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Jacque Sparrow
|
Posted - 2004.08.01 17:59:00 -
[1]
Current Criminal Flagging System is woefully inadequate for the task of deterring crime in Empire Space.
Criminal Flag time-out should be extended based on the following : (tuning is left to CCP and the dev team)
* Sec Rating of the offender :: the lower the offender's sec rating the longer the criminal flag remains in effect.
* Number of Criminal Actions per unit of time :: the more often an offender commits criminal acts the longer the criminal flag remains in effect.
* Sentry's should be made to open fire on any player who has a sec rating lower than -5 because these players are considered to be KOS regardless of whether or not they have committed a criminal act recently.
* Stations within a system [0.0 - 0.4 in Empire Space] should launch security forces (militia units) to aggressively attack any players who have sec rating lower than -5.
The longest criminal flag acceptable by most players would be on the order of 1-2 hrs or longer perhaps.
The problem with the current system is that criminally inclined players have adapted to the 15 min time-out either by using alts or by using safespots.
Systems that have 3 or more stations should be able to triangulate safespots even if players cannot do this now NPC Security Militia should be able to and players with -5 or lower sec ratings should not be safe from NPC Security Militia Forces.
NPC Security Militia Force Deployment ::
NPC Security Militia Forces should be deployed as follows:
1). Covert Ops Frigates [using cloaking devices] should be deployed to investigate the safespots criminally flagged players are using when there are crinimally flagged players with sec ratings lower than -5 sitting in the system.
2). Assuming the Covert Ops Frigates have detected the criminally flagged players as specified in (1) they should call for a Squadron of Elite Frigates to battle the criminally flagged players as specified in (1) above.
(3). Assuming the Squadron of Elite Frigates is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite Cruisers to do battle against the criminals specified in (1).
(4). Assuming the Squadron of Elite Cruisers is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite BS's to do battle against the criminals specified in (1).
(5). Assuming the NPC's deployed in (2) - (4) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Groups that are composed of elements from (2), (3) and (4) with sufficient support ships to recharge energy and shields, etc.
(6). Assuming the NPC's deployed in (5) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Group Wings that are composed of multiple instances of the forces deployed in (5) above.
(7). NPC Stations should deploye enough NPC Security Militia Forces to kill the criminally flagged players as specified in (1) above using a phased deployment that ramps up the opposition sufficient to take care of the job.
(8). The point of this specification is to give KOS Criminals [-5 sec rating or lower] a serious run for thier lives literally because NPC Security Militia Forces should be empowered to pod-kill the KOS criminals and place the bounties in a general fund to be dispersed to those who lost ships or other items to the criminal players.
|

Jacque Sparrow
|
Posted - 2004.08.01 17:59:00 -
[2]
Current Criminal Flagging System is woefully inadequate for the task of deterring crime in Empire Space.
Criminal Flag time-out should be extended based on the following : (tuning is left to CCP and the dev team)
* Sec Rating of the offender :: the lower the offender's sec rating the longer the criminal flag remains in effect.
* Number of Criminal Actions per unit of time :: the more often an offender commits criminal acts the longer the criminal flag remains in effect.
* Sentry's should be made to open fire on any player who has a sec rating lower than -5 because these players are considered to be KOS regardless of whether or not they have committed a criminal act recently.
* Stations within a system [0.0 - 0.4 in Empire Space] should launch security forces (militia units) to aggressively attack any players who have sec rating lower than -5.
The longest criminal flag acceptable by most players would be on the order of 1-2 hrs or longer perhaps.
The problem with the current system is that criminally inclined players have adapted to the 15 min time-out either by using alts or by using safespots.
Systems that have 3 or more stations should be able to triangulate safespots even if players cannot do this now NPC Security Militia should be able to and players with -5 or lower sec ratings should not be safe from NPC Security Militia Forces.
NPC Security Militia Force Deployment ::
NPC Security Militia Forces should be deployed as follows:
1). Covert Ops Frigates [using cloaking devices] should be deployed to investigate the safespots criminally flagged players are using when there are crinimally flagged players with sec ratings lower than -5 sitting in the system.
2). Assuming the Covert Ops Frigates have detected the criminally flagged players as specified in (1) they should call for a Squadron of Elite Frigates to battle the criminally flagged players as specified in (1) above.
(3). Assuming the Squadron of Elite Frigates is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite Cruisers to do battle against the criminals specified in (1).
(4). Assuming the Squadron of Elite Cruisers is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite BS's to do battle against the criminals specified in (1).
(5). Assuming the NPC's deployed in (2) - (4) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Groups that are composed of elements from (2), (3) and (4) with sufficient support ships to recharge energy and shields, etc.
(6). Assuming the NPC's deployed in (5) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Group Wings that are composed of multiple instances of the forces deployed in (5) above.
(7). NPC Stations should deploye enough NPC Security Militia Forces to kill the criminally flagged players as specified in (1) above using a phased deployment that ramps up the opposition sufficient to take care of the job.
(8). The point of this specification is to give KOS Criminals [-5 sec rating or lower] a serious run for thier lives literally because NPC Security Militia Forces should be empowered to pod-kill the KOS criminals and place the bounties in a general fund to be dispersed to those who lost ships or other items to the criminal players.
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Frost88
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Posted - 2004.08.01 18:16:00 -
[3]
So you want the sentries to open fire on people with -5?
So we cannot go into empire space, at all?
Get your flameproof clothing on mate, I'm going to go take cover behind a rock, this is gonna be nasty. ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
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Frost88
|
Posted - 2004.08.01 18:16:00 -
[4]
So you want the sentries to open fire on people with -5?
So we cannot go into empire space, at all?
Get your flameproof clothing on mate, I'm going to go take cover behind a rock, this is gonna be nasty. ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
|

Zell
|
Posted - 2004.08.01 18:17:00 -
[5]
This was posted by a joc sparrow impersonator!
Theres not ONE LOL in the whole post!
Whats next, pirates stopping ppl in Empire space and transfer ing money to them??
The worlds gone mad i tell ya! "A coward dies a thousand times, the brave die just once.." |

Zell
|
Posted - 2004.08.01 18:17:00 -
[6]
This was posted by a joc sparrow impersonator!
Theres not ONE LOL in the whole post!
Whats next, pirates stopping ppl in Empire space and transfer ing money to them??
The worlds gone mad i tell ya! "A coward dies a thousand times, the brave die just once.." |

Liu Kaskakka
|
Posted - 2004.08.01 18:20:00 -
[7]
Me thinks mr sparrow is st00pid.
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Liu Kaskakka
|
Posted - 2004.08.01 18:20:00 -
[8]
Me thinks mr sparrow is st00pid.
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Annu
|
Posted - 2004.08.01 18:21:00 -
[9]
Err.
Can someone quickly make " EvE-Offline " so this nub can brush his fur coat in peace?
Cheers. Annu
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Annu
|
Posted - 2004.08.01 18:21:00 -
[10]
Err.
Can someone quickly make " EvE-Offline " so this nub can brush his fur coat in peace?
Cheers. Annu
|

Redblade
|
Posted - 2004.08.01 18:36:00 -
[11]
Originally by: Jacque Sparrow Current Criminal Flagging System is woefully inadequate for the task of deterring crime in Empire Space.
Criminal Flag time-out should be extended based on the following : (tuning is left to CCP and the dev team)
* Sec Rating of the offender :: the lower the offender's sec rating the longer the criminal flag remains in effect.
* Number of Criminal Actions per unit of time :: the more often an offender commits criminal acts the longer the criminal flag remains in effect.
* Sentry's should be made to open fire on any player who has a sec rating lower than -5 because these players are considered to be KOS regardless of whether or not they have committed a criminal act recently.
* Stations within a system [0.0 - 0.4 in Empire Space] should launch security forces (militia units) to aggressively attack any players who have sec rating lower than -5.
The longest criminal flag acceptable by most players would be on the order of 1-2 hrs or longer perhaps.
The problem with the current system is that criminally inclined players have adapted to the 15 min time-out either by using alts or by using safespots.
Systems that have 3 or more stations should be able to triangulate safespots even if players cannot do this now NPC Security Militia should be able to and players with -5 or lower sec ratings should not be safe from NPC Security Militia Forces.
NPC Security Militia Force Deployment ::
NPC Security Militia Forces should be deployed as follows:
1). Covert Ops Frigates [using cloaking devices] should be deployed to investigate the safespots criminally flagged players are using when there are crinimally flagged players with sec ratings lower than -5 sitting in the system.
2). Assuming the Covert Ops Frigates have detected the criminally flagged players as specified in (1) they should call for a Squadron of Elite Frigates to battle the criminally flagged players as specified in (1) above.
(3). Assuming the Squadron of Elite Frigates is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite Cruisers to do battle against the criminals specified in (1).
(4). Assuming the Squadron of Elite Cruisers is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite BS's to do battle against the criminals specified in (1).
(5). Assuming the NPC's deployed in (2) - (4) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Groups that are composed of elements from (2), (3) and (4) with sufficient support ships to recharge energy and shields, etc.
(6). Assuming the NPC's deployed in (5) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Group Wings that are composed of multiple instances of the forces deployed in (5) above.
(7). NPC Stations should deploye enough NPC Security Militia Forces to kill the criminally flagged players as specified in (1) above using a phased deployment that ramps up the opposition sufficient to take care of the job.
(8). The point of this specification is to give KOS Criminals [-5 sec rating or lower] a serious run for thier lives literally because NPC Security Militia Forces should be empowered to pod-kill the KOS criminals and place the bounties in a general fund to be dispersed to those who lost ships or other items to the criminal players.
GO END URSELF
FROM TANK CEO
Killboard |

Redblade
|
Posted - 2004.08.01 18:36:00 -
[12]
Originally by: Jacque Sparrow Current Criminal Flagging System is woefully inadequate for the task of deterring crime in Empire Space.
Criminal Flag time-out should be extended based on the following : (tuning is left to CCP and the dev team)
* Sec Rating of the offender :: the lower the offender's sec rating the longer the criminal flag remains in effect.
* Number of Criminal Actions per unit of time :: the more often an offender commits criminal acts the longer the criminal flag remains in effect.
* Sentry's should be made to open fire on any player who has a sec rating lower than -5 because these players are considered to be KOS regardless of whether or not they have committed a criminal act recently.
* Stations within a system [0.0 - 0.4 in Empire Space] should launch security forces (militia units) to aggressively attack any players who have sec rating lower than -5.
The longest criminal flag acceptable by most players would be on the order of 1-2 hrs or longer perhaps.
The problem with the current system is that criminally inclined players have adapted to the 15 min time-out either by using alts or by using safespots.
Systems that have 3 or more stations should be able to triangulate safespots even if players cannot do this now NPC Security Militia should be able to and players with -5 or lower sec ratings should not be safe from NPC Security Militia Forces.
NPC Security Militia Force Deployment ::
NPC Security Militia Forces should be deployed as follows:
1). Covert Ops Frigates [using cloaking devices] should be deployed to investigate the safespots criminally flagged players are using when there are crinimally flagged players with sec ratings lower than -5 sitting in the system.
2). Assuming the Covert Ops Frigates have detected the criminally flagged players as specified in (1) they should call for a Squadron of Elite Frigates to battle the criminally flagged players as specified in (1) above.
(3). Assuming the Squadron of Elite Frigates is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite Cruisers to do battle against the criminals specified in (1).
(4). Assuming the Squadron of Elite Cruisers is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite BS's to do battle against the criminals specified in (1).
(5). Assuming the NPC's deployed in (2) - (4) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Groups that are composed of elements from (2), (3) and (4) with sufficient support ships to recharge energy and shields, etc.
(6). Assuming the NPC's deployed in (5) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Group Wings that are composed of multiple instances of the forces deployed in (5) above.
(7). NPC Stations should deploye enough NPC Security Militia Forces to kill the criminally flagged players as specified in (1) above using a phased deployment that ramps up the opposition sufficient to take care of the job.
(8). The point of this specification is to give KOS Criminals [-5 sec rating or lower] a serious run for thier lives literally because NPC Security Militia Forces should be empowered to pod-kill the KOS criminals and place the bounties in a general fund to be dispersed to those who lost ships or other items to the criminal players.
GO END URSELF
FROM TANK CEO
Killboard |

Gift
|
Posted - 2004.08.01 18:52:00 -
[13]
ok, help me out here.... so you want npc's to pod -5 sec rating pilots, so how are they supposed to get to 0.0 without getting podded in every system on the way? so what you really want is criminals to have to quit the game cuz all they can do is sit in a station (if we are able to dock in your eve). Yea that sounds like a fun game  sorry if i got some of your details wrong i had a hard time reading this junk WORST POST EVER!
|

Gift
|
Posted - 2004.08.01 18:52:00 -
[14]
ok, help me out here.... so you want npc's to pod -5 sec rating pilots, so how are they supposed to get to 0.0 without getting podded in every system on the way? so what you really want is criminals to have to quit the game cuz all they can do is sit in a station (if we are able to dock in your eve). Yea that sounds like a fun game  sorry if i got some of your details wrong i had a hard time reading this junk WORST POST EVER!
|

Lamech
|
Posted - 2004.08.01 18:55:00 -
[15]
Why don't we just make eve a mining sim so all the pirates quit. It amazes me how people are told the risk they have to fly into certain areas of space but enough whining still causes stuff to be changed bringing the risk in .4-.1 space down to barely anything. If pirates really bother you why don't you set up and hunt some....Isn't being able to shoot at -5 players enough for you?....or do you just want ccp to do all the work for you? the BIG L Public Relations Director of Extintion Enterprizes |

Lamech
|
Posted - 2004.08.01 18:55:00 -
[16]
Why don't we just make eve a mining sim so all the pirates quit. It amazes me how people are told the risk they have to fly into certain areas of space but enough whining still causes stuff to be changed bringing the risk in .4-.1 space down to barely anything. If pirates really bother you why don't you set up and hunt some....Isn't being able to shoot at -5 players enough for you?....or do you just want ccp to do all the work for you? the BIG L Public Relations Director of Extintion Enterprizes |

Redblade
|
Posted - 2004.08.01 18:59:00 -
[17]
This topic was posted to Stir up a flamefest, **** me off especially and other pirates and is completly selfish and ignorant and this needs to be locked. I mean look, he posts this in crime and punishment forum, this doesnt belong here.
Lock it.
Killboard |

Redblade
|
Posted - 2004.08.01 18:59:00 -
[18]
This topic was posted to Stir up a flamefest, **** me off especially and other pirates and is completly selfish and ignorant and this needs to be locked. I mean look, he posts this in crime and punishment forum, this doesnt belong here.
Lock it.
Killboard |

Viceroy
|
Posted - 2004.08.01 19:02:00 -
[19]
Originally by: Jacque Sparrow Current Criminal Flagging System is woefully inadequate for the task of deterring crime in Empire Space.
Criminal Flag time-out should be extended based on the following : (tuning is left to CCP and the dev team)
* Sec Rating of the offender :: the lower the offender's sec rating the longer the criminal flag remains in effect.
* Number of Criminal Actions per unit of time :: the more often an offender commits criminal acts the longer the criminal flag remains in effect.
* Sentry's should be made to open fire on any player who has a sec rating lower than -5 because these players are considered to be KOS regardless of whether or not they have committed a criminal act recently.
* Stations within a system [0.0 - 0.4 in Empire Space] should launch security forces (militia units) to aggressively attack any players who have sec rating lower than -5.
The longest criminal flag acceptable by most players would be on the order of 1-2 hrs or longer perhaps.
The problem with the current system is that criminally inclined players have adapted to the 15 min time-out either by using alts or by using safespots.
Systems that have 3 or more stations should be able to triangulate safespots even if players cannot do this now NPC Security Militia should be able to and players with -5 or lower sec ratings should not be safe from NPC Security Militia Forces.
NPC Security Militia Force Deployment ::
NPC Security Militia Forces should be deployed as follows:
1). Covert Ops Frigates [using cloaking devices] should be deployed to investigate the safespots criminally flagged players are using when there are crinimally flagged players with sec ratings lower than -5 sitting in the system.
2). Assuming the Covert Ops Frigates have detected the criminally flagged players as specified in (1) they should call for a Squadron of Elite Frigates to battle the criminally flagged players as specified in (1) above.
(3). Assuming the Squadron of Elite Frigates is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite Cruisers to do battle against the criminals specified in (1).
(4). Assuming the Squadron of Elite Cruisers is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite BS's to do battle against the criminals specified in (1).
(5). Assuming the NPC's deployed in (2) - (4) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Groups that are composed of elements from (2), (3) and (4) with sufficient support ships to recharge energy and shields, etc.
(6). Assuming the NPC's deployed in (5) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Group Wings that are composed of multiple instances of the forces deployed in (5) above.
(7). NPC Stations should deploye enough NPC Security Militia Forces to kill the criminally flagged players as specified in (1) above using a phased deployment that ramps up the opposition sufficient to take care of the job.
(8). The point of this specification is to give KOS Criminals [-5 sec rating or lower] a serious run for thier lives literally because NPC Security Militia Forces should be empowered to pod-kill the KOS criminals and place the bounties in a general fund to be dispersed to those who lost ships or other items to the criminal players.
What a nice fantasy! I bet you dream of arkonor roids having mudfights in bikinis too.
Too bad it's not gonna happen. Pointless post. -
|

Viceroy
|
Posted - 2004.08.01 19:02:00 -
[20]
Originally by: Jacque Sparrow Current Criminal Flagging System is woefully inadequate for the task of deterring crime in Empire Space.
Criminal Flag time-out should be extended based on the following : (tuning is left to CCP and the dev team)
* Sec Rating of the offender :: the lower the offender's sec rating the longer the criminal flag remains in effect.
* Number of Criminal Actions per unit of time :: the more often an offender commits criminal acts the longer the criminal flag remains in effect.
* Sentry's should be made to open fire on any player who has a sec rating lower than -5 because these players are considered to be KOS regardless of whether or not they have committed a criminal act recently.
* Stations within a system [0.0 - 0.4 in Empire Space] should launch security forces (militia units) to aggressively attack any players who have sec rating lower than -5.
The longest criminal flag acceptable by most players would be on the order of 1-2 hrs or longer perhaps.
The problem with the current system is that criminally inclined players have adapted to the 15 min time-out either by using alts or by using safespots.
Systems that have 3 or more stations should be able to triangulate safespots even if players cannot do this now NPC Security Militia should be able to and players with -5 or lower sec ratings should not be safe from NPC Security Militia Forces.
NPC Security Militia Force Deployment ::
NPC Security Militia Forces should be deployed as follows:
1). Covert Ops Frigates [using cloaking devices] should be deployed to investigate the safespots criminally flagged players are using when there are crinimally flagged players with sec ratings lower than -5 sitting in the system.
2). Assuming the Covert Ops Frigates have detected the criminally flagged players as specified in (1) they should call for a Squadron of Elite Frigates to battle the criminally flagged players as specified in (1) above.
(3). Assuming the Squadron of Elite Frigates is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite Cruisers to do battle against the criminals specified in (1).
(4). Assuming the Squadron of Elite Cruisers is not able to kill the criminally flagged players as specified in (1) above they should call for a Squadron of Elite BS's to do battle against the criminals specified in (1).
(5). Assuming the NPC's deployed in (2) - (4) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Groups that are composed of elements from (2), (3) and (4) with sufficient support ships to recharge energy and shields, etc.
(6). Assuming the NPC's deployed in (5) are not able to kill the criminally flagged players as specified in (1) above they should call for Battle Group Wings that are composed of multiple instances of the forces deployed in (5) above.
(7). NPC Stations should deploye enough NPC Security Militia Forces to kill the criminally flagged players as specified in (1) above using a phased deployment that ramps up the opposition sufficient to take care of the job.
(8). The point of this specification is to give KOS Criminals [-5 sec rating or lower] a serious run for thier lives literally because NPC Security Militia Forces should be empowered to pod-kill the KOS criminals and place the bounties in a general fund to be dispersed to those who lost ships or other items to the criminal players.
What a nice fantasy! I bet you dream of arkonor roids having mudfights in bikinis too.
Too bad it's not gonna happen. Pointless post. -
|

Nafri
|
Posted - 2004.08.01 19:22:00 -
[21]
lol he mistaken 0.1 - 0.4 with 0.5+
what a morron  Wanna fly with me?
|

Nafri
|
Posted - 2004.08.01 19:22:00 -
[22]
lol he mistaken 0.1 - 0.4 with 0.5+
what a morron  Wanna fly with me?
|

Jacque Sparrow
|
Posted - 2004.08.01 19:41:00 -
[23]
Originally by: Nafri lol he mistaken 0.1 - 0.4 with 0.5+
what a morron 
Well if NPC Corps are not going to be responsible enough to help kill -5 and lower sec rated criminals who are by definition KOS players then ALL NPC Corps located in 0.0 - 0.4 systems within Empire Space "must" be declared to be "Accessories after the fact" (this is a legal definition) and as such as guilty as those who are committing the crimes within their jurisdictions. Otherwise what kind of a joke is the EVEverse Governmental Structure if lawless corporations are allowed to idly sit by and watch innocents be killed ?!? I mean just because the Concords refuse to go into 0.0 - 0.4 Empire Space systems (obviously Concord officers are panzies who wear pink panties) but for any Government to grant licenses to operate in middle-sec systems within Empire Space and then to allow legally licensed corps to aid criminals would be rediculous if this were to happen in the real world.
A life of crime should be difficult, damned difficult and very expensive but perhaps not impossible but certainly damned difficult and damned expensive. But in EVE a life of wanton crime is merely inconvenient.
So let the criminals pay-off the local authorities with bribes and kick-backs then distribute those funds to the innocent who are ganked within those systems as a way to reimburse the innocents who get routinely ganked. |

Jacque Sparrow
|
Posted - 2004.08.01 19:41:00 -
[24]
Originally by: Nafri lol he mistaken 0.1 - 0.4 with 0.5+
what a morron 
Well if NPC Corps are not going to be responsible enough to help kill -5 and lower sec rated criminals who are by definition KOS players then ALL NPC Corps located in 0.0 - 0.4 systems within Empire Space "must" be declared to be "Accessories after the fact" (this is a legal definition) and as such as guilty as those who are committing the crimes within their jurisdictions. Otherwise what kind of a joke is the EVEverse Governmental Structure if lawless corporations are allowed to idly sit by and watch innocents be killed ?!? I mean just because the Concords refuse to go into 0.0 - 0.4 Empire Space systems (obviously Concord officers are panzies who wear pink panties) but for any Government to grant licenses to operate in middle-sec systems within Empire Space and then to allow legally licensed corps to aid criminals would be rediculous if this were to happen in the real world.
A life of crime should be difficult, damned difficult and very expensive but perhaps not impossible but certainly damned difficult and damned expensive. But in EVE a life of wanton crime is merely inconvenient.
So let the criminals pay-off the local authorities with bribes and kick-backs then distribute those funds to the innocent who are ganked within those systems as a way to reimburse the innocents who get routinely ganked. |

MadGaz
|
Posted - 2004.08.01 19:43:00 -
[25]
Ok, first thing I did was read the topic, then the poster. Skipped the rest, knew it was crap.
 ------------------------------------------
|

MadGaz
|
Posted - 2004.08.01 19:43:00 -
[26]
Ok, first thing I did was read the topic, then the poster. Skipped the rest, knew it was crap.
 ------------------------------------------
|

Joe Blob
|
Posted - 2004.08.01 19:46:00 -
[27]
shocking..... think someone needs to lay of the drugs
|

Joe Blob
|
Posted - 2004.08.01 19:46:00 -
[28]
shocking..... think someone needs to lay of the drugs
|

Jacque Sparrow
|
Posted - 2004.08.01 19:49:00 -
[29]
Originally by: Joe Blob shocking..... think someone needs to lay of the drugs
You first ! - LMAO |

Jacque Sparrow
|
Posted - 2004.08.01 19:49:00 -
[30]
Originally by: Joe Blob shocking..... think someone needs to lay of the drugs
You first ! - LMAO |

Lord Artemis
|
Posted - 2004.08.01 19:54:00 -
[31]
Originally by: Jacque Sparrow
Well if NPC Corps are not going to be responsible enough to help kill -5 and lower sec rated criminals who are by definition KOS players then ALL NPC Corps located in 0.0 - 0.4 systems within Empire Space "must" be declared to be "Accessories after the fact" (this is a legal definition) and as such as guilty as those who are committing the crimes within their jurisdictions. Otherwise what kind of a joke is the EVEverse Governmental Structure if lawless corporations are allowed to idly sit by and watch innocents be killed ?!? I mean just because the Concords refuse to go into 0.0 - 0.4 Empire Space systems (obviously Concord officers are panzies who wear pink panties) but for any Government to grant licenses to operate in middle-sec systems within Empire Space and then to allow legally licensed corps to aid criminals would be rediculous if this were to happen in the real world.
A life of crime should be difficult, damned difficult and very expensive but perhaps not impossible but certainly damned difficult and damned expensive. But in EVE a life of wanton crime is merely inconvenient.
So let the criminals pay-off the local authorities with bribes and kick-backs then distribute those funds to the innocent who are ganked within those systems as a way to reimburse the innocents who get routinely ganked.
while your at it we need to get NPC corps to mine for us and haul it so peeps like this can sit on their fat ass eatin' orange soda in the 7-11 big gulp and eating cheetos and doritos going " haha more money, this sure is a fun movie"
go rent a sci fi movie at your local video if thats what you want ___________________________
Aegis Militia Conclave official representative |

Lord Artemis
|
Posted - 2004.08.01 19:54:00 -
[32]
Originally by: Jacque Sparrow
Well if NPC Corps are not going to be responsible enough to help kill -5 and lower sec rated criminals who are by definition KOS players then ALL NPC Corps located in 0.0 - 0.4 systems within Empire Space "must" be declared to be "Accessories after the fact" (this is a legal definition) and as such as guilty as those who are committing the crimes within their jurisdictions. Otherwise what kind of a joke is the EVEverse Governmental Structure if lawless corporations are allowed to idly sit by and watch innocents be killed ?!? I mean just because the Concords refuse to go into 0.0 - 0.4 Empire Space systems (obviously Concord officers are panzies who wear pink panties) but for any Government to grant licenses to operate in middle-sec systems within Empire Space and then to allow legally licensed corps to aid criminals would be rediculous if this were to happen in the real world.
A life of crime should be difficult, damned difficult and very expensive but perhaps not impossible but certainly damned difficult and damned expensive. But in EVE a life of wanton crime is merely inconvenient.
So let the criminals pay-off the local authorities with bribes and kick-backs then distribute those funds to the innocent who are ganked within those systems as a way to reimburse the innocents who get routinely ganked.
while your at it we need to get NPC corps to mine for us and haul it so peeps like this can sit on their fat ass eatin' orange soda in the 7-11 big gulp and eating cheetos and doritos going " haha more money, this sure is a fun movie"
go rent a sci fi movie at your local video if thats what you want ___________________________
Aegis Militia Conclave official representative |

Nafri
|
Posted - 2004.08.01 19:56:00 -
[33]
Originally by: Jacque Sparrow
Originally by: Nafri lol he mistaken 0.1 - 0.4 with 0.5+
what a morron 
Well if NPC Corps are not going to be responsible enough to help kill -5 and lower sec rated criminals who are by definition KOS players then ALL NPC Corps located in 0.0 - 0.4 systems within Empire Space "must" be declared to be "Accessories after the fact" (this is a legal definition) and as such as guilty as those who are committing the crimes within their jurisdictions. Otherwise what kind of a joke is the EVEverse Governmental Structure if lawless corporations are allowed to idly sit by and watch innocents be killed ?!? I mean just because the Concords refuse to go into 0.0 - 0.4 Empire Space systems (obviously Concord officers are panzies who wear pink panties) but for any Government to grant licenses to operate in middle-sec systems within Empire Space and then to allow legally licensed corps to aid criminals would be rediculous if this were to happen in the real world.
A life of crime should be difficult, damned difficult and very expensive but perhaps not impossible but certainly damned difficult and damned expensive. But in EVE a life of wanton crime is merely inconvenient.
So let the criminals pay-off the local authorities with bribes and kick-backs then distribute those funds to the innocent who are ganked within those systems as a way to reimburse the innocents who get routinely ganked.
hey you ever though about the npc corps in 0.4 and lower dont give a **** about what happens to you? thy just do their buisness and dont care about others, since thy operate outside the eye of the empire thy even may not want to get involved in many things. and life as a pirate is very hard without the support of alts and such things, so dont comment things you dont know, mkay? i dont tell ccp to nerv mining/np hunting/manufactoring all the time, mkay?
and this other things harm me too, miners afford to pay insane prices for the named loot, makes it impossible for me to afford such things  Wanna fly with me?
|

Nafri
|
Posted - 2004.08.01 19:56:00 -
[34]
Originally by: Jacque Sparrow
Originally by: Nafri lol he mistaken 0.1 - 0.4 with 0.5+
what a morron 
Well if NPC Corps are not going to be responsible enough to help kill -5 and lower sec rated criminals who are by definition KOS players then ALL NPC Corps located in 0.0 - 0.4 systems within Empire Space "must" be declared to be "Accessories after the fact" (this is a legal definition) and as such as guilty as those who are committing the crimes within their jurisdictions. Otherwise what kind of a joke is the EVEverse Governmental Structure if lawless corporations are allowed to idly sit by and watch innocents be killed ?!? I mean just because the Concords refuse to go into 0.0 - 0.4 Empire Space systems (obviously Concord officers are panzies who wear pink panties) but for any Government to grant licenses to operate in middle-sec systems within Empire Space and then to allow legally licensed corps to aid criminals would be rediculous if this were to happen in the real world.
A life of crime should be difficult, damned difficult and very expensive but perhaps not impossible but certainly damned difficult and damned expensive. But in EVE a life of wanton crime is merely inconvenient.
So let the criminals pay-off the local authorities with bribes and kick-backs then distribute those funds to the innocent who are ganked within those systems as a way to reimburse the innocents who get routinely ganked.
hey you ever though about the npc corps in 0.4 and lower dont give a **** about what happens to you? thy just do their buisness and dont care about others, since thy operate outside the eye of the empire thy even may not want to get involved in many things. and life as a pirate is very hard without the support of alts and such things, so dont comment things you dont know, mkay? i dont tell ccp to nerv mining/np hunting/manufactoring all the time, mkay?
and this other things harm me too, miners afford to pay insane prices for the named loot, makes it impossible for me to afford such things  Wanna fly with me?
|

Redblade
|
Posted - 2004.08.01 20:06:00 -
[35]
Selfish man, ignorant man, Jacque Sparrow, please, go end urself, please. Gawd damn their selfish, they got all those .5 space and above, now they want .4 and lower, they are lazy, selfish, people man, GAWD.
PLEASE LOCK THIS POST.
Killboard |

Redblade
|
Posted - 2004.08.01 20:06:00 -
[36]
Selfish man, ignorant man, Jacque Sparrow, please, go end urself, please. Gawd damn their selfish, they got all those .5 space and above, now they want .4 and lower, they are lazy, selfish, people man, GAWD.
PLEASE LOCK THIS POST.
Killboard |

Jacque Sparrow
|
Posted - 2004.08.01 20:26:00 -
[37]
Originally by: Nafri
Originally by: Jacque Sparrow
Originally by: Nafri lol he mistaken 0.1 - 0.4 with 0.5+
what a morron 
Well if NPC Corps are not going to be responsible enough to help kill -5 and lower sec rated criminals who are by definition KOS players then ALL NPC Corps located in 0.0 - 0.4 systems within Empire Space "must" be declared to be "Accessories after the fact" (this is a legal definition) and as such as guilty as those who are committing the crimes within their jurisdictions. Otherwise what kind of a joke is the EVEverse Governmental Structure if lawless corporations are allowed to idly sit by and watch innocents be killed ?!? I mean just because the Concords refuse to go into 0.0 - 0.4 Empire Space systems (obviously Concord officers are panzies who wear pink panties) but for any Government to grant licenses to operate in middle-sec systems within Empire Space and then to allow legally licensed corps to aid criminals would be rediculous if this were to happen in the real world.
A life of crime should be difficult, damned difficult and very expensive but perhaps not impossible but certainly damned difficult and damned expensive. But in EVE a life of wanton crime is merely inconvenient.
So let the criminals pay-off the local authorities with bribes and kick-backs then distribute those funds to the innocent who are ganked within those systems as a way to reimburse the innocents who get routinely ganked.
hey you ever though about the npc corps in 0.4 and lower dont give a **** about what happens to you? thy just do their buisness and dont care about others, since thy operate outside the eye of the empire thy even may not want to get involved in many things. and life as a pirate is very hard without the support of alts and such things, so dont comment things you dont know, mkay? i dont tell ccp to nerv mining/np hunting/manufactoring all the time, mkay?
and this other things harm me too, miners afford to pay insane prices for the named loot, makes it impossible for me to afford such things 
Did you ever stop to think "maybe" I don't give a crap what happens to the -5 sec rated criminals and lower ? Hmmm ?
BTW - My sec rating is -2.3 and it was far too easy to get it that low and far too easy to make it go lower and it is far too easy for player pirates to be player pirates. I want a challenge from a game like EVE ! At present the only challenge for a criminal/pirate is to count to 15 [minutes] then it's back to gank another happless innocent. How many do I have to pod-kill to get my sec rating to -5 ? Maybe 5 or 6 players ? I podded 1 so far to get to -2.3, if I podded 2 more I would be at -5 I am sure... No, this pirate thingy is way too easy.
I would go one more and recommend CCP make some NPC Bounty Hunters that roam the EVEverse looking for KOS players just to add more spice to the criminal/pirate life. The lower the sec rating the bigger the bounty hunter group that goes out looking for some hapless KOS player to pod. The bounty of course should be distributed to the players each KOS had ganked or podded since his/her last death at the hands of an NPC bounty hunter with a greater share going to those that had been podded.
Come on CCP - make being a criminal/pirate in EVE mean something ! |

Jacque Sparrow
|
Posted - 2004.08.01 20:26:00 -
[38]
Originally by: Nafri
Originally by: Jacque Sparrow
Originally by: Nafri lol he mistaken 0.1 - 0.4 with 0.5+
what a morron 
Well if NPC Corps are not going to be responsible enough to help kill -5 and lower sec rated criminals who are by definition KOS players then ALL NPC Corps located in 0.0 - 0.4 systems within Empire Space "must" be declared to be "Accessories after the fact" (this is a legal definition) and as such as guilty as those who are committing the crimes within their jurisdictions. Otherwise what kind of a joke is the EVEverse Governmental Structure if lawless corporations are allowed to idly sit by and watch innocents be killed ?!? I mean just because the Concords refuse to go into 0.0 - 0.4 Empire Space systems (obviously Concord officers are panzies who wear pink panties) but for any Government to grant licenses to operate in middle-sec systems within Empire Space and then to allow legally licensed corps to aid criminals would be rediculous if this were to happen in the real world.
A life of crime should be difficult, damned difficult and very expensive but perhaps not impossible but certainly damned difficult and damned expensive. But in EVE a life of wanton crime is merely inconvenient.
So let the criminals pay-off the local authorities with bribes and kick-backs then distribute those funds to the innocent who are ganked within those systems as a way to reimburse the innocents who get routinely ganked.
hey you ever though about the npc corps in 0.4 and lower dont give a **** about what happens to you? thy just do their buisness and dont care about others, since thy operate outside the eye of the empire thy even may not want to get involved in many things. and life as a pirate is very hard without the support of alts and such things, so dont comment things you dont know, mkay? i dont tell ccp to nerv mining/np hunting/manufactoring all the time, mkay?
and this other things harm me too, miners afford to pay insane prices for the named loot, makes it impossible for me to afford such things 
Did you ever stop to think "maybe" I don't give a crap what happens to the -5 sec rated criminals and lower ? Hmmm ?
BTW - My sec rating is -2.3 and it was far too easy to get it that low and far too easy to make it go lower and it is far too easy for player pirates to be player pirates. I want a challenge from a game like EVE ! At present the only challenge for a criminal/pirate is to count to 15 [minutes] then it's back to gank another happless innocent. How many do I have to pod-kill to get my sec rating to -5 ? Maybe 5 or 6 players ? I podded 1 so far to get to -2.3, if I podded 2 more I would be at -5 I am sure... No, this pirate thingy is way too easy.
I would go one more and recommend CCP make some NPC Bounty Hunters that roam the EVEverse looking for KOS players just to add more spice to the criminal/pirate life. The lower the sec rating the bigger the bounty hunter group that goes out looking for some hapless KOS player to pod. The bounty of course should be distributed to the players each KOS had ganked or podded since his/her last death at the hands of an NPC bounty hunter with a greater share going to those that had been podded.
Come on CCP - make being a criminal/pirate in EVE mean something ! |

Lord Artemis
|
Posted - 2004.08.01 20:56:00 -
[39]
check the sig, your challenge is coming.. unfortunately not soon enough ___________________________
Aegis Militia Conclave official representative |

Lord Artemis
|
Posted - 2004.08.01 20:56:00 -
[40]
check the sig, your challenge is coming.. unfortunately not soon enough ___________________________
Aegis Militia Conclave official representative |

Redblade
|
Posted - 2004.08.01 21:01:00 -
[41]
Originally by: Jacque Sparrow Did you ever stop to think "maybe" I don't give a crap what happens to the -5 sec rated criminals and lower ? Hmmm ?
BTW - My sec rating is -2.3 and it was far too easy to get it that low and far too easy to make it go lower and it is far too easy for player pirates to be player pirates. I want a challenge from a game like EVE ! At present the only challenge for a criminal/pirate is to count to 15 [minutes then it's back to gank another happless innocent. How many do I have to pod-kill to get my sec rating to -5 ? Maybe 5 or 6 players ? I podded 1 so far to get to -2.3, if I podded 2 more I would be at -5 I am sure... No, this pirate thingy is way too easy.
I would go one more and recommend CCP make some NPC Bounty Hunters that roam the EVEverse looking for KOS players just to add more spice to the criminal/pirate life. The lower the sec rating the bigger the bounty hunter group that goes out looking for some hapless KOS player to pod. The bounty of course should be distributed to the players each KOS had ganked or podded since his/her last death at the hands of an NPC bounty hunter with a greater share going to those that had been podded.
Come on CCP - make being a criminal/pirate in EVE mean something !
First off, your not a pirate, a pirate is -10. Second off, how easy doesnt getting to whatever sec rating doesnt tell you how easy pirating is. Thirdly, you dont know what the HELL your talking about, I have been a pirate for over a year and have a -10 security rating.
Fourthly, the people we kill are not always helpless and if they are, well ****, they CHOSE to be like that.
Fifthly, STay out of .4 and lower if you cant take care of urself, dont whine to ccp because YOU, a NEW 2 month player, a CAREBEAR, THINKS that its to easy.
Sixthly, .4 and lower space ISNT suppost to be SECURE space. If you want security, come do it urself, if not, shut up.
Killboard |

Redblade
|
Posted - 2004.08.01 21:01:00 -
[42]
Originally by: Jacque Sparrow Did you ever stop to think "maybe" I don't give a crap what happens to the -5 sec rated criminals and lower ? Hmmm ?
BTW - My sec rating is -2.3 and it was far too easy to get it that low and far too easy to make it go lower and it is far too easy for player pirates to be player pirates. I want a challenge from a game like EVE ! At present the only challenge for a criminal/pirate is to count to 15 [minutes then it's back to gank another happless innocent. How many do I have to pod-kill to get my sec rating to -5 ? Maybe 5 or 6 players ? I podded 1 so far to get to -2.3, if I podded 2 more I would be at -5 I am sure... No, this pirate thingy is way too easy.
I would go one more and recommend CCP make some NPC Bounty Hunters that roam the EVEverse looking for KOS players just to add more spice to the criminal/pirate life. The lower the sec rating the bigger the bounty hunter group that goes out looking for some hapless KOS player to pod. The bounty of course should be distributed to the players each KOS had ganked or podded since his/her last death at the hands of an NPC bounty hunter with a greater share going to those that had been podded.
Come on CCP - make being a criminal/pirate in EVE mean something !
First off, your not a pirate, a pirate is -10. Second off, how easy doesnt getting to whatever sec rating doesnt tell you how easy pirating is. Thirdly, you dont know what the HELL your talking about, I have been a pirate for over a year and have a -10 security rating.
Fourthly, the people we kill are not always helpless and if they are, well ****, they CHOSE to be like that.
Fifthly, STay out of .4 and lower if you cant take care of urself, dont whine to ccp because YOU, a NEW 2 month player, a CAREBEAR, THINKS that its to easy.
Sixthly, .4 and lower space ISNT suppost to be SECURE space. If you want security, come do it urself, if not, shut up.
Killboard |

Zell
|
Posted - 2004.08.01 21:03:00 -
[43]
Edited by: Zell on 01/08/2004 21:04:29 [
"""Come on CCP - make being a criminal/pirate in EVE mean something """
What you are missing my little birdy chested canay, is that to real pirates it does mean something, to those wanna be tweety bears, its just another troll
of which you are so famous for. It hardly suprises me that you relish in the paled lime lite it affords you..
Maybe someday you will grow outa the station hugging, loud mouthed blustering, pirate dreamworld you live in, and actually log on log enough to get some.....
"A coward dies a thousand times, the brave die just once.." |

Zell
|
Posted - 2004.08.01 21:03:00 -
[44]
Edited by: Zell on 01/08/2004 21:04:29 [
"""Come on CCP - make being a criminal/pirate in EVE mean something """
What you are missing my little birdy chested canay, is that to real pirates it does mean something, to those wanna be tweety bears, its just another troll
of which you are so famous for. It hardly suprises me that you relish in the paled lime lite it affords you..
Maybe someday you will grow outa the station hugging, loud mouthed blustering, pirate dreamworld you live in, and actually log on log enough to get some.....
"A coward dies a thousand times, the brave die just once.." |

Redblade
|
Posted - 2004.08.01 21:09:00 -
[45]
Edited by: Redblade on 01/08/2004 21:16:25
Killboard |

Redblade
|
Posted - 2004.08.01 21:09:00 -
[46]
Edited by: Redblade on 01/08/2004 21:16:25
Killboard |

Terrapin
|
Posted - 2004.08.01 21:20:00 -
[47]
I must say it's quite amusing to see all the 'pirates' throw hissy fits now, while several months ago when things were (even) more favourable for grief play all they could throw at complaining players was 'adapt or leave'.
Perhaps you should take some of your own medicine; At one time or another you CHOSE to be a criminal. I suggest you deal with it.
T. ---
|

Terrapin
|
Posted - 2004.08.01 21:20:00 -
[48]
I must say it's quite amusing to see all the 'pirates' throw hissy fits now, while several months ago when things were (even) more favourable for grief play all they could throw at complaining players was 'adapt or leave'.
Perhaps you should take some of your own medicine; At one time or another you CHOSE to be a criminal. I suggest you deal with it.
T. ---
|

Jacque Sparrow
|
Posted - 2004.08.01 21:28:00 -
[49]
Originally by: Zell Edited by: Zell on 01/08/2004 21:04:29 [
"""Come on CCP - make being a criminal/pirate in EVE mean something """
What you are missing my little birdy chested canay, is that to real pirates it does mean something, to those wanna be tweety bears, its just another troll
of which you are so famous for. It hardly suprises me that you relish in the paled lime lite it affords you..
Maybe someday you will grow outa the station hugging, loud mouthed blustering, pirate dreamworld you live in, and actually log on log enough to get some.....
I am just trying to make this game a bit more interesting that way I might be more interested in playing the "pirate" other than picking some well visited 0.4 system and becoming Sir Ganksalot as I see some player pirates doing these days. I mean it is pretty darned silly to watch two players with -17 sec rating between them sitting in Scorps ganking whomever happens to be easy just for fun. Obviously the two I saw were bored out of their minds in this game to be doing what they were doing and if this is what awaits me later on then why bother ?
BTW - There are more things to do in EVE other than mine roids or attack helpless players... give it a try sometime, you might like it... |

Jacque Sparrow
|
Posted - 2004.08.01 21:28:00 -
[50]
Originally by: Zell Edited by: Zell on 01/08/2004 21:04:29 [
"""Come on CCP - make being a criminal/pirate in EVE mean something """
What you are missing my little birdy chested canay, is that to real pirates it does mean something, to those wanna be tweety bears, its just another troll
of which you are so famous for. It hardly suprises me that you relish in the paled lime lite it affords you..
Maybe someday you will grow outa the station hugging, loud mouthed blustering, pirate dreamworld you live in, and actually log on log enough to get some.....
I am just trying to make this game a bit more interesting that way I might be more interested in playing the "pirate" other than picking some well visited 0.4 system and becoming Sir Ganksalot as I see some player pirates doing these days. I mean it is pretty darned silly to watch two players with -17 sec rating between them sitting in Scorps ganking whomever happens to be easy just for fun. Obviously the two I saw were bored out of their minds in this game to be doing what they were doing and if this is what awaits me later on then why bother ?
BTW - There are more things to do in EVE other than mine roids or attack helpless players... give it a try sometime, you might like it... |

Cruz
|
Posted - 2004.08.01 21:41:00 -
[51]
Originally by: Jacque Sparrow
Originally by: Zell Edited by: Zell on 01/08/2004 21:04:29 [
"""Come on CCP - make being a criminal/pirate in EVE mean something """
What you are missing my little birdy chested canay, is that to real pirates it does mean something, to those wanna be tweety bears, its just another troll
of which you are so famous for. It hardly suprises me that you relish in the paled lime lite it affords you..
Maybe someday you will grow outa the station hugging, loud mouthed blustering, pirate dreamworld you live in, and actually log on log enough to get some.....
I am just trying to make this game a bit more interesting that way I might be more interested in playing the "pirate" other than picking some well visited 0.4 system and becoming Sir Ganksalot as I see some player pirates doing these days. I mean it is pretty darned silly to watch two players with -17 sec rating between them sitting in Scorps ganking whomever happens to be easy just for fun. Obviously the two I saw were bored out of their minds in this game to be doing what they were doing and if this is what awaits me later on then why bother ?
BTW - There are more things to do in EVE other than mine roids or attack helpless players... give it a try sometime, you might like it...
Were sorry your allmightyness, only you would know about these other things that there are to do in EVE... ................. |

Cruz
|
Posted - 2004.08.01 21:41:00 -
[52]
Originally by: Jacque Sparrow
Originally by: Zell Edited by: Zell on 01/08/2004 21:04:29 [
"""Come on CCP - make being a criminal/pirate in EVE mean something """
What you are missing my little birdy chested canay, is that to real pirates it does mean something, to those wanna be tweety bears, its just another troll
of which you are so famous for. It hardly suprises me that you relish in the paled lime lite it affords you..
Maybe someday you will grow outa the station hugging, loud mouthed blustering, pirate dreamworld you live in, and actually log on log enough to get some.....
I am just trying to make this game a bit more interesting that way I might be more interested in playing the "pirate" other than picking some well visited 0.4 system and becoming Sir Ganksalot as I see some player pirates doing these days. I mean it is pretty darned silly to watch two players with -17 sec rating between them sitting in Scorps ganking whomever happens to be easy just for fun. Obviously the two I saw were bored out of their minds in this game to be doing what they were doing and if this is what awaits me later on then why bother ?
BTW - There are more things to do in EVE other than mine roids or attack helpless players... give it a try sometime, you might like it...
Were sorry your allmightyness, only you would know about these other things that there are to do in EVE... ................. |

Malken
|
Posted - 2004.08.01 22:40:00 -
[53]
im no pirate but i have to say this anyway.
Jacque Sparrow, dont use mommy's drugs! Drugs are bad, mmkay
Originally by: Graelyn
"We're at war with you, and you FIRED on us! I am so telling CONCORD!"
Quote: [18:46:36] Weebear > WTS Electric Golf Cart, 1 careful owner. Phone Rome 555 6567
|

Malken
|
Posted - 2004.08.01 22:40:00 -
[54]
im no pirate but i have to say this anyway.
Jacque Sparrow, dont use mommy's drugs! Drugs are bad, mmkay
Originally by: Graelyn
"We're at war with you, and you FIRED on us! I am so telling CONCORD!"
Quote: [18:46:36] Weebear > WTS Electric Golf Cart, 1 careful owner. Phone Rome 555 6567
|

FuPhal
|
Posted - 2004.08.01 22:53:00 -
[55]
COQ !
|

FuPhal
|
Posted - 2004.08.01 22:53:00 -
[56]
COQ !
|

Molly
|
Posted - 2004.08.01 23:09:00 -
[57]
Edited by: Molly on 01/08/2004 23:10:26 I bet this dude is an ISD alt or even CCP alt.
See some of this stuff implemented soon. -- Lord Nemesis > 14 days till mining barge lvl 5 then im strip all the ice in eve
|

Molly
|
Posted - 2004.08.01 23:09:00 -
[58]
Edited by: Molly on 01/08/2004 23:10:26 I bet this dude is an ISD alt or even CCP alt.
See some of this stuff implemented soon. -- Lord Nemesis > 14 days till mining barge lvl 5 then im strip all the ice in eve
|

Molly
|
Posted - 2004.08.01 23:12:00 -
[59]
Edited by: Molly on 01/08/2004 23:13:58 The poster is obviously a troll.
He posted this ideas to cause maximum disruption.
I wonder why this isn't locked yet? -- Lord Nemesis > 14 days till mining barge lvl 5 then im strip all the ice in eve
|

Molly
|
Posted - 2004.08.01 23:12:00 -
[60]
Edited by: Molly on 01/08/2004 23:13:58 The poster is obviously a troll.
He posted this ideas to cause maximum disruption.
I wonder why this isn't locked yet? -- Lord Nemesis > 14 days till mining barge lvl 5 then im strip all the ice in eve
|

Luc Boye
|
Posted - 2004.08.02 07:28:00 -
[61]
Well to ballance things out, make it so that sentries will open fire on people with POSITIVE standing in 0.0 space, especially indies hauling their ore.  --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Luc Boye
|
Posted - 2004.08.02 07:28:00 -
[62]
Well to ballance things out, make it so that sentries will open fire on people with POSITIVE standing in 0.0 space, especially indies hauling their ore.  --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Sidhe
|
Posted - 2004.08.02 09:45:00 -
[63]
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
|

Sidhe
|
Posted - 2004.08.02 09:45:00 -
[64]
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
|

Mactire
|
Posted - 2004.08.02 09:56:00 -
[65]
Why not make it simple:
Only 1.0 and 0.0 space.
Discharge a weapon in 1.0 space self destruct the ship.
Engage a mining laser in 0.0 space self destruct the ship.
Happy now CCP?
Another Gargleblaster Barstewart.... 
|

Mactire
|
Posted - 2004.08.02 09:56:00 -
[66]
Why not make it simple:
Only 1.0 and 0.0 space.
Discharge a weapon in 1.0 space self destruct the ship.
Engage a mining laser in 0.0 space self destruct the ship.
Happy now CCP?
Another Gargleblaster Barstewart.... 
|

Nafri
|
Posted - 2004.08.02 10:43:00 -
[67]
this 15 mins are annoying, always this lame smacktalking  Wanna fly with me?
|

Nafri
|
Posted - 2004.08.02 10:43:00 -
[68]
this 15 mins are annoying, always this lame smacktalking  Wanna fly with me?
|

Sliinky
|
Posted - 2004.08.02 11:44:00 -
[69]
Edited by: Sliinky on 02/08/2004 11:46:49 Dear oh dear. Seems to me like Mr Sparrow has some issues. Perhaps he should consider how ******* difficult it is to do anything when you are restricted by your sec rating. So the pirates do as they preach, they adapt to survive.
If you want to mine in low sec space, reach an agreement with the local pirate corp. they will provide protection, for a price, and everyone will benefit. Something for you to think about. In the meantime, stop whining about crap you know nothing about.
Nuff said
btw, i have a sec rating of -6.8 (was -9.9), so I know what I mean 
|

Sliinky
|
Posted - 2004.08.02 11:44:00 -
[70]
Edited by: Sliinky on 02/08/2004 11:46:49 Dear oh dear. Seems to me like Mr Sparrow has some issues. Perhaps he should consider how ******* difficult it is to do anything when you are restricted by your sec rating. So the pirates do as they preach, they adapt to survive.
If you want to mine in low sec space, reach an agreement with the local pirate corp. they will provide protection, for a price, and everyone will benefit. Something for you to think about. In the meantime, stop whining about crap you know nothing about.
Nuff said
btw, i have a sec rating of -6.8 (was -9.9), so I know what I mean 
|

Avon
|
Posted - 2004.08.02 12:04:00 -
[71]
Another pointless thread about NPC's doing the job players should be doing.
*Yawn* ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.08.02 12:04:00 -
[72]
Another pointless thread about NPC's doing the job players should be doing.
*Yawn* ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Kinnison
|
Posted - 2004.08.02 23:10:00 -
[73]
Originally by: Sidhe
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
Sad? No. In fact they haven't gone far enough yet.
Pod someone, the criminal flag ought to last until you're podded. Eye for an eye.
Of course, no pirate will like that idea - things might actually get dangerous for them for a change.
As to making it difficult for pirates to enjoy eve? Ah diddums. You made your choice, there ought to be some consequences for you to deal with. At present, there aren't.
|

Kinnison
|
Posted - 2004.08.02 23:10:00 -
[74]
Originally by: Sidhe
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
Sad? No. In fact they haven't gone far enough yet.
Pod someone, the criminal flag ought to last until you're podded. Eye for an eye.
Of course, no pirate will like that idea - things might actually get dangerous for them for a change.
As to making it difficult for pirates to enjoy eve? Ah diddums. You made your choice, there ought to be some consequences for you to deal with. At present, there aren't.
|

Sally
|
Posted - 2004.08.02 23:19:00 -
[75]
Originally by: Kinnison
Originally by: Sidhe
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
Sad? No. In fact they haven't gone far enough yet.
Pod someone, the criminal flag ought to last until you're podded. Eye for an eye.
Of course, no pirate will like that idea - things might actually get dangerous for them for a change.
As to making it difficult for pirates to enjoy eve? Ah diddums. You made your choice, there ought to be some consequences for you to deal with. At present, there aren't.
So you really want to tell us that there are no consequences and someone can continue unhindered all the time?
If so, my answer to you is: GO GET A CLUE YOU NOOB. PIRATE FOR A WHILE, COME BACK AND SPEAK AGAIN. -- Stories: #1 --
|

Sally
|
Posted - 2004.08.02 23:19:00 -
[76]
Originally by: Kinnison
Originally by: Sidhe
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
Sad? No. In fact they haven't gone far enough yet.
Pod someone, the criminal flag ought to last until you're podded. Eye for an eye.
Of course, no pirate will like that idea - things might actually get dangerous for them for a change.
As to making it difficult for pirates to enjoy eve? Ah diddums. You made your choice, there ought to be some consequences for you to deal with. At present, there aren't.
So you really want to tell us that there are no consequences and someone can continue unhindered all the time?
If so, my answer to you is: GO GET A CLUE YOU NOOB. PIRATE FOR A WHILE, COME BACK AND SPEAK AGAIN. -- Stories: #1 --
|

Alcatraz
|
Posted - 2004.08.02 23:20:00 -
[77]
dfd
|

Alcatraz
|
Posted - 2004.08.02 23:20:00 -
[78]
dfd
|

Nafri
|
Posted - 2004.08.03 00:56:00 -
[79]
pirating is already dangerous guys?! Wanna fly with me?
|

Nafri
|
Posted - 2004.08.03 00:56:00 -
[80]
pirating is already dangerous guys?! Wanna fly with me?
|

vanBuskirk
|
Posted - 2004.08.03 09:30:00 -
[81]
Edited by: vanBuskirk on 03/08/2004 09:38:01 Edited by: vanBuskirk on 03/08/2004 09:35:31 Edited by: vanBuskirk on 03/08/2004 09:32:06
Originally by: Sally
Originally by: Kinnison
Originally by: Sidhe
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
Sad? No. In fact they haven't gone far enough yet.
Pod someone, the criminal flag ought to last until you're podded. Eye for an eye.
Of course, no pirate will like that idea - things might actually get dangerous for them for a change.
As to making it difficult for pirates to enjoy eve? Ah diddums. You made your choice, there ought to be some consequences for you to deal with. At present, there aren't.
So you really want to tell us that there are no consequences and someone can continue unhindered all the time?
If so, my answer to you is: GO GET A CLUE YOU NOOB. PIRATE FOR A WHILE, COME BACK AND SPEAK AGAIN.
I don't want to pirate, and it looks to me as if Kinnison doesn't want to either.
The usual intelligent, well-constructed sort of argument seen from a pirate - "you don't know nothing, noob."
I do know that at present I don't have a chance, unless I'm very lucky, to effectively fight back against pirates. 15 minutes isn't even enough to refit and rearm, even supposing my clone is in the system I was podded in and all the stuff I need to buy is available there.
I do know that pirates very rarely fight against someone who can fight back.
I don't have any sympathy for your "problems". "WAA WAA - I have to waste a whole 15 minutes sitting in an impregnable safespot after I've killed someone."
It doesn't seem to occur to you that that same someone has had wasted, by you, at least the time required to refit. Not to mention the time represented by the ship, equipment and clone you just blew up for fun.
If you don't like it, there are at least two solutions to suggest:
1. See that little skull and crossbones on the bottom right of your character portrait on the log-in screen? Do me a favour and click on it, and hit confirm.
2. https://secure.eve-online.com/acctmanmenu.asp
Use that too.
I don't personally give a damn whether you like eve any more. You, and people like you, don't give a damn whether I do, so why should I?
Adapt or die. Personally, I would prefer it if you did the latter. ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

