfire
coracao ardente
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Posted - 2009.01.03 00:38:00 -
[9]
Tbh all id want to see is a little more grid/cpu/capacitor/shield/armor/hull and maybe odd slot on all ships. And new PAINTJOB. Redeemer is ugly, Imp geddon is not :) I want dark skin for Arma.
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 01:03:00 -
[10]
Edited by: Letifer Deus on 03/01/2009 01:05:20
Originally by: Deva Blackfire Tbh all id want to see is a little more grid/cpu/capacitor/shield/armor/hull and maybe odd slot on all ships. And new PAINTJOB. Redeemer is ugly, Imp geddon is not :) I want dark skin for Arma.
I personally feel that grid/cpu are the trickiest of areas to increase without risking making the ship OP. If you increase a bonus, such as the arma's rof bonus,, you basically know what the end result is: pulse geddon with 20% more dps from the turrets. In general the module combination will stay the same, but the performance in some area (tanking, dps, etc.) is increased by a known amount. Adding slots w/o increasing fitting is almost as complication free as while it still leaves room for unforeseen fittings, the potential for an unpredicted OP setup popping up is largely reduced because sacrifices will generally have to be made to be able to fit that extra module into the same cpu/pg. When you increase grid/cpu you are messing with something that involves a great number of possible combinations, and that is where predicting balance gets really tricky.
As far as HP bonuses, most of the ones I put up have the standard 50% bonus across the board. The scorp and phoon are the only two where I did not do this. On the scorp I went 50%/37.5%/62.5% (st/ar/sh)to further increase it's passive/buffer shield tank capabilities (and if I have done the math right, they are extremely impressive) and I made the phoon 50%/62.5%/37.5% to give it a little nudge towards armor tanking.
If CCP didn't want to do something like this and ended up going with more vanilla faction boosts like the current tier 2 BS and my proposed tier 3, that would certainly be fine. I simply liked the idea of having ships that were a little more unique than just more base HP and an extra slot. The domi gets the novelty of spitting 10 drones (along with more DPS), the arma becomes even more of a turret induced **** platform, scorp becomes a ridiculous passive shield/shield buffer tank and the phoon gets a myriad of boosts, including the ability to put the majority of it's weapons in either missiles or turrets, another mid and a slightly reduced sig radius (which may or may not need to be dropped from 300 to 290). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |
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Deva Blackfire
coracao ardente
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Posted - 2009.01.03 01:56:00 -
[11]
Well thing is your version will never happen:
1. arma = overpowered (becomes HARDEST hitting BS out there, outdamaging every blaster platform) 2. domi = becomes lag generator platform (there is a reason why +1 drone per level was removed and damage bonus put instead) 3. scorp = useless (ask people how often they need "uber tank" ships)
others i dunno
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 03:13:00 -
[12]
Edited by: Letifer Deus on 03/01/2009 03:16:34
Originally by: Deva Blackfire Well thing is your version will never happen:
1. arma = overpowered (becomes HARDEST hitting BS out there, outdamaging every blaster platform) 2. domi = becomes lag generator platform (there is a reason why +1 drone per level was removed and damage bonus put instead) 3. scorp = useless (ask people how often they need "uber tank" ships)
others i dunno
1) That arma will not outperform faction mega/hyp significantly more than the vanilla arma outperforms the vanilla mega/hyp, if at all (and weren't you just complaining about my navy arma?) 2) as I pointed out, because it is a faction BS the lag generation will be close to zero. Did you read what I wrote? 3) Uh, uber tank ships are needed quite a bit. Bait, mission running, etc. I absolutely love my 300K EHP plated abaddon. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Roemy Schneider
BINFORD
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Posted - 2009.01.03 06:16:00 -
[13]
i'm with the "OMG" guy when it comes to that domi idea - comes close to the moros in terms of drone insanity and that one at least cant move around that easily
and i raise you another "errrr" when it comes to the 5 lows on the scorpion, combined with the HP bonus to the then faction-HP - putting the gist back into logistics |

Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 06:20:00 -
[14]
Originally by: Roemy Schneider i'm with the "OMG" guy when it comes to that domi idea - comes close to the moros in terms of drone insanity and that one at least cant move around that easily
Should I explain it again? It isn't even close to the moros in terms of "drone insanity". It's a 33% drone dmg boost with significant downsides. You couldn't even hold a full set of ogres and gardes in the drone bay...
Quote: and i raise you another "errrr" when it comes to the 5 lows on the scorpion, combined with the HP bonus to the then faction-HP
It has 8 mids, means no more mids. Extra low = extra shield power relay = 31.5% better passive tank. Get it? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

rgreat
Gallente OEG GoonSwarm
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Posted - 2009.01.03 07:02:00 -
[15]
Originally by: Letifer Deus Gallente Navy Dominix
10% bonus to drone hitpoint/damage per lvl changed to +1 extra drone controlled per lvl
drone bandwidth: 250 Mbit/sec
st/ar/sh: 9961/9316/8203
sig. str.: 25
You will need ALOT of dronebay....
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |

Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 07:34:00 -
[16]
Edited by: Letifer Deus on 03/01/2009 07:35:56
Originally by: rgreat You will need ALOT of dronebay....
Yes, as I said it makes the navy domi much less capable of fielding a wide variety of drones. It's hard to tell whether it would need more dronebay or not. I think giving it much more would make it somewhat OP, but it might need a little increase. Something like that is hard to determine without actually being able to test it though. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

dojocan81
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Posted - 2009.01.03 09:54:00 -
[17]
your ships have the wrong attributes .... caldari has always the highest amount of shield, amarr the highest amount of armor ... gal between but more armor and min more shield
think about it
not to mention your domi is to way imba ... again, think about it
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Washell Olivaw
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Posted - 2009.01.03 11:13:00 -
[18]
Originally by: Letifer Deus Edited by: Letifer Deus on 03/01/2009 00:35:58
Originally by: Washell Olivaw there is no chance at all of a +1 drone per level bonus coming back on anything sub capital.
The number of extra drones brought into space due to faction Dominix would be more or less inconsequential and their effect on pvp lag would be practically zero, as they would be very rare in pvp. I thought about this myself and decided it really would not be an issue.
A year ago I would have agreed but the navy faction ships are a dime a dozen now.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Celes Tenebrae
Cruoris Seraphim Exalted.
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Posted - 2009.01.03 11:25:00 -
[19]
Originally by: "Letifer Deus"
Abaddon Khanid Navy Issue
layout: 8-4-8 (7 Launchers)
st/ar/sh: 12000/12750/10500
sig. str.: 25
Fixed for you. I want a sexy black torp spamming amarr BS 
Khanid Canonical Resources |

Deva Blackfire
coracao ardente
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Posted - 2009.01.03 11:41:00 -
[20]
Originally by: Letifer Deus
1) That faction arma's performance relative to the faction mega/hyp shouldn't differ significantly from the vanilla arma's performance compared to the vanilla mega/hyp due to the loss of the 5th heavy and no slot gain (and weren't you just complaining about my navy arma setup being weak?). I could drop the drone bandwidth down to 75 if you'd like. That was my original choice, but I upped it to 100m3 for starters.
And now you are slowly turning it into abaddon. Difference between arma and abaddon is VERY slight - aba has more turret DPS, arma more drone DPS. By refocusing arma to gun DPS you are pretty much creating abaddon and removing armageddons "unique" ability (especially when you want to drop its drone bay to 75m).
Armageddon has 9.33 effective turrets + 125m3 dronage Abaddon 10 + 75m3 faction arma 11,2 (wow?) + 100
When using 5% damage/rof implants abaddon outdamages arma (not sure about 3% ones, didnt check). Thus 1 turret is worth 50m3 drone bay (more-less). And yea - at above example arma is overpowered (remember amarr ships can easily hit up to 50km). I can tell you lowsec would fill with gank fit armas - especially when tier1 faction BS would be cheaper than current tier2.
Would it make me happy? Hell yea - i would fly them over t1 battleships. Thing is - when you look at "balance" side its so wrong its not possible.
Quote:
2) as I pointed out, because it is a faction BS the lag increase will be basically a non-issue. Did you even read what I wrote? 
I did read. And i say it again: no way in hell CCP will reintroduce drone bonus. Remember tier1 = cheaper, thus you will see more faction domis than faction megas. And faction megas are already abundant. Nowadays 40 drone ships can lag out unprepared node, this reduces the limit by a bit, especially when using ship in RR gangs. And i can tell you - this one looks awesome for RR gangs (hislots free for reps, better drone damage, better buffer).
Also - atm only one sub-cap ship has +1 drone/lvl bonus. Guardia-vexor which is collectors item. Tbh it would be much easier just to boost damage to 15% instead. Or play with slots (add some grid so domi can mount heavier guns for example).
Quote:
3) uber tank ships are quite useful, and fun. And did you even do the math on the passive tank that scorp could pull off? It's ridiculous. The scorp was probably the hardest for me to decide what to do with, because making a faction scorp that is just "better" at EW is kind of silly. What would you suggest as a better faction scorpion?
Like i said: tank ships are NOT fun. They might be funny for 1-2 missions or engagements. After this they get dull. How often do you see rattlesnakes? And no, its not because of pricetag but because of their useability (at my total time spent in eve i saw 4-5x more bhaalgorns than rattlers if not more and both cost more-less the same). No idea for suggestions... maybe boost ECM bonus to 20% and add lowslot to fit something resembling armor tank. Hell even 2 lows and you get ultimate ECM boat (which is way better than widow too ;p).
