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Phasics
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Posted - 2004.08.02 09:52:00 -
[1]
hearing alot of "man NPC's are so much harder I can't do enough dmg to kill them"
or "I cant hit the frigs if I bring enough big guns to deal with the rat BS"
Why do u people assume that one BS should be able to clean up aginst a spawn of 1 BS 2 crusiers and 4 friagtes ?
surely the best your could hope for is to win a 1v1 vs another battleship.
A rat spawn with multiple ships should always have the edge over a single battleship.
thus you should all be rat hunting in groups and taking a interceptor buddy to clear the frigs while u nail the BS.
Is that not logical ?
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Phasics
|
Posted - 2004.08.02 09:52:00 -
[2]
hearing alot of "man NPC's are so much harder I can't do enough dmg to kill them"
or "I cant hit the frigs if I bring enough big guns to deal with the rat BS"
Why do u people assume that one BS should be able to clean up aginst a spawn of 1 BS 2 crusiers and 4 friagtes ?
surely the best your could hope for is to win a 1v1 vs another battleship.
A rat spawn with multiple ships should always have the edge over a single battleship.
thus you should all be rat hunting in groups and taking a interceptor buddy to clear the frigs while u nail the BS.
Is that not logical ?
|

Rod Blaine
|
Posted - 2004.08.02 09:54:00 -
[3]
Edited by: Rod Blaine on 02/08/2004 09:56:04
Lol, maybe because one BS can easily kill a 3 BS, 6 cruiser and 4 inty spawn ? Dont care to count how many of those I've killed solo in my megathron..
Are they supposed to be able to ? Fux knows.
Will there be a new and harder challenge out there soon ? Yes, complexes should be the solo hunters' bane with their no-warp fields. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Rod Blaine
|
Posted - 2004.08.02 09:54:00 -
[4]
Edited by: Rod Blaine on 02/08/2004 09:56:04
Lol, maybe because one BS can easily kill a 3 BS, 6 cruiser and 4 inty spawn ? Dont care to count how many of those I've killed solo in my megathron..
Are they supposed to be able to ? Fux knows.
Will there be a new and harder challenge out there soon ? Yes, complexes should be the solo hunters' bane with their no-warp fields. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Speknek
|
Posted - 2004.08.02 09:58:00 -
[5]
Maybe because not everyone wants to hunt in groups, and there are no solo bs spawns 
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Speknek
|
Posted - 2004.08.02 09:58:00 -
[6]
Maybe because not everyone wants to hunt in groups, and there are no solo bs spawns 
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SwitchBl4d3
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Posted - 2004.08.02 10:00:00 -
[7]
There balancing toward the principle of fleet NPC'ing where u will need balanced fleets or lots of frigs/Cruisers to take out the same.
When heavy drones have ill effect on smaller ships will see. "Teh lord of Nonni"
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SwitchBl4d3
|
Posted - 2004.08.02 10:00:00 -
[8]
There balancing toward the principle of fleet NPC'ing where u will need balanced fleets or lots of frigs/Cruisers to take out the same.
When heavy drones have ill effect on smaller ships will see. "Teh lord of Nonni"
|

Gungankllr
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Posted - 2004.08.02 10:02:00 -
[9]
Cruise missiles and MWD are spiffeh 
www.hadean.org
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Gungankllr
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Posted - 2004.08.02 10:02:00 -
[10]
Cruise missiles and MWD are spiffeh 
www.hadean.org
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Phoenus
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Posted - 2004.08.02 10:02:00 -
[11]
A rat spawn with multiple ships DO have an advantage over a solo BS, if they don't know what they are doing.
If you do, sure it's not too hard to nuke those 2-3 NPC BS, that 6 Cruiser and 4 Inty Spawn, not hard at all on your own.
Not everybody can get a 4-5 strong gang out in 0.0, especially if you aren't based out there normally, and go out there to earn decent ISK.
Frigs? You use your drones on them Cruisers? Take them out before they get close BS? Tank them and gnaw your way through their tanking
Not too hard if you have common sense 
Phoenus Enlightened Incorporated |

Phoenus
|
Posted - 2004.08.02 10:02:00 -
[12]
A rat spawn with multiple ships DO have an advantage over a solo BS, if they don't know what they are doing.
If you do, sure it's not too hard to nuke those 2-3 NPC BS, that 6 Cruiser and 4 Inty Spawn, not hard at all on your own.
Not everybody can get a 4-5 strong gang out in 0.0, especially if you aren't based out there normally, and go out there to earn decent ISK.
Frigs? You use your drones on them Cruisers? Take them out before they get close BS? Tank them and gnaw your way through their tanking
Not too hard if you have common sense 
Phoenus Enlightened Incorporated |

Marcus Aurelius
|
Posted - 2004.08.02 10:09:00 -
[13]
Edited by: Marcus Aurelius on 02/08/2004 10:12:52
Originally by: Gungankllr Cruise missiles and MWD are spiffeh 
True as hell. But neither is needed for this.
Really, there's like 101 setups for every BS that allow you to solo a BS spawn. And even when drones have been nerfed we will still be able to get past them inty's solo.
I use neither drones, cruise missiles nor smartbombs atm, and still it's too damn easy.
For example: deal with the friggies from 120km range with your large guns. Ignore teh cruisers or kill form there as well. Then warp in closer to about 60km and waste the BS's with your heavy ammo.
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Marcus Aurelius
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Posted - 2004.08.02 10:09:00 -
[14]
Edited by: Marcus Aurelius on 02/08/2004 10:12:52
Originally by: Gungankllr Cruise missiles and MWD are spiffeh 
True as hell. But neither is needed for this.
Really, there's like 101 setups for every BS that allow you to solo a BS spawn. And even when drones have been nerfed we will still be able to get past them inty's solo.
I use neither drones, cruise missiles nor smartbombs atm, and still it's too damn easy.
For example: deal with the friggies from 120km range with your large guns. Ignore teh cruisers or kill form there as well. Then warp in closer to about 60km and waste the BS's with your heavy ammo.
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Phasics
|
Posted - 2004.08.02 10:12:00 -
[15]
There comes up that interesting argument again
"Not everyone can get a group of 4-5 together to hunt"
Then not everyone should be out in 0.0 taking on a fleet of NPC with one BS.
As long as the bounties were ajusted accodingly (to compenasate for the added difficulty) I'd love to see it take a full mixed group of player to take on similar sized NPC spawns
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Phasics
|
Posted - 2004.08.02 10:12:00 -
[16]
There comes up that interesting argument again
"Not everyone can get a group of 4-5 together to hunt"
Then not everyone should be out in 0.0 taking on a fleet of NPC with one BS.
As long as the bounties were ajusted accodingly (to compenasate for the added difficulty) I'd love to see it take a full mixed group of player to take on similar sized NPC spawns
|

