| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

De'Veldrin
|
Posted - 2009.02.06 20:09:00 -
[31]
Why should CCP make it easier for you to shoot me down in low sec? Isn't it your job to make it easier for you to shoot me down?
NOT SUPPORTED
|

Thann Starlinbow
Minmatar Slacker Industries The Boat Violencing Initiative
|
Posted - 2009.02.06 20:34:00 -
[32]
Terrible idea. I do NOT want to go back to having to fly X km every time I warp to a gate, making travel take even longer than it already does.
Support DENIED.
|

Thargat
North Star Networks Executive Outcomes
|
Posted - 2009.02.06 22:46:00 -
[33]
Edited by: Thargat on 06/02/2009 22:47:52 Full support. Increase the scattering from 2500 to 15km and make eve seem BIG again. It would lessen the pressure on Jita, make blobs ALOT slower (make scattering increase for bigger fleets, bonus for smaller ones, depending on skills) and generally improve fleet combat. Cons are that blasterships and stations would need serious loooove (to prevent nerfing to blasters and mad bumps at stations).
edit: By a increase in scattering the "instas" would be useless as it raises the risk of you ending up even further from the gate. |

Brick Hampton
Caldari Dark-Rising
|
Posted - 2009.02.07 10:46:00 -
[34]
In the real world we are no where near space age, but we can make navigation systems so good, that automatically landing airplanes (Yes it is automatic) has to be randomized to prevent ruts from forming in the runway from the planes landing in the SAME EXACT spot over and over.
'But this is eve not real life' I counter with (to OP) 'This is eve, not scifi.' |

Naomi Knight
Amarr Imperial Academy
|
Posted - 2009.02.07 11:13:00 -
[35]
Why not just remove warping from the game? It would make eve BIG again^^ |

xVx dreadnaught
|
Posted - 2009.02.07 11:14:00 -
[36]
They gave the option to warp to 0km to stop BM copying... back when it was warp to 15km everyone set there BM's beyond the gate and warped to them instead of the gate so they could land on it... the problme arised when everyone would have sets of BM's on tere profile and when someone new joined the corp/alliance they would copy them a set (the problem of this is BM's are saved on the server and people would be copying hundreds at one time)
If they made the BM copying system different it would work. (maybe a bit like BP copying but faster) so you could limit to X BM's at one time and X slots per station... But then noone would still revert to the old days where you warped to your BM instead of the gate. |

Caleb Ayrania
Gallente TarNec
|
Posted - 2009.02.07 13:33:00 -
[37]
The only way I would entertain anything on the topic of wtz, is if the old bookmark system got a serious and game-entertaining overhaul.
Linking bookmarks in a macrolike manner to create routes would create a lot of interesting game content.
This way the bookmarks could be traded and linked into your routeplanner. Then locations of gates and stations should shift slightly over time, and your navigationskills would compensate for the drifting so to speak. In effect your calculations would be wrong if your not skilled, and if to much time has past..
Calling up other players to get refreshed bookmarks would then become a game mechanic, and you could even make a biz of plotting and selling entire routes of safety.
With this a route plottet the same day would become ungankable unless the pirates used interdictors or warpdisruption.
Such a system I believe would also bring a false feeling of safety to pilots and thus help roaming pirates.
NB: TO my knowledge we have all been wanting a more exciting way to get the gateparking a bit out of the game, this might do that.. or at least help it..
|

Darwin's Market
|
Posted - 2009.02.07 15:45:00 -
[38]
Nope! just make tackling gear better, reach further. If you have to fix all ship turret weapon ranges to accomodate, then do that too.
Tackling is the single most important aspect of PVP, not guns or warp to zero. and CCP nerfed it with the speed changes.
My opinion is that Statsis Webifier needs a boost and ship agility needs a further nerf. |

Kytanos Termek
Caldari Darkstorm Command Ethereal Dawn
|
Posted - 2009.02.07 23:03:00 -
[39]
NO |

Thorin Quinn
Caldari Shut Up And Play
|
Posted - 2009.02.08 01:41:00 -
[40]
The reason this dont happen is because of 2 years ago, when you used to warp to 15.
There were litterally billions of BM's, and when someone Copies 2k BM's it caused severe server lag especially in low sec, think about it. CCp put WTZ for a reason. Carebears got a boost granted but it was benificial to all cos peeps will always find a way around it.
Welcome back the BM spam and the Nano spam is what will happen.
Worse Idea Eva!
|

chatgris
|
Posted - 2009.02.08 04:41:00 -
[41]
No. I like to fly solo and dodge gate camps. Low sec is alive with low sp pilots in fw, being able to dodge the gate camps. We can even use afterburners!
DO NOT SUPPORT. |

Slave 775
Privateers Privateer Alliance
|
Posted - 2009.02.09 10:11:00 -
[42]
gona support this
Centuries ago, the Bible warned of dangers posed by evil men described as ômaster[s] at evil ideasö and ôscheming to do bad.ö (Proverbs 24:8) PRIVATEERS Officialy nerfed by CCP 05/07 |

Taradis
Amarr The Imperial Assassins
|
Posted - 2009.02.09 10:27:00 -
[43]
Edited by: Taradis on 09/02/2009 10:27:56
Do you even know why they made warp to 0?
BM's = Lag (from what i heard anyway, I didn't start playing till warp to 0 was an option)
Do you know how many people would make BM's to warp to 0?
A Shyte ton thus meaning it would be 4yrs ago again in Eve.
Eve is not a SCI-FI movie tis a game and if a ship were to exit out of warp right at the station chances r ship ends up in station, and not to mention that Eve is a game and not a movie.
Edit: I do not support this
|

Taradis
Amarr The Imperial Assassins
|
Posted - 2009.02.09 10:30:00 -
[44]
Originally by: Thorin Quinn The reason this dont happen is because of 2 years ago, when you used to warp to 15.
There were litterally billions of BM's, and when someone Copies 2k BM's it caused severe server lag especially in low sec, think about it. CCp put WTZ for a reason. Carebears got a boost granted but it was benificial to all cos peeps will always find a way around it.
Welcome back the BM spam and the Nano spam is what will happen.
Worse Idea Eva!
This is why warp to 0 was implemented 
|

Camilo Cienfuegos
Earned In Blood
|
Posted - 2009.02.09 11:31:00 -
[45]
Quote: No reason to have bookmarks back with the removal of WTZ. Make the maximum accuracy 10km (doesn't have to be random) and simply not allow any bookmark within 110km of a gate/station. Problem solved. If you want an accurate 0km warp in, have a gang mate fly to the gate and then warp to him at 0km. Oh look, scouts in frigs are useful again.
This, highlighted the important bit & signed. |

Mara Rinn
|
Posted - 2009.02.09 11:41:00 -
[46]
Originally by: Brick Hampton In the real world we are no where near space age, but we can make navigation systems so good, that automatically landing airplanes (Yes it is automatic) has to be randomized to prevent ruts from forming in the runway from the planes landing in the SAME EXACT spot over and over.
Do you have a source for that? |
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |