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ArmyOfMe
4S Corporation Morsus Mihi
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Posted - 2009.01.13 13:49:00 -
[31]
Originally by: Malvorak Wow so you guys wanna make eve more like all the other MMO cr@p out there right?
no, i want a eve were you dont have to wait for days to find that single fight that lasts maybe 1min but actually made your adrenalin rush again.
I want a eve were a corp can make a name for itself again, a corp ppl dreams about joining. do you remember the days with m0o, teddybears, tdg, old sniggs, jokers etc etc, corps ppl dreamed about joining, corps that are still talked about today, 4-5 years later. now tell me, witch of the current ones will you remember the name of in 4-5 years?
I dont want any sort of reward system, hell, remove insurance from all ships lost in battlegrounds for all i care. I just want a system were you will face gangs of even numbers without the other ones running/jumping/docking/hotdropping you name it. |

CyberGh0st
Minmatar Tribal Liberation Force
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Posted - 2009.01.13 13:58:00 -
[32]
Edited by: CyberGh0st on 13/01/2009 14:00:53
Nope, I don't want it, and if it would ever be implemented I would leave in a heartbeat and never look back.
This is exactly the reason why I left Warhammer Online, and Mythic realised their mistake and they are trying to do everything to nerf battlegrounds and promote Open World RVR now. But it is too late for me, I am back here, and will stay.
Like someone else said, between Factional Warfare, Lowsec, Empire and 0.0 PVP there is more then enough to do. If certain mechanics have to be tweaked to promote more small scale PvP, then that has to be done.
Battlegrounds either detract from the main PVP or it will be so marginalized that no one does it anyway. Either way, wasted development.
Plz dont try to ruin on of the few "RvR" games on the market.
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NeoTech
Minmatar Tenacious Danes X13 Alliance
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Posted - 2009.01.13 15:43:00 -
[33]
Originally by: CyberGh0st Edited by: CyberGh0st on 13/01/2009 14:00:53
Nope, I don't want it, and if it would ever be implemented I would leave in a heartbeat and never look back.
This is exactly the reason why I left Warhammer Online, and Mythic realised their mistake and they are trying to do everything to nerf battlegrounds and promote Open World RVR now. But it is too late for me, I am back here, and will stay.
Like someone else said, between Factional Warfare, Lowsec, Empire and 0.0 PVP there is more then enough to do. If certain mechanics have to be tweaked to promote more small scale PvP, then that has to be done.
Battlegrounds either detract from the main PVP or it will be so marginalized that no one does it anyway. Either way, wasted development.
Plz dont try to ruin on of the few "RvR" games on the market.
FW isn't RvR, pirating isn't RvR, should these be removed as well? You seem to be worried that people will stop fighting out of the arena, and you use warhammer as an example.
I played warhammer myself, and the reason why people use the BG more than open pvp is that the arenas' has better rewards. We are not asking for a reward system, we're asking for a place to get some PvP at an acceptable rate.
How is it acceptable that you have to spend HOURS before you find a fight? EvE is boring, people all around consider EvE boring, not because the PvP is bad, but because it's in EXTREMELY small quantities. I'm not saying EvE is bad because it's slow, it's just that i think the members' FEAR of change is holding the potential level of fun back, the idea that EvE can actually be fast and fun at the same time for a change.
0.0 is not a place for solo'ing, and if you're going to low sec you will also be faced with skirmish gangs outnumbering you easily, that leaves faction warfare, which is not available to most of us because faction standing would have to be done on a corp level. (this might have been changed, its' been a while since i checked it out)
(Not to mention that you'll still be facing blobs of people in FW just waiting on you in the next system)
Why not develop a tournament system? we see it in RL aswell through sports. Honestly can't see the problem in implementing it, story- and gameplay wise. |

Navtiqes
Noob Mercs
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Posted - 2009.01.13 16:53:00 -
[34]
The tools are here to arrange even team combat. Just find another corp or alliance interested in participating. That'd be hundred of times better than copy pasting from a carebear game.
Btw this has been done in the past, most recently by the corps Red and Blue. You're just looking for someone else to do all the work for you. |

NeoTech
Minmatar Tenacious Danes X13 Alliance
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Posted - 2009.01.13 17:04:00 -
[35]
Originally by: Navtiqes The tools are here to arrange even team combat. Just find another corp or alliance interested in participating. That'd be hundred of times better than copy pasting from a carebear game.
Btw this has been done in the past, most recently by the corps Red and Blue. You're just looking for someone else to do all the work for you.
There's nothing "fast", "small" or "solo" about bringing in entire CORPS into the planning, this is supposed to be close to automatic. :o |