Rod Blaine
|
Posted - 2004.08.02 10:14:00 -
[17]
Originally by: Phasics
As long as the bounties were ajusted accodingly (to compenasate for the added difficulty) I'd love to see it take a full mixed group of player to take on similar sized NPC spawns
= complexes
Added difficulty: more NPC's, no warping out, no warping inside the complex.
Added reward: I seriously hope for more of that uber loot and named tech2 _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Rod Blaine
|
Posted - 2004.08.02 10:14:00 -
[18]
Originally by: Phasics
As long as the bounties were ajusted accodingly (to compenasate for the added difficulty) I'd love to see it take a full mixed group of player to take on similar sized NPC spawns
= complexes
Added difficulty: more NPC's, no warping out, no warping inside the complex.
Added reward: I seriously hope for more of that uber loot and named tech2 _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Phasics
|
Posted - 2004.08.02 10:17:00 -
[19]
well I'm hesitant to what shiva is promising
could be great from the sound of it, thoes gauntlets def have my vote, but whether or not they work as they should......
I guess we'll find out
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Phasics
|
Posted - 2004.08.02 10:17:00 -
[20]
well I'm hesitant to what shiva is promising
could be great from the sound of it, thoes gauntlets def have my vote, but whether or not they work as they should......
I guess we'll find out
|

spurious signal
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Posted - 2004.08.02 10:22:00 -
[21]
Originally by: Phasics "Not everyone can get a group of 4-5 together to hunt"
Then not everyone should be out in 0.0 taking on a fleet of NPC with one BS.
As long as the bounties were ajusted accodingly (to compenasate for the added difficulty) I'd love to see it take a full mixed group of player to take on similar sized NPC spawns
Problem comes when it's seen by the players as enforced grouping. Plenty of MMORPG players play solo for one reason or another and as soon as you make that effectively unviable you lose a lot of people.
And there a large number of very good reasons for soloing. I knew a few people who have kids and the demands they make on their time means they feel they can't commit to grouping because they can't predict when they'll have to go afk. That's just one, there's plenty more.
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spurious signal
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Posted - 2004.08.02 10:22:00 -
[22]
Originally by: Phasics "Not everyone can get a group of 4-5 together to hunt"
Then not everyone should be out in 0.0 taking on a fleet of NPC with one BS.
As long as the bounties were ajusted accodingly (to compenasate for the added difficulty) I'd love to see it take a full mixed group of player to take on similar sized NPC spawns
Problem comes when it's seen by the players as enforced grouping. Plenty of MMORPG players play solo for one reason or another and as soon as you make that effectively unviable you lose a lot of people.
And there a large number of very good reasons for soloing. I knew a few people who have kids and the demands they make on their time means they feel they can't commit to grouping because they can't predict when they'll have to go afk. That's just one, there's plenty more.
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Marcus Aurelius
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Posted - 2004.08.02 10:25:00 -
[23]
For me soloing BS is just passing the time when I'm not for example somewhere waiting for that battle to start, or waiting for the gang to get on, or being camped with the inty alt in a station.
You get my drift. Needing a group to do anything decent would kill that option nicely.
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Marcus Aurelius
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Posted - 2004.08.02 10:25:00 -
[24]
For me soloing BS is just passing the time when I'm not for example somewhere waiting for that battle to start, or waiting for the gang to get on, or being camped with the inty alt in a station.
You get my drift. Needing a group to do anything decent would kill that option nicely.
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Crimson Smith
|
Posted - 2004.08.02 10:31:00 -
[25]
Originally by: Phasics
... Why do u people assume that one BS should be able to clean up aginst a spawn of 1 BS 2 crusiers and 4 friagtes ? ...
Well, because I can, and I am certainly not leet.
The only time that I have to call for help is either at an Elder guardian BS spawn (tends to be 1 Elder BS, 2 standard NPC BS's and several intys) which take a lot of killing, or at a mineral convoy spawn where the haulers have to all be hit fast before they warp to safety.
Originally by: Phasics
thus you should all be rat hunting in groups and taking a interceptor buddy to clear the frigs while u nail the BS.
Is that not logical ?
nope, because it ain't true.
Gin is my co-pilot. |

Crimson Smith
|
Posted - 2004.08.02 10:31:00 -
[26]
Originally by: Phasics
... Why do u people assume that one BS should be able to clean up aginst a spawn of 1 BS 2 crusiers and 4 friagtes ? ...
Well, because I can, and I am certainly not leet.
The only time that I have to call for help is either at an Elder guardian BS spawn (tends to be 1 Elder BS, 2 standard NPC BS's and several intys) which take a lot of killing, or at a mineral convoy spawn where the haulers have to all be hit fast before they warp to safety.
Originally by: Phasics
thus you should all be rat hunting in groups and taking a interceptor buddy to clear the frigs while u nail the BS.
Is that not logical ?
nope, because it ain't true.
Gin is my co-pilot. |

hatchette
|
Posted - 2004.08.02 10:41:00 -
[27]
Quote: thus you should all be rat hunting in groups and taking a interceptor buddy to clear the frigs while u nail the BS.
Not everyone has friends, you insensitive clod.
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hatchette
|
Posted - 2004.08.02 10:41:00 -
[28]
Quote: thus you should all be rat hunting in groups and taking a interceptor buddy to clear the frigs while u nail the BS.
Not everyone has friends, you insensitive clod.
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Phasics
|
Posted - 2004.08.02 11:09:00 -
[29]
Originally by: Crimson Smith
Originally by: Phasics
... Why do u people assume that one BS should be able to clean up aginst a spawn of 1 BS 2 crusiers and 4 friagtes ? ...
Well, because I can, and I am certainly not leet.
The only time that I have to call for help is either at an Elder guardian BS spawn (tends to be 1 Elder BS, 2 standard NPC BS's and several intys) which take a lot of killing, or at a mineral convoy spawn where the haulers have to all be hit fast before they warp to safety.
Thats what I'm talking about to take on the 'bigger' more rewarding spawns u should need a group of people. I just think that it could be extended somewhat
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Phasics
|
Posted - 2004.08.02 11:09:00 -
[30]
Originally by: Crimson Smith
Originally by: Phasics
... Why do u people assume that one BS should be able to clean up aginst a spawn of 1 BS 2 crusiers and 4 friagtes ? ...
Well, because I can, and I am certainly not leet.
The only time that I have to call for help is either at an Elder guardian BS spawn (tends to be 1 Elder BS, 2 standard NPC BS's and several intys) which take a lot of killing, or at a mineral convoy spawn where the haulers have to all be hit fast before they warp to safety.
Thats what I'm talking about to take on the 'bigger' more rewarding spawns u should need a group of people. I just think that it could be extended somewhat
|

Speknek
|
Posted - 2004.08.02 11:09:00 -
[31]
Originally by: Phasics There comes up that interesting argument again
"Not everyone can get a group of 4-5 together to hunt"
Then not everyone should be out in 0.0 taking on a fleet of NPC with one BS.
As long as the bounties were ajusted accodingly (to compenasate for the added difficulty) I'd love to see it take a full mixed group of player to take on similar sized NPC spawns
If there would be good spawns to hunt in empire alot would stay there, but the only thing you can fight in empire are boring cruisers and even more frigate. You have to go to 0.0 to make your bs usefull. If this game is going to require grouping after upcoming changes alot will go play another game. Alot of content for BS pilots in empire isnt there. No level 4 agents, boring spawns in belts. BS also says it all, battleship, build for battle. It should have no problem with frigates. I understand why large guns cant hit a frigate, but where are the battleship sized anti frigate weapons? If these changes continue alot will go, its a game and should be fun, and all these changes are no fun, except for those very rare fleetbattles.
|

Speknek
|
Posted - 2004.08.02 11:09:00 -
[32]
Originally by: Phasics There comes up that interesting argument again
"Not everyone can get a group of 4-5 together to hunt"
Then not everyone should be out in 0.0 taking on a fleet of NPC with one BS.
As long as the bounties were ajusted accodingly (to compenasate for the added difficulty) I'd love to see it take a full mixed group of player to take on similar sized NPC spawns
If there would be good spawns to hunt in empire alot would stay there, but the only thing you can fight in empire are boring cruisers and even more frigate. You have to go to 0.0 to make your bs usefull. If this game is going to require grouping after upcoming changes alot will go play another game. Alot of content for BS pilots in empire isnt there. No level 4 agents, boring spawns in belts. BS also says it all, battleship, build for battle. It should have no problem with frigates. I understand why large guns cant hit a frigate, but where are the battleship sized anti frigate weapons? If these changes continue alot will go, its a game and should be fun, and all these changes are no fun, except for those very rare fleetbattles.
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Aelita
|
Posted - 2004.08.02 11:20:00 -
[33]
It's twisted logic. CCP balancing ships. Why frigate should be equal to BS? If BS can't hit frigate then fair should be that frigate shouldn't hit BS, right?
I don't see problem in that. Frigates should be made to be invulerable to BS weaposn, that's right. But CCP need fix PvE too. In this case spawns must be done from one type of ships too. That way player in BS should pick equal ships to fight on and run like rabbit from unequal ships. That way frigate pilot could pick only frigate spawns and fight etc.
These changes really hurt people who wants play EVE and have no time to deal with groups. FYI groups adds sheer waste of time to game play. Waiting to group members even waiting before group get on.
If I want hunt in deep space 10+ jumps from station I can't expect that I would have any buddy on hand in same system as me. EVE is big waste-land so don't expect from people in PvE to much grouping for any reason.
All these changes really kick out people who wants just fun in PvE. It make more fun PvP I agree but on other hand nerfing PvE that's a problem what should be addressed too.
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Aelita
|
Posted - 2004.08.02 11:20:00 -
[34]
It's twisted logic. CCP balancing ships. Why frigate should be equal to BS? If BS can't hit frigate then fair should be that frigate shouldn't hit BS, right?
I don't see problem in that. Frigates should be made to be invulerable to BS weaposn, that's right. But CCP need fix PvE too. In this case spawns must be done from one type of ships too. That way player in BS should pick equal ships to fight on and run like rabbit from unequal ships. That way frigate pilot could pick only frigate spawns and fight etc.
These changes really hurt people who wants play EVE and have no time to deal with groups. FYI groups adds sheer waste of time to game play. Waiting to group members even waiting before group get on.
If I want hunt in deep space 10+ jumps from station I can't expect that I would have any buddy on hand in same system as me. EVE is big waste-land so don't expect from people in PvE to much grouping for any reason.
All these changes really kick out people who wants just fun in PvE. It make more fun PvP I agree but on other hand nerfing PvE that's a problem what should be addressed too.
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Zuko Vogon
|
Posted - 2004.08.02 11:21:00 -
[35]
I do really not understand why solo players want to be able to take on a fleet of NPC.
What do they expect a gang or fleet of players to take on then? Stations, planets, entire solar systems?
People will have to accept that the game will be played by solo players and grouping players and the solo players will never be able to do the same as grouping players, because if that was the case, then grouping players could gank all spawns before any solo players could react anyway.
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Zuko Vogon
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Posted - 2004.08.02 11:21:00 -
[36]
I do really not understand why solo players want to be able to take on a fleet of NPC.
What do they expect a gang or fleet of players to take on then? Stations, planets, entire solar systems?
People will have to accept that the game will be played by solo players and grouping players and the solo players will never be able to do the same as grouping players, because if that was the case, then grouping players could gank all spawns before any solo players could react anyway.
|

Speknek
|
Posted - 2004.08.02 11:30:00 -
[37]
Originally by: Zuko Vogon I do really not understand why solo players want to be able to take on a fleet of NPC.
What do they expect a gang or fleet of players to take on then? Stations, planets, entire solar systems?
People will have to accept that the game will be played by solo players and grouping players and the solo players will never be able to do the same as grouping players, because if that was the case, then grouping players could gank all spawns before any solo players could react anyway.
Then where's the content for the solo players? Like 2 bs spawns only?
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Speknek
|
Posted - 2004.08.02 11:30:00 -
[38]
Originally by: Zuko Vogon I do really not understand why solo players want to be able to take on a fleet of NPC.
What do they expect a gang or fleet of players to take on then? Stations, planets, entire solar systems?
People will have to accept that the game will be played by solo players and grouping players and the solo players will never be able to do the same as grouping players, because if that was the case, then grouping players could gank all spawns before any solo players could react anyway.
Then where's the content for the solo players? Like 2 bs spawns only?
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DarkStar251
|
Posted - 2004.08.02 11:41:00 -
[39]
You HAVE to be able to NPC hunt solo.
Why? because its what people do when they dont have 30 friends about to do other things. If I dont have enugh corp members online for PvP (I understand and agree I shouldnt be able to do that alone) then I hunt NPCs.
If it becomes such that I cant NPC hunt at all Solo (and its already become boring and slow as hell, the NPC bs tank so well it takes ages, the cruisers are dead hard to hit, and the frigs are a drone-only prospect, and all three do so little damage its no risk at all.) then I will be limited to just logging in and sitting in station if I dont have 5-6 buddies about that feel like doing the same thing with me.
When that happens, I, and probably many others, will quit.
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DarkStar251
|
Posted - 2004.08.02 11:41:00 -
[40]
You HAVE to be able to NPC hunt solo.
Why? because its what people do when they dont have 30 friends about to do other things. If I dont have enugh corp members online for PvP (I understand and agree I shouldnt be able to do that alone) then I hunt NPCs.
If it becomes such that I cant NPC hunt at all Solo (and its already become boring and slow as hell, the NPC bs tank so well it takes ages, the cruisers are dead hard to hit, and the frigs are a drone-only prospect, and all three do so little damage its no risk at all.) then I will be limited to just logging in and sitting in station if I dont have 5-6 buddies about that feel like doing the same thing with me.
When that happens, I, and probably many others, will quit.
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Aelita
|
Posted - 2004.08.02 11:42:00 -
[41]
Originally by: Zuko Vogon I do really not understand why solo players want to be able to take on a fleet of NPC.
What do they expect a gang or fleet of players to take on then? Stations, planets, entire solar systems?
People will have to accept that the game will be played by solo players and grouping players and the solo players will never be able to do the same as grouping players, because if that was the case, then grouping players could gank all spawns before any solo players could react anyway.
Ok then can you tell me why I should pay 14Ç/month? If I want go in 0.0 hunt alone I should be able, it's a game at all.
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Aelita
|
Posted - 2004.08.02 11:42:00 -
[42]
Originally by: Zuko Vogon I do really not understand why solo players want to be able to take on a fleet of NPC.
What do they expect a gang or fleet of players to take on then? Stations, planets, entire solar systems?
People will have to accept that the game will be played by solo players and grouping players and the solo players will never be able to do the same as grouping players, because if that was the case, then grouping players could gank all spawns before any solo players could react anyway.
Ok then can you tell me why I should pay 14Ç/month? If I want go in 0.0 hunt alone I should be able, it's a game at all.
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Randuin MaraL
|
Posted - 2004.08.02 11:45:00 -
[43]
Why? Because we are smarter than angel cartel or other NPC pirates pilots. ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

Randuin MaraL
|
Posted - 2004.08.02 11:45:00 -
[44]
Why? Because we are smarter than angel cartel or other NPC pirates pilots. ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

