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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.08 17:47:00 -
[1]
Hey guys CCP told after remaking the Sansha ships that they would do so for other pirate faction ships too. Any news / info on this one? I want to go eft warrior on pirate faction frigates but right now they are some crappy 2 turret 2 launcher lollipops with 1 cpu.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.01.08 17:52:00 -
[2]
Edited by: Nova Fox on 08/01/2009 18:00:06 last things we seen on the database dumbs where the subfaction destroyers and battlecruisers. such as the mordus comorant and moa. however they havent been touched in 2 years.
edit my bad, mordus ferox.
Pre Order your Sisters of Eve ship today |

Zeba
Minmatar Pator Tech School
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Posted - 2009.01.08 17:52:00 -
[3]
Edited by: Zeba on 08/01/2009 17:53:13 /signed +100
Drop all the launchers and have 4 turrets for the Comet. Keep its bonus though as they are rather nice for a t1.5 frig. Also the Bhaalgorn needs some attention after both of the mods its extra bonus effect got nerrrr.. balanced. 
inappropriate signature. ~WeatherMan |

Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.08 20:23:00 -
[4]
Yeah I dunno if faction destroyers and battlecruisers are an answer. Fixing pirate faction ships is more urgent. 
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Le Skunk
Low Sec Liberators Chubby Chuppers Chubba Chups
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Posted - 2009.01.08 20:32:00 -
[5]
We are still waiting on CCP to do something with the old faction ships (promised about 2 year ago)
SKUNK
Originally by: CCP Navigator
People who think I am joking or talking big are going to understand very quickly that there will be order
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Adaera
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Posted - 2009.01.08 23:40:00 -
[6]
I wouldn't mind the racial faction ships getting a bit of a buff either... The hookbill is laughably hard to fit thanks to the ****ty CPU. A great first step would be seriously lowering the pricetag. And by the way, don't signatures like this which make a point of the fact there's no clear divide between sig and post annoy the hell out of you? |

Meylota LeFey
Minmatar
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Posted - 2009.01.09 00:00:00 -
[7]
Yeah, the Dramiel could use some love too. Ship bonuses for small projectiles and then only 2 turret slots, but has 3 launchers?!?!?!??!
Does make one wonder what they were thinking. Add in that putting guns on it simply RUINS those wonderful lines. . . .
Frankly, my Dramiel is my hi-sec "tourist" ship. :(
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.09 06:26:00 -
[8]
Fun fact: Daredevil, dramiel and cruor have all a standard amount of 125cpu while Succubus has 175. |

Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2009.01.09 08:36:00 -
[9]
Many of the faction ships need serious help. The redesign of Phantasm/Nightmare was very well done, so here's hoping for something similar for the other "pirate faction" ships. Some of them are pretty sad puppies at the moment.
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.01.09 08:59:00 -
[10]
Edited by: Arthur Frayn on 09/01/2009 08:59:47 Vindicator needs Dominix's drone bonus while retaining hybrid damage and tracking.
Rattlesnake would be good if it could fit only two guns and two launchers and have a 100% damage bonus to both types, retain its missile ROF and hybrid damage bonus and lose the missile velocity bonus.
Bhaalgorn could be made more suited to PVE, so have a ROF + damage + tracking bonus and only six guns. Because flying faction ships in pvp makes as much sense as flying marauders instead.
Machariel needs a 7.5% bonus to projectile optimal instead of tracking and two more gun hardpoints. |

Dracorimus
Caldari Veto. Veto Corp
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Posted - 2009.01.09 10:30:00 -
[11]
Edited by: Dracorimus on 09/01/2009 10:31:00
Originally by: Arthur Frayn Edited by: Arthur Frayn on 09/01/2009 08:59:47 Vindicator needs Dominix's drone bonus while retaining hybrid damage and tracking.
Rattlesnake would be good if it could fit only two guns and two launchers and have a 100% damage bonus to both types, retain its missile ROF and hybrid damage bonus and lose the missile velocity bonus.
Bhaalgorn could be made more suited to PVE, so have a ROF + damage + tracking bonus and only six guns. Because flying faction ships in pvp makes as much sense as flying marauders instead.
Machariel needs a 7.5% bonus to projectile optimal instead of tracking and two more gun hardpoints.
Bhaalgorn for PVE? It's a pirate Battleship for PVP in gangs, imo, also it has boni to Web + Nos, why on earth would you want to do that to my favourite ship 
Rattlesnake is a missile spamming beast, who needs guns when you get a 50% speed boost to torps/cruise.
Vindicator is fine as it is.
Machariel could use a ROF bonus + optimal bonus
≡v≡ powered |