Camilo Cienfuegos
Earned In Blood
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Posted - 2009.01.13 17:06:00 -
[36]
FW was the concession to arena style combat and tbh is I hope the closest you'll get to it in Eve.
Sorry, no dice. |

Raygin Sunflare
Caldari
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Posted - 2009.01.13 18:13:00 -
[37]
It seems like an easy enough feature to add. Why not have npc run pvp missions.
Here is a quick example. Your agent sends you on a mission to kill an enemy pod pilot. Another person would get the same mission against you. Just use deadspace gates to limit the size of ships entering and preventing others from warping in. The agents would give each player a key to activate the deadspace gate. To complete the mission and claim your reward requires both keys.
The agents would offer missions based on ship size and the number of members that can enter at a time. So you could have 1v1 frig, 2v2 cruisers, 4v4 BS and any other combination you like.
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Rennion
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Posted - 2009.01.13 18:16:00 -
[38]
I think it's a terrible idea for the game. EVE has an identity that seperates it from the other MMO's and one seemless universe is a part of that.
Doing battlegrounds would suck because frankly, other MMO's do it very very well and eve mechanics don't really lend well to skilled fair play e-sporting.
For me the real skill in eve has always been the ability to fight and win outnumbered, to force engagements and to outmanouver the enemy.
I'm sure that if you just sit back and take a break you will realise that you ae just burnt out on the game for now and need a break rather than ****ty BG's to grind :)
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Triumpf
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Posted - 2009.01.13 18:22:00 -
[39]
Hmmm...maybe some uber, entrepreneurial company should host "fight club" style, illegal, no-holds-barred, high stakes, fight-to-the-pod rings? 
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Andreya
Direct Intent
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Posted - 2009.01.13 18:25:00 -
[40]
what they need is one system in the center of the eve high sec, where concord DOESNT visit... ever...
with many many gate sto enter from and multiple docking stations... 0.0 right in the middle baby... pvp galore |
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NeoTech
Minmatar Tenacious Danes X13 Alliance
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Posted - 2009.01.13 19:43:00 -
[41]
I guess i'm the only one who REALLY ****ING ENJOYED watching EvE Tournament on EvETV.
Greatest show on EvE group tactics, yet noone seems interested in actually having those tactic based matches, seems like what the masses wants is blob warfare, the bigger the better.
Funny considering that blobbing is excatly what is the main whining point when it comes to 0.0 combat.
Ohh well
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Malvorak
Amarr IDLE GUNS IDLE EMPIRE
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Posted - 2009.01.13 19:44:00 -
[42]
Originally by: NeoTech
Originally by: Malvorak Wow so you guys wanna make eve more like all the other MMO cr@p out there right?
I think what we want is an alternative...
I hardly doubt a tournament system will mean "making eve into other MMO's", EvE is already using a ****ton of features that other MMO's have, if it works why not use it right?
Maybe you should try to be a bit more constructive and tell us why tournaments/battlegrounds (call it whatever you want) are bad?
Well WoW is a perfect example of why its a bad thing. It would turn battles into boring dull and repetitive grinds for Lp or whatever prizes ppl would win,and for that we already have PVE.
So ppl want a tournament based battleground so ppl can have fights of skill?? hah!!
Theres nothing about skill, it wouldnt take long till ppl would understand that to win you would need that ship, that ship and that ship.
And then you would end up fighting 90% of the time the same types of fleet.
Hope i was contructive enough for ya.
"I wave my private parts at your aunties son of a window dresser" |

CyberGh0st
Minmatar Tribal Liberation Force
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Posted - 2009.01.13 20:02:00 -
[43]
Besides my previous concerns about PvP, it is not only about PvP.
EVE Online is 1 world, anyone can try to go to any place if he chooses to do so ( wether he will be able to pass the Alliances in 0.0 is another thing :p ), creating battleground instances is the 1st step into dumbing down the 1 shard - 1 world principle, why have 1 shard if you are going to make instances?
I do not want instancing in EVE Online in any shape or form, again, this would be enough reason for me to leave and never look back, and probably give up on mmorpg gaming altogether, as currently EVE online is the only premium non-instanced 3D sandbox game out there ( besides Ryzom, but thats another story ).
Cyberwiz aka CyberGh0st aka Mentakh Active @ EvE Online Favorites : DAoC-SI/SWG Pre CU-NGE/Ryzom Retired @ WoW/LOTRO/WAR/Planetside/Entropia/UO/Lineage/GW/EQ/Jumpgate/Dofus/AoC |

