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Terrigal
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Posted - 2009.01.29 03:09:00 -
[1]
It not the loss that erks me its the lack of being able to do anything about. Time you fixed this broken game mechanic CCP cause if you dont the economy might fix you. Yea im rage quiting and before you all say can i have your stuff ive given it all away already. 2 more accounts lost CCP.
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Haakelen
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2009.01.29 03:13:00 -
[2]
And I'm sick a high sec carebears hiding in NPC corps. It's not the people making riskfree ISK that irks me, it's the lack of being able to do anything about it. Time you fixed this broken game mechanic CCP, because if you don't the economy might fix you.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.29 03:21:00 -
[3]
NPC corps shelter all kinds of lamers of the mining, PvE, and PvP persuasions. Also Zeba 
If anything it's lamer when a mission runner hides behind this screen than it is when a PvPer does it, since at least the PvPer's actions open them up temporarily to return fire.
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Johli
Caldari AWE Corporation Intrepid Crossing
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Posted - 2009.01.29 03:26:00 -
[4]
this is obviously more proof that eve is dying
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Terrigal
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Posted - 2009.01.29 03:31:00 -
[5]
I've got no problem with PVP as my alt lives in 0.0, And i'm not hiding i'm in a corp but meh i've been thinking if i cant beat them I may as well join them as CCP wont do anything about this broken game mechanic. Might start a new corp 99Griefers anyone wanna join me ?
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.01.29 03:51:00 -
[6]
I do wonder though... all the people complaining about noobcorps, just what would you do if they were in real corps? Because I seriously doubt half the people who claim they'd wardec the person actually would. All that changing the noobcorp mechanic will do is change the whining from "OMG why can they hide in noobcorps?!" to "OMG why can they hide in 2-3 man corps that just hide or disband when I wardec?!" 
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |

Apoctasy
Young Enterprise Free Trade Zone.
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Posted - 2009.01.29 03:57:00 -
[7]
Good riddance.
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Terrigal
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Posted - 2009.01.29 04:02:00 -
[8]
Edited by: Terrigal on 29/01/2009 04:02:47 I'm a pure industrialist and I have no problem with Hiring Mercs to hunt griefers down. The thing is as you say they can move corps AH but if they cant go back to a NPC corp I'll keep chasing them spending the isk for some retribution. It should be you can run but you cant hide and sooner or later I'm gonna kill you (well not me the Mercs) and ill keep doing it till that griefer doesnt exist (in-game) anymore. I personally think this as a game mechanic would be way better than the existing set up.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.29 04:07:00 -
[9]
Edited by: Dirk Magnum on 29/01/2009 04:08:23
Originally by: Khemul Zula All that changing the noobcorp mechanic will do is change the whining from "OMG why can they hide in noobcorps?!" to "OMG why can they hide in 2-3 man corps that just hide or disband when I wardec?!" 
But war mechanics need a change too. A good time to do that would be the same time you nerf NPC corps. Make hiding in stations the only way to avoid war decs for at least the first week or two. Disallow corp jumping or alliance jumping or any of that silly crap. Make leaving the corp possible only through a fee during the mandatory non-avoidance period. Allow surrender fees to be paid only after the first week. But, to ensure nobody is just perpetually griefed, have a required peace period follow any given dec against a particular corp.
If someone wants to jump around a variety of tiny corps running up the size of their employment history list and showing themselves to be unwilling to sacrifice for a corp in conflict, then fine. They can pay the fees to leave a dec'd corp prematurely. Their call. Sandbox, etc.
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Aya Sin
Amarr
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Posted - 2009.01.29 04:07:00 -
[10]
Originally by: Haakelen And I'm sick a high sec carebears hiding in NPC corps. It's not the people making riskfree ISK that irks me, it's the lack of being able to do anything about it. Time you fixed this broken game mechanic CCP, because if you don't the economy might fix you.
Trading isn't riskfree. Not even without suicide "pirates" at every gate. Besides, you can do something about your "problem". Just become a suicide pirate.
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.01.29 04:10:00 -
[11]
Originally by: Terrigal Edited by: Terrigal on 29/01/2009 04:02:47 I'm a pure industrialist and I have no problem with Hiring Mercs to hunt griefers down. The thing is as you say they can move corps AH but if they cant go back to a NPC corp I'll keep chasing them spending the isk for some retribution. It should be you can run but you cant hide and sooner or later I'm gonna kill you (well not me the Mercs) and ill keep doing it till that griefer doesnt exist (in-game) anymore. I personally think this as a game mechanic would be way better than the existing set up.
Exactly my point though. You say you'll do that. You probably even honestly think you will. But the truth is you won't. Nothing will be any different except maybe that the griefer will get even more satisfaction out of it.
Hell I know I'd be happy to know someone was spending billions of isk a months just to "hunt me down". Which would be completely counter-productive to your goal of punishing the person. 
You know what. On second thought, yes I agree. CCP should force people out of noobcorps. C&P could use the entertainment when people start bragging about how much the silly carebears are wasting hunting down the evil griefers.
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |

Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.29 04:11:00 -
[12]
Edited by: Dirk Magnum on 29/01/2009 04:13:31
Originally by: Khemul Zula Exactly my point though. You say you'll do that. You probably even honestly think you will. But the truth is you won't. Nothing will be any different except maybe that the griefer will get even more satisfaction out of it.
Hell I know I'd be happy to know someone was spending billions of isk a months just to "hunt me down". Which would be completely counter-productive to your goal of punishing the person. 
You know what. On second thought, yes I agree. CCP should force people out of noobcorps. C&P could use the entertainment when people start bragging about how much the silly carebears are wasting hunting down the evil griefers.
But it wouldn't matter if they followed through with war decs or not. The point is that now they have the option to. The various fees proposed, especially if they scaled up with the size of a corp, would also nerf the current alliance hopping corps and corp hopping players from bigger entities.
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ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.01.29 04:20:00 -
[13]
pick on someone who will fight back or go low sec or 00
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.29 04:22:00 -
[14]
Originally by: ollobrains2 pick on someone who will fight back or go low sec or 00
lol.
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Terrigal
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Posted - 2009.01.29 04:22:00 -
[15]
I'm honestly thinking about it, joining my mates pirate corp as im so angry I just want to kill and grief peoples back. I guess this how alot of pilots become pirates 
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.01.29 04:24:00 -
[16]
Edited by: Khemul Zula on 29/01/2009 04:25:26
Originally by: Dirk Magnum Edited by: Dirk Magnum on 29/01/2009 04:13:31
Originally by: Khemul Zula Exactly my point though. You say you'll do that. You probably even honestly think you will. But the truth is you won't. Nothing will be any different except maybe that the griefer will get even more satisfaction out of it.
Hell I know I'd be happy to know someone was spending billions of isk a months just to "hunt me down". Which would be completely counter-productive to your goal of punishing the person. 
You know what. On second thought, yes I agree. CCP should force people out of noobcorps. C&P could use the entertainment when people start bragging about how much the silly carebears are wasting hunting down the evil griefers.
But it wouldn't matter if they followed through with war decs or not. The point is that now they have the option to. The various fees proposed, especially if they scaled up with the size of a corp, would also nerf the current alliance hopping corps and corp hopping players from bigger entities.
I won't disagree with that. If they change the wardec mechanic then it would make sense to change the noobcorp mechanic. But only in that case, because in the game's current state changing the way noobcorps work would do nothing.
Although I do still wonder, even if they change the wardec and noobcorp mechanics to make it possible to hunt down griefers, how many people will actually do it. I mean if you get griefed, are you really going to pay for mercs to hunt down a one or two-person corp? All they have to do is not undock, or even just run around EVE avoiding the mercs.
If no one is going to follow through with wardecs, then changing the whole system isn't really worth the trouble.
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |

Faife
Federation of Freedom Fighters
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Posted - 2009.01.29 04:25:00 -
[17]
i too am defenseless against high sec gankers.
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Terrigal
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Posted - 2009.01.29 04:28:00 -
[18]
And it dont cost billions of isk to hire Mercs. I've several Merc corps i've employed before, 50mil up front and 10mil a kill.
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ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.01.29 04:43:00 -
[19]
Originally by: Terrigal I'm honestly thinking about it, joining my mates pirate corp as im so angry I just want to kill and grief peoples back. I guess this how alot of pilots become pirates 
u can if u wanted to spread karma get a scan probe ship and go ninja salvage, loot and respond to aggro or yeah low sec or 0.0 are options
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Cyprus Black
Caldari School of Applied Knowledge
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Posted - 2009.01.29 05:55:00 -
[20]
Originally by: Terrigal It not the loss that erks me its the lack of being able to do anything about. Time you fixed this broken game mechanic CCP cause if you dont the economy might fix you. Yea im rage quiting and before you all say can i have your stuff ive given it all away already. 2 more accounts lost CCP.
Rage quitting eh? You won't be missed. Really, you won't. ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |

Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.01.29 06:00:00 -
[21]
Originally by: Cyprus Black
Originally by: Terrigal It not the loss that erks me its the lack of being able to do anything about. Time you fixed this broken game mechanic CCP cause if you dont the economy might fix you. Yea im rage quiting and before you all say can i have your stuff ive given it all away already. 2 more accounts lost CCP.
Rage quitting eh? You won't be missed. Really, you won't.
I will. 
I rather liked his posts, such as this one and many other ones that I can not think of at this time. I for one will miss...erm...the OP...when he is gone.
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |

Rondo Gunn
Caldari Perkone
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Posted - 2009.01.29 06:05:00 -
[22]
Bye, uhm, guy.
The emoticon just doesn't quite express the emo tears I shall shed. ----------------------------------------------- shin ku myo u
Please note: Everything I say is flavored with irony, cynicism and, of course, minty freshness. |

Kusum Fawn
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Posted - 2009.01.29 07:11:00 -
[23]
Edited by: Kusum Fawn on 29/01/2009 07:15:32 How about noob corps requiring a positive sec stat, or you get booted to noncorp and completely unsupported (wardecable as an individual, fees for hanger space, warp gates fees etc) would make you join a player corp real fast,
or have attacking nonaggroed players give a corp and faction standing hit as well,like if i am well liked by Duvolle and you gank me, you lose standings with duvolle as well, (as well as Caldari navy, what ever corps like me as well as my noob corp, etc,) as a percentage of my total standing with the corp, so like you ganking me at a hisec gate loses you more then just a sec hit but corp hit as well,
I was just wondering why you don't have those issues already, If i have a good Corp standing, then shouldn't they be sad that i got killed? it doesn't have to be a large hit, but one that's a discouragement to just random ganking.
Also i see no reason why people should be able to stay in noob corps indefinitely kick them out after 3 months, make them join player corps or make them work for the corp, It would make me happy to have 2 year old carebear miners have to do noobcorp missions for their continued protection, (if i did nothing at work id be fired eventually) make them sell tons of ore to the NPC corp for being able to stay in it.
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Darkeen
Gallente
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Posted - 2009.01.29 07:21:00 -
[24]
Originally by: Dirk Magnum But war mechanics need a change too. A good time to do that would be the same time you nerf NPC corps. Make hiding in stations the only way to avoid war decs for at least the first week or two. Disallow corp jumping or alliance jumping or any of that silly crap. Make leaving the corp possible only through a fee during the mandatory non-avoidance period. Allow surrender fees to be paid only after the first week. But, to ensure nobody is just perpetually griefed, have a required peace period follow any given dec against a particular corp.
If someone wants to jump around a variety of tiny corps running up the size of their employment history list and showing themselves to be unwilling to sacrifice for a corp in conflict, then fine. They can pay the fees to leave a dec'd corp prematurely. Their call. Sandbox, etc.
I agree.
Even better, change the agrro timer to a week to allow the agro'ed player/s to beat hell outof each other for a week.
If you dont like it then simpy start training frigate 5 or some other similar long skil and come back when the timer is over..
And that will fix macrominers too - they either get constantly gfanked or they stop macromining for the week. Either way situation fixed!
Regards,
Jason Brisbane
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Esamir
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Posted - 2009.01.29 09:04:00 -
[25]
Originally by: Terrigal I'm honestly thinking about it, joining my mates pirate corp as im so angry I just want to kill and grief peoples back. I guess this how alot of pilots become pirates 
Er no, most people don't play games out of anger  |

ResearchBunny Beatrix
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Posted - 2009.01.29 09:26:00 -
[26]
Edited by: ResearchBunny Beatrix on 29/01/2009 09:26:22 Can I have your stuff?
Next time don't AFK haul in an indy in hisec, k? |

Ergebt Euch
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Posted - 2009.01.29 09:39:00 -
[27]
Originally by: Haakelen And I'm sick a high sec carebears hiding in NPC corps.
You can't hide in an NPC corp from suicide ganks, stupid.
Originally by: Haakelen
It's not the people making riskfree ISK that irks me, it's the lack of being able to do anything about it.
Only a moron doesn't know how to do something against people in highsec. The smart ones know it and profit.
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Irida Mershkov
Gallente Noir.
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Posted - 2009.01.29 09:55:00 -
[28]
Remove NPC Corps, may individual characters war-deccable, if they don't like it, they join a corp.
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bff Jill
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Posted - 2009.01.29 09:57:00 -
[29]
i would like the option to be corpless
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NeoTheo
Federation of Freedom Fighters Executive Outcomes
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Posted - 2009.01.29 10:17:00 -
[30]
npc corps are a good thing, how about to stay in one you have to maintain a high sec status?
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barvo
The Scope
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Posted - 2009.01.29 10:26:00 -
[31]
Edited by: barvo on 29/01/2009 10:25:50
Originally by: Kusum Fawn Edited by: Kusum Fawn on 29/01/2009 07:15:32 How about noob corps requiring a positive sec stat, or you get booted to noncorp and completely unsupported (wardecable as an individual, fees for hanger space, warp gates fees etc) would make you join a player corp real fast,
or have attacking nonaggroed players give a corp and faction standing hit as well,like if i am well liked by Duvolle and you gank me, you lose standings with duvolle as well, (as well as Caldari navy, what ever corps like me as well as my noob corp, etc,) as a percentage of my total standing with the corp, so like you ganking me at a hisec gate loses you more then just a sec hit but corp hit as well,
I was just wondering why you don't have those issues already, If i have a good Corp standing, then shouldn't they be sad that i got killed? it doesn't have to be a large hit, but one that's a discouragement to just random ganking.
Also i see no reason why people should be able to stay in noob corps indefinitely kick them out after 3 months, make them join player corps or make them work for the corp, It would make me happy to have 2 year old carebear miners have to do noobcorp missions for their continued protection, (if i did nothing at work id be fired eventually) make them sell tons of ore to the NPC corp for being able to stay in it.
There are some excellent ideas in this post right here. +1 internets.
Edit - page 2 snypa! |