vanBuskirk
|
Posted - 2004.08.03 09:30:00 -
[82]
Edited by: vanBuskirk on 03/08/2004 09:38:01 Edited by: vanBuskirk on 03/08/2004 09:35:31 Edited by: vanBuskirk on 03/08/2004 09:32:06
Originally by: Sally
Originally by: Kinnison
Originally by: Sidhe
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
Sad? No. In fact they haven't gone far enough yet.
Pod someone, the criminal flag ought to last until you're podded. Eye for an eye.
Of course, no pirate will like that idea - things might actually get dangerous for them for a change.
As to making it difficult for pirates to enjoy eve? Ah diddums. You made your choice, there ought to be some consequences for you to deal with. At present, there aren't.
So you really want to tell us that there are no consequences and someone can continue unhindered all the time?
If so, my answer to you is: GO GET A CLUE YOU NOOB. PIRATE FOR A WHILE, COME BACK AND SPEAK AGAIN.
I don't want to pirate, and it looks to me as if Kinnison doesn't want to either.
The usual intelligent, well-constructed sort of argument seen from a pirate - "you don't know nothing, noob."
I do know that at present I don't have a chance, unless I'm very lucky, to effectively fight back against pirates. 15 minutes isn't even enough to refit and rearm, even supposing my clone is in the system I was podded in and all the stuff I need to buy is available there.
I do know that pirates very rarely fight against someone who can fight back.
I don't have any sympathy for your "problems". "WAA WAA - I have to waste a whole 15 minutes sitting in an impregnable safespot after I've killed someone."
It doesn't seem to occur to you that that same someone has had wasted, by you, at least the time required to refit. Not to mention the time represented by the ship, equipment and clone you just blew up for fun.
If you don't like it, there are at least two solutions to suggest:
1. See that little skull and crossbones on the bottom right of your character portrait on the log-in screen? Do me a favour and click on it, and hit confirm.
2. https://secure.eve-online.com/acctmanmenu.asp
Use that too.
I don't personally give a damn whether you like eve any more. You, and people like you, don't give a damn whether I do, so why should I?
Adapt or die. Personally, I would prefer it if you did the latter. ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

Nafri
|
Posted - 2004.08.03 11:18:00 -
[83]
most of the time i go npc hunting after a kill, cause everybody runs to nearest station, lay some smack on me and say "come out of the station of you dare"
then i have to tell them "im in your belt killing the npcs fools" Wanna fly with me?
|

Nafri
|
Posted - 2004.08.03 11:18:00 -
[84]
most of the time i go npc hunting after a kill, cause everybody runs to nearest station, lay some smack on me and say "come out of the station of you dare"
then i have to tell them "im in your belt killing the npcs fools" Wanna fly with me?
|

Nafri
|
Posted - 2004.08.03 11:19:00 -
[85]
Originally by: vanBuskirk Edited by: vanBuskirk on 03/08/2004 09:38:01 Edited by: vanBuskirk on 03/08/2004 09:35:31 Edited by: vanBuskirk on 03/08/2004 09:32:06
Originally by: Sally
Originally by: Kinnison
Originally by: Sidhe
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
Sad? No. In fact they haven't gone far enough yet.
Pod someone, the criminal flag ought to last until you're podded. Eye for an eye.
Of course, no pirate will like that idea - things might actually get dangerous for them for a change.
As to making it difficult for pirates to enjoy eve? Ah diddums. You made your choice, there ought to be some consequences for you to deal with. At present, there aren't.
So you really want to tell us that there are no consequences and someone can continue unhindered all the time?
If so, my answer to you is: GO GET A CLUE YOU NOOB. PIRATE FOR A WHILE, COME BACK AND SPEAK AGAIN.
I don't want to pirate, and it looks to me as if Kinnison doesn't want to either.
The usual intelligent, well-constructed sort of argument seen from a pirate - "you don't know nothing, noob."
I do know that at present I don't have a chance, unless I'm very lucky, to effectively fight back against pirates. 15 minutes isn't even enough to refit and rearm, even supposing my clone is in the system I was podded in and all the stuff I need to buy is available there.
I do know that pirates very rarely fight against someone who can fight back.
I don't have any sympathy for your "problems". "WAA WAA - I have to waste a whole 15 minutes sitting in an impregnable safespot after I've killed someone."
It doesn't seem to occur to you that that same someone has had wasted, by you, at least the time required to refit. Not to mention the time represented by the ship, equipment and clone you just blew up for fun.
If you don't like it, there are at least two solutions to suggest:
1. See that little skull and crossbones on the bottom right of your character portrait on the log-in screen? Do me a favour and click on it, and hit confirm.
2. https://secure.eve-online.com/acctmanmenu.asp
Use that too.
I don't personally give a damn whether you like eve any more. You, and people like you, don't give a damn whether I do, so why should I?
Adapt or die. Personally, I would prefer it if you did the latter.
you never though about that maybe you are the person to adapt here? and when you want to hunt player pirates, try all those with -5, or are you scared? Wanna fly with me?
|

Nafri
|
Posted - 2004.08.03 11:19:00 -
[86]
Originally by: vanBuskirk Edited by: vanBuskirk on 03/08/2004 09:38:01 Edited by: vanBuskirk on 03/08/2004 09:35:31 Edited by: vanBuskirk on 03/08/2004 09:32:06
Originally by: Sally
Originally by: Kinnison
Originally by: Sidhe
The sad thing is that CCP seem to be listening to ****wits like this. They are making it harder and harder for a Pirate to enjoy this game.
Sad? No. In fact they haven't gone far enough yet.
Pod someone, the criminal flag ought to last until you're podded. Eye for an eye.
Of course, no pirate will like that idea - things might actually get dangerous for them for a change.
As to making it difficult for pirates to enjoy eve? Ah diddums. You made your choice, there ought to be some consequences for you to deal with. At present, there aren't.
So you really want to tell us that there are no consequences and someone can continue unhindered all the time?
If so, my answer to you is: GO GET A CLUE YOU NOOB. PIRATE FOR A WHILE, COME BACK AND SPEAK AGAIN.
I don't want to pirate, and it looks to me as if Kinnison doesn't want to either.
The usual intelligent, well-constructed sort of argument seen from a pirate - "you don't know nothing, noob."
I do know that at present I don't have a chance, unless I'm very lucky, to effectively fight back against pirates. 15 minutes isn't even enough to refit and rearm, even supposing my clone is in the system I was podded in and all the stuff I need to buy is available there.
I do know that pirates very rarely fight against someone who can fight back.
I don't have any sympathy for your "problems". "WAA WAA - I have to waste a whole 15 minutes sitting in an impregnable safespot after I've killed someone."
It doesn't seem to occur to you that that same someone has had wasted, by you, at least the time required to refit. Not to mention the time represented by the ship, equipment and clone you just blew up for fun.
If you don't like it, there are at least two solutions to suggest:
1. See that little skull and crossbones on the bottom right of your character portrait on the log-in screen? Do me a favour and click on it, and hit confirm.
2. https://secure.eve-online.com/acctmanmenu.asp
Use that too.
I don't personally give a damn whether you like eve any more. You, and people like you, don't give a damn whether I do, so why should I?
Adapt or die. Personally, I would prefer it if you did the latter.
you never though about that maybe you are the person to adapt here? and when you want to hunt player pirates, try all those with -5, or are you scared? Wanna fly with me?
|

Boonaki
|
Posted - 2004.08.03 11:34:00 -
[87]
That is a pretty stupid post. This game would be boring as hell without pirates. There'd be no risk, and for me, there wouldn't be anyone pirates to kill.
Fear the Ibis of doom. |

Boonaki
|
Posted - 2004.08.03 11:34:00 -
[88]
That is a pretty stupid post. This game would be boring as hell without pirates. There'd be no risk, and for me, there wouldn't be anyone pirates to kill.
Fear the Ibis of doom. |

vanBuskirk
|
Posted - 2004.08.03 12:05:00 -
[89]
Originally by: Nafri
you never though about that maybe you are the person to adapt here? and when you want to hunt player pirates, try all those with -5, or are you scared?
Because those who aren't pirates are greatly in the majority, idiot. Why in the name of hell should the game be arranged for the benefit of a tiny minority?
Actually, no. I don't want to hunt PC pirates. What I do want to do is retaliate when some moron with an itchy trigger finger blows me up for the hell of it. At the moment I can't. And you and I both know that some of the worst have remarkably good sec status. ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

vanBuskirk
|
Posted - 2004.08.03 12:05:00 -
[90]
Originally by: Nafri
you never though about that maybe you are the person to adapt here? and when you want to hunt player pirates, try all those with -5, or are you scared?
Because those who aren't pirates are greatly in the majority, idiot. Why in the name of hell should the game be arranged for the benefit of a tiny minority?
Actually, no. I don't want to hunt PC pirates. What I do want to do is retaliate when some moron with an itchy trigger finger blows me up for the hell of it. At the moment I can't. And you and I both know that some of the worst have remarkably good sec status. ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |
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