
DaDutchDude
Minmatar Sebiestor tribe
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Posted - 2009.01.09 00:03:00 -
[1]
Edited by: DaDutchDude on 09/01/2009 00:06:53 From the post on Scrapheap Challenge:
Quote: Talk about crew members or a ship being 'sentient' and thus maybe gaining 'experience' or somesuch that is lost when it's broken down. Whatever it is, it's talk of a ship learning and becoming better through some system.
I'm surprised nobody responded to this. It seems quite a deviation from EVE as I know it: it used to be that the threat a pilot could pose were dependent on: - time subscribed (more time mean more SP) - experience (being able to judge a fight better) This change would allow you to get better (well, your ship would) by grinding, which I think is new. Yes, you can already earn more money by grinding and spend it on a better ship, but still .... this would add a new dimension to EVE, and one I'm not so happy about. The casual gamer (like me) without several accounts and many hours to play is already at a disadvantage, and adding this would make a casual player even less competitive.
As to the remark about cruisers and wanting T3 to become OMGWTFPWN-mobiles: I don't think that will ever be the intention of the Devs. They want to give you more options to specialize, so you become better in that specific area. However, you will always have to sacrifice in other areas: like creating a ship based on a huge power core (allowing more guns) will probably be heavier, meaning the ship won't be super-fast (or something along those lines).
It sounds like T3 will facilitate further and richer specialization in a new way, but by no means intends to create ships that are superior to everything else. This means to every ship and tactic will be a viable counter-tactic and -ship. And to me, that sounds like a good thing.
However, getting the balance right will be a *****. If you make some setups uber-powerful, only those will be flown, making T2 & T1 unusable. However, if you pre-nerf too much, why would people (other then the New Toy Fetishists (TM)) invest time and resources on getting their hands on T3? Good luck on that one Devs! |