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TomB
|
Posted - 2004.07.25 22:15:00 -
[1]
Major drone testing and tuning is taking place on Chaos so the server will be rebooted/update quite rapidly and sometimes without any server messages, we are not asking for feedback or complaints on current situation on Chaos until we think it's worth asking for.
What is being aimed for:
- Giving drones accuracy to make them better at engaging targets of "same size", giving them the ability to do wrecking hits etc. - this is currently in testing/tuning on Chaos.
- Allowing ships to carry way more drones of same size/smaller size than before, allowing them to send in waves after waves of drones in case they die.
- Retuning manufacturing cost of drones to make them more die'friendly.
- Allowing ships to fight drones back if they have close combat weaponry (or ofcourse smartbombs/missiles) by tuning their signatureRadius.
- Drones have been given super fast approuch velocity, so if the target is outside their range they will be moving at MWD based velocities.
- Making drones also lootable by decreasing their volume to allow players to take loot-drones into their cargo bay.
10x light drones won't be able to pwn a frigate (that is if the frigate fights the drones) just as 10x hvy drones won't be able to pwn a battleship, but a frigate with huge drone bay can continue launching drones for none stop action on his oponent, as well as Dominix would be able to launch none stop hvy drones at another battleship.
HP's, velocities and tracking speeds are now varying more within size classes, making the lower damaging and less hp drones faster and better tracking; can be used for more efficient battling vs. smaller vessels
Current statistics on Drones:
Small
Acolyte I Shield: 25 Armor: 75 Structure: 105 MWD Velocity: 2700 Tracking Speed: 1.6 (optimalSigRadius 25) EM Damage: 2 (calculated with damage multiplier)
Hobgoblin I Shield: 35 Armor: 70 Structure: 150 MWD Velocity: 2025 Tracking Speed: 1 (optimalSigRadius 25) Thermal Damage: 3 (calculated with damage multiplier)
Hornet I Shield: 60 Armor: 55 Structure: 85 MWD Velocity: 2475 Tracking Speed: 1.2 (optimalSigRadius 25) Kinetic Damage: 2.7 (calculated with damage multiplier)
Warrior I Shield: 40 Armor: 60 Structure: 95 MWD Velocity: 3150 Tracking Speed: 1.4 (optimalSigRadius 25) Explosive Damage: 2.35 (calculated with damage multiplier)
Medium
Infiltrator I Shield: 50 Armor: 150 Structure: 210 MWD Velocity: 1800 Tracking Speed: 0.8 (optimalSigRadius 100) EM Damage: 7 (calculated with damage multiplier)
Hammerhead I Shield: 70 Armor: 140 Structure: 300 MWD Velocity: 1350 Tracking Speed: 0.5 (optimalSigRadius 100) Thermal Damage: 10.5 (calculated with damage multiplier)
Valkyrie I Shield: 80 Armor: 120 Structure: 190 MWD Velocity: 2100 Tracking Speed: 0.6 (optimalSigRadius 100) Explosive Damage: 8.225 (calculated with damage multiplier)
Vespa I Shield: 120 Armor: 110 Structure: 170 MWD Velocity: 1650 Tracking Speed: 0.7 (optimalSigRadius 100) Kinetic Damage: 9.45 (calculated with damage multiplier)
Large
Berserker I Shield: 160 Armor: 240 Structure: 380 MWD Velocity: 1400 Tracking Speed: 0.35 (optimalSigRadius 350) Explosive Damage: 25.85 (calculated with damage multiplier)
Ogre I Shield: 140 Armor: 280 Structure: 600 MWD Velocity: 900 Tracking Speed: 0.25 (optimalSigRadius 350) Thermal Damage: 33 (calculated with damage multiplier)
Praetor I Shield: 100 Armor: 300 Structure: 420 MWD Velocity: 1200 Tracking Speed: 0.4 (optimalSigRadius 350) EM Damage: 22 (calculated with damage multiplier)
Wasp I Shield: 240 Armor: 220 Structure: 340 MWD Velocity: 1100 Tracking Speed: 0.3 (optimalSigRadius 350) Kinetic Damage: 29.7 (calculated with damage multiplier)
Current Drone Volumes:
Small: 0.1 Medium: 1.0 Large: 10.0
Ship Drone Bay Examples in testing:
Imicus: 6.0 Vexor: 60.0 Arbitrator: 40.0 Thorax: 40.0 Dominix: 600.0 Megathron: 300.0 Typhoon: 250.0
Please no negative feedback or WTX's based on the current situation on Chaos until we ask for it, but feedback on the aim is most welcome.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 22:15:00 -
[2]