ArmyOfMe
4S Corporation Morsus Mihi
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Posted - 2009.01.13 23:13:00 -
[44]
Originally by: Malvorak
Originally by: NeoTech
Well WoW is a perfect example of why its a bad thing. It would turn battles into boring dull and repetitive grinds for Lp or whatever prizes ppl would win,and for that we already have PVE.
So ppl want a tournament based battleground so ppl can have fights of skill?? hah!!
Theres nothing about skill, it wouldnt take long till ppl would understand that to win you would need that ship, that ship and that ship.
And then you would end up fighting 90% of the time the same types of fleet.
Hope i was contructive enough for ya.
first of all, i dont want it to have any rewards at all, as i said in another post, i wouldnt mind if they removed insurance from ships lost during these fights(then ccp could even call it their new isk sink )
and when it comes to everyone using the same ships, i think it just clearly show how much you underestimate eve players.
i think star fraction did very well to prove that there is no ultimate setup when they beat bob
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ArmyOfMe
4S Corporation Morsus Mihi
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Posted - 2009.01.13 23:13:00 -
[45]
Originally by: Malvorak
Well WoW is a perfect example of why its a bad thing. It would turn battles into boring dull and repetitive grinds for Lp or whatever prizes ppl would win,and for that we already have PVE.
So ppl want a tournament based battleground so ppl can have fights of skill?? hah!!
Theres nothing about skill, it wouldnt take long till ppl would understand that to win you would need that ship, that ship and that ship.
And then you would end up fighting 90% of the time the same types of fleet.
Hope i was contructive enough for ya.
first of all, i dont want it to have any rewards at all, as i said in another post, i wouldnt mind if they removed insurance from ships lost during these fights(then ccp could even call it their new isk sink )
and when it comes to everyone using the same ships, i think it just clearly show how much you underestimate eve players.
i think star fraction did very well to prove that there is no ultimate setup when they beat bob |

ArmyOfMe
4S Corporation Morsus Mihi
|
Posted - 2009.01.13 23:23:00 -
[46]
Originally by: CyberGh0st
Nope, I don't want it, and if it would ever be implemented I would leave in a heartbeat and never look back.
So you would leave the game simply for the fact that some players want to chance to in a easy way find pvp wihtout all the crap they have to go through every day now to find it? damn, didnt know that the few of us could affect you in that way.
Originally by: CyberGh0st
Battlegrounds either detract from the main PVP or it will be so marginalized that no one does it anyway. Either way, wasted development.
how would it detract from the main pvp? the main pvp acording to most ppl is massive fleet fights in 0,0 and those would still happen since 0,0 is all about making isk, shooting pos's and all that. nothing would change in those regards, alliances and its members would still need to defend their regions and take new ones. |

Malvorak
Amarr IDLE GUNS IDLE EMPIRE
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Posted - 2009.01.14 10:43:00 -
[47]
Wow so you got one example, star fraction beating bob...So you trully belive that fleet bob had was the ultimate fleet? They only had one damage dealer basicly they were asking to get blobled!!
See what i did there?? I used the word blobed, the thing you complain about so much?? Thats basicly the strategy you just talked about, they blobed with 10 cruises a fleet of 4, or 5 cant remember atm.
After start fraction did that, next year their "tactic" was used by other to push their way throught, so basicly that only reinforces what i've just said.
Eve is hard, and it has several diferent types of pvp in the several security areas. That blob you talk about, its the pvp that 0.0 aliances like your own developed and its because of aliances like your own that it exists now, so you only have 0.0 aliances to blame for it.
You want diferent types of pvp then leave 0.0 and experience it!
Instancing a game without instances its not the answer and it will never will be. |

Super spikinator
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Posted - 2009.01.14 12:14:00 -
[48]
Originally by: Raygin Sunflare It seems like an easy enough feature to add. Why not have npc run pvp missions.
Here is a quick example. Your agent sends you on a mission to kill an enemy pod pilot. Another person would get the same mission against you. Just use deadspace gates to limit the size of ships entering and preventing others from warping in. The agents would give each player a key to activate the deadspace gate. To complete the mission and claim your reward requires both keys.
The agents would offer missions based on ship size and the number of members that can enter at a time. So you could have 1v1 frig, 2v2 cruisers, 4v4 BS and any other combination you like.
do like the npc agent setting up pvp targets. could be something to add to the faction warfare crowd. Basically make it a kill rights flag but with a longer time plus if the game can, give an account of movement so you can be on your merry way.
Apart from this half-formed and unpolished gem there is only junk in this thread.
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Zhul Guixgrixks
Increasing Success by Lowering Expectations Vanguard.
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Posted - 2009.01.14 14:21:00 -
[49]
Edited by: Zhul Guixgrixks on 14/01/2009 14:24:31 THIS:
Originally by: Tzar'rim If you don't want to blob don't be in an alliance that holds space.
Actually you are the problem , you complaining about ;-)
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Uncle Smokey
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Posted - 2009.01.14 15:24:00 -
[50]
Edited by: Uncle Smokey on 14/01/2009 15:25:06 You got some point there how pvp has been "suffocated" little by little, even by increasing security hits in lowsec, where small fights usually happen. But this "bg" as a solution is a
BIG NO-NO!
I am generally against censorship but these "WC" vocabularies should be censored in this forum. Maybe even banned.
"I hate to inform you guys, but pvp is actually a lot more then 700 vs 300 and that sort of fights." And i dont like your ****y approach here, especially when you're at the same time suggesting to mimic this "WC".
One thing i would like to see would be that CCP would actually re-build this whole security-role thing. It's broken. |
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Haakelen
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2009.01.14 16:07:00 -
[51]
Originally by: Camilo Cienfuegos FW was the concession to arena style combat and tbh is I hope the closest you'll get to it in Eve.
Sorry, no dice.
This. |

