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Ephemeron
Caldari Provisions
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Posted - 2009.01.08 10:18:00 -
[1]
I support anything that repairs the damage caused by QR speed nerfing
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Ephemeron
Caldari Provisions
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Posted - 2009.01.11 01:01:00 -
[2]
Originally by: Bellum Eternus Supported. Hmm, me supporting a Goumindong thread. Is that hell freezing over that I hear? o.0
Goumindong was one of the crazier voices calling for big speed nerf patch. But CCP managed to out-do even him in the crazy idea department. Now he is the voice of reason in comparison
it's funny and sad at same time |

Ephemeron
Caldari Provisions
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Posted - 2009.01.11 13:26:00 -
[3]
Originally by: Petty Thief NOO do not slow align times, jesus what the hell? Its called fit a sb
Alright, lets give all ships extra mid slot and 10 CPU.. are you sure that's better? |

Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.02.23 20:21:00 -
[4]
Originally by: Yaay Edited by: Yaay on 23/02/2009 07:49:39 In theory, I agree with everything you say. But with dictors being Dictors, I don't know how you make the trade off better unless that ship get's changed too. Over night, BS speeds dropped by 2-400m/s, so it's only fair they got a boost to agility along with every other ship out there.
Agility is fubar right now, but then again, so are interdictors 1 stop wonders and bountifulness.
I still long for the days before dictor spheres when support actually tackled stuff n stuff.
Nothing wrong with dictors, they work great within EVE - even without the messed up agility of all ships. And we absolutely cannot afford to mess with dictors while the locking/agility issue remains. And it will remain for years, as CCP would not go back to fix something they broke on purpose. Not until people forget it
To help deal with CCP ego, we could attack this problem in a different way:
Lets focus on optimizing EVE client to reduce the lag in this areas: 1) Overview lag: when ship decloaks and starts to warp off, there's a small delay to the time it appears in your overview 2) Module activation lag: once a successful lock on target is achieved, there's still a small delay in time your modules take effect on target, even if they are "primed" - blinking.
With successful optimization of those areas, we can possibly improve lock speeds by 1 second - which would have significant positive impact on tacking of smaller ships - frigs and cruisers.
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