Major drone testing and tuning is taking place on Chaos so the server will be rebooted/update quite rapidly and sometimes without any server messages, we are not asking for feedback or complaints on current situation on Chaos until we think it's worth asking for.
What is being aimed for:
- Giving drones accuracy to make them better at engaging targets of "same size", giving them the ability to do wrecking hits etc. - this is currently in testing/tuning on Chaos.
- Allowing ships to carry way more drones of same size/smaller size than before, allowing them to send in waves after waves of drones in case they die.
- Retuning manufacturing cost of drones to make them more die'friendly.
- Allowing ships to fight drones back if they have close combat weaponry (or ofcourse smartbombs/missiles) by tuning their signatureRadius.
- Drones have been given super fast approuch velocity, so if the target is outside their range they will be moving at MWD based velocities.
- Making drones also lootable by decreasing their volume to allow players to take loot-drones into their cargo bay.
10x light drones won't be able to pwn a frigate (that is if the frigate fights the drones) just as 10x hvy drones won't be able to pwn a battleship, but a frigate with huge drone bay can continue launching drones for none stop action on his oponent, as well as Dominix would be able to launch none stop hvy drones at another battleship.
HP's, velocities and tracking speeds are now varying more within size classes, making the lower damaging and less hp drones faster and better tracking; can be used for more efficient battling vs. smaller vessels
Current statistics on Drones:
Small
Acolyte I Shield: 25 Armor: 75 Structure: 105 MWD Velocity: 2700 Tracking Speed: 1.6 (optimalSigRadius 25) EM Damage: 2 (calculated with damage multiplier)
Hobgoblin I Shield: 35 Armor: 70 Structure: 150 MWD Velocity: 2025 Tracking Speed: 1 (optimalSigRadius 25) Thermal Damage: 3 (calculated with damage multiplier)
Hornet I Shield: 60 Armor: 55 Structure: 85 MWD Velocity: 2475 Tracking Speed: 1.2 (optimalSigRadius 25) Kinetic Damage: 2.7 (calculated with damage multiplier)
Warrior I Shield: 40 Armor: 60 Structure: 95 MWD Velocity: 3150 Tracking Speed: 1.4 (optimalSigRadius 25) Explosive Damage: 2.35 (calculated with damage multiplier)
Medium
Infiltrator I Shield: 50 Armor: 150 Structure: 210 MWD Velocity: 1800 Tracking Speed: 0.8 (optimalSigRadius 100) EM Damage: 7 (calculated with damage multiplier)
Hammerhead I Shield: 70 Armor: 140 Structure: 300 MWD Velocity: 1350 Tracking Speed: 0.5 (optimalSigRadius 100) Thermal Damage: 10.5 (calculated with damage multiplier)
Valkyrie I Shield: 80 Armor: 120 Structure: 190 MWD Velocity: 2100 Tracking Speed: 0.6 (optimalSigRadius 100) Explosive Damage: 8.225 (calculated with damage multiplier)
Vespa I Shield: 120 Armor: 110 Structure: 170 MWD Velocity: 1650 Tracking Speed: 0.7 (optimalSigRadius 100) Kinetic Damage: 9.45 (calculated with damage multiplier)
Large
Berserker I Shield: 160 Armor: 240 Structure: 380 MWD Velocity: 1400 Tracking Speed: 0.35 (optimalSigRadius 350) Explosive Damage: 25.85 (calculated with damage multiplier)
Ogre I Shield: 140 Armor: 280 Structure: 600 MWD Velocity: 900 Tracking Speed: 0.25 (optimalSigRadius 350) Thermal Damage: 33 (calculated with damage multiplier)
Praetor I Shield: 100 Armor: 300 Structure: 420 MWD Velocity: 1200 Tracking Speed: 0.4 (optimalSigRadius 350) EM Damage: 22 (calculated with damage multiplier)
Wasp I Shield: 240 Armor: 220 Structure: 340 MWD Velocity: 1100 Tracking Speed: 0.3 (optimalSigRadius 350) Kinetic Damage: 29.7 (calculated with damage multiplier)
Current Drone Volumes:
Small: 0.1 Medium: 1.0 Large: 10.0
Ship Drone Bay Examples in testing:
Imicus: 6.0 Vexor: 60.0 Arbitrator: 40.0 Thorax: 40.0 Dominix: 600.0 Megathron: 300.0 Typhoon: 250.0
Please no negative feedback or WTX's based on the current situation on Chaos until we ask for it, but feedback on the aim is most welcome.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 22:30:00 -
[3]
Originally by: Sinjin Smythe Does this means a drone carrier can sit back in a fight and launch drones from afar?
Yup and relaunch as they die

