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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Svaste
Deadly Alliance Corporation
5
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Posted - 2011.09.20 21:11:00 -
[61] - Quote
Incarna broke drones.
Drones Thread
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Adrian Dixon
The Scope Gallente Federation
0
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Posted - 2011.09.21 09:35:00 -
[62] - Quote
7.11.292761, EVE-EVE-TRANQUILITY, Protocol 278 - Mining drones have no sound or laser effects on thier first cycle of mine repeatedly. |
Gunga LaGunga
State War Academy Caldari State
0
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Posted - 2011.09.21 19:44:00 -
[63] - Quote
[quote=Jared Tobin]ISSUES SINCE INCARNA 1.1.1 - Patch 2 (Part 2 of 2):
- UPPER RIGHT CORNER WINDOW CONTROLS ARE STILL UNFIXED: The pin/minimize/maximize/close option icons on all windows in their upper-righthand corners still suffer the "either you click it just right, or it disappears for 3-5 seconds and reappears so you can try it again" bug.
^^^^ This for me too. PC client. |
Fayader
Event Horizon Dealers
0
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Posted - 2011.09.22 21:15:00 -
[64] - Quote
Fayader wrote:steveking wrote:Fayader wrote:I am a PC user. Ever since Incarna I have had an issue where whenever I click the fitting window, no matter where I am ie in space or station, the client crashes and so do the video card drivers.
I have tried reinstalling the drivers rolling back to older ones and hard setting to vsync. I have also turned down catalyst ai as I have heard that can cause problems.
Any ideas? completly turn off the ai.thats what i had to do.it might help. i looked around some and tried to turn of the AI but i had no luck. how did you go about turning it off?
is what i was talking about befor was the catalyst ai . i found out how to diable it in the catalyst ai profiles folder, but still no change to my eve fitter issue. the game still grashes every time i try to open the fitter tab. |
Mikiael
Sedition Theory Shadows Of Betrayal
0
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Posted - 2011.09.23 03:33:00 -
[65] - Quote
Tengu is broken in half.... cleared the cache and still broken in half. cleared it again nada. soo bug report?... oh um...PC windows vista. |
S0ulR3ap3r
Synergy Holdings Inc Cascade Associates
2
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Posted - 2011.09.23 04:11:00 -
[66] - Quote
i see you dudes all have **** pc's |
S0ulR3ap3r
Synergy Holdings Inc Cascade Associates
2
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Posted - 2011.09.23 04:12:00 -
[67] - Quote
and lol macs
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oematoema
The Muppet Show
20
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Posted - 2011.09.23 06:23:00 -
[68] - Quote
The opening post is still broken. Statement on behalf of CCP from Arnar Hrafn Gylfason, Senior Producer for EVE Online. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so. |
oematoema
The Muppet Show
20
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Posted - 2011.09.24 15:14:00 -
[69] - Quote
The 'not all drones in a group are engaging after issueing an attack command'-bug happens MUCH more often on my new laptop (Win7 64-bits) than on my old laptop (Vista 32-bits).
/begin deliberate profanity filter evasion f++ck sh+»t /end deliberate profanity filter evasion
Now that I have your attention, there are a lot more posts in this thread and the feedback thread. It would be nice if anyone from CCP posted a reply in these threads. See signature.
And the opening posts in both threads are still wrong. Statement on behalf of CCP from Arnar Hrafn Gylfason, Senior Producer for EVE Online. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so. |
Nam Noissim
Red Lobsters Unilateral
0
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Posted - 2011.09.25 00:15:00 -
[70] - Quote
Repeatable issue (1 of 2): Pre-1.1 patch, I always left my ship's cargo hold open when logging out, and it would always be open, waiting for me, when I logged in. This no longer occurs and I have to manually open my ship's cargo hold upon logging into the game.
Repeatable issue (2 of 2): Pre-1.1 patch, I was able to switch ships (example: Currently sitting in Raven, right-click on Badger and "make active") and so long as the Raven's cargo hold was open, the Badger's cargo hold would open and take the place of the Raven's cargo hold; preserving its size and positioning. This no longer occurs. Size and position information is retained, but the cargo hold is closed on ship switch, and I must manually re-open my cargo hold. |
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oematoema
The Muppet Show
20
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Posted - 2011.09.25 16:22:00 -
[71] - Quote
C++nt! Pr+»ck!
Those CCP people are REALLY good at ignoring the feedback and issues threads they created themselves! Statement on behalf of CCP from Arnar Hrafn Gylfason, Senior Producer for EVE Online. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so. |
Yasumoto
The Maverick Navy Against ALL Authorities
9
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Posted - 2011.09.25 18:05:00 -
[72] - Quote
Nam Noissim wrote:Repeatable issue (1 of 2): Pre-1.1 patch, I always left my ship's cargo hold open when logging out, and it would always be open, waiting for me, when I logged in. This no longer occurs and I have to manually open my ship's cargo hold upon logging into the game.
Repeatable issue (2 of 2): Pre-1.1 patch, I was able to switch ships (example: Currently sitting in Raven, right-click on Badger and "make active") and so long as the Raven's cargo hold was open, the Badger's cargo hold would open and take the place of the Raven's cargo hold; preserving its size and positioning. This no longer occurs. Size and position information is retained, but the cargo hold is closed on ship switch, and I must manually re-open my cargo hold. Confirming both of these issues are repeatable across multiple clients. |
Rasz Lin
3
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Posted - 2011.09.28 01:48:00 -
[73] - Quote
no post named "EVE Online: Incarna 1.1.1.1" feedback?
- speedometer broken AGAIN - assets window freezing after jumping if it was left on "search" tab
- not bound mouse buttons confuse UI. Binding mouse side button (mouse_7) to mumble/teamspeak will make UI go bonkers, every couple of minutes one of the windows on the screen will decide that it got clicked by imaginaty button number 7 that doesnt belong to EVE and will go off screen/resize |
oematoema
The Muppet Show
20
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Posted - 2011.09.28 14:54:00 -
[74] - Quote
For ****'s sake, just delete this thread. It is clear nobody at CCP reads this anyway. Statement on behalf of CCP from Arnar Hrafn Gylfason, Senior Producer for EVE Online. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so. |
Adrian Dixon
The Scope Gallente Federation
2
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Posted - 2011.09.28 18:50:00 -
[75] - Quote
Adrian Dixon wrote:.....
ALT-Click to 'Look At' is acting strange. Sometimes it jumps back to your own ship instantly, sometimes you cannot zoom all ..... Just to emphasise how bad this bug is if you are viewing one object then ALT-Left Click to view a 3rd object your camera view instantly jumps to the object you want to look at then to your own ship then back to the object your are currently viewing. It is a bit silly. |
Smurphy1
Dreddit Test Alliance Please Ignore
0
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Posted - 2011.09.29 01:11:00 -
[76] - Quote
So I warped my ship to a sanctum and started targeting things. I launched drones, they started pewing and when I achieved a lock I found I could not activate any modules. I couldnt fire, I couldnt activate reps. Obviously I tried to pull in drones and warp back to station but those actions were completely unresponsive as well. I was not disconnected as chat was still working and I warped immediately after exploding and entering my pod.
There was nothing unusual about other programs that I was running. There were no heavy graphical or bandwidth intensive operations going on. It seems pretty obvious that the session change reset something that allowed my client to start working again which means the problem lies somewhere with the Eve client/server. |
Rasz Lin
3
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Posted - 2011.09.29 03:16:00 -
[77] - Quote
oh, idd i mention watchlist is in the worst state EVAR? it used to only lie to you showing offline people as online. Now it actualy shows some people offline while they are online :/ How effing hard is it to just change the code to wait for ACK from the client, and if there is no ACK retransmit notification??? :/ |
Adrian Dixon
The Scope Gallente Federation
2
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Posted - 2011.09.30 19:24:00 -
[78] - Quote
My tractor beam's sound just stuck on until I undocked. |
Seraph IX Basarab
Haita de lupi ROMANIAN-LEGION
2
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Posted - 2011.10.01 05:50:00 -
[79] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=16266&find=unread
Game won't even start. |
Hakaru Ishiwara
Republic Military School Minmatar Republic
26
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Posted - 2011.10.04 15:56:00 -
[80] - Quote
Something new spotted: the countdown timer initiated w/the "Analyze" button in the Scanner window sometimes starts when the button is pushed and sometimes does not start.
So, the Analyze button is activated and the timer might 'hang' at its full countdown value while the actual timer completes and the probe results are displayed. Sometimes the timer will start during the countdown. Sometimes the timer will operate as expected.
This is a new behavior to Incarna 1.1.1. Not certain during which sub-patch (1 - 4) this issue appeared.
p.s. Hah! Copy and Paste FTW. **** You forum post submission bug! 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
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Adrian Dixon
The Scope Gallente Federation
3
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Posted - 2011.10.09 20:44:00 -
[81] - Quote
In the HUD the section that shows ship speed has been stuck on warping for the past 6 systems ive flown through. The only way I could clear it was by docking. |
ISquishWorms
22
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Posted - 2011.10.10 22:42:00 -
[82] - Quote
Opening the star map causes Eve to freeze up every few seconds making the map pointless. |
Che Biko
Humanitarian Communists
7
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Posted - 2011.10.11 20:12:00 -
[83] - Quote
In the hints you see in the character selection screen, at least one of the hints his outdated. It goes something like this: "You can use Ctrl-Q to quit." I do believe the default has been changed to Alt-Shift-Q. |
MrEcloth
Dissident Aggressors Mordus Angels
0
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Posted - 2011.10.13 01:22:00 -
[84] - Quote
When docked at a station my bustard had 24k m3 but in space it has a cargo hold of 30k m3 so It is imposable to fill my cargo at a station without jettisoning the difference into space and scooping it when i come back out. I am using windows 7 on my pc. |
bongpacks
Mudbug Acquisition Of Empire
7
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Posted - 2011.10.16 05:41:00 -
[85] - Quote
posted about these issues a couple patches ago but never got any response, I also uploaded screen shots but the new forums doesn't allow that so I'll try my best even though I doubt I'll be acknowledged. Drones are still screwed up as always, no surprise there for anyone who actually uses drones. bookmarks on solar system map are still being obscured by anomaly and wormhole beacons making it impossible to interact with them via the solar system map, bookmarks on solar system map no longer display their range in AU from your ship like they did back in Dominion. bookmarks in solar system map are 10% opaque in solar system map once probes are launched when in Dominion they remained 100% opaque at all times. Last two issues I just mentioned were never included in any patch notes so I suspect them to be bugs since they actually make something that worked fine before not work anymore or made it more annoying. Newer bugs: in the fitting window any module that can be loaded with a script no longer indicates it's loaded status via the four white bars next to the module like weapons do. turrets and salvagers sometimes don't appear on the hulls of my ships, sometimes they do it's about 50/50 chances. I was having a problem where my basilisk was telling me my fitting was over budget and some modules were offline in the fitting window while they were really online and fully functional. Somehow I managed to fix the problem by stripping the fit and refitting all the modules back on. Sometimes while boarding a ship from the SMA the weapons seem to be ungrouped on the HUD while the fitting window indicates they are still grouped so you have to ungroup and regroup them just to be sure and to eliminate all the extra buttons from the HUD. warp to distance may be broken somehow or there's just a little bit too much randomness to it, warping to 30KM and landing at 24KM is unacceptable and it happens A LOT. Wreck and cargo container windows share the same size/orientation values as do the ship maintenance and corporate hangar array windows, each corp/character window has it's very own size/orientation value sets and wormhole and other info windows always open in the same place and are the same size no matter the user changes to the window. Before tyrannis wreck and cargo container windows each had their own set of size/orientation values, ship and corporate hangar arrays each had their own size/orientation value sets, all corp/player info windows shared like size/orientation sets which were user changeable and wormhole and other info windows also shared like size/orientation sets. All of these window values were changeable by the user and the data was saved for future use of those types of windows. Forums still eat posts that take longer than 1 minute to compose, user is returned to the "post a reply" page and the entire post is gone forever without being posted, super annoying. I'd really appreciate a response to this post from a CCP employee as a gesture to a loyal customer, please prove that Hilmar wasn't just talking out of his anal cavity in his latest devblog.
Post attempt #2 |
bongpacks
Mudbug Acquisition Of Empire
7
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Posted - 2011.10.16 22:56:00 -
[86] - Quote
BTW
PC Client |
nardaq
Orion Expeditions
0
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Posted - 2011.10.19 00:08:00 -
[87] - Quote
tofucake prime wrote:All clients drop by about 12 fps for each one open. I used to be able to do 4 clients at 60 fps no problem. Now I can't :| be happy, my FPS shitness started when they deployed the 1.4 patch in April, who knows what more junk they added and worst keep adding..... |
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CCP Orion
C C P C C P Alliance
32
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Posted - 2011.10.19 09:10:00 -
[88] - Quote
ISquishWorms wrote:Opening the star map causes Eve to freeze up every few seconds making the map pointless.
What overlays are you viewing in the map?
Thanks
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