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Zuski
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Posted - 2009.01.13 19:37:00 -
[1]
Edited by: Zuski on 13/01/2009 19:37:05 Would the same mission reward pay more in .1 than it would in .7? Even if the agent qualities were the same? |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.13 19:56:00 -
[2]
Originally by: Zuski Would the same mission reward pay more in .1 than it would in .7? Even if the agent qualities were the same?
Yes. Even between 0.7 and 0.5, the difference is noticable. |

Cade Morrigan
Caldari
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Posted - 2009.01.14 02:56:00 -
[3]
Odd, I've always been told that rewards are based on the agent quality with no consideration given to sec level. |

Aiko Intaki
Lodizal Capsuleers Lodizal Conglomerate
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Posted - 2009.01.14 03:24:00 -
[4]
Originally by: Cade Morrigan Odd, I've always been told that rewards are based on the agent quality with no consideration given to sec level.
I think the common wisdom is 1 sec level = a bit less than 10 effective quality. Of course, the common wisdom is often wrong. |

Joe
Umbra Legion Shadow Empire.
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Posted - 2009.01.14 03:29:00 -
[5]
The LP in low sec is Spectacular.
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Erika Bronz
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Posted - 2009.01.14 08:34:00 -
[6]
A thumb rule for everything in Eve is more risk = more ISK. If you can do it without bleeding that is. |

Salpad
Caldari Carebears with Attitude
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Posted - 2009.01.14 13:13:00 -
[7]
Originally by: Zuski Edited by: Zuski on 13/01/2009 19:37:05 Would the same mission reward pay more in .1 than it would in .7? Even if the agent qualities were the same?
I don't know about low-sec, but my current level 3 agent is in 0.5, and pay is much better than the previous level 3 agent which was in something like 0.8 or 0.9.
If given the choice betwen a Q17 L4 agent in 0.8 and a Q15 L4 agent in 0.5, I'd be surprised if the 0.5 guy doesn't pay better, although honestly I don't actually know.
-- Salpad |

Salpad
Caldari Carebears with Attitude
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Posted - 2009.01.14 13:14:00 -
[8]
Of course one problem with an agent placed in low high-sec is that there is a higher probabilyt that he will send you into actual low-sec. My 0.5 guy does that once in a while.
-- Salpad |

Terminus Vindictus
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Posted - 2009.01.14 14:53:00 -
[9]
Originally by: Salpad Of course one problem with an agent placed in low high-sec is that there is a higher probabilyt that he will send you into actual low-sec. My 0.5 guy does that once in a while.
That's not universally true, only true for 0.5 agents next to losec systems. 0.5 agents surrounded by hisec systems don't send you into losec. Just need to find the right 0.5 agent that's all. |

Mastin Dragonfly
Absolutely No Retreat Blade.
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Posted - 2009.01.14 16:18:00 -
[10]
Originally by: Terminus Vindictus
Originally by: Salpad Of course one problem with an agent placed in low high-sec is that there is a higher probabilyt that he will send you into actual low-sec. My 0.5 guy does that once in a while.
That's not universally true, only true for 0.5 agents next to losec systems. 0.5 agents surrounded by hisec systems don't send you into losec. Just need to find the right 0.5 agent that's all.
Not quite true, it works by constellation, for most combat missions agents will NOT send you across constellationborders even if it's next door. |

Rainhailer
Gallente Einherjar Rising Cry Havoc.
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Posted - 2009.01.14 22:54:00 -
[11]
A 0.1 system will be INSANELY better thsn a 0.7. As in, right now you can't comprehend the difference in LP and reward isk you'll get. |

Terminus Vindictus
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Posted - 2009.01.14 22:59:00 -
[12]
Originally by: Mastin Dragonfly
Not quite true, it works by constellation, for most combat missions agents will NOT send you across constellationborders even if it's next door.
Interesting.... I didn't know about that one. Are you saying that I can mission in a 0.5 that's next door to a 0.0 in a different constellation, and the agent will never send me to the 0.0 system or across it into that constellation?!? Please confirm. |