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 22:30:00 -
[4]
Originally by: Sinjin Smythe Does this means a drone carrier can sit back in a fight and launch drones from afar?
Yup and relaunch as they die

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 22:45:00 -
[5]
Originally by: Nicholas Marshal Won't the increase in drones (the 'waves') just lead to lag city ?
Or are you also optimizing the drone graphics and bandwidth usage etc ?
Client/Server performance is being checked, should not cause much trouble.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 22:45:00 -
[6]
Originally by: Nicholas Marshal Won't the increase in drones (the 'waves') just lead to lag city ?
Or are you also optimizing the drone graphics and bandwidth usage etc ?
Client/Server performance is being checked, should not cause much trouble.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 23:00:00 -
[7]
Originally by: The Shrink Does this mean that heavy drones may struggle to hit frigs and cruisers ?
Yes, but Bships will be able to carry loads of M and S drones, so a Bship focusing drones on a single frig/cruiser won't make the pilot very happy as it's none-stop-action ... it's fun thou' 

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 23:00:00 -
[8]
Originally by: The Shrink Does this mean that heavy drones may struggle to hit frigs and cruisers ?
Yes, but Bships will be able to carry loads of M and S drones, so a Bship focusing drones on a single frig/cruiser won't make the pilot very happy as it's none-stop-action ... it's fun thou' 

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 23:08:00 -
[9]
Originally by: Meridius What do you mean by this exactly. Heavy drones are physically smaller then frigs so they shouldnt have a hard time hitting them right?
RP excuse for enhanced gameplay: drones are robots and very predictable - no navigation or evasive manuevering skills here .. carry on

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 23:08:00 -
[10]
Originally by: Meridius What do you mean by this exactly. Heavy drones are physically smaller then frigs so they shouldnt have a hard time hitting them right?
RP excuse for enhanced gameplay: drones are robots and very predictable - no navigation or evasive manuevering skills here .. carry on

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 23:38:00 -
[11]
Originally by: Elizabeth Powers I presume the infinite range 'bug' and the 'always hitting for maximum' bug have been looked at ?
It's fixed

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 23:38:00 -
[12]
Originally by: Ebedar Will the missing medium drones (Kinetic and Explosive damage dealing) be put in as well?
Yes, they now exist, we will be putting them into FightClub Hangar when we are ready for feedback from public testing.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 23:38:00 -
[13]
Originally by: Elizabeth Powers I presume the infinite range 'bug' and the 'always hitting for maximum' bug have been looked at ?
It's fixed

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.25 23:38:00 -
[14]
Originally by: Ebedar Will the missing medium drones (Kinetic and Explosive damage dealing) be put in as well?
Yes, they now exist, we will be putting them into FightClub Hangar when we are ready for feedback from public testing.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:26:00 -
[15]
Want something guarenteed to kill frigates? Here are few:
1. 1x Assault Launcher 2. 1-2x Light Neutron Blaster 3. 1x Stasis + 1x Heavy Neutron Blaster 4. 10x Infiltrators 5. 10x Hobgoblins + 10x Hobgoblins etc. (the only way for a player to keep himself alive for some while is to focus 100% of his activity on killing these little buggies)
Why 10x light drones don't wtfpwn any frigate? Then we could just as well skip light drones from frigate no? Or any frig that launches it's light drones first will own any other frig (see: frigates with cruise missiles).

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:26:00 -
[16]
Want something guarenteed to kill frigates? Here are few:
1. 1x Assault Launcher 2. 1-2x Light Neutron Blaster 3. 1x Stasis + 1x Heavy Neutron Blaster 4. 10x Infiltrators 5. 10x Hobgoblins + 10x Hobgoblins etc. (the only way for a player to keep himself alive for some while is to focus 100% of his activity on killing these little buggies)
Why 10x light drones don't wtfpwn any frigate? Then we could just as well skip light drones from frigate no? Or any frig that launches it's light drones first will own any other frig (see: frigates with cruise missiles).

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:27:00 -
[17]
Maybe posting these examples was a bad idea, could seriously ruin my profit...

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:27:00 -
[18]
Maybe posting these examples was a bad idea, could seriously ruin my profit...