Eran Laude
Gallente The Aduro Protocol
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Posted - 2009.01.09 10:56:00 -
[12]
Originally by: Zeba Edited by: Zeba on 08/01/2009 17:53:13 /signed +100
Drop all the launchers and have 4 turrets for the Comet. Keep its bonus though as they are rather nice for a t1.5 frig. Also the Bhaalgorn needs some attention after both of the mods its extra bonus effect got nerrrr.. balanced. 
Yes! Comet needs some real loving TBH - it's always been underpowered in comparison to it's contemporaries, largely because it's weapons have suffered from "Tristan disease" ever since it's inception. |

Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.01.09 11:37:00 -
[13]
Originally by: Dracorimus Bhaalgorn for PVE? It's a pirate Battleship for PVP in gangs, imo, also it has boni to Web + Nos, why on earth would you want to do that to my favourite ship 
It should be made for PVE because no intelligent pilot is going to fly a 1 billion isk sub-capital ship in PVP. You must not hail from that demographic.
Originally by: Dracorimus Rattlesnake is a missile spamming beast, who needs guns when you get a 50% speed boost to torps/cruise.
Same with the Raven, Golem and CNR. Rattlesnake should do something different. I'd even go so far as to say it should be a full gunboat.
Originally by: Dracorimus Vindicator is fine as it is.
Vindicator has a bonus to mwd capacitor bonus which is completely obsolete now when you can get a Gist-X mwd which has no cap penalty for under 200 mill. If you can afford a Vindy, you can afford that. There should be a pirate droneboat and the Vindicator can do that.
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Capt Sly
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Posted - 2009.01.09 12:01:00 -
[14]
I/alts have a Dramiel, Comet, Daredevil, Firetail and Worm.
They all need work IMO. As stated by another poster, good for tourist buggies and small complex's ATM.
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Lonzo Kincaid
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Posted - 2009.01.09 12:08:00 -
[15]
Edited by: Lonzo Kincaid on 09/01/2009 12:09:58
Originally by: Arthur Frayn Edited by: Arthur Frayn on 09/01/2009 11:54:29
Originally by: Dracorimus Bhaalgorn for PVE? It's a pirate Battleship for PVP in gangs, imo, also it has boni to Web + Nos, why on earth would you want to do that to my favourite ship 
It should be made for PVE because no intelligent pilot is going to fly a 1 billion isk sub-capital ship in PVP. You must not hail from that demographic.
go play wow and hail from the demographic, bhaalgorn's a monstrous frightening beast and if you ever run into one, it's either an ebayer, or somebody who really means business.
Pimped out monster ships should be kept away from pve if anything, that truly is a waste.
also, people often run about in more than a billions worth of implants which is no different in todays world of bubbles and such. |

Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.01.09 12:17:00 -
[16]
Originally by: Lonzo Kincaid bhaalgorn's a monstrous frightening beast and if you ever run into one, it's an ebayer
Fixed. |

Zeba
Minmatar Pator Tech School
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Posted - 2009.01.09 12:35:00 -
[17]
Originally by: Arthur Frayn Bhaalgorn could be made more suited to PVE, so have a ROF + damage + tracking bonus and only six guns. Because flying faction ships in pvp makes as much sense as flying marauders instead.
Heh another poor one.
Pve is overstocked with ships designed to run them. We need the pirate bs to be pvp monsters for those who think flying a multibillion isk ship on a pvp op is like flying an insured Raven on a suicide op. And yes there are plenty of people who regularly pvp who have that level of isk.
New Bhaalgorn.
Special ability: 50% bonus to large energy turret damage.
Amarr bs: 20% per level to vamp/neut amount.
Minmatar bs: 15% per level to web effectiveness.
Drop the turrets from 8 to 6.
Fit megapulse II and warp ontop of your target then enjoy the pwnage. 
inappropriate signature. ~WeatherMan |

Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.09 12:47:00 -
[18]
Originally by: Arthur Frayn
Originally by: Lonzo Kincaid bhaalgorn's a monstrous frightening beast and if you ever run into one, it's an ebayer
Fixed.
Please go troll some other thread. 
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.01.09 13:06:00 -
[19]
Originally by: Dibsi Dei
Originally by: Arthur Frayn
Originally by: Lonzo Kincaid bhaalgorn's a monstrous frightening beast and if you ever run into one, it's an ebayer
Fixed.
Please go troll some other thread. 
I'm entitled to disagree with his opinon in any way I choose. Please go oppress someone else's rights. |

Abrazzar
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Posted - 2009.01.09 13:23:00 -
[20]
Ok, let's add some of my cerebral diarrhea to this, heh. All ships basically have the same bonuses through their sizes.
Sansha: As is, 100% damage flat, 7.5% tracking and 5% damage per level.
Blood Raiders: 50% Nos/Neut amount flat, 20% NOS/Neut range and 30% web range per level
Serpentis: 25% damage and -25% MWD signature radius increase flat, 7.5% tracking and 5% increase to MWD capacitor bonus per level
Guristas: 50% missile speed flat, 5% rate of fire and 5% explosion velocity per level
Angels: 50% AB and 12.5% MWD speed bonus flat, 7.5% damage and 7.5% tracking per level
Empire faction ships could get a third leveled bonus instead of a flat x5 bonus of pirates to make them a bit more competitive.
P.S. Don't hurt me. |