Rod Blaine
|
Posted - 2004.08.02 11:46:00 -
[45]
Edited by: Rod Blaine on 02/08/2004 11:49:00
Originally by: Randuin MaraL Why? Because we are smarter than angel cartel or other NPC pirates pilots.
Talk for yourself.
me = dumbass. I just pick setups form the forum, tactics from the forum, smacktalk from local and blunder my way thru Eve myself. Only way I kill NPC's is by pure lucks hitting all buttons on my keyboard untill the icon goes away. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Rod Blaine
|
Posted - 2004.08.02 11:46:00 -
[46]
Edited by: Rod Blaine on 02/08/2004 11:49:00
Originally by: Randuin MaraL Why? Because we are smarter than angel cartel or other NPC pirates pilots.
Talk for yourself.
me = dumbass. I just pick setups form the forum, tactics from the forum, smacktalk from local and blunder my way thru Eve myself. Only way I kill NPC's is by pure lucks hitting all buttons on my keyboard untill the icon goes away. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

AngelGrinder
|
Posted - 2004.08.02 12:02:00 -
[47]
Another problem with gang hunting in different ships -
1 BS and 1 Cruiser go hunting - Cruiser kills all frigates and cruisers, spend 50k (ish) on ammo and missiles. BS kills a 500k BS rat, uses 300k worth of ammo to kill the BS, the frigate pilot will get 250k of the BS bounty, and the BS pilot will get a loss....
I dont want gang changed, but its just another problem with hunting in different ships
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AngelGrinder
|
Posted - 2004.08.02 12:02:00 -
[48]
Another problem with gang hunting in different ships -
1 BS and 1 Cruiser go hunting - Cruiser kills all frigates and cruisers, spend 50k (ish) on ammo and missiles. BS kills a 500k BS rat, uses 300k worth of ammo to kill the BS, the frigate pilot will get 250k of the BS bounty, and the BS pilot will get a loss....
I dont want gang changed, but its just another problem with hunting in different ships
|

Phasics
|
Posted - 2004.08.02 12:14:00 -
[49]
Originally by: AngelGrinder Another problem with gang hunting in different ships -
1 BS and 1 Cruiser go hunting - Cruiser kills all frigates and cruisers, spend 50k (ish) on ammo and missiles. BS kills a 500k BS rat, uses 300k worth of ammo to kill the BS, the frigate pilot will get 250k of the BS bounty, and the BS pilot will get a loss....
I dont want gang changed, but its just another problem with hunting in different ships
what makes the frigates contribution any less important to the group?. why not just ask the frigs to chip in for the ammo costs
|

Phasics
|
Posted - 2004.08.02 12:14:00 -
[50]
Originally by: AngelGrinder Another problem with gang hunting in different ships -
1 BS and 1 Cruiser go hunting - Cruiser kills all frigates and cruisers, spend 50k (ish) on ammo and missiles. BS kills a 500k BS rat, uses 300k worth of ammo to kill the BS, the frigate pilot will get 250k of the BS bounty, and the BS pilot will get a loss....
I dont want gang changed, but its just another problem with hunting in different ships
what makes the frigates contribution any less important to the group?. why not just ask the frigs to chip in for the ammo costs
|

Randuin MaraL
|
Posted - 2004.08.02 12:20:00 -
[51]
Originally by: Rod Blaine Edited by: Rod Blaine on 02/08/2004 11:49:00
Originally by: Randuin MaraL Why? Because we are smarter than angel cartel or other NPC pirates pilots.
Talk for yourself.
me = dumbass. I just pick setups form the forum, tactics from the forum, smacktalk from local and blunder my way thru Eve myself. Only way I kill NPC's is by pure lucks hitting all buttons on my keyboard untill the icon goes away.
:smile: Fair enough, Rod, and does the job, too. ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

Randuin MaraL
|
Posted - 2004.08.02 12:20:00 -
[52]
Originally by: Rod Blaine Edited by: Rod Blaine on 02/08/2004 11:49:00
Originally by: Randuin MaraL Why? Because we are smarter than angel cartel or other NPC pirates pilots.
Talk for yourself.
me = dumbass. I just pick setups form the forum, tactics from the forum, smacktalk from local and blunder my way thru Eve myself. Only way I kill NPC's is by pure lucks hitting all buttons on my keyboard untill the icon goes away.
:smile: Fair enough, Rod, and does the job, too. ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

SwitchBl4d3
|
Posted - 2004.08.02 12:20:00 -
[53]
Originally by: AngelGrinder Another problem with gang hunting in different ships -
1 BS and 1 Cruiser go hunting - Cruiser kills all frigates and cruisers, spend 50k (ish) on ammo and missiles. BS kills a 500k BS rat, uses 300k worth of ammo to kill the BS, the frigate pilot will get 250k of the BS bounty, and the BS pilot will get a loss....
I dont want gang changed, but its just another problem with hunting in different ships
Hmm, Arma's/apocs springs to mind. I wouldnt even consider NPC hunting in a non amarrian vessel.
But another thing about this topic is, what about the solo'ers/freelancers the guys who just wanna fight battleships. well i think they should have BS only spawns in POI, either that or make useless planets house some BS only spawns. failing that the NEW dungeon thing should adapt and spawn sufice to what hat goes into them.. though im not sure how that works exactly "Teh lord of Nonni"
|

SwitchBl4d3
|
Posted - 2004.08.02 12:20:00 -
[54]
Originally by: AngelGrinder Another problem with gang hunting in different ships -
1 BS and 1 Cruiser go hunting - Cruiser kills all frigates and cruisers, spend 50k (ish) on ammo and missiles. BS kills a 500k BS rat, uses 300k worth of ammo to kill the BS, the frigate pilot will get 250k of the BS bounty, and the BS pilot will get a loss....
I dont want gang changed, but its just another problem with hunting in different ships
Hmm, Arma's/apocs springs to mind. I wouldnt even consider NPC hunting in a non amarrian vessel.
But another thing about this topic is, what about the solo'ers/freelancers the guys who just wanna fight battleships. well i think they should have BS only spawns in POI, either that or make useless planets house some BS only spawns. failing that the NEW dungeon thing should adapt and spawn sufice to what hat goes into them.. though im not sure how that works exactly "Teh lord of Nonni"
|

Viceroy
|
Posted - 2004.08.02 12:35:00 -
[55]
NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo. -
|

Viceroy
|
Posted - 2004.08.02 12:35:00 -
[56]
NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo. -
|

JoCool
|
Posted - 2004.08.02 12:39:00 -
[57]
I think people should NOT be able to hunt solo *good* NPC spawns, but currently they can.
In games like Dark Age of Camelot or Everquest people are required to form groups to be able to kill high level NPCs. I've been in dungeon raids with 50 people participating to take out ultra hard endbossish npcs. Such super dungeons should also exist for eve imo, I'm looking forward to them in Shiva! 
|

JoCool
|
Posted - 2004.08.02 12:39:00 -
[58]
I think people should NOT be able to hunt solo *good* NPC spawns, but currently they can.
In games like Dark Age of Camelot or Everquest people are required to form groups to be able to kill high level NPCs. I've been in dungeon raids with 50 people participating to take out ultra hard endbossish npcs. Such super dungeons should also exist for eve imo, I'm looking forward to them in Shiva! 
|

Rod Blaine
|
Posted - 2004.08.02 12:40:00 -
[59]
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Neiter, as long as mining on 0.0 still pays much more then hunting there does. Or, alternatively, beef npc's and nerf teh miners a bit !
No, it's fine this way really. I'm able to make a little more isk hunting now then before the recent NPC changes, at slightly increased risk. Nothing wrong with that.
I do hope complexes get balanced good tho, could imagine a gang of 10 BS's sweeping thru those deep space ones should be getting alot of isk for their trouble. There should be something out there that exceeds mining in earning potential. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Rod Blaine
|
Posted - 2004.08.02 12:40:00 -
[60]
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Neiter, as long as mining on 0.0 still pays much more then hunting there does. Or, alternatively, beef npc's and nerf teh miners a bit !
No, it's fine this way really. I'm able to make a little more isk hunting now then before the recent NPC changes, at slightly increased risk. Nothing wrong with that.
I do hope complexes get balanced good tho, could imagine a gang of 10 BS's sweeping thru those deep space ones should be getting alot of isk for their trouble. There should be something out there that exceeds mining in earning potential. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Aelita
|
Posted - 2004.08.02 12:44:00 -
[61]
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Hehe. Dream of all pirates. EVE full of miners! This is why you want eliminated PvE.
|

Aelita
|
Posted - 2004.08.02 12:44:00 -
[62]
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Hehe. Dream of all pirates. EVE full of miners! This is why you want eliminated PvE.
|

Toran Mehtar
|
Posted - 2004.08.02 13:25:00 -
[63]
Originally by: Aelita
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Hehe. Dream of all pirates. EVE full of miners! This is why you want eliminated PvE.
What do you think pirates would prefer to loot : eight miner IIS or eight modulated Tachs ?
|

Toran Mehtar
|
Posted - 2004.08.02 13:25:00 -
[64]
Originally by: Aelita
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Hehe. Dream of all pirates. EVE full of miners! This is why you want eliminated PvE.
What do you think pirates would prefer to loot : eight miner IIS or eight modulated Tachs ?
|

Lermitte
|
Posted - 2004.08.02 13:58:00 -
[65]
I really dont see the problem.
I can solo hunt NPC spawns, but if I come across a 3 Bship spawn I know Im in for a fight and chances are I would lose.
2 bships and I know I have a good chance.
This is the way it should be, i get to do decent hunting without the guarantee of killing the best I come across.
If I could Eve would be very dull with out a challenge....
|

Lermitte
|
Posted - 2004.08.02 13:58:00 -
[66]
I really dont see the problem.
I can solo hunt NPC spawns, but if I come across a 3 Bship spawn I know Im in for a fight and chances are I would lose.
2 bships and I know I have a good chance.
This is the way it should be, i get to do decent hunting without the guarantee of killing the best I come across.
If I could Eve would be very dull with out a challenge....
|

Maud Dib
|
Posted - 2004.08.02 15:12:00 -
[67]
Originally by: JoCool I think people should NOT be able to hunt solo *good* NPC spawns, but currently they can.
In games like Dark Age of Camelot or Everquest people are required to form groups to be able to kill high level NPCs. I've been in dungeon raids with 50 people participating to take out ultra hard endbossish npcs. Such super dungeons should also exist for eve imo, I'm looking forward to them in Shiva! 
Yeah and then when those 50 players kill the monster and it drops it's +50 n00b pleasure wand all the players say "Yay now we only have to wait for it to spawn 49 more times and we all have one."
Most people play EVE because they think that kind of game is ghey. Well at least thats why I play EVE.
|

Maud Dib
|
Posted - 2004.08.02 15:12:00 -
[68]
Originally by: JoCool I think people should NOT be able to hunt solo *good* NPC spawns, but currently they can.
In games like Dark Age of Camelot or Everquest people are required to form groups to be able to kill high level NPCs. I've been in dungeon raids with 50 people participating to take out ultra hard endbossish npcs. Such super dungeons should also exist for eve imo, I'm looking forward to them in Shiva! 
Yeah and then when those 50 players kill the monster and it drops it's +50 n00b pleasure wand all the players say "Yay now we only have to wait for it to spawn 49 more times and we all have one."
Most people play EVE because they think that kind of game is ghey. Well at least thats why I play EVE.
|

X 00
|
Posted - 2004.08.02 15:37:00 -
[69]
NPC`s the way they are now are fine for solo pilots, and the bounties in tandem with the occassional named item dropping, makes them a viable(ish) source of income.
IMO hunting in gangs is a waste of time, if it's your only source of income, even when there`s only two in the gang, you aren't going to be making much isk, and the only alternative then is to mine all day, which tends to bring in a lot more isk than hunting does at present anyway, however I dislike mining and only do so when my corpmates force me to 
If they make npc's tougher/smarter still, then an increase in bounties should come right along with that. I've no problem with having to think a bit in killing rats, in fact it would make it more fun, without a doubt, but if in doing so it means i can only 'earn' a pittance compared to the ark/bistot miners etc. then i'll have nothing left to do when I log on.
|

X 00
|
Posted - 2004.08.02 15:37:00 -
[70]
NPC`s the way they are now are fine for solo pilots, and the bounties in tandem with the occassional named item dropping, makes them a viable(ish) source of income.
IMO hunting in gangs is a waste of time, if it's your only source of income, even when there`s only two in the gang, you aren't going to be making much isk, and the only alternative then is to mine all day, which tends to bring in a lot more isk than hunting does at present anyway, however I dislike mining and only do so when my corpmates force me to 
If they make npc's tougher/smarter still, then an increase in bounties should come right along with that. I've no problem with having to think a bit in killing rats, in fact it would make it more fun, without a doubt, but if in doing so it means i can only 'earn' a pittance compared to the ark/bistot miners etc. then i'll have nothing left to do when I log on.
|

Viceroy
|
Posted - 2004.08.02 16:08:00 -
[71]
Originally by: Aelita
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Hehe. Dream of all pirates. EVE full of miners! This is why you want eliminated PvE.
Good job sherlock! You just figured out our great plan!
When you get enough money to buy a clue, i'm sure you'll figure out much greater things too. Like the fact that there is no faction called "Pirates" and if there were, these enigmatic people would probably like npc farming too, so if one of them actually said that npc farming was too easy, it would probably be because it is.
Fool.
Quote: No, it's fine this way really. I'm able to make a little more isk hunting now then before the recent NPC changes, at slightly increased risk. Nothing wrong with that.
Actually you get 2x the bounties from the same mentally retarded npcs (who now shield/armor boost \o/ That must be quite a challenge...) -
|

Viceroy
|
Posted - 2004.08.02 16:08:00 -
[72]
Originally by: Aelita
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Hehe. Dream of all pirates. EVE full of miners! This is why you want eliminated PvE.
Good job sherlock! You just figured out our great plan!
When you get enough money to buy a clue, i'm sure you'll figure out much greater things too. Like the fact that there is no faction called "Pirates" and if there were, these enigmatic people would probably like npc farming too, so if one of them actually said that npc farming was too easy, it would probably be because it is.
Fool.
Quote: No, it's fine this way really. I'm able to make a little more isk hunting now then before the recent NPC changes, at slightly increased risk. Nothing wrong with that.
Actually you get 2x the bounties from the same mentally retarded npcs (who now shield/armor boost \o/ That must be quite a challenge...) -
|

Negotiator
|
Posted - 2004.08.02 16:14:00 -
[73]
here is the thing that made NPC hunting easy (and lets not remove it :P) - only frig NPCs can scramble. When BS used to scramble you, if you didnt kill them - well...bb. Now if u see the situation is pants u just kill off the frigs and warp off..
|

