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1. AI rats attack wrong ship - in Player Features and Ideas Discussion [original thread]
Zen Dad wrote: Further thought - if im caught in a gate camp and use my neuts in defence, are the gate guns going to join in with the 30 fat guys to char my roasted remains? Theoretical question of course. Once you've been aggressed you can...
- by Nnamuachs - at 2012.12.27 11:41:00
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2. 1½ years of training.. do I even wanna.. - in Player Features and Ideas Discussion [original thread]
Currently the Carrier is quite strong with pushing out around 1k dps with fighters as well as providing capital level logistics to a battlefield. Applying both of these things at once its quite effective in any fight. And all pilots have the choi...
- by Nnamuachs - at 2012.12.27 10:24:00
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3. AI rats attack wrong ship - in Player Features and Ideas Discussion [original thread]
Crimeo Khamsi wrote: Quote: I think the point was that he was accustomed to using the rats dps to his advantage when hunting: Pop in on the Ratter while he's engaged and taking damage, point and web him so he can't get away, Neut his cap and...
- by Nnamuachs - at 2012.12.27 10:19:00
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4. Ishtar Epic Rebalance - in Player Features and Ideas Discussion [original thread]
What? Broken for PvP? Are you high or something? Dps output of over 800 with drones and still decent speed. You get out of here right meow.
- by Nnamuachs - at 2012.12.26 12:23:00
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5. Selling Plex for real money - in EVE General Discussion [original thread]
Vertisce Soritenshi wrote: I gave a buddy some ISK one day while at a LAN party in which we were playing EVE for a bunch of guys that never tried it. He then bought me lunch...does that count? RMT!!! Ban this person right naow! /s
- by Nnamuachs - at 2012.10.24 13:51:00
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6. Questions regarding lowsec killing - in EVE General Discussion [original thread]
Only one person mentioned it, and unfortunately he was so wrong on everything else it really got ignored. Kill rights: Last i knew on this, kill rights are only acquired if the person you're shooting does not fight back in any way. If they sit th...
- by Nnamuachs - at 2012.10.24 13:31:00
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7. Selling Plex for real money - in EVE General Discussion [original thread]
Val'Dore wrote: Games that have sanctioned RMT (both ways) do much better for quality of the community. I basically skipped everything else to reply to this once i saw it. The D3 community is not what i would consider "quality". Please don'...
- by Nnamuachs - at 2012.10.24 13:07:00
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8. Add a "Yellow" level to contacts. - in Player Features and Ideas Discussion [original thread]
Last i checked people don't show up with the neutral (=) indicator unless they're actually set that way. Otherwise they should just show up without any indicator at all. Though i haven't used the neutral settings recently.
- by Nnamuachs - at 2012.10.23 06:04:00
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9. Corporation Dead Numbers. An Idea - in Player Features and Ideas Discussion [original thread]
Opertone wrote: ahh, yeah, this number perhaps should not be too public. It can be in percentage, or in total people, or even total manhours. Generally speaking statistic numbers to reflect the activity of the corp. Percentage can easily be ...
- by Nnamuachs - at 2012.10.16 12:36:00
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10. Corporation Dead Numbers. An Idea - in Player Features and Ideas Discussion [original thread]
Personally i don't believe any changes need to be made. Giving an active list is just free intel for any enemies one may have. Having a lot of members in general can be its own deterrent, especially if any enemies you have can't get a feel for ac...
- by Nnamuachs - at 2012.10.16 11:28:00
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11. Vita APP - in EVE General Discussion [original thread]
Graic Gabtar wrote: a) What the heck is a Vita App? b) Why is this Dust junk allowed to pollute the EVE Online General discussion? Quote: The PlayStation Vita companion app for Dust 514 collaborates with the PlayStation 3 game, giving gam...
- by Nnamuachs - at 2012.10.02 12:10:00
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12. Vita APP - in EVE General Discussion [original thread]
Satisfied Vita owner checking in.
- by Nnamuachs - at 2012.10.02 11:58:00
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13. gun vs missile skills, 4.608.000sp more for missiles? - in Player Features and Ideas Discussion [original thread]
Quote: Controlled Bursts, true today, in the past projectils used cap too. But what do you mean with "applied only to guided missiles", we don't have unguided missiles in eve. Rockets, Heavy Assault Missiles and Torpedos are considered "dumb...
- by Nnamuachs - at 2012.09.27 12:44:00
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14. CONCORD players, CONCORD prison, - in Player Features and Ideas Discussion [original thread]
The prison idea is a horrible one for the same reason that has repeatedly been brought up every time this idea comes up. How many people do you think are going to be OK with being prevented from playing the game for X amount of days? Absolutely no...
- by Nnamuachs - at 2012.09.24 10:45:00
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15. Counter to idiotic wars - in Player Features and Ideas Discussion [original thread]
Please explain how one determines a home system/station.
- by Nnamuachs - at 2012.09.20 14:31:00
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16. For the Love of Marauders - in Player Features and Ideas Discussion [original thread]
I'm not sure what the issue here is either. First i've seen mention of needing a deadspace shield booster on the golem. This isnt necessarily true, however it does help, however another post farther down goes on to state that even with deadspace ...
- by Nnamuachs - at 2012.09.18 13:00:00
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17. Tracking disruption for missiles and missile damage reduction..Got Flares?? - in Player Features and Ideas Discussion [original thread]
Tracking disruptors increase the explosion radius (or decrease the explosion velocity, i forget which) of missiles.
- by Nnamuachs - at 2012.09.11 10:08:00
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18. Public Player outposts database? - in EVE General Discussion [original thread]
Whats the definition of "free"? Sure the stations in providence are accessible to anyone who is not an enemy of CVA, but that doesn't mean docking and service fees don't apply.
- by Nnamuachs - at 2012.08.22 09:33:00
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19. T3 Ship insurance - in Player Features and Ideas Discussion [original thread]
KingDread wrote: Understood.. but you say it is according to the mineral or material cost? then why is the payout on T3 ship only 11mil? Because the material cost is subjective. Basic minerals have what one could argue is a baseline effectiv...
- by Nnamuachs - at 2012.08.10 05:45:00
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20. [Ship Balance] On-grid Command Ships - in Player Features and Ideas Discussion [original thread]
In discussing the difference of the Rorqual against the rest of the command ships for link bonuses, couldn't we just as easily give the Rorqual a role bonus that allows system wide boosts? There's a lot of discussion revolving around modifying the...
- by Nnamuachs - at 2012.08.08 06:38:00
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