Arthur Rage
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Posted - 2009.01.29 10:46:00 -
[32]
Originally by: barvo Edited by: barvo on 29/01/2009 10:25:50
Originally by: Kusum Fawn Edited by: Kusum Fawn on 29/01/2009 07:15:32 How about noob corps requiring a positive sec stat, or you get booted to noncorp and completely unsupported (wardecable as an individual, fees for hanger space, warp gates fees etc) would make you join a player corp real fast,
or have attacking nonaggroed players give a corp and faction standing hit as well,like if i am well liked by Duvolle and you gank me, you lose standings with duvolle as well, (as well as Caldari navy, what ever corps like me as well as my noob corp, etc,) as a percentage of my total standing with the corp, so like you ganking me at a hisec gate loses you more then just a sec hit but corp hit as well,
I was just wondering why you don't have those issues already, If i have a good Corp standing, then shouldn't they be sad that i got killed? it doesn't have to be a large hit, but one that's a discouragement to just random ganking.
Also i see no reason why people should be able to stay in noob corps indefinitely kick them out after 3 months, make them join player corps or make them work for the corp, It would make me happy to have 2 year old carebear miners have to do noobcorp missions for their continued protection, (if i did nothing at work id be fired eventually) make them sell tons of ore to the NPC corp for being able to stay in it.
There are some excellent ideas in this post right here. +1 internets.
Edit - page 2 snypa!
true. +1 |

SwindonBadger
0utbreak
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Posted - 2009.01.29 10:56:00 -
[33]
Edited by: SwindonBadger on 29/01/2009 10:59:00 "
oops miss read> but leave it up ... point is it so easy to send an alt into mess with the physics of most things setup this way.
my names if Jeff, I have an alt in npc corp, every day I undock in a tristan and shoot my own corp so that the standings are so bad I can war dec them and kill all the new players coming into the game before they know what veld is.
kicking playes from npc corpse to a nomad status when they reach - sec pirate level is a goody though, would spice up empier a bit
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Arthur Rage
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Posted - 2009.01.29 10:59:00 -
[34]
Originally by: SwindonBadger my names if Jeff, I have an alt in npc corp, every day I undock in a tristan and shoot my own corp so that the standings are so bad I can war dec them and kill all the new players coming into the game before they know what veld is.
kicking playes from npc corpse to a nomad status when they reach - sec pirate level is a goody though, would spice up empier a bit [/quote
Still no Wardecs with/on NPC corps ..
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.01.29 11:14:00 -
[35]
Dunno I heard the pirates may be getting thier own npc corps soon for players who do bad things to wind up in. |

Arri Gato
Gallente
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Posted - 2009.01.29 11:19:00 -
[36]
Surely this whole thread is a joke, right??!
I don't see the problem... |

FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2009.01.29 12:43:00 -
[37]
This is an old argument that I've seen come around a few times.
On one hand, you want to push those pilots who abuse NPC corps, out of their protective corporation. On the other, you have to be very careful with any pushing criteria (not booting occasional/unlucky players), whilst giving pilots a safe haven when they want to slow down the pace of the game.
These questions are summarised as: "where do you push these players?", "what criteria should we use?", "should we ever allow them back, and if so, under what circumstances?".
Why? Same as the OP really. Pilots can remain in starter corporations, and are free to harass, wardec, and grief with relative impunity - the only way to exact revenge on these pilots is if they venture unprepared into 0.4 space.
Where? In my mind, pilots who were booted from their starter corporations would end up in one of two places: a) The Factional Warfare corporation for that faction. Although this may be to harsh if the reason for pushing them from their starter corp was slight. b) A semi-FW corporation. One which has fixed standings to the major factions, at a level which will make life challenging for those involved. Get booted from Caldari starter corp? Well, if you're bad you suddenly find yourself in a Guristas corp, if you're good you find yourself in State Protectorate Logistics; both of which immediately lead to a -5.00 standing from Gallente.
How? Timing is out of the question (timespan and time ingame), as there are many Eve players who are casual and slow. So you're either left with a SP barrier, a Certificate barrier, an ISK barrier, or a standings barrier.
ISK is out, this could easily be abused if you wanted to extract someone from a noob corp (send 50M ISK to their wallet, and they suddenly end up war-deccable).
SPs are equally tricky. Those 10m SP's might be entirely in science and learning.
Certificates, whilst possible, could be complex - how do you define that someone is 'competent'; plus pilots can circumvent these once they are discovered (unless they are strictly enforced).
Which leaves the decent suggestion of faction standings/sec rating. - Suddenly find yourself at +2.5 to Caldari (or +2.5 sec rating)? Off to the Navy/FW with you my boy. - -2.5 to Caldari? Perhaps you're more suited for a Gallente lifestyle (traitor!), or even one working for Guristas if your sec rating is low enough.
Rollback? It should be possible, not sure how.
What I do the rest of the time |