Hyveres
Caldari
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Posted - 2009.01.14 23:04:00 -
[13]
As someone else in the thread said.
0.1 security rating acts as a bit less than 10 quality.
So a -20 agent in 0.5 would be better than a q20 agent in 1.0 :) |

Rainhailer
Gallente Einherjar Rising Cry Havoc.
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Posted - 2009.01.14 23:05:00 -
[14]
Originally by: Terminus Vindictus
Originally by: Mastin Dragonfly
Not quite true, it works by constellation, for most combat missions agents will NOT send you across constellationborders even if it's next door.
Interesting.... I didn't know about that one. Are you saying that I can mission in a 0.5 that's next door to a 0.0 in a different constellation, and the agent will never send me to the 0.0 system or across it into that constellation?!? Please confirm.
C
Vir Honn in Emolgranlan. |

Havres
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Posted - 2009.01.15 18:24:00 -
[15]
From my understanding, .1 less security equals +10% payout. Quality works similarly (20 quality = +20%, -20 quality = -20%). I believe the only reason people state that .1 security is less than 10 quality because the game doesn't state true system sec. A .9 system may in fact be .94, giving a 6% boost.
Because of this, I always do missions in the lowest sec system available (it's quieter too!).
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Felmet
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Posted - 2009.01.15 19:56:00 -
[16]
So null sec missions only reward 10% more than a 0.1 mission for agents of the same quality? Doesn't sound right... Lemme know if i'm wrong/right. |

Hyveres
Caldari
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Posted - 2009.01.15 20:15:00 -
[17]
Originally by: Felmet So null sec missions only reward 10% more than a 0.1 mission for agents of the same quality? Doesn't sound right... Lemme know if i'm wrong/right.
It goes by the systems "truesec".
Some 0.0 systems have rather negative true security status. |

Felmet
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Posted - 2009.01.15 20:23:00 -
[18]
meaning a -.9 truesec system would have an effective 160% bonus over a .7? Holy crap |

Tasko Pal
Heron Corporation
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Posted - 2009.01.16 13:55:00 -
[19]
I've seen it claimed that sec status boosts quality by "3.77" per 0.1 sec. That seems more accurate. I've run missions from 1.0 all the way down to 0.1 (no level 4's in 0.0 yet) and the rewards seem more in line with roughly a 4% boost per 0.1 of security.
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Vhiskey
Caldari Imperial Forces
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Posted - 2009.01.16 15:08:00 -
[20]
iŠve done Lv4s in a 0.5 (true 0.46) system for an Q18 agent with 10.0 standing
and iŠve done Lv4s in 0.0 (true -0.31) system for an Q20 (of course) with less standing.
0.0 gave ~ 2.4 x LP
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.01.16 18:11:00 -
[21]
Keep in mind, the LP stores in 0.0 are often much better than the ones in hisec.
Originally by: Catharacta My CNR runs on salvager tears.
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Lors Dornick
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Posted - 2009.01.26 11:29:00 -
[22]
Originally by: Salpad Of course one problem with an agent placed in low high-sec is that there is a higher probabilyt that he will send you into actual low-sec. My 0.5 guy does that once in a while.
It's highly annoying (even if it's only if there's a .4 or other low-sec nearby in the same constellation) since you're getting paid for .5 and then running the actual mission in .4.
Which makes a serious difference in risk/cost.
Esp when you have bored gankers hanging out in the .4 system amusing themself by podding n00bs running L2 missions.
I guess that the extra value is in the learning experience ;)
I would make a bit more sense if the reward was based on where the mission is performed, not on where it's issued.
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King Rothgar
Death of Virtue
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Posted - 2009.01.26 12:43:00 -
[23]
Low sec can be worth while. I've spent the last few days running lvl4 Q20 missions in a 0.1 sec system. LP gain on a good mission is about 9500. That exact same mission with a Q20 agent in a 0.8 sec system pays about 5000 LP for me. Pretty substantial difference imho. It is riskier though and I'm kinda half assed pirating while I'm out there too. Popped a hauler with my pve apoc that had no point, web or sensor booster earlier. |
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