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Xarkon
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Posted - 2009.01.20 15:15:00 -
[1]
Once an exploration site is scanned down and completed, it goes *poof*, so to speak. The theory that I've heard is that it respawns "somewhere nearby". Can anybody confirm this? Now, getting into more theory, does it respawn within the same constellation? If an exploration site is on a region border zone, will it hop regions? The reason I ask this is if I happen to stumble across a nifty exploration site, but someone gets to it before me, then can I just hop around nearby systems and find it there after that other person completes it? So, if all the above assumptions are accurate, how often do exploration site respawn once they are completed? Immediately? Within an hour? Or only once per Eve system reboot? Then again, maybe the real question is - Are exploration sites all that worth it to understand them this much?
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FlameGlow
Legio Octae Rebellion Alliance
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Posted - 2009.01.20 15:31:00 -
[2]
Originally by: Xarkon Once an exploration site is scanned down and completed, it goes *poof*, so to speak. The theory that I've heard is that it respawns "somewhere nearby". Can anybody confirm this? Now, getting into more theory, does it respawn within the same constellation? If an exploration site is on a region border zone, will it hop regions? The reason I ask this is if I happen to stumble across a nifty exploration site, but someone gets to it before me, then can I just hop around nearby systems and find it there after that other person completes it? So, if all the above assumptions are accurate, how often do exploration site respawn once they are completed? Immediately? Within an hour? Or only once per Eve system reboot? Then again, maybe the real question is - Are exploration sites all that worth it to understand them this much?
Not a constellation certainly, more like a region; Maybe some part of region, nobody knows for sure. Respawn is immediate after despawn, some dev told that IIRC. If you're in exploration just for isk you're beter off running missions or ratting in 0.0, that is more stable and probably more isk/hr. Exploration is worth it though if you have access to fairly large piece(10-20 systems) of lowsec/0.0 and not many competing explorers are around. |

Horchan
Gallente
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Posted - 2009.01.20 16:50:00 -
[3]
I'm still sticking to my multi-region respawn theory. That is to say, if a "Serpentis Hacking Base 3 Low-Sec" needs to respawn, it will respawn in the lowsec of any region it could be found in (Essence, Everyshore, Placid, Sinq, Solitude, or Verge). |

Xarkon
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Posted - 2009.01.20 18:21:00 -
[4]
Hmmm. Ok, it all seems to be "in theory" - but close enough to count - at this time. That's fine. Another thought about this: It would seem that there are only a certain quantity of exploration sites in-game, but that number never decreases - they just move around. I'm logically guessing that that finite number is the current number of player subscriptions (not just current logins) plus 1. Thus, if every subscribed player logged in and they all decided to do exploration, there would be enough sites for everybody across the Eve universe, with 1 to spare. Also, thus, when the current logged in player base is 20K - 40K, there are PLENTY of sites for everybody. Thoughts? Commentary? Verification? WTF is Xarkon talking about?
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Joe
Umbra Legion Shadow Empire.
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Posted - 2009.01.20 18:42:00 -
[5]
Site can remain completed and stagnent for upto 72hrs
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Mawusi
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Posted - 2009.01.20 20:56:00 -
[6]
Edited by: Mawusi on 20/01/2009 20:57:05 Well the other day I located a 6/10 complex and completed it. Then I got back in my covert ops and scanned the system next door and found the exact same 6/10 complex (the system had nothing in it before I ran the first complex). As complexes with ratings are rarer than your standard escalation complexes I was either very lucky that it respawned there out of all the 0.0 systems in the game, or they very likey do re-spawn close by....possibly in the same region.
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Lehat
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Posted - 2009.01.21 12:49:00 -
[7]
Edited by: Lehat on 21/01/2009 12:51:48 Edited by: Lehat on 21/01/2009 12:49:37 The fact that plexes respawn one system further can occur from my experience, albeit it is very uncommon and hard to proove. Furthermore if you run complexes in a fairly small region it seems to be possible to run almost all sites and get them to despawn.
If you count for example the number of 0.0 systems in one npc space you get a number like 300 or 400 ? After completion of a site you should have a 1/300 or 1/400 chance of it respawning in your system or any other system you look at. No high chance but should and will be common if you think about the number of plexes done every day.
Personally i would tend to favor respawn in a certain NPC space (for normal exploration sites).
That leaves the question if a 6/10 in 0.0 could also respawn in lowsec (never found one there but spawning there is possible?). But this should be hard to find out. Just my opinions
The 72 h ticker is explained by doing a site and not completing the respawn trigger. Saw it in a 6/10 the other day respawn trigger is not the same as the overseer. So you can collect your loot and the site does not despawn |

Guer
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Posted - 2009.02.03 17:29:00 -
[8]
Originally by: Xarkon I'm logically guessing that that finite number is the current number of player subscriptions (not just current logins) plus 1.
That would mean every system would have hundreds of exploration sites all the time. So no.
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Thorian Baalnorn
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Posted - 2009.02.04 00:29:00 -
[9]
Originally by: Xarkon I'm logically guessing that that finite number is the current number of player subscriptions (not just current logins) plus 1.
Their are something like 5000 and some change systems in eve i think. If their were that many sites any site loot would be worthless. There probably is a set number of sites that just move around as they are completed. this number is probably closer to 25-50% of the total number of systems. ( im guessing this from how often i get a hit for site scanning).
exploring is probably the least efficent way to make money i can think of assuming your reasonably good at other things. It is a nice change though almost like playing the lottery that next plex you might hit it big, but more than likely you wont. Still fun though. |

pushdogg
Minmatar Vermin.
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Posted - 2009.02.04 17:57:00 -
[10]
im a "part-time" player, and exploration is way better than ratting or missioning for me as i only have about 8 hours a week to play, but on to the topic.
as a rule of thumb, after finding a site i go back to systems already scanned and scan them again(its only a couple minutes), to see if i get any respawns in these systems(more often than not i do). i also find all of MY sites in the same constellation. it would take some homework but im under the assumption that in the constellation i frequent, nobody does RADARS, essentially "leaving" them for me(i also frequent a busy part of low-sec). my suggestion would be to find a nice quiet place to do your exploration, and get a nice agent there and mix missioning with your exploration for optimal respawn time and isk harvesting. exploration is really a "lottery" of sorts and should be treated that way, the only thing you can do about it is to train skills that minimalize the "lottery" effect. |

Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2009.02.04 18:39:00 -
[11]
There is a field in the database called securityClass that controls ore distribution -
It's possible that this also controls where exploration sites might spawn as well. |
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