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Aeron RU
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Posted - 2009.01.06 18:30:00 -
[1]
Petition Body Considering the modern mechanics of fight of fleet, there is an artificial inequality of pilots of class Battleship, pilots Dreadnought, and others to a lesser degree. One die at once as soon as fight is started, others can shoot many hours and receive the fan, and a difference between them only in the first letter of a name of the character. I will explain, in the fight beginning battleships the opponent are attacked on nickname in alphabetic order, a similar situation and with dreadnoughts (which possibilities to recede from fight at all have no), as a result players with nicknames begins A, B, C, always die the first, is frequent in enter grid lag. As the game mechanics does not allow to change nickname.
The essence of my petition that has bothered me to die the first, that my nickname begins on A.
Thus that there is a simple solution of this problem. To clean names of unfriendly pilots from overview, or to remove a column nickname from overview at all, that there was no possibility to sort people by nickname. It is logical to present that the size, a class and a ship name is a maximum that can learn about the opponent sensors of you ship, but noway a name of the pilot. It is important to keep possibility of identification in fleet that does not contradict logic of friend-or-enemy system.
There is a problem, to game lose interest for many people. It is interesting to anybody to fly through half of a galaxy to guaranteed die first minutes of fight? – To nobody..
Hotkey target broadcasting, ( Shift+click )compensate voice nickname target calling. Unfocusing fire: shipclass-target broadcasting only by squad leader + inscree squad size to 15 peoples.
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Dred 'Morte
New European Regiment R.U.R.
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Posted - 2009.01.06 19:18:00 -
[2]
lol My first character was called Ahlaia. This was one of the main reasons i sent her to the Biomass with 4.5mill SP 
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Mos7Wan7ed
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Posted - 2009.01.06 22:42:00 -
[3]
why not fly support ships that would leave out of the battleship filter all together. Or.. only fly battleships in groups where remote rep is used.
but hey thats just me..
if you emo quit can i have your stuff?
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Vaal Erit
Science and Trade Institute
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Posted - 2009.01.06 23:20:00 -
[4]
No, this will have negative effects on target calling in small gangs as you cannot differentiate between two enemies of the same ship type.
Someone has to die first. You should try to increase your play so you don't always die or wear it like a badge of honor instead of whining "OH NOES, MY K:D RATIO BACKBONE"
The problem with hotkey target calling is that these situations you are talking about are filled with lag. So most of the people will not receive the broadcast or will get it too late, etc etc. So this just won't work.
The other problem is with gathering intel. If two dominix jump into a system, are they friendly, same corp, are they fighting? You won't really know because you can't see the pilots name so you don't know what is going on.
Hate the blob, don't hate the game. --
http://desusig.crumplecorn.com/sigs.html
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Armi RU
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Posted - 2009.01.08 10:09:00 -
[5]
Edited by: Armi RU on 08/01/2009 10:09:21 I do not see any problems in transition from vocal target calling to target brodcasting. The correct target calling is just to what the CCP aspires and it is not necessary to refer to a lag problem if it is a question of small gangs. Absolutely clearly that target broadcasting will not add the lags.
Has not understood polemic about two ships. If they are friendly, names are displayed in an overview. Also I did not write that it is necessary to clean names at a clique on the ship. Only from an overview.
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2009.01.08 10:20:00 -
[6]
Originally by: Aeron RU Petition Body Considering the modern mechanics of fight of fleet, there is an artificial inequality of pilots of class Battleship, pilots Dreadnought, and others to a lesser degree. One die at once as soon as fight is started, others can shoot many hours and receive the fan, and a difference between them only in the first letter of a name of the character. I will explain, in the fight beginning battleships the opponent are attacked on nickname in alphabetic order, a similar situation and with dreadnoughts (which possibilities to recede from fight at all have no), as a result players with nicknames begins A, B, C, always die the first, is frequent in enter grid lag. As the game mechanics does not allow to change nickname.
The essence of my petition that has bothered me to die the first, that my nickname begins on A.
Thus that there is a simple solution of this problem. To clean names of unfriendly pilots from overview, or to remove a column nickname from overview at all, that there was no possibility to sort people by nickname. It is logical to present that the size, a class and a ship name is a maximum that can learn about the opponent sensors of you ship, but noway a name of the pilot. It is important to keep possibility of identification in fleet that does not contradict logic of friend-or-enemy system.
There is a problem, to game lose interest for many people. It is interesting to anybody to fly through half of a galaxy to guaranteed die first minutes of fight? – To nobody..
Hotkey target broadcasting, ( Shift+click )compensate voice nickname target calling. Unfocusing fire: shipclass-target broadcasting only by squad leader + inscree squad size to 15 peoples.
already saw this idea a few times, most as a solution to break fleet focus fire :-)
it has a huge negative effect because of 2 things:
1. an alternate method of target calling in EVE is quite clumsy (target tagging etc). 2. character names are also significant because of their reputation ... a good FC shoots enemy leaders or known good pilots first if available, so he can reduce the effectivnes of the enemy fleet by as much as possible with the least effort. --- SIG --- CSM: your support is needed ! |

