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Deadeye Devie
Minmatar
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Posted - 2009.01.15 20:07:00 -
[1]
recently i have gotten soooooo bored of running missions to fund my ships, and have covert ops, and all probing n scanning skills realy high, that i am thinking this may be the best way of practicing probing people down whilst making money.
As my time is short when i get to play and so am interested in the best, compact, self-sufficiant ship for this task....something that can scan down, hop in, and hold a hell of a lot of salvage (and loot if any good stuff happens to be there!!)
My main questions are as follows...
1/ ive heard the 'cane is a good salvager....can this be used as a continual use platform for scanning AND salvaging?
2/ what ship class (if differant from the one above) is best suited for this type of activity?
3/ is a cloaking device realy needed in this activity, or is it just a luxury for salvagers who tend to sit in the room with the runner till they leave for base or the next pocket?
any and all advice more than welcome.
Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of themself without that law is both. |

Joe Starbreaker
Starbreaker Frigateers
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Posted - 2009.01.15 20:24:00 -
[2]
No cloaking device! In fact, don't take any expensive ship in there at all. There are times you'll warp into Recon 3/3 and then say goodbye to your beautiful covert ops.
Usually ninja salvagers have two ships, a T1 astrometrics ship for probing and then a fast T1 frigate (Vigil is the best) for the actual salvaging. If you're going to use only one ship I guess I'd go with the astrometrics ship, though you may be constrained to a single salvager.
If you have two characters (or a gang) then you can make one dedicated prober who sits in space, and he/she can use a covert ops because he won't be warping to the probe hits himself, just fleet-warping the other players to them.
Note that your salvage frigate needs an afterburner, because MWD don't work in most missions, and you may want to use nanofibers instead of overdrives so you don't lose cargo capacity. Tractorbeams don't work on others' wrecks. Often a little buffer tank or a capacitor battery is helpful to keep the salvagers running. You can use a tractor beam to haul your own loot behind you in a jetcan. .............
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Gavin DeVries
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Posted - 2009.01.15 20:39:00 -
[3]
You're really going to need two ships. With the 220 CPU requirement on the probe launcher, you're really not going to have a lot of room for other fittings. The covert ops frigates also suffer some on cargo capacity. I'd have to agree fully with Joe here, use one ship to probe and use another to salvage. The Vigil is probably the best one, because it's inherently fast and gets a 5% bonus to max speed per level in Minmatar Frigate skill. Just fly from wreck to wreck. In fact, I'd think you'd probably not even want to put salvage rigs on the ninja salvage ship because of the cost.
The Hurricane is for looting and salvaging your own missions, not ninja salvaging someone else's missions. |

Deadeye Devie
Minmatar
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Posted - 2009.01.15 20:57:00 -
[4]
Edited by: Deadeye Devie on 15/01/2009 20:58:15 /edit misspost...my bad...didnt post what was below!!! |

Deadeye Devie
Minmatar
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Posted - 2009.01.15 20:58:00 -
[5]
Edited by: Deadeye Devie on 15/01/2009 20:58:33 ok, so far so good, thanks for the positive posts guys.
so the list is:-
- 2 ships, 1 set for probing, 1 for scanning....both cheap (almost free) T1 frigates
- speed, and more speed, as well as cargo space. set the salvager up for moving fast with maximum cargo bay space.
- ABs (thanks for adding this, tho i fully know that most missions dont allow a MWD to run in it, this may help more newer players reading) and no tractor beam (as i run plexes and salvage all i see in them, i have learnt this, but ditto, the remark previous about MWD/AB issue)
- Dont use a cane, tho it has more top slots, its slower.
more topslots for more salvagers does not factor into speed of salvaging then????
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Gavin DeVries
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Posted - 2009.01.15 22:31:00 -
[6]
Originally by: Deadeye Devie more topslots for more salvagers does not factor into speed of salvaging then????
Yes, it does. But with good skills you really don't need more than 3-4 salvagers on a single ship. The speed you lose in traveling by using the bigger ship more than cancels out any speed you gain in salvaging. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |

Deadeye Devie
Minmatar
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Posted - 2009.01.15 23:37:00 -
[7]
Sweet advice guys....thanks for clearing up some of the main points for me....wish me luck!!!
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Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.01.16 02:27:00 -
[8]
Originally by: Deadeye Devie Sweet advice guys....thanks for clearing up some of the main points for me....wish me luck!!!
My Executioner Fit was as follows:
Lows: Overdrive Injector II, Nanofiber Internal Structure II Mids: Small Shield Extender II, 1MN Afterburner II Highs: Salvager I, Salvager I Rigs: Salvage Tackle I, Salvage Tackle I, Salvage Tackle I
Don't worry about cargo space when it comes to Ninja Salvaging, as most wrecks that give the message "it won't fit in your cargo" are only trying to fill you up with Metal Scraps. The value in those Missions are usually tipped in favour of the loot over the salvage.
Of course, here's a quick tip from the Pro's: A third ship also works incredibly well, and should always be T1. Here's an example using my Executioner...
Lows: Overdrive Injector I, Nanofiber Internal Structure I Mids: Small Shield Extender I, 1MN Afterburner I Highs: Small Tractor Beam I, Salvager I
Here's the trick. You warp into a mission and loot a can. Immediately jettison the cargo into your own can, which you target, tractor, and drag along behind you at a speed of no more than 500m/s. (Anything faster and the can will get out of range too quickly - you need to keep it within 1500m so you can keep it open on screen.)
Travel around and loot everything else in the mission, filling your can instead of your cargo bay. (You now have 27000m3 of space, which you're not going to fill to capacity!) Put the pricey stuff in your cargo, in case the Mission Runner takes a shot at you, and when you're done, bookmark your can, warp out and return in a ship with sufficient cargo space to loot the can.
I've done the above numerous times, with Mission Runners around and without, and have made millions in ISK each time. If they shoot you, return in a big ship and blow them up.
Good luck to you!
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SirMoric
Caldari State War Academy
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Posted - 2009.01.16 02:34:00 -
[9]
Salvagers, the carebears of the carebear community 
rgds |

Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.01.16 02:40:00 -
[10]
Originally by: SirMoric Salvagers, the carebears of the carebear community 
Says you.

We're Recruiting! |

SirMoric
Caldari State War Academy
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Posted - 2009.01.16 02:45:00 -
[11]
Darn.... you got me 
rgds
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McRoll
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Posted - 2009.01.16 16:39:00 -
[12]
Try a Stabber. I flew it a while, it can fit a recon probe launcher and salvagers and is pretty fast with afterburner and nanofiber. I just dont like to switch ships between scanning and salvaging, if you want to sacrifice a little scanning and ship speed compared the frigates, the Stabber does its job really good
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Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.01.16 18:46:00 -
[13]
Originally by: McRoll Try a Stabber. I flew it a while, it can fit a recon probe launcher and salvagers and is pretty fast with afterburner and nanofiber. I just dont like to switch ships between scanning and salvaging, if you want to sacrifice a little scanning and ship speed compared the frigates, the Stabber does its job really good
If you fit this correctly, as I'm sure Mr. McRoll was pointing out, you can fit a BS sized afterburner on it, which makes it a lot faster. (Of course, with a Cruiser, you have a greater chance of more damage from Mission Rats, but a few of our Members do go this route.)
We're Recruiting! |

Deadeye Devie
Minmatar
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Posted - 2009.01.16 20:25:00 -
[14]
Originally by: SirMoric Salvagers, the carebears of the carebear community 
rgds
ACTUALLY, if you read what i put to start with, i said i was bored of running long, slow missions to fund my ships. if im to go to low/null sec and have ships lost, then i want something faster to do to earn money to fund my frigate habbit...if anything fast salvage runs would keep me in ships to loose in pvp much more cost-effective vs time than running a mission. Whilst running lvl 4s with a friend he let me salvagwe and he took the loot....most times we broke even on the income gained from our choice of extra cash generated by a mission....and getting some poor shmuck to do all the slow boring bit of killing things (that, for me, sometimes can take 1-2 hours) so i can spend 8 minutes salvaging 4 pockets......i take that as a big plus. |

Aeryl Firebrand
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Posted - 2009.01.16 23:14:00 -
[15]
Edited by: Aeryl Firebrand on 16/01/2009 23:15:51
Originally by: Joe Starbreaker No cloaking device! In fact, don't take any expensive ship in there at all. There are times you'll warp into Recon 3/3 and then say goodbye to your beautiful covert ops.
Someone did that to me ... cracked me up. Especially when I looted and salvaged his stuff.  |

Napro
Caldari
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Posted - 2009.01.17 18:10:00 -
[16]
Scan Ship: Heron w/ Grav Cap Upgrade 1 - Recon Probe Launcher - Nanofiber 1
Salvage Ship: Hawk w/ Salvage Tackle I - 4 x Salvagers - 1 x TE-2100 Missile Launcher - Small Shield Booster II - Annointed 'EM' Shield Stabilizer - Nanofiber II - Warp Core Stabilizer I - Gisti B-Type 1MN Afterburner - Coreli C-Type 1MN Micro Warp Drive
People don't fire when it's a hawk... Everyone fires when its a T1 Frig |

Tonglil
Caldari Cosmic Euphoria Inc.
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Posted - 2009.01.18 03:51:00 -
[17]
There is one ship I use for all in one and it would work better than all of these things mentioned above.
I won't blurt it out, but I'll tell you is Caldari and similar to the Buzzard category.
3-4 Salvagers 1 Probe Launcher 1 Improved Cloak (If you use 3 salvagers for tight situations) 1 1mn AB 1 1mn MWD 2 Cap Recharger 2 Overdrives
You are going to salvage pretty quick with 3-4 salvs, all-in-one, going in straight lines so OD go fast and salvage takes no room.
Good luck, it's fun, and on AE you get 20+ trit bars :D
Search my blog, I have made a post about it (<- selfish blatant advertising).
---
Visit my EVE blog EVE's Weekend Warrior @ http://evewarrior.com See ya around and fly safe capsuleers! |

Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.01.21 17:20:00 -
[18]
Originally by: Tonglil There is one ship I use for all in one and it would work better than all of these things mentioned above.
/me clears throat...
Damn. You got me with the "all in one" comment. Sadly, you may be right (I'm not going to argue) with your setup, however, I'd wager that my multi-ship configuration will still out-salvage your all-in-one any day of the week.
(I just don't mind switching ships, that's all.)

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