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:42:00 -
[19]
Originally by: Aequitas Veritas
Originally by: TomB Want something guarenteed to kill frigates? Here are few:
1. 1x Assault Launcher 2. 1-2x Light Neutron Blaster 3. 1x Stasis + 1x Heavy Neutron Blaster 4. 10x Infiltrators 5. 10x Hobgoblins + 10x Hobgoblins etc. (the only way for a player to keep himself alive for some while is to focus 100% of his activity on killing these little buggies)
Why 10x light drones don't wtfpwn any frigate? Then we could just as well skip light drones from frigate no? Or any frig that launches it's light drones first will own any other frig (see: frigates with cruise missiles).
So medium drones will be strong against Frigates then? Maybe you should look at Heavy drones as a weapon vs Cruisers and not against Battleships. Will u lower the drone hold of frigs to such a level that they cant hold Medium drones?
The drones differ in tracking speed, damage, hp's and velocity as you can see in the post that started this thread, you can test these stats on Chaos but the feedback from current Chaos testing could also mean very little as this is the first tuning change done so far.
Medium drones can be killed with turrets just as light drones are, Imicus with the biggest drone hold of frigates can choose from sending 5x waves of 10 light drones at another frigate or a small wave of 5 medium drones. From current testing it's easier to tackle the 5 medium drones as the 5x 10x light ones are harder to hit and way more confusing to have 5x 10x tiny little targets on you than 5x bigger ones.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:42:00 -
[20]
Originally by: Aequitas Veritas
Originally by: TomB Want something guarenteed to kill frigates? Here are few:
1. 1x Assault Launcher 2. 1-2x Light Neutron Blaster 3. 1x Stasis + 1x Heavy Neutron Blaster 4. 10x Infiltrators 5. 10x Hobgoblins + 10x Hobgoblins etc. (the only way for a player to keep himself alive for some while is to focus 100% of his activity on killing these little buggies)
Why 10x light drones don't wtfpwn any frigate? Then we could just as well skip light drones from frigate no? Or any frig that launches it's light drones first will own any other frig (see: frigates with cruise missiles).
So medium drones will be strong against Frigates then? Maybe you should look at Heavy drones as a weapon vs Cruisers and not against Battleships. Will u lower the drone hold of frigs to such a level that they cant hold Medium drones?
The drones differ in tracking speed, damage, hp's and velocity as you can see in the post that started this thread, you can test these stats on Chaos but the feedback from current Chaos testing could also mean very little as this is the first tuning change done so far.
Medium drones can be killed with turrets just as light drones are, Imicus with the biggest drone hold of frigates can choose from sending 5x waves of 10 light drones at another frigate or a small wave of 5 medium drones. From current testing it's easier to tackle the 5 medium drones as the 5x 10x light ones are harder to hit and way more confusing to have 5x 10x tiny little targets on you than 5x bigger ones.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:47:00 -
[21]
Originally by: Joshua Calvert It's a bit wierd how a frigates anti-battleship tactic after these changes will consist of:
Right-click, Orbit -> 1km, activate MWD, F1, F2, F3, F4, laugh at puny light drones, watch BS die.
Whereas a BS has to equip a myriad of modules, purchase light drones (which probably aren't going to work very well and are so weak it's laughable), and hope the frigate pilots move into smartbomb/webber range.
1x Assault launcher isn't going to help much either.
Still think you should remove insta-lock, infinite range, tweak heavy drone damage, and then see what effect this has on frigate tactics.
I'm all for frigates lasting longer but even if you have 4 Taranis orbiting you within webifying range, you can only webify one target every 20-30 seconds.
Want me to fit 4 webbers, eh?
Activate MWD: very vulnerable to turret hits and superly increased damage done by bship missiles? Maybe heavy drones will kill in a second you as well as they will be doing wrecking hits?
Assault Launcher: good fleet tactic to take 1x caracal with 5x assault launchers, doesn't cost much and can kill frigs fast

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:47:00 -
[22]
Originally by: Joshua Calvert It's a bit wierd how a frigates anti-battleship tactic after these changes will consist of:
Right-click, Orbit -> 1km, activate MWD, F1, F2, F3, F4, laugh at puny light drones, watch BS die.
Whereas a BS has to equip a myriad of modules, purchase light drones (which probably aren't going to work very well and are so weak it's laughable), and hope the frigate pilots move into smartbomb/webber range.
1x Assault launcher isn't going to help much either.
Still think you should remove insta-lock, infinite range, tweak heavy drone damage, and then see what effect this has on frigate tactics.
I'm all for frigates lasting longer but even if you have 4 Taranis orbiting you within webifying range, you can only webify one target every 20-30 seconds.
Want me to fit 4 webbers, eh?
Activate MWD: very vulnerable to turret hits and superly increased damage done by bship missiles? Maybe heavy drones will kill in a second you as well as they will be doing wrecking hits?
Assault Launcher: good fleet tactic to take 1x caracal with 5x assault launchers, doesn't cost much and can kill frigs fast

