Pages: [1] |
1. Open-source 3d, animated sov. map generator (and perhaps more...) - in EVE Technology Lab [original thread]
This project started more than a year ago (see this for technical details) but since then I had to deal with RL issues (moved to the far side of the world and so on...) and fight with my laziness ^^, thus development slowed down to a crawl. Sin...
- by z0rb4 - at 2011.02.13 00:42:00
|
2. Eve pre-rendered 3d animated bulletin (open-source) - in EVE Technology Lab [original thread]
Edited by: z0rb4 on 26/01/2010 16:10:22 Originally by: iulixxi Is it possible to make it swf ? Iulian It depends on what do you mean: if you want just the video, YouTube is streaming the video through an SWF (plenty of tools out t...
- by z0rb4 - at 2010.01.26 16:09:00
|
3. Eve pre-rendered 3d animated bulletin (open-source) - in EVE Technology Lab [original thread]
Hi all. I'm working on an (open-source) pre-rendered 3d version of our beloved influence map, with several twists. Being geared towards eye-candy, my final output will probably be very clobbered with 3d effects representing major events and stat...
- by z0rb4 - at 2010.01.24 09:29:00
|
4. 13 Titans in system - Capship killing DDD fleet - in Test Server Feedback [original thread]
Possible solutions arising under my skullcap (still crude ideas): - Let's the DDD give a huge (100 mils unresisted or some similar figure) damage distributed among "participants" :-). This has the side effect of encouraging blobbing to add "colle...
- by z0rb4 - at 2009.01.26 03:35:00
|
5. Piwate faction ships - in EVE General Discussion [original thread]
I have dreams of me, able to fit a Cynabal as it deserves.... Am I the only one complaining about it's tremendous powergrid handicap? Many faction ships have more slots than their T1 counterparts but the same CPU/PG (thus we have to rely on fa...
- by z0rb4 - at 2009.01.12 23:06:00
|
6. EVE Movie Casting - in EVE General Discussion [original thread]
I'm the developer of the algorithm, and I just GPL'd the source code. Here's for you to download: <code> SELECT pic FROM celebs ORDER BY random() LIMIT 8; </code> Regards z0rb4
- by z0rb4 - at 2008.07.08 20:06:00
|
7. RE: Infiniband - Do it do it...just do it. - in EVE General Discussion [original thread]
My, maybe wrong, guess is that currently servers are actually cycling stuff. IMHO, if i'm right, a very efficient but hard to implement solution to the "exponentially growing" load on single-grid/sys/whatever computational bottlenecks is to imple...
- by z0rb4 - at 2008.02.10 04:38:00
|
8. RE: Infiniband - Do it do it...just do it. - in EVE General Discussion [original thread]
Edited by: z0rb4 on 02/02/2008 02:28:38 Originally by: Pan Crastus Originally by: Ramirez Dora AM is cute, but rather moot here due to it being asynch. So EVE is synchronous, eh? Every MMOG is asynchronous in nature and a p...
- by z0rb4 - at 2008.02.02 02:27:00
|
9. RE: Infiniband - Do it do it...just do it. - in EVE General Discussion [original thread]
Originally by: Pan Crastus Edited by: Pan Crastus on 31/01/2008 15:58:29 Originally by: z0rb4 Sorry, forgot to swap unlock lines. fixing TY And this, Gentlemen, is why crummy imperative programming with explicit locking i...
- by z0rb4 - at 2008.02.01 00:37:00
|
10. RE: Infiniband - Do it do it...just do it. - in EVE General Discussion [original thread]
Edited by: z0rb4 on 31/01/2008 15:04:25 Originally by: Andrue Maybe I'm not understanding you but that just looks wrong. You appear to be unlocking in a different order to locking. Sorry, forgot to swap unlock lines. fixing TY A...
- by z0rb4 - at 2008.01.31 14:56:00
|
11. RE: Infiniband - Do it do it...just do it. - in EVE General Discussion [original thread]
Edited by: z0rb4 on 31/01/2008 14:13:42 Originally by: Tzrailasa Edited by: Tzrailasa on 29/01/2008 17:24:07 Originally by: Donrell .....A lot depends on the current code however. How easily they can add support for it........
- by z0rb4 - at 2008.01.31 14:11:00
|
12. RE: Infiniband - Do it do it...just do it. - in EVE General Discussion [original thread]
Edited by: z0rb4 on 31/01/2008 13:34:07 Originally by: Tzrailasa ... Lock player A data Lock player B data Read data from player A and B to calculate results Apply ammo/cap use to player A Apply damage to player B Unlock player A da...
- by z0rb4 - at 2008.01.31 13:33:00
|
13. Eve on a RAM Disk? - in EVE General Discussion [original thread]
Edited by: z0rb4 on 26/01/2008 17:38:19 My next experiment will be to move EVE cache to a REAL ramdrive (resident in system memory, purely logic, easily attainable on windows with free/open-source tools over the internet, native on linux and m...
- by z0rb4 - at 2008.01.26 17:38:00
|
14. Macro mining - Discuss here! (And not anywhere else!) - in EVE General Discussion [original thread]
Edited by: z0rb4 on 17/01/2008 03:56:37 My little corp is completely made of RL friends (we all meet on regular basis) and several weeks ago we kicked and petitioned a member after he showed us how well his newly-purchased macro-mining prog. w...
- by z0rb4 - at 2008.01.17 03:56:00
|
15. The depth of this game! - in EVE General Discussion [original thread]
Originally by: Shanur And that, my friend, is exactly while, even though the game is as harsh and unforgiving as they come, the community is the best of any online game you could hope to come across. IMHO, this is not a surprise. Unco...
- by z0rb4 - at 2007.10.12 15:58:00
|
16. Concerning the Recent Server Issues - in EVE Information Portal [original thread]
Almost 10 years of DBA/sysadmin experience (yes, also with many SQL server versions...) on critical/high-load applications give you a whole new vision. IMHO, CCP crew is somehow heroic: 1) I bet they're working on legacy environments, provided by...
- by z0rb4 - at 2007.09.13 08:08:00
|
17. Recent server issues - in EVE General Discussion [original thread]
I'm not aiming to open a flamewar with dev team (It could be, uhm, stupid... :-), but my question is: Are you planning to scale indefinitely with SQL server or are there plans to switch OS and SQL platform? (maybe on something else than PC-based ...
- by z0rb4 - at 2007.08.03 18:06:00
|
18. This is an Offical PRIVATEER ALLIANCE ANNOUNCMENT - in Corporation, Alliance and Organization Discussions [original thread]
LOL, this way all corps/alliances in your wardec lists will be using jita/hek/rens local chat as huge gang channels :-) And you're promoting cohesion between local corps/alliances (this REALLY is good) I'd like to have 1/10 of your bravery. But...
- by z0rb4 - at 2007.03.15 13:55:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |