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Aphoxema G
Teraa Matar White-Lotus
278
|
Posted - 2012.04.20 01:16:00 -
[1] - Quote
Has anyone compiled a list of the directories each ship model is stored? It takes me forever to find anything going through all the different places models are stored.
More specifically, I'm trying to find the Hound. Is there a specific model for the Hound or is the Breacher mesh used with another device making changes to it after that? Necromancy ships: https://forums.eveonline.com/default.aspx?g=posts&m=1145308&#post1145308 |

Aphoxema G
Teraa Matar White-Lotus
278
|
Posted - 2012.04.20 01:20:00 -
[2] - Quote
Yeah, I'm dumb, it was under the Sebiestor folder (which actually makes total sense if I thought about it a little bit). Still, though, has anyone made a list of all the models that can be exported? Necromancy ships: https://forums.eveonline.com/default.aspx?g=posts&m=1145308&#post1145308 |

RavenTesio
Liandri Corporation
4
|
Posted - 2012.04.23 18:49:00 -
[3] - Quote
LowPoly Models generally crash the app, there are also a few of the Capital Ships that will as well. Character Models and Captains Quarters Models don't export properly.
Don't have an exact list to hand, but would simply suggest the multi-part ships (such-as Titans) can be problematic; as can Captains Quarters and Incarna Characters. Problem is with the implimentation of GR2 in TriExporter that is based upon the Never Winter Nights support, which is a little out-dated but also has a number of specifics that EVE doesn't use and lacks some that EVE does use.
I have been working on a solution to the problems, but if I will be allowed to release it publically will depend on CCP permission. :) |

Aphoxema G
Teraa Matar White-Lotus
288
|
Posted - 2012.04.24 13:19:00 -
[4] - Quote
RavenTesio wrote:LowPoly Models generally crash the app, there are also a few of the Capital Ships that will as well. Character Models and Captains Quarters Models don't export properly.
Don't have an exact list to hand, but would simply suggest the multi-part ships (such-as Titans) can be problematic; as can Captains Quarters and Incarna Characters. Problem is with the implimentation of GR2 in TriExporter that is based upon the Never Winter Nights support, which is a little out-dated but also has a number of specifics that EVE doesn't use and lacks some that EVE does use.
I have been working on a solution to the problems, but if I will be allowed to release it publically will depend on CCP permission. :)
I hate proprietary formats. All modules "miss" like turrets instead of deactivating when out of range. https://forums.eveonline.com/default.aspx?g=posts&t=98914 |
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