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:55:00 -
[23]
Originally by: Joshua Calvert
Quote: Activate MWD: very vulnerable to turret hits and superly increased damage done by bship missiles? Maybe heavy drones will kill in a second you as well as they will be doing wrecking hits?
Will you do something about frigates fitting 10MN afterburners then?
Will the wrecking hits for drones work on the same principle as they do for turrets?
Appreciated the changes, TomB, but I just think you're doing what you did with the turret changes; everything in one go. Look how that worked out 
Yes to oversized AB's
Yes for drones nd turrets (can see it on Chaos)
Turrets are working, even though a Tachyon can't kill everything in one hit.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 10:55:00 -
[24]
Originally by: Joshua Calvert
Quote: Activate MWD: very vulnerable to turret hits and superly increased damage done by bship missiles? Maybe heavy drones will kill in a second you as well as they will be doing wrecking hits?
Will you do something about frigates fitting 10MN afterburners then?
Will the wrecking hits for drones work on the same principle as they do for turrets?
Appreciated the changes, TomB, but I just think you're doing what you did with the turret changes; everything in one go. Look how that worked out 
Yes to oversized AB's
Yes for drones nd turrets (can see it on Chaos)
Turrets are working, even though a Tachyon can't kill everything in one hit.

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 11:06:00 -
[25]
Originally by: Teutobod 4x Crow rocket spamming from outside SB range and jamming.
GG BS, no defence, the drones will be puny damage, 1 assult launcher? You are joking right?
As I said, why fly a big expensive BS when you can do everything it can in a smaller ship?
Not everyone can constantly have someone to help them against smaller targets. Whereas if you are the small target you don't really need help. You can just run from a bigger enemy and not care. Hell, quickly call in your wolfpack buddies and chase the BS down.
This just encourages more inty pilots IMO.
Addon:
I like the idea bout gun versus armor so an inty will do very littel damage on the armor of a BS.
4x good pilots that know how to kill a bship pilot who a) is unlucky to meet these specialized killer pilots b) doesn't have anything fitted to tackle this kind of a group
If a Megathron for example that would have 15x heavy drones and 150x medium drones, that could be a bloody battle to fight unless the Megathron dies in few secs.
But, Interceptors are good, perhabs some to good, that is not a reason to make smaller vessels not able to harm a bigger vessel at all no matter how many they are. That would leave us to a scenario where all that people do is mine and then fly their battleships and die to other battleships from time to time, why fly anything less than a battleship when you can mine for it safely in Empire Space?

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 11:06:00 -
[26]
Originally by: Teutobod 4x Crow rocket spamming from outside SB range and jamming.
GG BS, no defence, the drones will be puny damage, 1 assult launcher? You are joking right?
As I said, why fly a big expensive BS when you can do everything it can in a smaller ship?
Not everyone can constantly have someone to help them against smaller targets. Whereas if you are the small target you don't really need help. You can just run from a bigger enemy and not care. Hell, quickly call in your wolfpack buddies and chase the BS down.
This just encourages more inty pilots IMO.
Addon:
I like the idea bout gun versus armor so an inty will do very littel damage on the armor of a BS.
4x good pilots that know how to kill a bship pilot who a) is unlucky to meet these specialized killer pilots b) doesn't have anything fitted to tackle this kind of a group
If a Megathron for example that would have 15x heavy drones and 150x medium drones, that could be a bloody battle to fight unless the Megathron dies in few secs.
But, Interceptors are good, perhabs some to good, that is not a reason to make smaller vessels not able to harm a bigger vessel at all no matter how many they are. That would leave us to a scenario where all that people do is mine and then fly their battleships and die to other battleships from time to time, why fly anything less than a battleship when you can mine for it safely in Empire Space?

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 11:14:00 -
[27]
Originally by: Joshua Calvert I'm all for frigates lasting longer but even if you have 4 Taranis orbiting you within webifying range, you can only webify one target every 20-30 seconds.
Want me to fit 4 webbers, eh?
No do this:
1x heavy nos AlotX medium drones
then say in local chat: "need some cap to defend vs. my drones while shooting me? sorry but i forgot my energy transferer..."

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |

TomB
|
Posted - 2004.07.26 11:14:00 -
[28]
Originally by: Joshua Calvert I'm all for frigates lasting longer but even if you have 4 Taranis orbiting you within webifying range, you can only webify one target every 20-30 seconds.
Want me to fit 4 webbers, eh?
No do this:
1x heavy nos AlotX medium drones
then say in local chat: "need some cap to defend vs. my drones while shooting me? sorry but i forgot my energy transferer..."

2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |
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