Shadow Ballet
OffBeat Creations
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Posted - 2009.01.09 15:10:00 -
[21]
Bhaalgorn isn't really meant to fit guns.
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Jesslyn Daggererux
Gallente SRIUS BISNIS
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Posted - 2009.01.09 16:41:00 -
[22]
Originally by: Arthur Frayn Edited by: Arthur Frayn on 09/01/2009 11:54:29
Originally by: Dracorimus Bhaalgorn for PVE? It's a pirate Battleship for PVP in gangs, imo, also it has boni to Web + Nos, why on earth would you want to do that to my favourite ship 
It should be made for PVE because no intelligent pilot is going to fly a 1 billion isk sub-capital ship in PVP. You must not hail from that demographic.
well for one small gang warfare it may not matter if your called primary, with such vessels as the nightmare. its almost painful to see such a nice combat ship used to do missions. you dont have to be an ebayer to be a skilled pilot with a fair bit of change. i dont own a navy ship or any faction ship after a year of playing, and i cant see myself ever owning one. that said, there are some pilots who have more money and testicular fortitude than me who see their 1 bil ship and know that durring the termt hey owned it they may have made more than 1 bil flying it. oh, that and its a game with virtual monies. if you want that fake monies too then let people kill themselves, if you think they will. got derr?
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insidion
Caldari Last of the Technocracy
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Posted - 2009.01.09 17:31:00 -
[23]
Totally agree that almost all the faction ships need a rework, in particular the frigs. I like the idea of the vindicator being moved to a drone boat, but there's no harm in actually adding new ships either, such as a faction dominix. But, like most things, CCP could care less about this as apparently the only thing their supposed army of employees do is spam the internet with 'play eve now' ads instead of something actually constructive. =) |

Gone'Postal
Aztec Industry
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Posted - 2009.01.09 18:10:00 -
[24]
Originally by: Le Skunk We are still waiting on CCP to do something with the old faction ships (promised about 2 year ago)
SKUNK
This. Were still waiting.
Got Mine?
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Grarr Dexx
Amarr Insidious Existence RAZOR Alliance
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Posted - 2009.01.09 18:11:00 -
[25]
The Slicer is a piece of ****, buff it. Also fix the headlights, that's a lame-assed way to get out of that one.
-----
Nexus stamps of approvalÖ count: 1
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Gybson
Minmatar The Vanguard II
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Posted - 2009.01.09 18:42:00 -
[26]
In addition to the re-balance of the faction t1 ships, the LP cost for the faction ships could be lowered to possibly half their current cost (if not for every station, then maybe reduce the LP cost in the FW stations). And somehow include the pirate factions into FW for reduced cost pirate faction ships. And why not allow invention on faction ship blueprints, to produce t2 variants of some of the best looking ships in the game.
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Zeba
Minmatar Pator Tech School
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Posted - 2009.01.09 20:13:00 -
[27]
So I see the devs are active in the foums today so can we get a bit of info about any plans in the near or future term about redoing the rest of the faction ships pretty plz?  |

Zeba
Minmatar Pator Tech School
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Posted - 2009.01.10 19:56:00 -
[28]
Originally by: Zeba So I see the devs are active in the foums today so can we get a bit of info about any plans in the near or future term about redoing the rest of the faction ships pretty plz? 
Bump.
Just a quick hint about your plans if any. Nothing major or definite need be said. Triple pretty plz?  |

Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.12 06:06:00 -
[29]
Originally by: Zeba Just a quick hint about your plans if any. Nothing major or definite need be said. Triple pretty plz? 
It seems apocrypha is only t3 ships and new missions.  |

z0rb4
Dead Flesh Corp Rigor Mortis Mortalis
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Posted - 2009.01.12 23:06:00 -
[30]
I have dreams of me, able to fit a Cynabal as it deserves....
Am I the only one complaining about it's tremendous powergrid handicap?
Many faction ships have more slots than their T1 counterparts but the same CPU/PG (thus we have to rely on faction/deadspace mods to fill them all. I'm ok w/ that).
I.E: When you jump into a Machariel, you basically ride a faster Tempest with an additional low slot and a tasty bonus...it's a bit hard to fit due to that slot more not backed by more PG/CPU, but faction modules on faction ships do sound good to me and everything works well.
When you own a cynabal the situation is the same you have between machs and tempests: you have a faster rupture with one more low to fill and, well, LESS grid ^^.
Even with faction mods (reasonably cheap ones: i'm not going to stuff billions on single racks on a T1 cruiser), you can't put together a decent 425mm AC rack with an actual tank.
My 2 cents worth whining ends here...
Regards
z0rb4
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