
ELECTR0FREAK
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Posted - 2012.04.21 04:26:00 -
[1] - Quote
Okay, here's my pet peeve, and one I hope can make it into a patch some day soon; a lack of any indicator of meta level on the Show Info: Variations tab or in the Compare Tool.
When you Show Info on an item, and go to the Variations tab, the items are sorted by meta group, but not by meta level. So this tells me at a glance which variations are faction etc, but its not terribly useful because when I'm looking at items on the Market or in Contracts I've already got that little indicator in the upper-left corner of item icons for anything that isn't Tech I.
The Compare Tool fares no better! It allows us (again) to sort items by Meta Group, but I don't actually get any granularity within the group. So I can't quickly see which Officer or Tech I items have a higher meta level than others.
When I'm buying items off the market to fit a ship up in a hurry and I don't have time to dig through item stats to see which of the set of racial jammers I'm using is better than the other, this would be very useful. Having the Meta Level column for my station hangar is very useful when selecting items out of my own inventory, but it would be handy to have a similar option when I'm browsing item variations that doesn't involve opening a ton of Show Info windows and scrolling through attributes.
Here's another; an option to let us shift-drag from a stack onto our ship, so you can say, shift-drag a stack of warp core stabilizers onto your empty low slots and type in 5 (like you would if you were going to divide a stack) so you can immediately fit those 5 sexy WCS to your Pwnmobile. Maybe also let us do the same with selecting and dragging multiple unpacked modules to empty module slots on your ship.
And I guess one other: why can't we swap modules on our ship at the Fitting Window without taking them off first? Right now if you drag one module over the top of an existing module, you get an error saying a module is already fitted in that location. Well, duh! What if I want to swap their position on my ship? Or what if I wanted to quickly swap one fitted module with another that's not? I think the correct behavior should be that if you drag an already-fitted module over another already-fitted module, they should swap positions, unless they're different slots which would throw the "derp you can't fit that type of module there" message. If you drag a module that isn't fitted over the top of a module that is fitted, you get a "Do you want to replace X-item-name with Y-item-name?" prompt.
So that's what I've got. Love the little fixes, I really do. I've brought a lot of people into EVE and some of them were just turned off by the crap which doesn't make sense, confused them, and made them feel dumb. I don't want EVE itself to be any less complex, but there's some stuff which just feels clunky sometimes and can be a real turnoff to someone trying to learn the game.
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