Haakelen
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2009.01.08 10:25:00 -
[7]
Originally by: Armi RU Edited by: Armi RU on 08/01/2009 10:09:21 I do not see any problems in transition from vocal target calling to target brodcasting. The correct target calling is just to what the CCP aspires and it is not necessary to refer to a lag problem if it is a question of small gangs. Absolutely clearly that target broadcasting will not add the lags.
Has not understood polemic about two ships. If they are friendly, names are displayed in an overview. Also I did not write that it is necessary to clean names at a clique on the ship. Only from an overview.
Obviously not an alt of the OP.
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Armi RU
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Posted - 2009.01.08 11:05:00 -
[8]
Edited by: Armi RU on 08/01/2009 11:08:13 Edited by: Armi RU on 08/01/2009 11:06:57 1.The correct and comfortable target broadcasting, gets ABSOLUTE fleet focus fire. Also it is necessary to solve a instapop problem. (I wrote earlier "shipclass-target broadcasting only by squad leader + inscree squad size")
2.It is right, when the enemy fleet receives the major tactical information about сommand of your fleet, by default, without any investigation?
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Chen Rossii
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Posted - 2009.01.08 19:29:00 -
[9]
I agree. Possible to adapt, but it is not correct. |

Armitage RU
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Posted - 2009.01.09 13:50:00 -
[10]
UP
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.01.09 14:30:00 -
[11]
To be quite honest, I'm not very bothered that my name starts with "A", but then again I'm not all that often in "fleet PvP" situations so I might not be the best judge of that.
HOWEVER
Removing the ability to SORT by the pilot name column would be enough, you don't need to remove the pilot name column altogether. Of course, that would mean that the pilot name needs to go on a completely different/separate column from everything else so far (a column which would be empty for all object except piloted player ships).
This does have the advantage of minimal disruption while eliminating the main grievance. |

Axel Vindislaga
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Posted - 2009.01.10 07:06:00 -
[12]
No, this will have negative effects on target calling in small gangs as you cannot differentiate between two enemies of the same ship type.
I like that "negative" effect (such black and white thinking ) Try pinpointing a single herring in a school, safety in numbers has always been a defensive tactic. Its a good idea and if at anytime people do get to "pimp their rides" you'll be able to call based on makings.
Supported: People should be able to hide their identities and also people should be able to block identities. I get irritated and close my overview when in High Sec because I get sick of seeing what idiots have named themselves, many have done it simply to irritate the reader. There doesn't appear to be any problem with people hurling all sorts of abuse at each other so the lack of identity would not cause many problems that I can think of. Also it might be irritating to be a Z character stuck down the bottom of every chat window...but that really cant be helped unless you have a search for char field for every chat box.
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Zenethalos
Minmatar Peace Through Power
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Posted - 2009.01.13 16:26:00 -
[13]
Agreed. There needs to be another mechanic for target calling as the a,b,c's and Z,y,x often get screwed over in the first minute of the fight.
What I don't understand is when you scan a ship down or use your onboard scanner no matter what the distance be it 1km or 1au it does not show the pilot name why is that but when they are on your overview at that 1km it shows the character name? I vote to remove the name column from the overview and increase squad size to 15.
Why remove the name column? As it stands on the eve battlefield orders in combat are absolute which is not the case IRL nothing is ever perfect. The only mistakes on the field in eve is that either the character cant read or his overview is setup wrong. People want to avoid the insta-pop this is how. First set overview by type and distance. Not everyone will be the same distance from each other hence when the FC primes the scorp there may be 5+ on the field and people based on their range are shooting the wrong one. Solution of course being broadcasts but half the time people dont read them any ways. I think with communication being tougher on the battlefield it will make for more interesting combat a need for sharper FC's not pilots who can call names alphabetically.
As for changing the squads to 15 with a hockey for broadcast this seems like a good and viable idea. Again it adds diversity to the field without the isnta pop and a requirments for more teamwork and tactics.
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evilphoenix
Beyond Divinity Inc
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Posted - 2009.01.13 22:49:00 -
[14]
Edited by: evilphoenix on 13/01/2009 22:50:31 Rather than modifying this so YOU aren't the first to go up blazing, why not come up with an idea that is beneficial for all?
For instance how about a tagging system where targets are tagged with a number, by the FC or a designated target caller, and sort by that column? The first dies, the second becomes the first, ect...
Another option would be changing your character's name. Name Change Proposal
Course then you just get a lot of L.M.N. character names.... --------
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Aeron RU
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Posted - 2009.01.15 13:28:00 -
[15]
evilphoenix: Agreed, new tagging system are solve target calling problem at all . |

Aastarius
Caldari Comrades in Construction
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Posted - 2009.01.15 14:27:00 -
[16]
and you think you have problems :)
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