Rhamnousia
Caldari Pelennor Swarm
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Posted - 2009.01.14 23:59:00 -
[52]
if you hadn't DD every 5 man gang that goes through your system, you might get a fight once in a while.
small gang warfare exists. everywhere, in fact. instead of trying to bring 40-100 on a roaming gang, bring 10 and make do with what you got. ppl might fight you then. it's called small gang warfare, not i gank your gang.
what i'm trying to say is: don't be afraid to lose. (because that's the reason why ppl form blob in the first place) ---------------------- What happens in Pelennor stays in Pelennor.
Forever Pelennor |

Dirk Greyson
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Posted - 2009.01.15 06:20:00 -
[53]
This really is not that bad of an idea. When.... (a long time ago)..... I played Battletech Online (Beta). They had an arena system that had 1 vs 1 , 2 vs 2, etc.... You had to pay a fee to enter, and the winners got the purse and the loot. The losers got nothing.
If you wanted to see how good you were and were willing to put up the cash, the arena was the place to go.
EVE could implement this easily, with areas cordened off, and refereed by Concord.
Just a thought.
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CommanderData211
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Posted - 2009.01.15 06:33:00 -
[54]
Nebula's Nebula post
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xVx dreadnaught
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Posted - 2009.01.15 07:00:00 -
[55]
For me There would have to be a points system for each ship entered with a cap of how many points one team can take to the fight. Taking into account the ships damage output and logistic capabilities. Just to stop being a "who brought the biggest gun thing"
I'd also have to make it a multi-system fight... If you can still remember back to the old days 99% of combat in the old days happened at gates Which allows for different objectives... unlike now where it happens at pos's.
But you could have a take and hold objective. Where CCP give you a Beacon/Flag that you have to plant/anchor it. Put the Beacon in a system between the 2 teams. Then when the gatesturn active. your team has to get to the beacon scoop it up and plant it in your enemies base.
Keep the loses Real (not eve Deathmatch) but allow people to buy multiple ships in the "systems"to be used so that its not exactly over when your popped you can dock get another ship fited and come out to fight again, just like you would in eve. make it a max ship changes per player (possibly give a skill to increase number of times you can re-join the fight)
And I'd make it that since you can't drive your car into a warzone withought the insurance becoming void Ship insurance wouldbe void in the battleground.
Hell this could
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Major Celine
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Posted - 2009.01.15 07:33:00 -
[56]
I really know what the OP wants to say. But in times of 40k+ players online, stacklessIO and and the simple fact that EVE is getting a real Massive Multiplayer game, it's just a logic development imho.
CCP wanted to create those fields next to low sec and 0.0. Ok, I have no idea about FW because I don't play it. But afaik there are some corps out in space still who are able to have success in "small scale PvP". Besides the other way of empire wars to enforce small scales, I have no idea how to make those happy, who have no fun with 0.0, fleet fights, FW, low sec, soloing and so on.
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CyberGh0st
Minmatar Tribal Liberation Force
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Posted - 2009.01.16 13:40:00 -
[57]
Originally by: Malvorak Instancing a game without instances its not the answer and it will never will be.
This !
Cyberwiz aka CyberGh0st aka Mentakh Active @ EvE Online Favorites : DAoC-SI/SWG Pre CU-NGE/Ryzom Retired @ WoW/LOTRO/WAR/Planetside/Entropia/UO/Lineage/GW/EQ/Jumpgate/Dofus/AoC |

Noskill McCheese
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Posted - 2009.01.16 15:37:00 -
[58]
lolwut? this thread fails. |
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