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Kessiaan
Minmatar Army of One
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Posted - 2009.01.08 03:33:00 -
[1]
FW is expensive - and this morning I logged in and found myself a bit low on ISK and a bit low in the sec. status department, and rather than grind lv. 3s or mine for a week like I've always done before, I figured that since I can pretty much sleep through lv. 3s in my Ishkur since QR, I'd try a level 4!
So with my nutcup firmly affixed, I undocked from the station and headed out to do The Assault. 2 hours, 30M-ish ISK, and 7000 rounds of Antimatter Charge S later, I docked back up and turned it in. I got .25 sec status out of it too, about as much as a dozen lv. 3s - another few missions like that and I can actually go to the market hubs again instead of running everything out on courier contracts.
I was actually a bit surprised at how not-hard it was. The frig / destroyer rats were a bit of an issue like they always are, but the BS's couldn't hit me at all unless I was approaching them, and even then they couldn't do more than scratch my armor. Honestly, the biggest problem I had was blowing them up, 235DPS is good for a frig but the higher-bounty BS rats were repping about half that much, it seemed.
I think I might drop my DC for a 2nd mag stab before I head out again (and haul in some more ammo), and load up with a bit of Null to give me enough range to support my drones on the destroyer / tough frig rats. Other than that I'm actually really happy - Ishkur's a great little ship, Ishtar is a ways off still, and I still don't want to train BS. |

nether void
Caldari Shrapnel Industries
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Posted - 2009.01.08 03:38:00 -
[2]
Might want to think about training BS just to make the grindage faster. I hate ravens, but I traded in my Rokh for a CNR just to make the ships pop faster. Lv 4s aren't as annoying now. lol
If you want to get back to the pew pew faster, that is. |

King Rothgar
Death of Virtue
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Posted - 2009.01.08 05:31:00 -
[3]
A BS is the way to go for lvl4's, I had a navy apoc a while back that could chew up pretty much any lvl4 other than angel missions in about 15-20 minutes (not counting looting/salvaging). Ages ago I ran them in my trusty hurricane. Took forever to finish a lvl4 but it worked.
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Elena Morin'staal
Minmatar Tau Online Explorator Corp
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Posted - 2009.01.08 08:54:00 -
[4]
I too have just started running 4's, a lot with my corp, and we're really enjoying them.
I am having issues though, as my passivecane from battleclinic can put out a better tank than my Typhoon, but the typhoon can put out much better DPS.
Downside to the phoon is that it can barely hit anything smaller than a battlecruiser.
Still, in fleet ops with my corp its a lot of fun to take the Cane out, but solo I usually have to take the phoon, even with my terrible large gun skills.
My aim one day is to get me a command ship, preferably all of them, as I'm not a fan of shield boosting (or I'm doing it wrong :D) and the Sleip gets a boost bonus.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.08 09:10:00 -
[5]
Originally by: Elena Morin'staal Downside to the phoon is that it can barely hit anything smaller than a battlecruiser.
The again, it doesn't really need to. 175m¦ dronebay, 125Mbit/s bandwidth… Fits 5x Heavy + 5x Medium drones, which is plenty to nuke all those pesky small things (and even with the recent medium drone change, they still slaughter frigs, so there's no real need for lights). |

King Rothgar
Death of Virtue
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Posted - 2009.01.08 10:28:00 -
[6]
I recommend upgrading to a maelstrom, the phoon is possibly the single worst BS in the entire game for both pvp and pve (it's the only ship in game to get only 1 ship bonus). For a maelstrom, tanking the missions should be a breeze once you fit it up to be more or less cap stable with an XL shield booster. I recommend 1200mm howitzers for it, best named or better would be t2. Fit a couple gyro's and tracking enhancers and it will destroy most everything very quickly. Carry a batch of light drones and a pair of webber drones too. Light drones for frigs, webbers for cruisers that orbit at 15-20km. It's a very forgiving ship even if you do have trouble hitting some targets. Very much overtanked for just about anything outside of pvp.
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Helen
The Tetragrammaton Council
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Posted - 2009.01.08 11:34:00 -
[7]
Originally by: King Rothgar I recommend upgrading to a maelstrom, the phoon is possibly the single worst BS in the entire game for both pvp and pve (it's the only ship in game to get only 1 ship bonus). For a maelstrom, tanking the missions should be a breeze once you fit it up to be more or less cap stable with an XL shield booster. I recommend 1200mm howitzers for it, best named or better would be t2. Fit a couple gyro's and tracking enhancers and it will destroy most everything very quickly. Carry a batch of light drones and a pair of webber drones too. Light drones for frigs, webbers for cruisers that orbit at 15-20km. It's a very forgiving ship even if you do have trouble hitting some targets. Very much overtanked for just about anything outside of pvp.
Phoon is awesome for pvp.
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Elena Morin'staal
Minmatar Tau Online Explorator Corp
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Posted - 2009.01.08 11:58:00 -
[8]
Edited by: Elena Morin''staal on 08/01/2009 12:16:52 Edited by: Elena Morin''staal on 08/01/2009 12:12:49
Originally by: King Rothgar I recommend upgrading to a maelstrom, the phoon is possibly the single worst BS in the entire game for both pvp and pve (it's the only ship in game to get only 1 ship bonus). For a maelstrom, tanking the missions should be a breeze once you fit it up to be more or less cap stable with an XL shield booster. I recommend 1200mm howitzers for it, best named or better would be t2. Fit a couple gyro's and tracking enhancers and it will destroy most everything very quickly. Carry a batch of light drones and a pair of webber drones too. Light drones for frigs, webbers for cruisers that orbit at 15-20km. It's a very forgiving ship even if you do have trouble hitting some targets. Very much overtanked for just about anything outside of pvp.
I've got a Mael on one of my hangars, my first BS. Problem is, I went with the reccomended fittings (stuff like XL Booster) and had to use cap boosters just to keep enough cap. Because of the size of the booster charges, I ended up being able to tank just about everything for 6ish minutes, then it was a slow slide until my shields gave out.
Obviously, I'm doing it wrong, but I've yet been able to figure out a way to shieldboost my mael and keep enough DPS/Cap so I can sit in the fight. I wind up having to warp out and go get more cap charges 
Edit - I just plugged the Permastron setup into EFT, and I can fit a stable boosting setup able to throw out 345 DPS with 1200's and 5 hammerhead II's, and tank (with rat spec hardners) 714 DPS against Angels (just the one I tried it with, Guristas is over 800, and Sansha is around 450-500).
Is that enough tank? More importantly, is it enough DPS? Being able to run the XL shield booster permanatly (cap stable at 39%) is a HUGE bonus, not something I've been able to do before.
Edit again - according to Evesurvial reports, I should be able to tank whole room aggro in level 4 Angel Extravaganze, and entire Blockade aggro (guri).
Only think that did more DPS to me was Angel Bonus room, but I'd have to blat one BS to then be ok.
Not sure how accurate they are of course. |

King Rothgar
Death of Virtue
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Posted - 2009.01.08 12:34:00 -
[9]
Edited by: King Rothgar on 08/01/2009 12:36:23 I haven't used the mael in a long time but when I did I actually found a large booster to be better than an XL. I recommend an XL only for newbies as it provides a temporary save if needed. Typically when I ran an XL I would only run it for 1-2 cycles at a time. No sense in giving yourself a 1000 HP boost when your shields are only down 400 points . PDU's in the lows help a lot, in the end I think I ended up with 3 gyro's and 2 PDU's or something. Play around with eft some more, the mael active tanks really nicely so you can probably dump some resistance when fighting angels.
Edit: Makes me wish I hadn't sold my maelstrom and my soul for shiny amarr ships, would be fun to tinker with it some. |

Elena Morin'staal
Minmatar Tau Online Explorator Corp
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Posted - 2009.01.08 12:50:00 -
[10]
True, at times the tank might be a little overkill. That said, I can always turn off the XL booster, and give my cap a small boost until I need to turn it on again.
I don't know what kind of boost I would be getting, but with 2 shield boost boosters, the mael's bonus' and the XL, it should be a lot - my old design failmael was still boosting over 1000HP a time, with a single boost amp and worse skills.
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Anddeh McNab
Minmatar Tribal Liberation Force
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Posted - 2009.01.08 14:11:00 -
[11]
Mael is probably the best Minnie BS for missioning. I use the following setup(obviously ammo type depends on what you're fighting) but it tanks 600DPS permanently (around 550 without faction fittings) with some decent Engineering skills
[Maelstrom, Active Shield Tonk] Gyrostabilizer II Gyrostabilizer II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II
Republic Fleet X-Large Shield Booster Caldari Navy Shield Boost Amplifier Invulnerability Field II Invulnerability Field II Cap Recharger II Cap Recharger II
1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Valkyrie II x5 |

Andrue
Amarr
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Posted - 2009.01.08 14:17:00 -
[12]
Edited by: Andrue on 08/01/2009 14:18:03 Two hours? Ouch.
Good to see that you've taken the plunge but from memory I complete The Assault in less than half an hour with my Nighthawk. Certainly less than an hour. The only missions that take over an hour are the Extravganzas.
Keep practicing  |

Elena Morin'staal
Minmatar Tau Online Explorator Corp
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Posted - 2009.01.08 14:26:00 -
[13]
Originally by: Anddeh McNab Mael is probably the best Minnie BS for missioning. I use the following setup(obviously ammo type depends on what you're fighting) but it tanks 600DPS permanently (around 550 without faction fittings) with some decent Engineering skills
[Maelstrom, Active Shield Tonk] Gyrostabilizer II Gyrostabilizer II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II
Republic Fleet X-Large Shield Booster Caldari Navy Shield Boost Amplifier Invulnerability Field II Invulnerability Field II Cap Recharger II Cap Recharger II
1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Valkyrie II x5
Damn, thats even better than I was looking at. I can't get the faction gear, but will get the tech 2 booster/amp eventually, and it permaruns according to EFT.
thanks :) |

Dracthera
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Posted - 2009.01.08 16:00:00 -
[14]
Originally by: Kessiaan
I was actually a bit surprised at how not-hard it was. The frig / destroyer rats were a bit of an issue like they always are, but the BS's couldn't hit me at all unless I was approaching them, and even then they couldn't do more than scratch my armor. Honestly, the biggest problem I had was blowing them up, 235DPS is good for a frig but the higher-bounty BS rats were repping about half that much, it seemed.
With the right ship/modules/skills, and using good tactics, L4 missions are not difficult. Congrats on your first one! Definitely work on your DPS - 235 is really low, and there are some rats in the game you won't be able to break unless you go over 300 DPS. If you can increase your DPS, you'll see a noticeable drop in mission completion times. |

Captain Pompous
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Posted - 2009.01.08 16:50:00 -
[15]
Originally by: Andrue Edited by: Andrue on 08/01/2009 14:18:03 Two hours? Ouch.
Good to see that you've taken the plunge but from memory I complete The Assault in less than half an hour with my Nighthawk. Certainly less than an hour. The only missions that take over an hour are the Extravganzas.
Keep practicing 
Of course it'll take you only half an hour, you're in a CS...whilst he's in an Assault Ship, for heaven's sakes :)
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nether void
Caldari Shrapnel Industries
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Posted - 2009.01.08 17:59:00 -
[16]
Edited by: nether void on 08/01/2009 18:01:00 Edited by: nether void on 08/01/2009 18:00:19 Edited by: nether void on 08/01/2009 17:59:44 Try tech 2 power diag systems in low - Every time I put any other cap or shield type mod in lows, my tankable dps goes down.
Mael is an awesome ship. I was going to skill up to use one in missions until I got sick of having to wait for my drones to kill cruisers (in my Rokh). Takes too damn long. I'm usually done with the BCs/BSs way before the frigs and cruisers are dead.
I got a CNR instead. Too close for guns; switching to missiles? lol
*edit for clarity* --------------------
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.01.08 18:17:00 -
[17]
Consider cosmic anomalies or exploration plexes in lowsec. The FW zones usually don't have too many pirates (though they're there) and a FW blob probably isn't going to bother scanning down one guy.
It's good cash and you wouldn't have to train up any new skills...well, I suppose you'd need to train probing and covops skills if you wanted to do the exploration plexes, but the anomalies can be pretty decent too. The big plus is that AFs are great for these. They're usually less crammed with BSes than a level 4 mission, and AFs allow you to navigate lowsec with relative ease.
Originally by: Catharacta My CNR runs on salvager tears.
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2009.01.08 18:35:00 -
[18]
Edited by: Pwett on 08/01/2009 18:39:47 Here's about a 25% increase in DPS from the other active tank listed with the money from the X-L and the Shield Boost Amp spent on two small pith Bs and RF Gyros.
Tank is 527 DPS omni with my skills. I didn't touch the guns, or the ammo (but who in their right mind uses carbonized lead? - Use Fusion for angels)
Angel Tank is 666 dps - no joke :) and using Fusion L - output is 424 dps again - with my current skills, which are effectively maxed out for this ship.
Still cap stable
[Maelstrom, Active Shield Tank DPS] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Capacitor Flux Coil II Damage Control II
Pithi B-Type Small Shield Booster Pithi B-Type Small Shield Booster Shield Boost Amplifier II Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II
1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L 1200mm Heavy 'Scout' Artillery I, Carbonized Lead L
Projectile Metastasis Adjuster I Projectile Collision Accelerator I Capacitor Control Circuit I
Valkyrie II x5 _______________ Pwett Founder <Q> QUANT Hegemony
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Kessiaan
Minmatar Army of One
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Posted - 2009.01.08 19:47:00 -
[19]
Edited by: Kessiaan on 08/01/2009 19:48:33
Originally by: Captain Pompous Of course it'll take you only half an hour, you're in a CS...whilst he's in an Assault Ship, for heaven's sakes :)
Yeah, it's my best ship actually - I don't have BS support skills at all, that's why I'm not really wanting to train them.
Here's a nifty screenshot.
I dropped the DC II for a 2nd magstab, which pushes the EFT DPS up to 255. Actual DPS against BS seems to be substantially higher, as small blasters have a huge tracking bonus against them, I shut down my AB when taking down the BS to steady up my guns as best I can, and with the extra DPS I can rather handily beat down their tanks - I was able to finish them in about 30-45 minutes apiece after that refit. Can't permarun the rep anymore, but I don't need to - switch out for Null and I can BBQ any small stuff that gets close.
Only mission that's gotten hairy so far was Stop The Thief, I got tagged by a couple of webbing frigs and got lit up like the 4th of July. Warped out, repped my hull damage at the station, warped back, kited them around a bit, no problem.
Thanks for the tips though everyone - I appreciate it! |

nether void
Caldari Shrapnel Industries
|
Posted - 2009.01.08 20:07:00 -
[20]
Originally by: Kessiaan I got tagged by a couple of webbing frigs
This is the main reason I stopped using my Rokh to do missions. With missiles you don't have to move at all, and waiting for med drones to kill off cruisers because even with a tracker you can't hit them (can't move enough to cut transversal cause of web) is just way too painful. Mainly I'm talking about World's collide where the frigs that you can't put drones on are webbing you. Nothing you can do about it in a gun boat without fitting tiny ass guns ... which defeats the purpose of having a damn battleship in the first place. lol I actually docked up and pulled out a frigate after I popped the big ships. Worked like a charm, and really made me hate gunboats for missions (hint to devs there if you want more people to start up non caldari characters for missions). |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.01.08 22:44:00 -
[21]
Originally by: Helen
Originally by: King Rothgar I recommend upgrading to a maelstrom, the phoon is possibly the single worst BS in the entire game for both pvp and pve (it's the only ship in game to get only 1 ship bonus). For a maelstrom, tanking the missions should be a breeze once you fit it up to be more or less cap stable with an XL shield booster. I recommend 1200mm howitzers for it, best named or better would be t2. Fit a couple gyro's and tracking enhancers and it will destroy most everything very quickly. Carry a batch of light drones and a pair of webber drones too. Light drones for frigs, webbers for cruisers that orbit at 15-20km. It's a very forgiving ship even if you do have trouble hitting some targets. Very much overtanked for just about anything outside of pvp.
Phoon is awesome for pvp.
and a cruise + sentry phoon actually looks alright for pve.
|

Joe Starbreaker
Starbreaker Frigateers
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Posted - 2009.01.08 22:51:00 -
[22]
Originally by: nether void
Originally by: Kessiaan I got tagged by a couple of webbing frigs
This is the main reason I stopped using my Rokh to do missions. With missiles you don't have to move at all, and waiting for med drones to kill off cruisers because even with a tracker you can't hit them (can't move enough to cut transversal cause of web) is just way too painful. Mainly I'm talking about World's collide where the frigs that you can't put drones on are webbing you. Nothing you can do about it in a gun boat without fitting tiny ass guns ... which defeats the purpose of having a damn battleship in the first place. lol I actually docked up and pulled out a frigate after I popped the big ships. Worked like a charm, and really made me hate gunboats for missions (hint to devs there if you want more people to start up non caldari characters for missions).
I've never had this problem. I just BBQ the elite frigates first, from range. When they are on the approach they use MWD which increases their sig radius and makes them easy to one-shot=pop. |