Negotiator
|
Posted - 2004.08.02 16:14:00 -
[74]
here is the thing that made NPC hunting easy (and lets not remove it :P) - only frig NPCs can scramble. When BS used to scramble you, if you didnt kill them - well...bb. Now if u see the situation is pants u just kill off the frigs and warp off..
|

Turyleon Caddarn
|
Posted - 2004.08.02 16:22:00 -
[75]
look at what the NPCS equip... 1mn afterburners, basic mining drones, dual heavy pulses and basic cap rechargers (at least, thats was they drop for me). if 3 human players in bs equipped them like this, any single BS could take them down easy.
in terms of the strength of them, it takes me about the same amount of time to cut through a sanshas armor as it does to do a human players.
risk/reward. until the decent npcs start dropping the right loot table gear, they shouldnt change a thing about the npcs.
"I know this game, it's called Cat and Mouse. There's only one way to win......... Don't be the mouse." |

Turyleon Caddarn
|
Posted - 2004.08.02 16:22:00 -
[76]
look at what the NPCS equip... 1mn afterburners, basic mining drones, dual heavy pulses and basic cap rechargers (at least, thats was they drop for me). if 3 human players in bs equipped them like this, any single BS could take them down easy.
in terms of the strength of them, it takes me about the same amount of time to cut through a sanshas armor as it does to do a human players.
risk/reward. until the decent npcs start dropping the right loot table gear, they shouldnt change a thing about the npcs.
"I know this game, it's called Cat and Mouse. There's only one way to win......... Don't be the mouse." |

Heidi Baker
|
Posted - 2004.08.02 16:45:00 -
[77]
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Maybe with 15 mill skill points it's easy ... but believe me , some people have less 
Fly safe ......
|

Heidi Baker
|
Posted - 2004.08.02 16:45:00 -
[78]
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Maybe with 15 mill skill points it's easy ... but believe me , some people have less 
Fly safe ......
|

Viceroy
|
Posted - 2004.08.02 17:36:00 -
[79]
Originally by: Heidi Baker
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Maybe with 15 mill skill points it's easy ... but believe me , some people have less 
Fly safe ......
here's a surprise; npcs range from 1k to 1.5mil. I'm sure EVERYONE can find a group of npcs that suits their skillpoint/equipment range. Dont expect to kill battleship npcs in an ibis with 10k skillpoints though, sorry. -
|

Viceroy
|
Posted - 2004.08.02 17:36:00 -
[80]
Originally by: Heidi Baker
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Maybe with 15 mill skill points it's easy ... but believe me , some people have less 
Fly safe ......
here's a surprise; npcs range from 1k to 1.5mil. I'm sure EVERYONE can find a group of npcs that suits their skillpoint/equipment range. Dont expect to kill battleship npcs in an ibis with 10k skillpoints though, sorry. -
|

Hanse Davion
|
Posted - 2004.08.02 18:24:00 -
[81]
Personally I would love just to be able to survive the Player blockades long enough to see a NPC Battleship spawn. Been playing since beta and have not seen a NPC Battleship since beta :-(
But I been podded 8 times trying to get to 0.0 space by player battleships.
2005.01.21 05:09:06combatYour Tachyon Beam Laser I perfectly strikes Blood Priest, wrecking for 533.1 damage. |

Hanse Davion
|
Posted - 2004.08.02 18:24:00 -
[82]
Personally I would love just to be able to survive the Player blockades long enough to see a NPC Battleship spawn. Been playing since beta and have not seen a NPC Battleship since beta :-(
But I been podded 8 times trying to get to 0.0 space by player battleships.
2005.01.21 05:09:06combatYour Tachyon Beam Laser I perfectly strikes Blood Priest, wrecking for 533.1 damage. |

Amerame
|
Posted - 2004.08.02 18:44:00 -
[83]
Originally by: Aelita
Ok then can you tell me why I should pay 14€/month? If I want go in 0.0 hunt alone I should be able, it's a game at all.
If you were playing alone, then yes, nobody would care what you can or cannot do, and you could cheat as much as your pleased to 'win'.
In Eve you're part of a world consisting of a lot of players, your actions will affect other players in a way or another. Paying 14€ / month certainly do not grant you the right to get a death touch button to kill NPCs at will, because you feel like it would be a cool feature.
PvE side of Eve is somewhat lacking in the way that you can solo everything, there's no need to group at all, there's no benefit at being an organized team when fighting NPCs. Odd, because it is not true in all other aspects of this game. Eve require more challenging NPC fight that would require more than 1 ship. Hopefully agent lvl 4 and complexes will be so.
|

Amerame
|
Posted - 2004.08.02 18:44:00 -
[84]
Originally by: Aelita
Ok then can you tell me why I should pay 14€/month? If I want go in 0.0 hunt alone I should be able, it's a game at all.
If you were playing alone, then yes, nobody would care what you can or cannot do, and you could cheat as much as your pleased to 'win'.
In Eve you're part of a world consisting of a lot of players, your actions will affect other players in a way or another. Paying 14€ / month certainly do not grant you the right to get a death touch button to kill NPCs at will, because you feel like it would be a cool feature.
PvE side of Eve is somewhat lacking in the way that you can solo everything, there's no need to group at all, there's no benefit at being an organized team when fighting NPCs. Odd, because it is not true in all other aspects of this game. Eve require more challenging NPC fight that would require more than 1 ship. Hopefully agent lvl 4 and complexes will be so.
|

Aelita
|
Posted - 2004.08.02 18:58:00 -
[85]
Originally by: Viceroy
Originally by: Aelita
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Hehe. Dream of all pirates. EVE full of miners! This is why you want eliminated PvE.
Good job sherlock! You just figured out our great plan!
When you get enough money to buy a clue, i'm sure you'll figure out much greater things too. Like the fact that there is no faction called "Pirates" and if there were, these enigmatic people would probably like npc farming too, so if one of them actually said that npc farming was too easy, it would probably be because it is.
Fool.
Viceroy! 1st it was joke. 2nd why calling someone fool? Are you premature? I think yes like other pirates.
By the way did anyone test new changes? Really? I see some strange thing with my last test. I had raven outfited with 6 siege launchers and 6 heavy drones. I find one Serpentis Executor flying with two Serpentis guardians. Executor is Dominx and guardians are elite frigates.
I send my drones at these frigates and point my launchers at Executor. Guess who did explode 1st? Answer is easy Executor. Doesn't seems to be strange?
|

Aelita
|
Posted - 2004.08.02 18:58:00 -
[86]
Originally by: Viceroy
Originally by: Aelita
Originally by: Viceroy NPC's are way too easy atm. devs should either nerf those silly bounties or beef up the npcs imo.
Hehe. Dream of all pirates. EVE full of miners! This is why you want eliminated PvE.
Good job sherlock! You just figured out our great plan!
When you get enough money to buy a clue, i'm sure you'll figure out much greater things too. Like the fact that there is no faction called "Pirates" and if there were, these enigmatic people would probably like npc farming too, so if one of them actually said that npc farming was too easy, it would probably be because it is.
Fool.
Viceroy! 1st it was joke. 2nd why calling someone fool? Are you premature? I think yes like other pirates.
By the way did anyone test new changes? Really? I see some strange thing with my last test. I had raven outfited with 6 siege launchers and 6 heavy drones. I find one Serpentis Executor flying with two Serpentis guardians. Executor is Dominx and guardians are elite frigates.
I send my drones at these frigates and point my launchers at Executor. Guess who did explode 1st? Answer is easy Executor. Doesn't seems to be strange?
|