Ratchman
|
Posted - 2009.01.29 13:02:00 -
[38]
Originally by: Kusum Fawn Edited by: Kusum Fawn on 29/01/2009 07:15:32 How about noob corps requiring a positive sec stat, or you get booted to noncorp and completely unsupported (wardecable as an individual, fees for hanger space, warp gates fees etc) would make you join a player corp real fast,
or have attacking nonaggroed players give a corp and faction standing hit as well,like if i am well liked by Duvolle and you gank me, you lose standings with duvolle as well, (as well as Caldari navy, what ever corps like me as well as my noob corp, etc,) as a percentage of my total standing with the corp, so like you ganking me at a hisec gate loses you more then just a sec hit but corp hit as well.
The first part is a nice simple idea. I would add that if the person is already in the NPC corp and shoots a corpmate, he is automatically booted from the corp. |

Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.01.29 13:18:00 -
[39]
Originally by: FireFoxx80 Where? In my mind, pilots who were booted from their starter corporations would end up in one of two places: a) The Factional Warfare corporation for that faction. Although this may be to harsh if the reason for pushing them from their starter corp was slight. b) A semi-FW corporation. One which has fixed standings to the major factions, at a level which will make life challenging for those involved. Get booted from Caldari starter corp? Well, if you're bad you suddenly find yourself in a Guristas corp, if you're good you find yourself in State Protectorate Logistics; both of which immediately lead to a -5.00 standing from Gallente.
Both of these are unacceptable since they force unwanted and irrelevant gameplay mechancis on people for no reason. Nor does it actually solve the (supposed) problem at hand.
You don't get to tell paying players how they should play the game. It would be equally valid (and stupid) to say that all players should be able to join any player corp at will, and that the corps should have no say in the matter. After all, it's the exact same solution (forcing players to adopt to a situation they're not interested in).
If you want people to leave the NPC corps, give them a reason to do so. "Or else…!" is not a reason — it's coercion and it goes against everything EVE stands for. |

Kain Duku
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Posted - 2009.01.29 13:22:00 -
[40]
umm not sure if someone has said it all ready but umm what happened to kill rights terrigal? they gank you go hunt em down for a month or whatever
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Leaving Eve
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Posted - 2009.01.29 13:28:00 -
[41]
Wait? Someone else is leaving eve?
Shennanigans!
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.29 13:34:00 -
[42]
Originally by: Kain Duku umm not sure if someone has said it all ready but umm what happened to kill rights terrigal? they gank you go hunt em down for a month or whatever
Nothing, but it doesn't really do anything. You can't hunt them down "for one month" — you can hunt them down for one ship kill. However, given what you probably lost as a result of the gank, and the low cost on their side, that one ship kill won't hurt them much (it's probably just another cheap-as-chips ship).
What you generally want to do is to keep a campaign up long enough to do some proper economic damage, which lies well beyond the kill-rights system (and, unfortunately, beyond the wardeccing system as well since it's an easily-avoided pile of garbage). ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Grarr Dexx
Amarr Divinity's Edge
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Posted - 2009.01.29 13:39:00 -
[43]
Next time don't fly billions of your **** in a ship with not even 2k EHP?
-----
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Liz Laser
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Posted - 2009.01.29 14:34:00 -
[44]
If you got ganked, don't you have killrights?
Regardless of WHICH corp they are in? |

Shadowschild
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Posted - 2009.01.29 14:46:00 -
[45]
I have no problems with the game mechanics. Why it bothers so many people is beyond me. Guess some people just love to ***** about anything. |

5pinDizzy
|
Posted - 2009.01.29 15:01:00 -
[46]
There's no more danger putting yourself in a normal corp then there is staying in an npc corp.
You can surrender immediately for no cost to anyone that wardecs you, invalidating it.
But it seems that's not enough for some, they want their mental security blanket. |