nether void
Caldari Shrapnel Industries
|
Posted - 2009.01.08 23:59:00 -
[23]
Originally by: Joe Starbreaker
Originally by: nether void
Originally by: Kessiaan I got tagged by a couple of webbing frigs
This is the main reason I stopped using my Rokh to do missions. With missiles you don't have to move at all, and waiting for med drones to kill off cruisers because even with a tracker you can't hit them (can't move enough to cut transversal cause of web) is just way too painful. Mainly I'm talking about World's collide where the frigs that you can't put drones on are webbing you. Nothing you can do about it in a gun boat without fitting tiny ass guns ... which defeats the purpose of having a damn battleship in the first place. lol I actually docked up and pulled out a frigate after I popped the big ships. Worked like a charm, and really made me hate gunboats for missions (hint to devs there if you want more people to start up non caldari characters for missions).
I've never had this problem. I just BBQ the elite frigates first, from range. When they are on the approach they use MWD which increases their sig radius and makes them easy to one-shot=pop.
There are a few missions where you warp in right on top of all the ships, so you can't do that. Can do it in missions like Damsel. That works. But World's Collide it doesn't, unfortunately. --------------------
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Anddeh McNab
Minmatar Tribal Liberation Force
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Posted - 2009.01.09 00:49:00 -
[24]
Originally by: Pwett Edited by: Pwett on 08/01/2009 18:39:47 Tank is 527 DPS omni with my skills. I didn't touch the guns, or the ammo (but who in their right mind uses carbonized lead? - Use Fusion for angels)
My bad, didn't check the ammo loaded. /bonk
Anymoo, tis a very nice setup which I might look into at some point, need Shield Management, Operation and Minnie BS all to V first though for it to really be effective imo.
With my current skills the difference is (from mine to yours) 604 DPS vs 496DPS omni-tonks and 338DPS vs 379DPS (both with Fusion loaded). So too much tank sacrificed for gank. That said, everyone's skills and playstyles are different, so this is by no means conclusive. I'm sure you're own skills put a far nicer DPS output thatn my fail gunnery skills atm. :D _______________________________________________ "Everyone knows that Amarr BS's only have high slots, low slots and Cap Recharger II slots." |

Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2009.01.09 01:06:00 -
[25]
maybe someone already mentioned this, but if you enjoy the style of an ishkur then for L4 missions the best step up would be in ishtar, same basic strategy and a lot more damage.
Ishtar with sentries is a nice way of doing L4's too, and you can't fit those in an ishkur's drone bay.
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Graduran Anguirill
Ministry of War
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Posted - 2009.01.09 01:40:00 -
[26]
Originally by: Tiirae maybe someone already mentioned this, but if you enjoy the style of an ishkur then for L4 missions the best step up would be in ishtar, same basic strategy and a lot more damage.
Ishtar with sentries is a nice way of doing L4's too, and you can't fit those in an ishkur's drone bay.
hmm, or just a cheaper domi? :) Domi is a great ship for droneheavy pilots. |

Elena Morin'staal
Minmatar Tau Online Explorator Corp
|
Posted - 2009.01.09 09:26:00 -
[27]
Tried the reccommended Mael last night on a semi solo level 4 Assault.
Ended up with whole room aggro bar the reinforcement spawns, and tanked the lot at about 90% shields.
Lowest I went was 70% when some ships got in close - but the drones were able to take care of even the Dire Pith, my guns were 3-volleying the enemy Battlecruisers, and the BS's took a while, but nothing major.
Whole thing was cap stable, and I had no problems running it :)
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.09 09:43:00 -
[28]
Originally by: Graduran Anguirill hmm, or just a cheaper domi? :) Domi is a great ship for droneheavy pilots.
Yes, but the Ishtar is so much more fun. Small, nimble, completely impervious to missiles… and it doesn't look like the swollen skull of some Frankensteinian contraption.  |

Cade Morrigan
Caldari
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Posted - 2009.01.09 15:23:00 -
[29]
Originally by: Graduran Anguirill Domi is a great ship for droneheavy pilots.
As long as those pilots like to fly with their camera zoomed out to max range so as to avoid looking at that turdmobile.
:D |

Sila Fang
Caldari
|
Posted - 2009.01.09 15:49:00 -
[30]
this is similar the setup i used to run.
[Maelstrom, mish] Power Diagnostic System II Power Diagnostic System II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II
Large Shield Booster II Shield Boost Amplifier II Shield Boost Amplifier II Ballistic Deflection Field II Ballistic Deflection Field II Heat Dissipation Field II
1200mm Artillery Cannon II, EMP L 1200mm Artillery Cannon II, EMP L 1200mm Artillery Cannon II, EMP L 1200mm Artillery Cannon II, EMP L 1200mm Artillery Cannon II, EMP L 1200mm Artillery Cannon II, EMP L 1200mm Artillery Cannon II, EMP L 1200mm Artillery Cannon II, EMP L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5
with my skills it does 652 dps. this one is sepcifically guristas tanked, and therefore tanks 892 dps from them. That is if course complete overkill, but if you want a buffer, that is the way to do it.
Psersonally i would rather use a typhoon though, as i value dps over tank for missions, but that is a matter of personal prefernce. Additionally the typhoon requires a ton of SPs to use to its full potential, so it is not recommended for newer players.
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