| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Ramirez Dora
Small Hadron Collider
|
Posted - 2009.01.30 04:53:00 -
[31]
Yeah, shield management increases base HP for all ships you fly. It IS one of the core skills tbh.
More HP means more survivability. 25% extra shield can add a whole lot of EHP, increasingly so as the ships get bigger.
|

Aya Sin
Amarr
|
Posted - 2009.01.30 12:43:00 -
[32]
Originally by: Ramirez Dora Yeah, shield management increases base HP for all ships you fly. It IS one of the core skills tbh.
More HP means more survivability. 25% extra shield can add a whole lot of EHP, increasingly so as the ships get bigger.
Of course it is an improvement, but not by as much as most other armortanking skills would do.
|

Erim Solfara
Amarr House of Solfara
|
Posted - 2009.01.30 20:54:00 -
[33]
but as an amarr pilot, skill training time can be spent in much more profitable areas, I'm not bothered about extra shield hp when my shields have no resists anyway, it's not a core skill if it's irrelevant to my tank, whether my armour holds or doesn't is independant of my shields, and the slight buffer that more shield hp gives me is never gonna make a big enough difference to me. |

Red Flag
|
Posted - 2009.01.31 23:34:00 -
[34]
More hit points are of course always good, but if you're an armor tank and you spend all your time on getting every possible shield skill just for a few extra hitpoints; You'd waste a year of training for a what? Ten, fifty hit point gain?
The extra hit points from shields don't really mean squat if your an armor tank. Passive/Buffer Tank or not. They especially don't mean squat to an active armor tanker.
Red Flag
Poet, Prophet, Pirate |

Lythandros
|
Posted - 2009.01.31 23:56:00 -
[35]
I agree that the certificate system is a great idea, however as pointe out, it needs a major overhaul in terms of skills required for the certificates. A reward system for certification could be in the form of ship based certificate 'relevant' bonuses. A 1% bonus per tier would make them useful but not affect balance of ship setups as the certificates would only be relevant to the ship. Eg core skills add bonuses to all skills in the certificate, agility, top speed, targeting speed you get the idea. |
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |