| Pages: 1 2 [3] 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Minos Tentacle
|
Posted - 2009.01.19 09:11:00 -
[61]
/signed
|

SliM ru
|
Posted - 2009.01.19 13:09:00 -
[62]
/signed
|

Z800XV
|
Posted - 2009.01.19 14:31:00 -
[63]
signed. and why does the bomb have freacking attributes like explosive radius and explosive velocity, why then smart bombs and doomsday devices doesent have this parameters? bombs really sux.
|

Izumrudinka
|
Posted - 2009.01.19 14:39:00 -
[64]
+1 Supported.
|

Alpha Raven
Nothing Personal Inc White Noise.
|
Posted - 2009.01.19 14:41:00 -
[65]
+1
|

Kade Jeekin
Kinda'Shujaa
|
Posted - 2009.01.19 17:03:00 -
[66]
Explosion Velocity increase and/or Explosion Radius decrease is the way to go.
Switching to Torpedo launchers is such a waste for those who've skilled up for Cruise. |

Hypher
Two Brothers Mining Corp. Kraftwerk.
|
Posted - 2009.01.19 17:47:00 -
[67]
Signed +1 ____
My nerf gun ran out of darts. Can I borrow some of your nerf darts so I can keep on shooting EVE? |

Vertixo
|
Posted - 2009.01.20 08:41:00 -
[68]
+1 |

HEPBHOE OKOH4AHUE
U.K.R.A.I.N.E United Legion
|
Posted - 2009.01.20 08:51:00 -
[69]
Some reaction from CCP is appreciated... Did someone even read that?
|

Odessima
Caldari The Black Rabbits The Gurlstas Associates
|
Posted - 2009.01.20 09:15:00 -
[70]
Originally by: HEPBHOE OKOH4AHUE Some reaction from CCP is appreciated... Did someone even read that?
Im still trying to work out if they are back from holidays or a still off celebrating with their mouldy wine, according to the way they think they tweaked missiles SB's should have been more effective against larger targets but the whole thing is just really a massive fail. THe problem with SB's is a Battleship sized weapon on a frigate still thinking its on a battleship so the ideal target ( obviously someones way of thinking) is a capital sized ship or larger. I would actually like Stealth Bombers to be put to good use with the ability to Alpha falcons with the right setups, that would give them a use, and clean up the falcon whingers all in one go.
|

Charge Set
|
Posted - 2009.01.20 14:04:00 -
[71]
+1 Supported |

WhiteGhostBear
Furs of New Eden
|
Posted - 2009.01.20 16:04:00 -
[72]
Yes please. I love to fly SBs (even though I'm terrible at it ) and have noticed that they really are pretty awful now. SBs were not that great before (but fun!), but after the QR release... Nothing but sadness.
|

Lisa Waen
|
Posted - 2009.01.20 18:21:00 -
[73]
I like the idea of being able to: a) set bomb as remote detonator, or b) set bomb with a time delay fuse.
With the caveat: the bomb itself would not move after being launched!
If a bomb is set with time-delay, it will explode whether or not the SB is alive or in-system. Conversely, remote detonator bombs will die if the launching ship does or if the launching ship moves out of system. Skills should determine how many bombs a single character can have active at a time. This would mean that a small pack of highly skilled SBs would be able to set up a major trap for incoming enemies, much like a string of claymore mines do today, or set up a cluster of bombs to detonate simultaneously at a pre-determined time. This would make the SB much more of a mine-field generator, and best used for defensive emplacements, or sapping duties.
|

Kadesh Priestess
Scalding Chill
|
Posted - 2009.01.20 21:32:00 -
[74]
SBs definitely need a revamp, but definitely not this way. They're anti-capital/BS/BC strike-force, anti-frigate role is already ocupied by tons of other ships of various sizes. |

RookieEG
|
Posted - 2009.01.21 04:40:00 -
[75]
+1 and what about price changes for bombs? 6 mil for chance to be killed - too much, i think :) |

Alco L
|
Posted - 2009.01.21 10:03:00 -
[76]
+1 In current situation Bomber must be boosted via increasing explosion radius or velocity... Because now it is absolutely dead ship... 
|

Alliry
|
Posted - 2009.01.21 10:18:00 -
[77]
/signed |

As Danilo
|
Posted - 2009.01.21 10:35:00 -
[78]
+1 Supported
|

Shaeto
|
Posted - 2009.01.21 12:00:00 -
[79]
+1 supported
|

LikVlDAt0R
|
Posted - 2009.01.21 13:48:00 -
[80]
Edited by: LikVlDAt0R on 21/01/2009 13:48:51 +1 Supported
|

RedScorpion777
|
Posted - 2009.01.23 18:34:00 -
[81]
+1 |

William Pierce
Universal Army Ushra'Khan
|
Posted - 2009.01.23 22:25:00 -
[82]
+1 |

Axel Vindislaga
|
Posted - 2009.01.24 10:32:00 -
[83]
Does anyone here actually know anything about explosives? OF COURSE YOU DON'T! Just look at the amount of supports here.
Explosives produce an amount of explosive force measured in figures like this.. m/s (metres per second) and m3 of total explosive potential. When a bomb explodes in a confined space its effect is amplified by the confined space Eg: expanding gasses rushing down hallway. Secondarily: Explosions in atmosphere have a concussive effect that is totally missing from an explosion in vacuum.
Stealth bombers essentially perform the role of payload delivery beyond the range of their support fleet.
Successful deployment of bombers requires the cunning removal of interceptors. Such as the sacrifice of a squadron of US torpedo bombers to Japanese Zeros so that a second bomber force could sink the 4 Japanese Carriers present at the battle of Midway.
Eve only argument: What other ships can cause damage AFTER they are Destroyed?
|

Hairy Pants
Caldari The Incorporated Slavs White Noise.
|
Posted - 2009.01.24 15:50:00 -
[84]
Edited by: Hairy Pants on 24/01/2009 15:51:51 So, why not to give all missile-based weapons (rockets, missiles, torpedoes, bombs) an ability to not disappear after its owner warped out or died or even used cloaking device? It will be a good boost for SBs, maybe the best possible. |

Blutmadchen
|
Posted - 2009.01.25 13:41:00 -
[85]
save SB!
|

van Uber
SAE Academy
|
Posted - 2009.01.25 14:48:00 -
[86]
Originally by: Axel Vindislaga Does anyone here actually know anything about explosives? OF COURSE YOU DON'T! Just look at the amount of supports here.
I do. I also know a bit about game design. Reality does not always equal fun. For instance, who cares if the spaceships in Star Wars make noises, it makes up for a fun and cool experience! So keep the C4 safely tucked in the wardrobe and think of what would be fun in EVE instead.
|

Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2009.01.26 09:43:00 -
[87]
Originally by: Axel Vindislaga Does anyone here actually know anything about explosives? OF COURSE YOU DON'T! Just look at the amount of supports here.
Explosives produce an amount of explosive force measured in figures like this.. m/s (metres per second) and m3 of total explosive potential. When a bomb explodes in a confined space its effect is amplified by the confined space Eg: expanding gasses rushing down hallway. Secondarily: Explosions in atmosphere have a concussive effect that is totally missing from an explosion in vacuum.
Stealth bombers essentially perform the role of payload delivery beyond the range of their support fleet.
Successful deployment of bombers requires the cunning removal of interceptors. Such as the sacrifice of a squadron of US torpedo bombers to Japanese Zeros so that a second bomber force could sink the 4 Japanese Carriers present at the battle of Midway.
Eve only argument: What other ships can cause damage AFTER they are Destroyed?
you don't have a clue about explosive either. a blast in a confined space is NOT amplified, it is just directed to a smaller area thus achieveing more pressure per target area. this is the whole magic behind armor piercing explosives, they focus the blast energy into a tiny space which results in a great concentration of pressure and thus a larger effect.
anyway all missile type ships SHOULD cause damage after they are destroyed as missiles are autonomous devices once launched. this would help to lessen the inherent DPS penalty missiles get because they "always" hit. |

Yagutar
|
Posted - 2009.01.26 11:02:00 -
[88]
Signed |

Alekseyev Karrde
Noir.
|
Posted - 2009.01.26 12:39:00 -
[89]
i agree that the anti frigate role is played by so many ships the SB doesnt bring anything unique to the table. It used to, in that it could insta pop the little buggers.
But EVE has changed. I think overall the change has been positive, but the bomber needs to find its place. I like the anti-big ship role proposed because no other frigate can do that at range. ---
Zombie Apocalypse Guitar-Wielding Superteam |

HEPBHOE OKOH4AHUE
U.K.R.A.I.N.E United Legion
|
Posted - 2009.02.04 21:42:00 -
[90]
CCP is definitely drawing the "Surprize!" picture. As usual, no comments, petitions are being closed without any feedback, and finally we'll get something awful that even joint couldn't help to recognise what it was supposed to be and how to use it.
Please, say something. 3 pages of supporting messages calls for reaction, even "yep, we know". This silence really blasts me out. |
| |
|
| Pages: 1 2 [3] 4 5 :: one page |
| First page | Previous page | Next page | Last page |