CmdoColin
|
Posted - 2004.08.02 18:58:00 -
[87]
Originally by: Maud Dib
Originally by: JoCool I think people should NOT be able to hunt solo *good* NPC spawns, but currently they can.
In games like Dark Age of Camelot or Everquest people are required to form groups to be able to kill high level NPCs. I've been in dungeon raids with 50 people participating to take out ultra hard endbossish npcs. Such super dungeons should also exist for eve imo, I'm looking forward to them in Shiva! 
Yeah and then when those 50 players kill the monster and it drops it's +50 n00b pleasure wand all the players say "Yay now we only have to wait for it to spawn 49 more times and we all have one."
Most people play EVE because they think that kind of game is ghey. Well at least thats why I play EVE.
What makes those games good? A group working together to achieve a common goal. There is absolutely no better gaming experience. Yes the rewards from those games are "ghey", but that doesn't mean it can't be done right.
How long do most people play a single player game? I play most single player games for a month. MMOG's - on average 9 months.
An MMOG is like sex, yeah we all solo every once in awhile - it gets you through when no one else is around. With someone else it becomes a hell of alot more fun. Other MMOG's just haven't got the climax right yet.
Audita et altera pars |

CmdoColin
|
Posted - 2004.08.02 18:58:00 -
[88]
Originally by: Maud Dib
Originally by: JoCool I think people should NOT be able to hunt solo *good* NPC spawns, but currently they can.
In games like Dark Age of Camelot or Everquest people are required to form groups to be able to kill high level NPCs. I've been in dungeon raids with 50 people participating to take out ultra hard endbossish npcs. Such super dungeons should also exist for eve imo, I'm looking forward to them in Shiva! 
Yeah and then when those 50 players kill the monster and it drops it's +50 n00b pleasure wand all the players say "Yay now we only have to wait for it to spawn 49 more times and we all have one."
Most people play EVE because they think that kind of game is ghey. Well at least thats why I play EVE.
What makes those games good? A group working together to achieve a common goal. There is absolutely no better gaming experience. Yes the rewards from those games are "ghey", but that doesn't mean it can't be done right.
How long do most people play a single player game? I play most single player games for a month. MMOG's - on average 9 months.
An MMOG is like sex, yeah we all solo every once in awhile - it gets you through when no one else is around. With someone else it becomes a hell of alot more fun. Other MMOG's just haven't got the climax right yet.
Audita et altera pars |

Origim
|
Posted - 2004.08.02 20:36:00 -
[89]
Originally by: Phasics hearing alot of "man NPC's are so much harder I can't do enough dmg to kill them"
or "I cant hit the frigs if I bring enough big guns to deal with the rat BS"
Why do u people assume that one BS should be able to clean up aginst a spawn of 1 BS 2 crusiers and 4 friagtes ?
surely the best your could hope for is to win a 1v1 vs another battleship.
A rat spawn with multiple ships should always have the edge over a single battleship.
thus you should all be rat hunting in groups and taking a interceptor buddy to clear the frigs while u nail the BS.
Is that not logical ?
No, not logical, but FORCING people to group = bad. That makes EvE drgrade to Everquest level. What if people don't WANT to look an hour for a group they can trust? What if people want to hunt ALONE? --------------
Posting Efficiency / Rank 1 / SP: 68542 of 256000 | 
|

Origim
|
Posted - 2004.08.02 20:36:00 -
[90]
Originally by: Phasics hearing alot of "man NPC's are so much harder I can't do enough dmg to kill them"
or "I cant hit the frigs if I bring enough big guns to deal with the rat BS"
Why do u people assume that one BS should be able to clean up aginst a spawn of 1 BS 2 crusiers and 4 friagtes ?
surely the best your could hope for is to win a 1v1 vs another battleship.
A rat spawn with multiple ships should always have the edge over a single battleship.
thus you should all be rat hunting in groups and taking a interceptor buddy to clear the frigs while u nail the BS.
Is that not logical ?
No, not logical, but FORCING people to group = bad. That makes EvE drgrade to Everquest level. What if people don't WANT to look an hour for a group they can trust? What if people want to hunt ALONE? --------------
Posting Efficiency / Rank 1 / SP: 68542 of 256000 | 
|

Joshua Calvert
|
Posted - 2004.08.02 20:50:00 -
[91]
Why do people assume BS can't hunt rats alone?
Good bookmarks, good setup, and any half-decent player can take out the toughest spawns.
In the end, more BS are lost to NPC's than PvP.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.08.02 20:50:00 -
[92]
Why do people assume BS can't hunt rats alone?
Good bookmarks, good setup, and any half-decent player can take out the toughest spawns.
In the end, more BS are lost to NPC's than PvP.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Hematic
|
Posted - 2004.08.02 21:09:00 -
[93]
Like Josh said.
I'm failing to see where there's a problem.
Sure I have to kit differently for different NPCs but I suppose that's the least anyone would have to do.
I like the way the NPCs are set up now except the part about where they spawn. Finding the dual BS spawns without a station or spoud is rather difficult sometimes.
|