Kusum Fawn
|
Posted - 2009.01.30 01:39:00 -
[47]
Edited by: Kusum Fawn on 30/01/2009 01:45:36
Originally by: Shadowschild I have no problems with the game mechanics. Why it bothers so many people is beyond me. Guess some people just love to ***** about anything.
huh?
sure you dont, cause your not a carebear who gets ganked all the time, not saying i am, but its a stupid sort of thing that very little retribution can be handed back to that person who did gank you. And still not a reason why noobcorps should protect a person who breaks evelaws (as are related by concord)
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Dani SP
Rupture Farms Mining
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Posted - 2009.01.30 01:43:00 -
[48]
NPC corporations should dissapear!!!!!!!!! (apart from missions)
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Kusum Fawn
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Posted - 2009.01.30 01:53:00 -
[49]
Edited by: Kusum Fawn on 30/01/2009 01:53:40
Originally by: Dani SP NPC corporations should dissapear!!!!!!!!! (apart from missions)
well, noobs should start somewhere, just make them work for the corp as any player corp will ask you to, say three months, or two, whatever, that's by far long enough to get some useful skills to do plenty of things, missioning- mining- ganking- exploring- make the starting profession choices mean something, (and make them changeable, so i dont just get combat missions from noob corp,) Oh yeah that brings me to #2
Give noob corp players missions continuously, say one a week, open for 2 weeks, fail it and lose corp standings, lose enough corp standings and boot! sec status -4? boot! shoot corp mate? hmm, kill corp mate?(podkill) boot! shoot opposing faction? Yay! shoot opposing corp player? hmm, (possible corp to corp warfare?) things like that, but sec status -4 and a high sec ganker does not belong in a noob corp
Rant rant rant! yeah ill shut up
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Kanitha
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Posted - 2009.01.30 02:18:00 -
[50]
You know all that will happen is a huge number of 1 man corporations being formed.
Then all the whinging will be over the 1 man corporations...
After all if you get suicide ganked by a member of BOB your little corporations are not going to wardec them now are they?
The NPC corps are like a big alliance you are competing with, you're the little guy that can't afford to go to war with them.
Adapt, either use the tactics they used on you or find ways to minimize the effectiveness of them.
As for scammers and cheats... pay attention to what you are doing.
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Taylor timenenzi
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Posted - 2009.01.30 04:43:00 -
[51]
Hi sec PvP ganking is pathetic and sad. If it is being done to break a enemys industrial back fine but other then that its sad. Grow a pair and go to low sec. Oh wait its allready filled to the brim with mouthbreathers that are foaming at the mouth looking for a easy kill.
OH NOES THERES NOT ENOUGH HAULERS AND PVE FITTED SHIPS FOR US TO KILL WAHHH WAHHH
Go cut yourself out some space in null sec. Oh wait its too hard you just want to pad your kill mails and epeens.
The sec/faction/corp hit idea is good. It should also translate to all characters on that account. Ya no more alts on that account supplying you with ships and safe spots.
Oh well back to low sec I go to **** with the scared girls.
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Petronous Fabel
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Posted - 2009.01.30 05:46:00 -
[52]
I think what's failed to be mentioned is that some of us noobcorp players don't play EVE that often, thus sticking to the noob corps. In most, if not all player corps, you are required to partake in ops and whatnot, and sometimes are asked to pay to be a part of the corp (for supplies, pos stuff, etc). i have no objection to this. one who doesn't play often enough to contribute to the corp is usually eventually kicked, as I have been on other accounts (who wants 300 people in their corp when only 50 are active). by making requirements for noobcorp members or forcing them to leave after XX amount of months, you are basically telling them that if they are only going to play casually, they cannot play at all.
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Horny girl1
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Posted - 2009.01.30 08:15:00 -
[53]
Looks like someone was ganked hehe. Why ccp should fix this? Where it is say that u are 100% save in hi sec? Go to your wow acc and stop complaning.
Can i get your stuff??!!!
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.01.30 09:23:00 -
[54]
Originally by: Dirk Magnum NPC corps shelter all kinds of lamers of the mining, PvE, and PvP persuasions. Also Zeba 
If anything it's lamer when a mission runner hides behind this screen than it is when a PvPer does it, since at least the PvPer's actions open them up temporarily to return fire.
I'm sorry you were saying? 
Guess I finally found a reason to make a corp now that w-space is almost here. Can't anchor a pos in the npc corp after all and wardecs are irrelivant in lawless space. However I understand why people stay in the npc corp for so long because I used the mechanic too. Protection. Plain and simple. Why risk your stuff to a broken wardec mechanic where you can be peacfully doing whatever your doing literally steping on noones toes and then for an insignificant amount of isk someone can wardec and kill you at will unless you move, hang out docked due to a station camp or risk your industrial ships to combat ships by persuing your trade. I understand why we have wardecs and I agree that such a system should exist but when a bunch of guys with combat ships and no other skills or interaction in eve past destroying stuff sells a few plex and goes on a wardec spree just for the lulz it sounds like some retooling is in order. Besides with insurance if someone in the npc corp is really that annoying or truely infringing upon your corps legitimate business then drop a couple of gank bs on him and blow up his ship. The sec hit is negligible and can easily be made up running missions or ratting in low sec after the m10 expansion. |

Terrigal
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Posted - 2009.01.30 10:10:00 -
[55]
Example: Ganker in NPC corp ganks me in hi sec he gets kicked, he receives a message you are now lawless in empire and can be shot by anyone. TO avoid this he has to join a corp, make a corp or leave empire. In the case of making your own 1 man corp I personally think its fair if I grief them back and pay mutiple merc corps to if chance has it, run into them and kill them. I would pay the merc corps 10mil + 2 mil for the war deccing fee. Whether they find and kill him is really irrelevant because with 5+ war dec's against this gankers 1 man corp has got to interrup his game play just like this ganker did to me in hi sec. Fairs fair dont you think ?
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Goodlookin Gus
Gallente Viking Research and Production
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Posted - 2009.01.30 11:36:00 -
[56]
suicide gank should be an part of eve. makes the game more fun.
Yes ive been ganked.
there is alot in eve players will not like, like cheap war dec etc. but hey part of eve.
i dont like npc corp. think there should be an time limit for new players 3-6month. after that you will be moved into an FW npc corp or decide to make your own/join an player corp.
For me eve is an pure pvp game on all aspesct. industrial and combat, and i like the fact that eve can be harsh and you risk something when you play it. makes the game more interesting for me atleast.
recently i think empire is getting bit TO safe, and hope ccp dont make this 100% safe as we are heading towards now with concord boost and npc corp=safe haven. Yes ive used npc corp as safe haven for hauler alts. but still it shouldent be like this Reading stories about the different faction, and they tend to not like each other. and it should be reflected in the npc corps player are in also, as it currently isent.
Eve is pvp. Lets hope it continues into pvp road and not safe carebear mode..
unboost concord- take away insurance if concord blow you up- massive sec drop for pods though. and not to much for ship kills :) No npc safe haven for any charecter older then 6month. After 6month if you join an player corp and leave shortly after, you get put into the FW of your faction(this should also be counted towards who you have standing with if you have any, not only what side you make your charecter from)
just my little brainstorming Viking Research Bpc sale High sec research service avalible. join channel viking research for more info
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bitters much
Nekkid Inc.
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Posted - 2009.01.30 14:16:00 -
[57]
Make it via tax rate: the more SPs you have the more tax you have to pay in NPC corps. Players use NPC corps as a safe place to make safe ISK but being safe should cost you ISK and the more SPs your character has the more ISK he pulls in, ergo the more he should pay to be safe.
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Karii Ildarian
Caldari M. Corp Mostly Harmless
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Posted - 2009.01.30 14:18:00 -
[58]
Simple, for some.
Once a player gets above, say, 5.0 with an NPC corp, that player becomes an enemy of an opposing faction.
Any pilot, involved with FW, for the above mentioned opposing faction, will now view this player as Red and a war target.
Protects newbs and everything!
Fixed. |

Fail Cat
Sad Panda Inc.
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Posted - 2009.01.30 14:49:00 -
[59]
Originally by: Terrigal I'm honestly thinking about it, joining my mates pirate corp as im so angry I just want to kill and grief peoples back. I guess this how alot of pilots become pirates 
No your not, you have already cancelled all 10 of your accounts and gave all your stuff away. |

Ms Delerium
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Posted - 2009.03.05 14:38:00 -
[60]
Edited by: Ms Delerium on 05/03/2009 14:39:46 and Im sick of people with no social life, enjoying this game by ruining the others fun.
wardec system needs to be more expensive. But way way way more!!!
p.s. once and no more. Im switching back to NPC and stay here till CCP cuts this non-sense ****. I mean its frustrating Im just a miner who wants to make some isk and have fun peacefully, get lost stupid griefers go 0.0 you cowards!!
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manus
Aliastra
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Posted - 2009.03.05 14:51:00 -
[61]
Edited by: manus on 05/03/2009 15:02:21 Edited by: manus on 05/03/2009 15:00:03 Edited by: manus on 05/03/2009 14:57:00 There is definatley a problem with NPC corps. That kind of protection should be player made. There is no conceivable reason as to why there should be basic immunity in EVE.
If its not gankers, its explorers, miners. Its EVE farming 2k9. Down with the NPC corps. People can work like 5 alts with great effeciency because of the almost complete safety of NPC corps. Makes the game SOLO 2k9.
What i think the solution is, everything starts without a corp. To join a faction you would have to join a PLAYER run corp that abides by certain rules - to be established, like a small tax for CONCORD services etc. - to be alowed in CONCORD/Highsec space. Or you could set up an indivudal plan for CONCORD allowance if you wish to stay individual. Why would all CONCORD not cover the entire eve galaxy then and make everything highsec? Well the story to this would be the immense military powers that governs "0.0" and its riches. CONCORD would never be able to contain these, so the deal is made and thats where CONCORD stands today with its highsec lower value systems. But with a big market place and still prosperity. Basicly cearber world. You will definately have the 0.0 alliances hauling in stuff to sell it in carebear world.
You can also completely ignore it and move to 0.0. Its your choice, and its not something that is hard for new players to make. They can still go whereever they please, cancel their highsec plan and go for 0.0 example.
Back story? Does there have to be one.. You wake up in a pod somehere in space, deal with it. Maybe just MAYBE as part of an experrment from earth, like entering a black hole or something that spits you out in various places in the EVE universe. This means people should spawn completly random. To avoid grifers assembing at "noob spots" as they have been doing.
Seriously EVE is flawed, its not sandbox, thats a lie. I wish they would start working on EVE 2 instead of continuing patching this old game up.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.05 14:59:00 -
[62]
Originally by: Ms Delerium and Im sick of people with no social life, enjoying this game by ruining the others fun.
Are you quite sure you're not ruining your own fun by not participating in the PvP part of a PvP game? ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.05 15:30:00 -
[63]
Originally by: Ms Delerium Edited by: Ms Delerium on 05/03/2009 14:39:46 and Im sick of people with no social life, enjoying this game by ruining the others fun.
wardec system needs to be more expensive. But way way way more!!!
p.s. once and no more. Im switching back to NPC and stay here till CCP cuts this non-sense ****. I mean its frustrating Im just a miner who wants to make some isk and have fun peacefully, get lost stupid griefers go 0.0 you cowards!!
Just a thought - there is no suicide ganking or can-flipping in 0.0.
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Le Skunk
Low Sec Liberators
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Posted - 2009.03.05 15:35:00 -
[64]
Edited by: Le Skunk on 05/03/2009 15:35:27
Originally by: Haakelen And I'm sick a high sec carebears hiding in NPC corps.
Hear-Hear
If you want high sec gankers out of suicide corps, you gotta shift the
untouchable npc freighter pilots
war dec drops out on day 1
Uber Pimp - Isk Machine LV4 Ravens
Assorted Scouts, Loot Thieves, Remote Reppers + other abusers
Out of NPC corps and into player corps (or a decable NPC corp)
Incidentally these changes will have a massive effect on Isk Farmers and RMT
Unfortunately CCP have balked at every stage the implementation or even discussion of these measures (for the conspiracy theorists linked to the detrimental effect on RMT subscriptions (see timecode bizarre)
SKUNK
(o)
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Hariya
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Posted - 2009.03.05 15:44:00 -
[65]
Originally by: Terrigal It not the loss that erks me its the lack of being able to do anything about.
Lack?!?!
Put on some modules against pewpew. Use that magic thing called teamwork! (A scout ahead of your route for instance.) Or, have a mate do some ECM tricks when they pewpew, and watch the Concord wipe the floor with everyone else except your precious ship.
Seriously, stop whining. And stay out of high sec if you can't handle it.
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Junko Togawa
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Posted - 2009.03.05 15:50:00 -
[66]
*yawn* Cry more, your tears sustain us. It'll never change, CCP likes money and we pay more than you do. Enjoy your emorage at not being able to 'get people for rilly reels', I'm off to have fun popping some more mission rats in my nice safe Carebear Online game. 
Originally by: Dreximus
Originally by: Alowishus These things make the game more exciting overall for people who enjoy risk and the ability to take responsibility for their own safety. At the risk of being cliche, th
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Khlitouris RegusII
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Posted - 2009.03.05 15:56:00 -
[67]
Originally by: Terrigal It not the loss that erks me its the lack of being able to do anything about. Time you fixed this broken game mechanic CCP cause if you dont the economy might fix you. Yea im rage quiting and before you all say can i have your stuff ive given it all away already. 2 more accounts lost CCP.
you can do something about it you can shoot them back.
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Speaker Dead
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Posted - 2009.03.05 17:02:00 -
[68]
How the heck do you get ganked in highsec these days? If your hauling high dollar items in a crappy hauler, with no cans, you deserve to die.
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