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Nnamuachs
Caldari Kiith Paktu Veneratio Venator Alliance
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Posted - 2009.02.04 06:23:00 -
[1]
One issue that seems to come up relatively often is how cheap wardecs happen to be, conversely i find there is an issue with how cheap it is to create a corporation. Alliances cost about 1 billion isk to make, but corporations are just pocket change. I suggest the start up cost of a corporation be raised to between 50-100 million isk. This will prevent to some degree, corphopping, at least in the instance of creating a new corporation to avoid a wardec (the same for disbanding and re-corping macros, for the ones that use player corps that is).
An additional consideration could be an "Application Processing Fee" of say, 1 mil per pilot that joins, as an overhead for all the "Database" changes npc facilities would have to make and relay to recognize the pilot in that new corp. This would also reduce corp hopping by making it costly for entire corporations to switch around alt corps.
I'm not suggesting this to be "pro wardec" as i think those prices need adjusting, i am however anti-coward.. at least to the degree of leaving your corp during a war and coming back when its over. Too many corps starting up and closing for no purpose and i believe this would help solve the problem. |

Nnamuachs
Kiith Paktu Veneratio Venator Alliance
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Posted - 2009.02.04 06:24:00 -
[2]
Once again, supporting my own topics.. the least i could do for myself. |

Cian Lee
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Posted - 2009.02.04 06:37:00 -
[3]
Wardec the corp that left the alliance aswell, problem solved.
People leave said corp and join noob corps that are untouched by war decs? welp, life sucks but it still goes on. Kill them in empire with suicide-caracals
What COULD though be implemented would be a ''timer'' of sorts. i.e. how many times you can join/leave any corp in say 1 week. That would bring a solution to the problem you are stating, but it would cause so so so many others i guess. Mainly of the cheese&whine category ones, if you get my drift 
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Nnamuachs
Caldari Kiith Paktu Veneratio Venator Alliance
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Posted - 2009.02.04 06:45:00 -
[4]
It seems the main point of my problem was missed due to my added ideals of what it would fix.
The problem is, making a corp is far too cheap, regardless of anything else and the cost should be raised significantly.
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Cian Lee
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Posted - 2009.02.04 07:07:00 -
[5]
Originally by: Nnamuachs
The problem is, making a corp is far too cheap
So what? i dont think it'd be a nice idea for lets say a group of 5-6 *new* players to have grind their but*s off in order to be able to create a corp all together just to enjoy having their OWN corp for themselves and have their laughs and giggles alone etc. And it's not really a problem. Don't think anyone really thinks its a problem.
Quote: the cost should be raised significantly
i think EvE already has plenty of time/isk -sinks, and it wouldnt really need more, since low cost of corporations isnt really a problem for anyone.
Quote: It seems the main point of my problem was missed due to my added ideals of what it would fix.
isn't that why you really started this? be honest You're pis*ed because you declare wars on alliances/crops and corps/people leave/join others to avoid the war.. 0.0 mate. Problem totally solved. No wars and stuff there. just you, them and some guns and maybe spirits and an exotic dancer in your hold. 
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Nnamuachs
Caldari Kiith Paktu Veneratio Venator Alliance
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Posted - 2009.02.04 15:41:00 -
[6]
No it isn't actually, i've never held nor been a part of a wardec vote/initiation in my entire eve career. I proposed this because making a corporation is far too cheap, that's my primary concern, the addons were incentives that this would provide to inform others who might take a liking to this idea.
I'm not trying to make it into an isk sink, i'm trying to put some sort of value on corporations. Your suggestion that new players shouldn't have to work a bit to make their own corporation is inane at best, as the same thing could be said for 2-3 10 man corps that want to make an alliance which costs 1 billion isk. So either the price of one needs to come up, or the other needs to come down for either of them to be justified where they are at. As for your 0.0 comment, thats where i am right now, so try not to make assumptions in regards to driving forces behind ideas.
TBH, 50 mil to start a corporation is more than reasonable, while 100 mil to start a corporation is more in line with alliance costs.
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Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.02.04 15:49:00 -
[7]
Nope....
Your proposal is good in intentions but it changes literally.. nothing.
Your proposed prices are chump change even then.... because most corps victimized are noob corps to begin with... stifling growth of new teams is stupidly wrong and just flat foolish.
All your going to do is encourage NPC hiding.
The only way your going to encourage growth and prevent corp hopping is to have the war dec carry on for the pilot in question for a week or more.
And raise the prices of war-decs by a factor of 10... if not more.
Or have war-dec prices dependent on the number of members on a percentage curve.
War is NEVER cheap... and in EVE... it most certainly is.... for most anyway... which is one a lot of corps join alliances... to make it expensive... and a risky proposition at best.
You could even have it based on sec ratings or the number of recent poddings or something.... things that usually highlight a griefer corp. There are such things as "war crimes" are there not?
War-dec's need to be more interesting.... all they do is allow you to shoot one another.
Victory conditions as well as a forced cool down period would also help greatly... and thereby remove the need for hiding.
Additionally... while your throwing a fit here... isn't corp hopping considered an exploit?
It should be... =============== CEO of Clan Shadow Cadre www.shadowcadre.com =============== |

Nnamuachs
Caldari Kiith Paktu Veneratio Venator Alliance
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Posted - 2009.02.04 15:57:00 -
[8]
Originally by: Drake Draconis Edited by: Drake Draconis on 04/02/2009 15:50:33 Nope....
Your proposal is good in intentions but it changes literally.. nothing.
Your proposed prices are chump change even then.... because most corps victimized are noob corps to begin with... stifling growth of new teams is stupidly wrong and just flat foolish.
All your going to do is encourage NPC hiding.
The only way your going to encourage growth and prevent corp hopping is to have the war dec carry on for the pilot in question for a week or more.
And raise the prices of war-decs by a factor of 10... if not more.
Or have war-dec prices dependent on the number of members on a percentage curve.
War is NEVER cheap... and in EVE... it most certainly is.... for most anyway... which is one of the reasons a lot of "smart" corps join alliances... to make it expensive... and a risky proposition at best.
You could even have it based on sec ratings or the number of recent poddings or something.... things that usually highlight a griefer corp. There are such things as "war crimes" are there not?
War-dec's need to be more interesting.... all they do is allow you to shoot one another.
Victory conditions as well as a forced cool down period would also help greatly... and thereby remove the need for hiding.
Additionally... while your throwing a fit here... isn't corp hopping considered an exploit?
It should be...
I believe there is already a thread about adjusted costs for wardeccing, and this isnt it, while the matter goes relatively hand in hand, this was a post about corp costs and reasons for why they should be raised, not about reasons why wardec fees should be raised (which they should, but again, as per title, thats that the proposal of this thread)
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Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.02.04 19:16:00 -
[9]
Edited by: Drake Draconis on 04/02/2009 19:16:20 Coulda foold me... take your own advice. |
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