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 17:15:00 -
[21]
Edited by: Letifer Deus on 03/01/2009 17:17:27
Originally by: Washell Olivaw A year ago I would have agreed but the navy faction ships are a dime a dozen now.
Think of how many navy megas their are in space as a percentage of ships in space. .5%? .25%? Less? Now think of the percentage of ships in medium to large scale PvP battles that are any faction BS. .01%? .005%? The effect on server load would be almost nothing. Still, that isn't to say CCP wouldn't simply refuse to do anything0 that increased server load, no matter how small.
Besides, I made these to amuse myself. CCP saying, "wow Let, great job! We'll seed those on SISI right away, LOL!" is about as likely as winning the lottery.
Originally by: dojocan81 your ships have the wrong attributes .... caldari has always the highest amount of shield, amarr the highest amount of armor ... gal between but more armor and min more shield
think about it
Um, that's exactly how the attributes are...
Quote: not to mention your domi is to way imba ... again, think about it
I'm not even going to go into this again. No, it isn't, go read what was written above. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 17:51:00 -
[22]
Edited by: Letifer Deus on 03/01/2009 17:59:50
Originally by: Deva Blackfire And now you are slowly turning it into abaddon. Difference between arma and abaddon is VERY slight - aba has more turret DPS, arma more drone DPS. By refocusing arma to gun DPS you are pretty much creating abaddon and removing armageddons "unique" ability (especially when you want to drop its drone bay to 75m).
The abaddon's advantages do not really lie in it's turret DPS advantage, which is just over 7%, they lie in it's greatly increased alpha strike, key 4th mid and amazing buffer tank.
Quote: at above example arma is overpowered (remember amarr ships can easily hit up to 50km). I can tell you lowsec would fill with gank fit armas
You don't need to "Remind" me of what range amarr BS can hit with scorch. Thanks. And no, low sec would not fill with gank fit faction armas. A pirate or two in rancer or another major pipe might get in a navy arma instead of a navy mega during a large gate camp, but that is about it.
Quote: especially when tier1 faction BS would be cheaper than current tier2
Possilby, but not necessarily. Prices are heavily influenced by demand, not just LP cost.
Quote: Would it make me happy? Hell yea - i would fly them over t1 battleships. Thing is - when you look at "balance" side its so wrong its not possible.
So lightly saying you would fly a faction arma over a standard arma in PvP (I would assume) makes me think you really haven't thought about what that means.
Quote:
I did read. And i say it again: no way in hell CCP will reintroduce drone bonus. Remember tier1 = cheaper, thus you will see more faction domis than faction megas. And faction megas are already abundant.
Read my reply to the above guy.
Quote: especially when using ship in RR gangs. And i can tell you - this one looks awesome for RR gangs (hislots free for reps, better drone damage, better buffer).
...You honestly think people are going to start doing faction BS RR gangs? Right...
Also - atm only one sub-cap ship has +1 drone/lvl bonus. Guardia-vexor which is collectors item.
Yep, and that would make +1 on a navy domi a lot of fun, wouldn't it?
Quote: Tbh it would be much easier just to boost damage to 15% instead.
15% bonus to drone hp/dmg would probably be more at risk of OPness than +1 drone, but yes, it would probably be more likely to happen. Again, none of what I put in that first post is likely to happen anyways, so I did what I would like to see.
Quote: Or play with slots (add some grid so domi can mount heavier guns for example)
Not as fun, and like I said, I made a point on the tier 1s to do more than that.
Quote: Like i said: tank ships are NOT fun. They might be funny for 1-2 missions or engagements. After this they get dull. How often do you see rattlesnakes? And no, its not because of pricetag but because of their useability
Lol, I would argue it is first and foremost because of their pricetag and them being pirate BS. This relegates them to missioning and collector's items and as they aren't the best missioner, they aren't used for that much. Secondly, the tank on the snake is not even close to the tank this scorp could pull off in dps tanked OR EHP.
Quote: maybe boost ECM bonus to 20% and add lowslot to fit something resembling armor tank. Hell even 2 lows and you get ultimate ECM boat (which is way better than widow too ;p).
In my opinion the last thing EVE needs is another pwnage ECM boat. |

Deva Blackfire
coracao ardente
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Posted - 2009.01.03 18:39:00 -
[23]
Edited by: Deva Blackfire on 03/01/2009 18:40:34
Quote:
Quote: Would it make me happy? Hell yea - i would fly them over t1 battleships. Thing is - when you look at "balance" side its so wrong its not possible.
So lightly saying you would fly a faction arma over a standard arma in PvP (I would assume) makes me think you really haven't thought about what that means.
Uh? Reading comprehension problems? I wrote i would fly "your" amarr navy arma over ANY t1 battleship any day. That includes 200 man fleets, rr gangs and stuff. ISK is NOT an issue for some people and knowing corp/alliance mates - at least 1/3 of the gangs would be filled with "imbageddons".
