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Thread Statistics | Show CCP posts - 2 post(s) |
Aurvundill
Caldari Merch Industrial GoonSwarm
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Posted - 2009.03.05 06:04:00 -
[1]
Edited by: Aurvundill on 05/03/2009 06:07:22 Those of you with laptop incompatibility it might be a good idea to try and find a copy of 3D-Analyze.
It has the ability to force shaders to 1.1 - 1.4 for older cards, along with tweaking rendering settings. http://wiki.answers.com/Q/What_is_3D_analyze
Quote: 3D Analyze is a software to emulate various 3D graphics such as shader 2.0 technology. Refer to the program website for further information or simply try your favorite search engine on the web. It has several options to emulate but is currently a very outdated software. Many find it useful in emulating grpahics that certain games require (when the user's graphics card simply doesnt support it). The website (mostly german from what i can tell) is http://www.tommti-systems.de/start.html
However I'm not sure about the compatibility of it with EVE.
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Aurvundill
Caldari Merch Industrial GoonSwarm
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Posted - 2009.03.05 21:46:00 -
[2]
Edited by: Aurvundill on 05/03/2009 21:55:57
Originally by: Elysarian
Originally by: Aurvundill
Those of you with laptop incompatibility it might be a good idea to try and find a copy of 3D-Analyze.
It has the ability to force shaders to 1.1 - 1.4 for older cards, along with tweaking rendering settings. http://wiki.answers.com/Q/What_is_3D_analyze
Quote: 3D Analyze is a software to emulate various 3D graphics such as shader 2.0 technology. Refer to the program website for further information or simply try your favorite search engine on the web. It has several options to emulate but is currently a very outdated software. Many find it useful in emulating grpahics that certain games require (when the user's graphics card simply doesnt support it). The website (mostly german from what i can tell) is http://www.tommti-systems.de/start.html
However I'm not sure about the compatibility of it with EVE.
Emulating SM2.0 probably isn't going to work - or if it does you'll be playing "Eve-Powerpoint".
Emulate == "run the code on the CPU"
This means that the people with those SM 1.0 and 1.4 cards, who will have PC's of a similar age will not only be trying to game on an older, single-core processor but that same processor will be trying to do the work of several (dozens of?) dedicated stream processors that later gfx cards have in them.
This worked back when HL2 was released and helped out immensely.
Heck, I found a recent 2009 article on it: http://mediakey.dk/~cc/tag/3d-analyze/ http://forums.steampowered.com/forums/showthread.php?t=808085 - 3D-Analyze Steampowered HowTo
It may not seem like much just by looking at it, but it does work.
EDIT: You could also try the swiftshader thingy. :P
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Aurvundill
Caldari Merch Industrial GoonSwarm
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Posted - 2009.03.17 22:58:00 -
[3]
How to solve this issue: Download CoLinux and Install it on your Windows XP Machine. Now download and use CoLinux to install Ubuntu/Debian/Gentoo and whatnot. Lists: http://colinux.wikia.com/wiki/Linux_Distributions#Ubuntu
After that download and install the LINUX CLIENT for EVE Online (which supports 1.0 Shader and whatnot on OpenGL).
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Aurvundill
Caldari Merch Industrial GoonSwarm
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Posted - 2009.03.18 00:25:00 -
[4]
Originally by: Whitehound
Originally by: Aurvundill How to solve this issue: Download CoLinux and Install it on your Windows XP Machine. Now download and use CoLinux to install Ubuntu/Debian/Gentoo and whatnot. Lists: http://colinux.wikia.com/wiki/Linux_Distributions#Ubuntu
After that download and install the LINUX CLIENT for EVE Online (which supports 1.0 Shader and whatnot on OpenGL).
The Linux client is gone, too.
/emote runs around screaming
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