Hematic
|
Posted - 2004.08.02 21:09:00 -
[94]
Like Josh said.
I'm failing to see where there's a problem.
Sure I have to kit differently for different NPCs but I suppose that's the least anyone would have to do.
I like the way the NPCs are set up now except the part about where they spawn. Finding the dual BS spawns without a station or spoud is rather difficult sometimes.
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xthril
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Posted - 2004.08.02 21:47:00 -
[95]
But there is no middle ground here. EIther you are a good player with a god setup and know what your doing. Taking on hardcore groups of BS , cruisers and lots of indies.
Or you are an average player , not had enough playtime to learn all the tactics. You have to kill 2 cruisers and a handful frigs. You want to learn the tactics , but cant do testing out in 0.0 because you will loose you one and only BS.
I am no god at combat , but I would like to take on battleships. But can't. HArdest challenge is cruisers because the next step on ladder is too hard. If there was single or doubble BS spawn without frigates and cruiser I would be able to do them.
A spawn of BS , frigs and cruiser sounds like hell for me. I would have to counter with 3 different strategies. One for each ship type. All at once , before they kill me. That is hard. I admire the people that can handle that and have the perfect setup. But not seeing that this can be though for a lot for people is arrogant.
The recent changes made it harder.
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xthril
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Posted - 2004.08.02 21:47:00 -
[96]
But there is no middle ground here. EIther you are a good player with a god setup and know what your doing. Taking on hardcore groups of BS , cruisers and lots of indies.
Or you are an average player , not had enough playtime to learn all the tactics. You have to kill 2 cruisers and a handful frigs. You want to learn the tactics , but cant do testing out in 0.0 because you will loose you one and only BS.
I am no god at combat , but I would like to take on battleships. But can't. HArdest challenge is cruisers because the next step on ladder is too hard. If there was single or doubble BS spawn without frigates and cruiser I would be able to do them.
A spawn of BS , frigs and cruiser sounds like hell for me. I would have to counter with 3 different strategies. One for each ship type. All at once , before they kill me. That is hard. I admire the people that can handle that and have the perfect setup. But not seeing that this can be though for a lot for people is arrogant.
The recent changes made it harder.
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Cuthrid
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Posted - 2004.08.02 23:17:00 -
[97]
Edited by: Cuthrid on 02/08/2004 23:19:34 Gents simple reason why Eve cant afford to drop Soloing
EVE is BIG - far bigger than its player base and the majority of that player base never strays out into 0.0 because it aint safe and they arnt ready - this means 0.0 space is VERY empty
0.0 is lawless and so when your do bump into someone you dont trust em far enough to take them with you into a hostile situation
The only people you can Trust are Corp and Alliance members and even then ther eis no guarentee you can get them to help you
Combination? if you have to group only the Big 0.0 Corps will ever go hunting as they ar ethe only ones who could get enough players together to hunt in 0.0 - the little guyz be it small corps or Independants would be screwed - which means they wont go into 0.0 which means 0.0 dries up and bam everyones in empire bored out of their minds and will quit
some of you who think Hunting shouldnt be Solo are the same people who want more people in 0.0 - well you cant have things both ways
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Cuthrid
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Posted - 2004.08.02 23:17:00 -
[98]
Edited by: Cuthrid on 02/08/2004 23:19:34 Gents simple reason why Eve cant afford to drop Soloing
EVE is BIG - far bigger than its player base and the majority of that player base never strays out into 0.0 because it aint safe and they arnt ready - this means 0.0 space is VERY empty
0.0 is lawless and so when your do bump into someone you dont trust em far enough to take them with you into a hostile situation
The only people you can Trust are Corp and Alliance members and even then ther eis no guarentee you can get them to help you
Combination? if you have to group only the Big 0.0 Corps will ever go hunting as they ar ethe only ones who could get enough players together to hunt in 0.0 - the little guyz be it small corps or Independants would be screwed - which means they wont go into 0.0 which means 0.0 dries up and bam everyones in empire bored out of their minds and will quit
some of you who think Hunting shouldnt be Solo are the same people who want more people in 0.0 - well you cant have things both ways
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Hematic
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Posted - 2004.08.05 16:34:00 -
[99]
Originally by: xthril But there is no middle ground here. EIther you are a good player with a god setup and know what your doing. Taking on hardcore groups of BS , cruisers and lots of indies.
Or you are an average player , not had enough playtime to learn all the tactics. You have to kill 2 cruisers and a handful frigs. You want to learn the tactics , but cant do testing out in 0.0 because you will loose you one and only BS.
I am no god at combat , but I would like to take on battleships. But can't. HArdest challenge is cruisers because the next step on ladder is too hard. If there was single or doubble BS spawn without frigates and cruiser I would be able to do them.
A spawn of BS , frigs and cruiser sounds like hell for me. I would have to counter with 3 different strategies. One for each ship type. All at once , before they kill me. That is hard. I admire the people that can handle that and have the perfect setup. But not seeing that this can be though for a lot for people is arrogant.
The recent changes made it harder.
But new players should feel happy with the way things are.
Let me tell you how it used to be for players like Josh and I.
The best NPC spawn was 3 x 50k or 1 50k + 4 x 40k. There was no such thing as a large weapon to put on your battleship (when they did come out they were worse than the named medium guns). Typically if you wanted 7 heavy mod beams for your armaggeddon you travelled about 30-60 hops into the deepest of 0.0 systems and had to kill anywhere from 800-1500 50k NPCs to get them.
Now you have 50k+ spawning IN empire space. That's crazy and most of us would have given our left nut for that oppurtunity to hunt in our own backyard.
There were no implants, level three agent missions had like a 15/20 minute timer between them, you had to do a minimum of 40 missions just to have the chance to be introduced to another agent. If he sucked you did 40 more.
The game is very easy now comapred to what it was. The only thing I would say is stay in empire and hunt the cruisers until you skills are up. Earn enough cash to buy a few named mods and then go to 0.0 and give it hell. Bring a friend in the beginning to make sure you don't get roasted. Develop a strategy and then try it solo. Like flying an airplane ya' know.
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Hematic
|
Posted - 2004.08.05 16:34:00 -
[100]
Originally by: xthril But there is no middle ground here. EIther you are a good player with a god setup and know what your doing. Taking on hardcore groups of BS , cruisers and lots of indies.
Or you are an average player , not had enough playtime to learn all the tactics. You have to kill 2 cruisers and a handful frigs. You want to learn the tactics , but cant do testing out in 0.0 because you will loose you one and only BS.
I am no god at combat , but I would like to take on battleships. But can't. HArdest challenge is cruisers because the next step on ladder is too hard. If there was single or doubble BS spawn without frigates and cruiser I would be able to do them.
A spawn of BS , frigs and cruiser sounds like hell for me. I would have to counter with 3 different strategies. One for each ship type. All at once , before they kill me. That is hard. I admire the people that can handle that and have the perfect setup. But not seeing that this can be though for a lot for people is arrogant.
The recent changes made it harder.
But new players should feel happy with the way things are.
Let me tell you how it used to be for players like Josh and I.
The best NPC spawn was 3 x 50k or 1 50k + 4 x 40k. There was no such thing as a large weapon to put on your battleship (when they did come out they were worse than the named medium guns). Typically if you wanted 7 heavy mod beams for your armaggeddon you travelled about 30-60 hops into the deepest of 0.0 systems and had to kill anywhere from 800-1500 50k NPCs to get them.
Now you have 50k+ spawning IN empire space. That's crazy and most of us would have given our left nut for that oppurtunity to hunt in our own backyard.
There were no implants, level three agent missions had like a 15/20 minute timer between them, you had to do a minimum of 40 missions just to have the chance to be introduced to another agent. If he sucked you did 40 more.
The game is very easy now comapred to what it was. The only thing I would say is stay in empire and hunt the cruisers until you skills are up. Earn enough cash to buy a few named mods and then go to 0.0 and give it hell. Bring a friend in the beginning to make sure you don't get roasted. Develop a strategy and then try it solo. Like flying an airplane ya' know.
|

Rod Blaine
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Posted - 2004.08.05 17:29:00 -
[101]
Right, thats how I learned, and how everyone can learn it.
I have lost two BS against NPC's too, like all of us. It's a combination of bad luck, bugs and faulty tactics that does that, but you need to learn dont you ? _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Rod Blaine
|
Posted - 2004.08.05 17:29:00 -
[102]
Right, thats how I learned, and how everyone can learn it.
I have lost two BS against NPC's too, like all of us. It's a combination of bad luck, bugs and faulty tactics that does that, but you need to learn dont you ? _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Fuse
|
Posted - 2004.08.05 19:09:00 -
[103]
Originally by: Hanse Davion Personally I would love just to be able to survive the Player blockades long enough to see a NPC Battleship spawn. Been playing since beta and have not seen a NPC Battleship since beta :-(
But I been podded 8 times trying to get to 0.0 space by player battleships.
Hi I live under a rocks and do not talk to people ":-(". I know that the outer regions are in a constant war state yet I choose to go in to the outer regions without having them identify me in any way so they shoot me down. That is what you post should go like. 0.o It's not you... no wait it is you. |

Fuse
|
Posted - 2004.08.05 19:09:00 -
[104]
Originally by: Hanse Davion Personally I would love just to be able to survive the Player blockades long enough to see a NPC Battleship spawn. Been playing since beta and have not seen a NPC Battleship since beta :-(
But I been podded 8 times trying to get to 0.0 space by player battleships.
Hi I live under a rocks and do not talk to people ":-(". I know that the outer regions are in a constant war state yet I choose to go in to the outer regions without having them identify me in any way so they shoot me down. That is what you post should go like. 0.o It's not you... no wait it is you. |
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