Quote:
Quote: especially when using ship in RR gangs. And i can tell you - this one looks awesome for RR gangs (hislots free for reps, better drone damage, better buffer).
...You honestly think people are going to start doing faction BS RR gangs? Right...
We already did them, so whats your point? And having cheaper ship (LP wise and this goes straight into isk - if demand is higher it means there are much more farmers farming LPs to fill that demand gap) than marauder but doing almost same job? Hell yea.
Quote:
Quote: Also - atm only one sub-cap ship has +1 drone/lvl bonus. Guardia-vexor which is collectors item.
Yep, and that would make +1 on a navy domi a lot of fun, wouldn't it?
Would kill part of the the "uniqueness" of guardian-vexor.
Quote:
Quote: Like i said: tank ships are NOT fun. They might be funny for 1-2 missions or engagements. After this they get dull. How often do you see rattlesnakes? And no, its not because of pricetag but because of their useability
Lol, I would argue it is first and foremost because of their pricetag and them being pirate BS. This relegates them to missioning and collector's items and as they aren't the best missioner, they aren't used for that much. Secondly, the tank on the snake is not even close to the tank this scorp could pull off in dps tanked OR EHP. That being said, the scorp is the only one I had/have trouble with.
Like i said: for poor people "pricetag" might be a problem. I come from quite rich alliance and losing faction battleships is not a big problem here. Rattlers (being the tankiest faction bs) are not used because they plain suck. If people plan to invest 2-5bil into active tank for a ship they wont use rattler or scorpion. They will go for golem (or nightmare) instead because it has additional tank (or super gank while tanking) bonuses.
EDITS: quoting went haywire
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Cpt Cosmic
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Posted - 2009.01.03 18:43:00 -
[24]
give us tier 2 faction bc first =D
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 20:19:00 -
[25]
Originally by: Deva Blackfire Uh? Reading comprehension problems? I wrote i would fly "your" amarr navy arma over ANY t1 battleship any day. That includes 200 man fleets, rr gangs and stuff. ISK is NOT an issue for some people and knowing corp/alliance mates - at least 1/3 of the gangs would be filled with "imbageddons".
By T1 I read tier 1, not Tech 1 because faction are tech 1. That's nice your corp would have 1/3 of their gangs made up of faction armas. Then they will lose 1, 2, 3, 4, 5 of them and eventually wise up and go back to vanilla BS.
Quote: We already did them, so whats your point?
My point is that because you did a faction BS gang for the luls doesn't mean that has much of a bearing on PvP in EVE. 
Quote: And having cheaper ship (LP wise and this goes straight into isk - if demand is higher it means there are much more farmers farming LPs to fill that demand gap.
Quote: Would kill part of the the "uniqueness" of guardian-vexor.
Who cares? The double digits (or however many) of people with guardian-vexors will get over it.
Quote: Like i said: for poor people "pricetag" might be a problem. I come from quite rich alliance and losing faction battleships is not a big problem here. Rattlers (being the tankiest faction bs) are not used because they plain suck.
Sorry, I doubt your alliance puts a significant number of pirate BS into PvP.
Quote: If people plan to invest 2-5bil into active tank for a ship they wont use rattler or scorpion
that scorp is a passive tanker...
Quote: quoting went haywire
I noticed.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Grek Forto
Truth And Rage
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Posted - 2009.01.03 20:32:00 -
[26]
Originally by: Cpt Cosmic give us tier 2 faction bc first =D
Lol, we already have.
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.03 21:51:00 -
[27]
Alright, I'm done arguing. All I really want is tier 1 and (especially) tier 3 faction BS. If they all come out with the standard faction BS upgrades, I'll still be quite happy. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Beet Head
Gallente
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Posted - 2009.01.04 04:40:00 -
[28]
We have too many ships doing too few jobs as it is. At some point we're going to have every conceivable combination available to us, diminishing the actual relevance of any one ship. In my opinion, faction ships shouldn't even have different stats than their tech 1 market counterparts. They should be visually different, and perhaps have gameplay tie-ins to FW/missions. Balancing the base ship lineup is a nightmare even without all the crazy variants.
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.04 07:38:00 -
[29]
Originally by: Beet HeadIn my opinion, faction ships shouldn't even have different stats than their tech 1 market counterparts. They should be visually different, and perhaps have gameplay tie-ins to FW/missions. Balancing the base ship lineup is a nightmare even without all the crazy variants.[/quote
Your opinion is that faction BS should serve as nothing but a tool for FW mechanics and missions? Then, sir, your idea is stupid. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!"
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Spike 68
Developmental Neogenics Amalgamated
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Posted - 2009.01.04 08:05:00 -
[30]
several of those ships are crazy overpowered. Also we already have faction scorps and geddons. 
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